Skill Extensions, Player Vendor Info Released

The Darkfall team continues to reveal information about the upcoming "Conquer the Seas" expansion on the game's official forums, which can be seen in posts made yesterday and today. The first post discusses skill extensions that will focus mostly on melee and ranged combat, while the second post spotlights the new player vendors and a new player-owned house type that are coming in the expansion.

The player vendors certainly sound interesting: "Once you got a hold of the appropriate item it will enable you to have your very own little gnome vendor setting up shop outside your house. Happily counting the money he'll make for you, always on the lookout for potential customers." Who doesn't want a gnome selling stuff outside their house? You can read both posts after the jump.

Spotlight on Expansion Skills

We have previously mentioned that with the upcoming Darkfall expansion: Conquer the Seas, the skill system for melee and archery will be getting some love in the form of Skill Extensions and Specialties.

We managed to wrest some muchly coveted details from our humble devs this week and thought we would share them with you before they greedily snatch them back!

The skill extensions will focus mostly (but not exclusively) on melee and ranged combat. Some examples are Rage, a high mana cost skill that will temporarily buff your resistances to magic while at the same time giving you some healing. Disabling Shot and Disabling Blow will interrupt an enemy and disable their blocking skill for a given time.

Ontop of these combat skills there will also be many new specialties added which you can use to focus and hone which battle style suits you best. Among the many various paths and advantages offered there will be two skills that give you a double jump or the opportunity to dodge attacks with a double tap in a certain direction.

Another skill extension currently in testing is called Spotter. Spotter would enable you to identify other players from great distances.

The new racial skills will also come in with Darkfall's Conquer the Seas Expansion. These will be the first tier in racial identity and will introduce certain passive abilities that each race will have to their unique advantage. Alfar, for example, have a greater affinity for magic while Mahirim have always been swift of foot (or rather, paw). Mirdain rely on their keen sight and Orks are tough and able to withstand more damage than most.

Bear in mind that the skills mentioned here are far from a complete list but rather some examples to shed a little light on things to come.

 

Player Vendors and a New House Type

Today we bring you a little bit of additional information about the new player vendors that will be added to the game with the upcoming “Conquer the Seas" expansion.

To start with, player Vendors are unlocked as house extensions which means you will have to find them before you can add one to your house.

Once you got a hold of the appropriate item it will enable you to have your very own little gnome vendor setting up shop outside your house. Happily counting the money he'll make for you, always on the lookout for potential customers.

You can not only add items to sell and set individual prices for either single objects or stacks of objects, you can create categories and name them to your hearts content so your customers have a more convenient browsing experience.

Adding items to your vendor won't cost any money and you can switch them around, take them off and reprice them at any time. However when you sell an item, a little fee is deducted from the selling price.

For the bloodthirsty among you, no you can't kill those vendors, shush go hunt some newbies!
They can also not be used by other players or friends to sell their own things but you can of course pass on your items to a friend and have him/her sell those items through his/her vendor.

The Vendor will have a limit of items you can put up so the ones among you who probably already thought of using them as banks, will be slightly disappointed.

For buyers:
You will be able to chose to either pay the price for the item directly from your backpack or you can chose to pay more safely from your personal bank account which will however add an additional fee to the price.

To calm some of your concerns about not getting a Vendor yourself:
with the new expansion there will be almost 800 house plots available and as mentioned before, nothing stops you from making a deal with a friend to have him or her sell your items through his/her vendor.

Since we are talking about houses already, the Developers let us in in another little secret:
Additionally to the big feature list there will be a new player owned house type available. We learned that the Keep is a new player owned house that is considerably bigger then the villa. By applying the right items in the Keep, you can increase its friend slots to ten friends, making it an ideal home for small clans or groups of friends. Coupled with the introduction of local house banking and the before mentioned player vendors, village life has never been better.

And with this expansion there will even be another fun way to make some money in your new house but more about this at a later point!

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