Patch Notes for November 18, 2011

Here are the patch notes from this morning's emergency game update (taken from the patcher):

*** Emergency Patch ***

- Corrected a problem that could cause NPCs to respawn more slowly than intended in zones with heavy server load.
- Corrected a problem causing the potion belt to be unusable by players who do not own Veil of Alaris.
- Corrected an issue that was causing increased zoning time for players in large guilds.
- Corrected an issue that was causing players to be unable to remove lore items from their shroud bank.
- Merchants in the neighborhood zones will no longer sell you guildhall items you can not use if you do not own Veil of Alaris.
- All VoA raids - Corrected a problem that was only giving raid progression rewards to 53 people rather than the full 54.
- Cleric - Fixed a problem that was causing most rank 1 spells to have the wrong requirements.  There should be many more spells available to purchase with lower requirements now.
- Newly-Researchable spells from Seeds of Destruction can now stack to 20.

More after the jump.

*** Previously Updated ***

- Corrected a problem that prevented players from getting enough Alaran language skill to progress past Sarith, City of Tides.  New language requirements are as follows:
--- Argath and Valley of Lunanyn missions require 10 Alaran language skill.
--- All Sarith tasks and missions require 70 language skill (quests that take place in Rubak have Rubak requirements).
--- Beast Domain, Rubak Oseka, and Resplendent Temple tasks and missions require 73 language skill (instead of 75).
--- City of Bronze, Pillars of Alra, and Windsong Sanctuary tasks and missions require 81 language skill.
--- Sepulcher of Order tasks and missions (all 3 zones) require 88 language skill.

- The EverQuest Team

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