Hot Fixes - 10/13/08

Another round of Hot Fixes today!  Categories include Capital Cities, Combat and Careers in the Engineer and Marauder careers, and general Content fixes:

The development team has been working hard as usual to make sure that your gameplay experience is what it should be. Here are our most recent Hot Fixes for your reading enjoyment!

To view the list of Hot Fixes, click "More..." below.  We've also included the list in our forums.

The development team has been working hard as usual to make sure that your gameplay experience is what it should be. Here are our most recent Hot Fixes for your reading enjoyment!

Capital Cities

With the recent patch, the level ranges for the contested capital city scenarios were erroneously set to only accept rank 37-40 players. This range has been restored to its original setting of ranks 30-40.
 
Combat and Careers

Engineer
We fixed a bug that could sometimes cause the Engineer's turret to endlessly loop the sound and animation for its “Machine Gun” ability.

Marauder
Having the "Widespread Demolition" tactic slotted will no longer cause the "Demolition" ability to fire twice when used.

Content

The monster Viraxil the Broken in the Sacellum dungeon of the Inevitable City will now only drop loot items for valid classes.

Some monsters in the Capital City high-level dungeons (Warpblade Tunnels, Bilerot Burrow, Sigmar's Crypts and Bloodwrought Enclave) were erroneously dropping Sentinel armor set pieces. We have fixed this issue.

The Lair of Lady Alisha should now reset properly.

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