Mythic: Character Customization Movies

Latest press release from Mythic:
    MYTHIC RELEASES THREE “CATACOMBS” CHARACTER CUSTOMIZATION MOVIES Movies Reveal Depth of Character Customization Available in Online Game’s Underground Expansion FAIRFAX, VA ­ DECEMBER 2, 2004 ­ Mythic Entertainment, developer and publisher of the massively-multiplayer online role-playing game, “Dark Age of Camelot,” today released three short movies from “Catacombs,” the game’s upcoming expansion. The movies show off the dungeon expansion’s character customization feature, which allows players to individualize their avatars. The depth of customization options is demonstrated in the movies, which feature three different characters ­ a female elf, male troll and a male Briton. To download the videos and see the new face of “Dark Age of Camelot,” click here: Elf: www.kohnkecomm.com/dl/mythic/FemaleElf.zip Briton: www.kohnkecomm.com/dl/mythic/Briton.zip Troll: www.kohnkecomm.com/dl/mythic/Troll.zip
    About “Dark Age of Camelot: Catacombs” “Catacombs” is the third retail expansion pack for “Dark Age of Camelot.” It features a vast new underground environment of friendly cities and dangerous dark dungeons. Many of the new adventuring areas are “instanced’ and can be explored privately by single groups and solo players. Five new player classes make their debut in "Catacombs" - the Heretic in Albion; the Warlock and Valkyrie in Midgard; and the Vampiir and Bainshee in Hibernia. The first new addition a player will notice in “Catacombs” will undoubtedly be the major art upgrade to player character models. This all-new set of player character models includes features such as detailed facial features and morphs, hairstyles, skin tones, and more stunning looks for armors and clothing. This upgrade applies to all character models, not just the new player classes. “Catacombs” is aimed at players of all levels and experience. Content will be provided for characters of the lowest levels up through the most experienced. About Mythic Entertainment Mythic Entertainment is one of the most successful developers and publishers of massively multiplayer online role-playing games in the world. Credited with 15 online games, including the award winning “Dark Age of Camelot(R),” Mythic’s success is based in proprietary technology, superior game design and exemplary customer service delivered by a talented staff of more than 150 people. “Dark Age of Camelot(R)” is played by more than 250,000 subscribers in almost every country in the world, and has been translated into four languages. In March 2003, TA Associates completed a $32 million investment in Mythic, the largest ever granted to any independent game developer. Mythic has been recognized for their business achievements by the Inc. 500, Deloitte Fast 500, and as a 2004 finalist in the Dell Small Business Awards. In addition to “Dark Age of Camelot(R)” expansions, Mythic is currently developing “Imperator(TM),” a next-generation Sci-fi MMORPG, scheduled for release in winter of 2005. More information about Mythic Entertainment is available at www.mythicentertainment.com .

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What about cheeting
# Dec 05 2004 at 6:37 AM Rating: Decent
42 posts
Simple cheeting like window dragging/clicking and such.

Will the lameness of buff bots be done away with?

What about jerks that steal Artifacts, by jumping in and doing the last step, after you or your friends have done all the hard work.

Will there be CSRs that are less lazy, like when you turn in an Emergincy appeal, can these lazy buggers just contact you instead of sending you that end of appeal window saying they need more info.

Will crafters ever beable to make something better than ToA drops? I mean You spend 30p crafting to 1100 plus points and endless hours and you still can not make 100% items with 3 points bonus to all melee/casting and 2% attack/casting speed 50 levels of focus to all casting lines life tap procs, or Stun procs, etc

Why can I buy wood feather and metal for arroms and when I am done weigh so much more that I can not move?

When will tanks with all their Hit points beable to live beyond 3 blastes from a caster? Why would Mythic ever give a stun spell to any NUKE caster anyway? Nothing like getting stunned and nuked to death with no way of doing anything. Why not just have the person die right after they get stunned and save us tanks with 2100 HPs the time.

When will Pallidens Savages Armsmen etc, get some loving. I can swing a blade at some one and only do 100 points of damage unstyled <average> and never kill a caster that Life taps and have MoC. whats wrong with this picture.

Why can't Necros get the benifites of ToA gear? Why can't Necros use Procs, their gear gets hit just like the pet gets hit so why not procs too?

When are you Boobs gonna fix all the things that are broken with DAoC and Stop makeing new broken expantions?

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