v3.09 Patch Notes

Here are today's patch notes :

 

Druids

  • Ferocious Bite: This ability now only uses up to 30 energy.

Hunters

  • Kindred Spirits (Beast Mastery): This talent now grants 20% pet damage at max rank.
  • Serpent’s Swiftness (Beast Mastery): This talent now grants 20% pet attack speed at max rank.
  • Pets
    • Lava Breath now reduces the target's casting speed by 25%, down from 50%.
    • Poison Spit now reduces the target's casting speed by 25%, down from 50%.

 

Mages

  • Arcane Power now increases damage and mana cost by 10%, cooldown reduced to 1 minute.
  • Arcane Power and Presence of Mind now share a category cooldown. Arcane Power causes a 15 second cooldown. Presence of Mind, once consumed, causes a 1.5 second cooldown.
  • Arcane Flows now reduces the cooldown of Presence of Mind, Arcane Power and Invisibility by 15/30%.
  • Presence of Mind: The cooldown has been reduced to 2 minutes, (down from 3.)
  • Slow (Arcane): now increases cast time by 30%, down from 60%.

Paladins

  • The duration on all Seals has been increased to 30 minutes and can no longer dispelled.
  • Divine Plea: The amount healed by your spells is reduced by 50% (up from 20%), but the effect can no longer be dispelled.
  • Sanctified Seals: This talent no longer affects dispel resistance, but continues to affect crit chance.

Priests

  • Inner Fire duration has been increased to 30 minutes and can no longer dispelled.

Rogues

  • Hunger for Blood (Assassination): Now increases damage 5% per stack, (up from 3%.)
  • Mind Numbing Poison now reduces cast time by 30%, down from 60%.
  • Mutilate damage will now do 20% increased damage against poisoned targets, down from 50%.
  • Slice and Dice: This ability now increases melee attack speed by 40%, up from 30%.

Warlocks

  • Curse of Tongues: Now increases the casting time of all spells by 25% (Rank 1) and 30% (Rank 2), down from 50% and 60%.

Dungeons and Raids

  • The Obsidian Sanctum
    • Changed the color of the fissure in the Obsidian Sanctum to be more visually distinct.

User Interface

  • The “GM wishes to speak with you” alert/button, at the top of the screen, has been changed so that addons do not obscure it.
  • A clickable chat message has been added that duplicates the GM alert/button.
  • When a GM wishes to speak with you the Help Request minibar button will glow.
  • For additional notes on Lua and XML changes please visit the UI & Macros forum .

Bug Fixes

  • Fixed an issue where players using nVidia 3D glasses were unable to see spell cooldowns.
  • Fixed a software mouse cursor bug that was causing the mouse curser to disappear from view when over certain UI elements.
  • Fixed a player movement error in which other players were appearing to move erratically when traveling beside them.

 

Comments

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qwerty
# Feb 11 2009 at 2:20 PM Rating: Default
BTW Rol lsome serious class god damn it not this pokemonadin crap.
Rofl
# Feb 11 2009 at 2:17 PM Rating: Default
Dorojin.. Paladinds got imba insane OP at 3.0 it was a matter of time to nerf the peckers! Yay Huuray for new patch no more god like pallys:) "Who's the ****** now"! :DDD
Rofl
# Feb 12 2009 at 6:14 AM Rating: Decent
Yeah I knew we had it comin but that was ret pallies, they went from the butt of the joke to a viable form of dps. As for Healadins if you recall or noticed Beacon of Light was an AoE Heal over Time much similar to what Druids get. However now they made it to healing 2 targets (depending on their Health. i.e. you can't heal the tank who's hurt if the target you are healing has taken no damage.) thus this makes heal sniping a problem in raids. Blizz even announced that Beacon of Light would be a AoE HoT but instead they reworked the spell to make it stick with Healadins as "Burst Heals" Now being a BE i'm not entitled to a HoT like Draenei get, so they are one up on me in healing. (Although I can't say that getting free 1k mana is a problem.)

But so far all boosts to 3.1 is going to be Prot for pallies from what's been announced although I'm sure they'll nerf or fiddle with some of my abilities...again..

But I believe it is only a matter of time until Activision steps in to worsen the game for the rest of us, things just seem to be going downhill since then. So even your class will get a nerf stick for no reason in the future. =P
Paladins continue to suffer
# Feb 11 2009 at 9:20 AM Rating: Decent
Leave paladins alone blizz seriously, 50% reduction in heals from divine plea? What the hell? It's now useless in battle especially if healadins ever run low on mana.

Love the seal thing though, saves me the hassle of reapplying my seal every 2 minutes.
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