cool. it sounds cool.
EQ char::
http://www.magelo.com/eq_view_profile.html?num=609905
copy and paste link to see da uber monk!
June 29th Patch Notes
Here are the notes from today's patch:
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Advanced planets are now available.
Bug Fixes:
AI: Fixed instances of stuck AI
AI: fix for /aim exploit that kept AI from aggroing on the attacker
Cloning: fix cloning sometimes teleporting player to the facility's location instead of inside it
Crafting: fix for crafting failure and success messages
Crafting: Weapon Experimentation: should be functional as intended now
Creatures: Baby creatures will no longer give xp (for killing them, that is)
Faction: Fixed exploit where you can gain much too much faction points from missions.
Grief: added /eject, a command that can be used if you are locked on someone's balcony
Groups: fixed group xp bonus being too high
Groups: prevented groups of more than 20
Login: Fixed an issue where sometimes a player's name would not be correct in the character selection UI
Missions: fix for disappearing mission objectives
Missions: fix for players running out of available missions (you go to take a mission, and there are none available)
Missions: fixed missions sometimes appearing in water
Name Validation: improvements to catch more obscene names, and not prohibit valid names.
Special Edition Goggles: fixed a rare race/gender/customization combination that prevented goggles from working
Tutorial: fixed issue where players would sometimes not get starting equipment
UI: Fixed UI settings not saving sometimes.
Vendors: make refused vendor items not disappear
Visual: fixed some instances of floating creatures
Tags: News, StarWarsGalaxies