Live: Doubled ML Experience Rewards

1.67D patch notes from the Camelot Herald:
    NEW THINGS AND BUG FIXES - Fixed an issue where shepherd Master Level Experience was incorrectly awarded to group members under certain circumstances. - Fixed an issue where some monsters were incorrectly conning as worth Master Level Experience. - Fixed Gateway Master Level ability - you can no longer use this ability when holding a Relic. The ability has been re-enabled due to this fix.
    - Wearing a jewelry piece in a body slot which doesn't have the corresponding armor piece covering (a helm covering your necklace) will no longer cause the jewelry piece to occasionally take massive condition loss. - Chants/songs modified by Radiant Aura (lvl 10 ability of Crocodile's Tear Ring) to affect all realm-mates within range no longer spam spell effects to all possible targets each pulse. It should now only show spell effects on the caster, on the initial cast. - Sphere of Rejuvenation and Font of Power have been changed so that multiple wards of the same type will no longer have a stacking effect. Additionally, these fields have been set to return the maximum healing or power values with every tick, with no variance. These will stack with all other forms of power and health regeneration, friggs, and HoTs. The amount of benefit received from each pulse will be displayed on screen. - Fixed a bug with the Arch Magery bonus that exists on Traldor’s Oracle and other artifacts. This bonus should now correctly reduce the target's resist by the listed amount. Please note that this only works against resist bonuses that are granted to a target from items (such as spell crafted armor or jewelry). - Master Level Experience awards have been doubled. LOOKING-FOR-GROUP CHANGES - Leaving all ML step checkboxes unchecked will now include you in the search results for anyone who has also selected that ML and any of the specific trial steps (the same as if you had checked them all) - Fixed an issue where soloers who did not set an objective would not see group leaders who had set an objective. - Fixed an issue where group leaders using the Shrouded Isles/Classic clients would not see any players in their search listings. TOA UI CHANGES - Fixed a display-only problem with the transparent skin where bringing up the spell window, and then another window would cause the spell window to still be drawn. CAMELOT CLASSIC WORLD NOTES Hibernia Monsters - Players will no longer get multiple koalinth faction improvements from tidal sheeries. Killing these monsters will now return negative faction for both land sheerie and water sheerie as well as positive faction for Selki and Koalinth. TRIALS OF ATLANTIS WORLD NOTES Story Encounters - Players will now receive credit for the following encounters at level 40: Mariasha's Sharkskin Gloves, Traitor's Dagger, Belt of the Sun, Belt of Oglidarsh, and the Night's Shroud Bracelet. Sobekite Eternal - Fixed a problem where it was possible for two Kanakhts to be up at the same time. This encounter should no longer become stuck due to this. Necropolis - Ammut's summoned minions will no longer stop short of the lowest ramp in Ammut's room. Heart of Volcanus - We have fixed a bug that caused Katorii's encounter to get into a confused state.

Comments

Free account required to post

You must log in or create an account to post messages.