NetDevil Welcomes Jumpgate Evolution Exec Producer

NetDevil announced this week that Lance Robertson is the new executive producer of Jumpgate Evolution. He has worked in the industry for more than 10 years, and was most recently the senior producer of Warhammer Online for Mythic Entertainment. He was also a key player in the Dark Age of Camelot franchise.

According to the announcement, Robertson will bring his "experience and knowledge in how to create a PvP and PvE focused game" to Jumpgate Evolution. NetDevil plans on holding a community Q&A in the coming weeks so fans can ask Robertson questions about his work in the industry and the future of JGE. You can read the full announcement after the jump.

I've got some very exciting news to share with you today about the growing development team on Jumpgate Evolution.

We've been actively hiring people for the last few months, expanding the team as we move towards Beta and launch. In the coming months we'll be introducing you to them, but I wanted to start with an announcement about someone we're really excited to have onboard.

Please join me and the rest of the team in welcoming Lance Robertson, who has joined the Jumpgate Evolution team as our new Executive Producer!

Lance has been in the business for more than 10 years, including stints as Art Lead and Art Director on Dark Age of Camelot for Mythic Entertainment. From there he rose through the studio to ultimately be responsible for the entire DAoC franchise, shipping every expansion until Catacombs in 2004. There are very few people in the MMOG development industry with such a unique background and wealth of experience.

When Mythic picked up the Warhammer license, Lance founded the team and eventually shipped the product as Senior Producer. While you may not have seen him in the media as much as other Mythic team members, Lance was a core part of the studio, and we feel extremely lucky to have him onboard here at NetDevil.

One of the reasons I'm excited to have Lance work on Jumpgate Evolution is his extensive experience and knowledge in how to create a PvP and PvE focused game. With three nations and massive scale PvP, Jumpgate has always been similar in design to DAoC, making Lance a perfect fit for JGE. He's already brought some great new ideas to the table, although the core game remains the same. I know he feels that he's learned lessons in his career that'll help us make Jumpgate even better.

I'm sure you've got a million questions for Lance and we're going to hold a community Q&A in the coming weeks so he can answer at least some of those. In the meantime I want to assure you that we're still on track to deliver the game we've always wanted to make, and that I know you're going to love. Lance, and all the other people we've hired recently, are here to get Jumpgate Evolution to the finish line!

Please join me in welcoming Lance!

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