Patch notes for Sept 9, 2003

Patch notes for Sept 9, 2003

September 9, 2003

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*** Lost Dungeons of Norrath Launches! ***

Make sure to check out this groundbreaking new expansion! EVERY new zone has something fun and rewarding just waiting for everyone levels 20-65, and there's always something available for you!

For the first time in EverQuest you have the ability to interact with your environment in new and exciting ways! Find that chest at the end of the dungeon, but approach it carefully - It may be trapped. In addition, there have been rumors of a new type of treasure that allow you to improve your existing equipment, augmenting what you've already earned with new power...

Succeed and be rewarded as YOU choose! Those who best the Lost Dungeons will find that the Adventurers have quite the cache of treasure that they've discovered on their own. It seems that, the more you help them in their cause, the more they're willing to share...

If you have purchased Lost Dungeons, thank you and welcome! If you haven't -- What are you waiting for? Order now and join the grand Adventure!

*** Game Updates *** ** Items **

- Warrior and Magician epic changes

A new version of these two epic items is available to accommodate the new item augmentations. Both of these epics are basically summoned items, and therefore they would lose any augmentations when used or unsummoned. Players wishing to change these items into "permanent" versions in order to augment them should do the following:

Warrior Epic - Talk to Gartrog Smitehammer in East Freeport. He will replace your Red Scabbard and Jagged Blade of War with augmentable versions of the Jagged Blade of War, the Blade of Strategy, and the Blade of Tactics. You will not receive the Red Scabbard back, as it will no longer be useful to you.

Magician Epic - Talk to Ilisiv Gantrau in the Tox Forest. She will take a summoned Orb of Mastery and replace it with a permanent augmentable orb. The epic pet is still summoned in exactly the same way, with no changes to the spell or use.


** Zones and Quests **

- Plane of Mischief - We have updated the factions for a few NPCs for this zone on Stormhammer only. All of the NPCs there are meant to be aggressive. Some of them were on the wrong faction, and were not aggressive. They are now.

- The Deep - There were some NPCs in this zone that could see invisible but were bugged to be non-aggressive. They will again be aggressive, so be more cautious when using invisibility in The Deep.

- Plane of Valor - The Aerin'Dar projection was despawning after only a few minutes. It will now remain as long as other projections.

- City of Mist - Black Reavers are immune to magic once again.

- Oxidized Steel Plate will now drop. This should allow the completion of the Rallican's Bracer quest

- The Ghost of Kindle has returned.

- Manastone is no longer usable in The Hole.

- The trader limit increase mentioned in the last update should be working properly now.


** Spells **

- We have reduced the cost of the Summon Wooden, Stone and Iron Bracelet spells.

- We have added new Skeleton models for pets, illusions, and transformation spells.

- We have changed the underlying way that pet focus items work to allow for future upgrades and items. All existing foci should work as they always have. If you notice anything unusual when using a pet focus, please /bug report the issue.

** Interface **

- Context Tips - We have added a question mark symbol to windows that have help information available. Just click on the question mark in the upper right of the window to see the tips.

** Miscellaneous **

- Fixed a bug that was causing NPCs to appear to have a larger melee range than they should have in some cases.

- Sullon Zek - There was a bug that allowed players to create characters on opposing alliances. That is no longer possible. If you see this message: "You currently have characters created on opposing deity alliances. You can only have characters that are on the same alliance. Please correct this by deleting the character that was recently created and has an opposing alliance with the first character you created." You will not be able to log in until you delete any characters that are not on the same alliance.

** UI Files **

* Changed *

SIDL.xml

EQUI_Templates.xml

EQUI_Animations.xml

EQUI.xml

dragitem27.tga

window_pieces01.tga

* New *

EQUI_AdventureRequestWnd.xml

EQUI_AdventureMerchantWnd.xml

EQUI_AdventureLeaderboardWnd.xml

EQUI_AdventureStatsWnd.xml

** Known Issues **

This is the list of cosmetic issues that we're aware aren't perfect, but determined as acceptable to launch with, as none should affect peoples' ability to enjoy the game. Rather than attempt last-minute changes that often break more than they fix, these will be addressed in an update after Lost Dungeons' launch.

- Paladins and Shadowknights: The new INSPECT and OPEN ability buttons will *appear* disabled for the duration of your Harm Touch or Lay Hands timers when you use those abilities. You may still use INSPECT and OPEN, however. It just won't look like you can.

- When receiving an adventure from one of the Wayfarers' Camps, for now, the Adventure Window does not automatically close when you walk away from the Adventure Recruiter as it should.

- Pet Users: If you tell your pet to attack an interactive object (chest, vase, coffin, etc) inside of a dungeon, your pet will tell you that it is attacking, but it will not actually attack. This is a problem with the message, not the behavior. The pet should be telling you that it cannot attack such a thing.

