May 13th Version Update Details

Earlier in the week, Square Enix released information pertaining to follow-up version updates for the major content release update that occurred on May 9th. The first of these follow-ups, which will see the redistribution of mobs in some areas, adjustments to the Puppetmaster and Summoner jobs, as well as other, assorted changes to Abyssea and item teweaks. Further adjustments are planned to be made next week during another follow-up version update.

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From the official Final Fantasy XI forums:

The following adjustments / additions are planned for the additional version update scheduled to take place on May 13, 2011.


Some changes that have already been announced require a client-side update or more development/testing time. These will be implemented in a separate version update scheduled for next week.


Battle-related

  • The method that certain monsters use to detect players in the following areas will be changed.
    Bostaunieux Oubliette / Toraimarai Canal / King Ranperre's Tomb / Dangruf Wadi / Ordelle's Caves / Outer Horutoto Ruins / Gusgen Mines / Crawlers' Nest / Maze of Shakhrami / Garlaige Citadel / Fei'Yin
    * The following zones were removed: Ranguemont Pass, Zeruhn Mines, Inner Horutoto Ruins, and Eldieme Necropolis (changes made on May 12, 2011)

  • The following adjustment will be made to Grounds of Valor.
    • Placement of target monsters for certain regimes that take place in The Eldieme Necropolis will be adjusted.
  • The following adjustments will be made to the puppetmaster job.
    • Automaton attachments will be adjusted as follows:
      • Power Cooler
        It will reduce the MP cost even if there are no Ice Maneuvers in effect.
      • Galvanizer
        It will increase the chance of countering even if there are no Thunder Maneuvers in effect.
    • The following adjustments will be made to the new weapon skills that were added. In addition, we will address an issue wherein weapon skill damage was not calculated properly.
      • String Shredder
        Damage will be increased and status bonuses added.
      • Armor Shatterer
        Damage will be increased and status bonuses added.
        Skillchain element will be changed from Fragmentation / Scission to Fusion / Impaction.
  • Empyrean upgrade items will be made obtainable from certain notorious monsters.
    • Empyrean upgrade items can now be obtained from certain notorious monsters.


Item-related

  • More new linkshells will be made available for purchase.


Miscellaneous Fixes

  • An issue wherein the skillchain effect of the Inhibitor attachment did not work properly with the String Shredder and Armor Shatterer weapon skills, causing the automaton to go into standby mode, will be addressed.
  • An issue wherein the damage of the blood pacts Crescent Fang, Mountain Buster, and Tail Whip was higher than intended will be addressed.
  • An issue wherein aptants and pigments could be used in synergy with aperture-etched equipment, causing the apertures to be erased, will be addressed.



*The planned change to stop the "Heat Capacitor" attachment from erasing all Fire Maneuver effects will be postponed to a future update.
*The Automaton weapon skill "Armor Shatterer" will also increase accuracy along with damage and status bonus.
*The planned measures to reduce congestion in Port Jeuno will require a client-side update, and thus will be implemented in next week's update. We apologize to all players for this inconvenience, and ask for your patience and understanding.

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May 13th Version Update Details
# May 13 2011 at 10:19 PM Rating: Decent
If you experience a session verification error when inputting FTP details for updating process, please see this topic. It may be necessary to apply the.Thank you forus.
_____________
Joffyt.
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May 13th Version Update Details
# May 12 2011 at 10:50 PM Rating: Decent
If you experience a session verification error when inputting FTP details for updating process, please see this topic. It may be necessary to apply the.Thank you forus.
__________
Joffyt.
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