In a video, producer Eiji Aonuma details the cause of the delay.
The Legend of Zelda producer Eiji Aonuma recently announced that the game will be unable to meet its 2015 target date due to changes in priorities. In leiu of rushing to meet an end-of-year date, the development team has decided to implement new ideas stemmed from the possibilities that an open world format has allowed.
"As I have watched our development progress, I have come to think that rather than work with meeting a specific schedule as our main objective, and releasing a game that reflects only what we can create within that scheduled time, I feel strongly that our focus should be to bring all these ideas to life in a way that will make Zelda on Wii U the best game it can possibly be.", Aonuma told fans in the video. This shift indicates that instead of a deadline, the team would rather have the "ultimate and most complete" game as their main target.
Ann "Cyliena" Hosler, Managing Editor