** Use Augmentations Wisely **

If you have an item with more than one slot available and you intend to apply an Augmentation Item that can fit into any slot (i.e. Type 1), be sure to apply it last. For example, you have an item with three slots available and you have filled Slot 1 with an Augmentation Item. In your bag you have an Augmentation Item that can fit into any slot on the item (i.e. Type 1) and one that fits into Slot 2. If you use the Type 1 Augmentation Item first, it will fill the first open slot on your item, which would be Slot 2 in this case. This means you will not be able to use the Slot 2-specific Augmentation Item you had available. So, remember, the rule is that if you have an Augmentation Item that can be used it any slot, be sure to apply it last!

Comments

« Previous 1 2
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Auging
# Sep 19 2003 at 9:51 AM Rating: Default
How do I use my Augs?
maps
# Sep 11 2003 at 2:31 AM Rating: Default
I dont have any maps for LDoN.. where can I find them?
RE: maps
# Sep 11 2003 at 3:57 PM Rating: Excellent
***
2,553 posts
http://ragedemon.netfirms.com/ldon/
____________________________
--Illia
Fumus, draco magus incoluit mare.
Myrx - 70 Holy Priest, Myr - 70 Resto Shaman, Gryd - 70 Prot Warrior
Maps and LoY
# Sep 10 2003 at 2:56 PM Rating: Default
Some on posted tat there are INGAME maps for LDoN zones Do i have to have LoY for these INGAME maps? or is it like newbie zones were you don't have to have LoY?
Can i get a Link?
# Sep 10 2003 at 2:50 PM Rating: Default
I need to know if my bard and enchanter have spells and songs With LDoN? there lvls 27 and 35. please tell me the spells and songs.
Charms?
# Sep 10 2003 at 2:45 PM Rating: Default
i Hered some thing about some Charm thing you can buy at Adventure merchants dose that mean i need LoY?
A Bag?
# Sep 10 2003 at 2:44 PM Rating: Default
Whats all this stuff about a bag i have been hereing about? do you have to buy LDoN online or in stores to get this?
RE: A Bag?
# Sep 10 2003 at 3:34 PM Rating: Decent
42 posts
You must buy the expansion CD, not download it, to get the bag, as far as I know. You then type /claim on the character you want to have it.
Questions!
# Sep 10 2003 at 2:36 PM Rating: Default
Ok i have a few Questions about LDoN

(1) When you buys spells and songs do you have to be that class to get that typ of spell?

(2) Do Adventure Merchants sell deferint things to deferint people or the same to every one? And do they sell other things then Augs, Spells and Songs? And are the things they sell No Drop?
RE: Questions!
# Sep 15 2003 at 10:16 AM Rating: Decent
Answer #1

If you have enough adventure points you can buy any item you want. Which brings me to....

Answer #2

They sell the same to everyone. They sell equipable items as well as songs, spells, etc. Most importantly.... ALL ITEMS ARE NO-DROP. No twinking here.

Hope I was helpful in answering your questions.
RE:spells??
# Sep 10 2003 at 2:31 PM Rating: Default
So only my enchanter can get the enchanter spells right?
Spells??
# Sep 10 2003 at 10:31 AM Rating: Default
I have a 35 Enchanter that i almsot never play and a 27 bard thats now my main. well down to the question can my bard buy the spells for my enchanter or dose she have to?
RE: Spells??
# Sep 10 2003 at 12:45 PM Rating: Decent
**
508 posts
You buy spells with adventure points you earn on each character, so each character ahs to do enough dungeons to get the points to buy spells or items.
RE: Deity?
# Sep 10 2003 at 10:14 AM Rating: Default
Ok thanks very much
lost
# Sep 09 2003 at 10:48 PM Rating: Default
lost dungeons,,, nice ,,lemme guess ,,there in zones no one wants to play in,right ,,or in and or under places no one wants to go,,,in a year or two eqatlas might have maps , and i guess itll take that long for the tradeskills to show up ,,but ya know ,,i wonder how the guy in the bazaar ,on tarew marr , is already selling 2 slot breastplates ,,,,wonder where he works,,,/shrug,,at this time i have found 5 or the reported 40 dungeons ,, wish ya all good luck ,,
RE: lost
# Sep 10 2003 at 9:12 AM Rating: Good
First of all, there are only 5 Main Dungeon types with mutiple sub-types(8-10 each). Did you bother to read any of the LDoN threads here? You need to receive the quests to get in. Also, On my server alone there were over 150 (my group was ranked 151) groups going into these dungeons and if you bothered to look there are in-game maps for most of the dungeons already and my zone maps have most of the LDoN zone-in points already marked on the maps. And where better to place the LDoN than in zones that aren't already jam packed with peeps?
how do you augment
# Sep 09 2003 at 9:59 PM Rating: Default
how do you add an augment thing?
RE: how do you augment
# Sep 09 2003 at 10:07 PM Rating: Good
**
508 posts
Put the augment and the item into the container (located at each wayfarer camp as I recall). Press combine, use new item :)

If you have an item with more than one slot to augment, then its a little bit more complex (only in that you have to be careful of the augments - some can be put in any slot, others are specific).
Bard skils
# Sep 09 2003 at 9:40 PM Rating: Good
Dont know where to post it so i'll post it here. With the release of LDON, the cap on Disarm Trap and Sense Trap for bards has been increased. Noticed right away when my sense jumped to 86 and my Disarm was mastered. The previous cap was 75 for sense and 100 for disarm
Info on getting upgraded weigh reducing bag
# Sep 09 2003 at 6:17 PM Rating: Good
I just got the upgraded item. I do not know if players who purchased through sony and downloaded get this or not. You have to use the keychain in the retail box to figure out the puzzle at lostdungeonsofnorrath.com. You will be given a name of an NPC to visit at the Everfrost Wayfarer's camp upon completion of the puzzle. Hail him and he will give you the quest. It's basically like the mail delivery quest. You have to take a note to I think 3 or 4 of the camps. At each camp, the respective NPC will give you another note and an item. At the last camp in S. Ro, the NPC will tell you to give him all the items + your orginal weight reducing bag. The orginal bag is 25% while the final, upgraded bag is 50%.
Box Edition, LDoN
# Sep 09 2003 at 5:19 PM Rating: Default
Just wanted to ask here, haven't been to the store yet. Was the box edition also released today? If so I will have to pick it up on my way home from work tonight =)
Deity?
# Sep 09 2003 at 4:37 PM Rating: Default
Dose this mean i have to delete all Chars not on the same deity?
RE: Deity?
# Sep 09 2003 at 8:42 PM Rating: Good
**
508 posts

They really needed to be clearer about thispoint, so many people are having ... issues. Its not clear enough that it is a bug fix for the Sullon Zek Server


Quote:
- Sullon Zek - There was a bug that allowed players to create characters on opposing alliances. That is no longer possible. If you see this message:

"You currently have characters created on opposing deity alliances. You can only have characters that are on the same alliance. Please correct this by deleting the character that was recently created and has an opposing alliance with the first character you created."
RE: Deity?
# Sep 09 2003 at 5:25 PM Rating: Decent
Only applies if you are on the Sullon Zek server. All other servers are just like it was before.

Tulluin Bearhugger
50th level Druid, Prexus
New Spells
# Sep 09 2003 at 3:14 PM Rating: Decent
*
56 posts
Does anyone know if the new spells are quests or you can buy from vendor...I get a bunch of new spells for my pally....but where to get them......?????? Also Servers are up and running.....i was able to log on a few mins ago and it is 3:00 CST my time......So happy hunting all....

Eenariel
54th Paladin
Torvonnilous Server
RE: New Spells
# Sep 09 2003 at 8:35 PM Rating: Decent
**
508 posts
New spells are both - quest and bought. As in, you do enough adventures and accumulate points to buy the spells. They might drop too, but I hadn't seen one.
#Anonymous, Posted: Sep 09 2003 at 2:30 PM, Rating: Sub-Default, (Expand Post) yo
#Anonymous, Posted: Sep 09 2003 at 2:13 PM, Rating: Sub-Default, (Expand Post) i thought it was gonna be 3pm EST...does sum1 have the 1 right answer?
#Anonymous, Posted: Sep 09 2003 at 2:10 PM, Rating: Sub-Default, (Expand Post) when r they gonna have maps ready for these new zones off eqatlas?
#Anonymous, Posted: Sep 09 2003 at 2:02 PM, Rating: Sub-Default, (Expand Post) this is crap, dont fricken announce the release on september 9th if your not gonna have the damn thing up till 9 pm, grrrrr, annoys me.
#REDACTED, Posted: Sep 09 2003 at 2:02 PM, Rating: Sub-Default, (Expand Post) hey what the hell is up with that diety stuff?..... you have to delete all charectors if they're not on same dietty?. ********
RE: wtf
# Sep 09 2003 at 2:24 PM Rating: Good
- Sullon Zek - There was a bug that allowed players to create characters on opposing alliances. That is no longer possible. If you see this message:

The Diety fix only applies to this server.
#REDACTED, Posted: Sep 09 2003 at 2:02 PM, Rating: Sub-Default, (Expand Post) hey what the hell is up with that diety stuff?..... you have to delete all charectors if they're not on same dietty?. ********
#Anonymous, Posted: Sep 09 2003 at 1:50 PM, Rating: Sub-Default, (Expand Post) whats up with the diety issues?? my account has 7 DE and 1 WE..and shes the porter haha..am i gonna have to delete my 47 druid?? excuse me if im confused Evilkelly Nec of the 57th ressurection
#Anonymous, Posted: Sep 09 2003 at 1:48 PM, Rating: Sub-Default, (Expand Post) How long is this goona take?
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