City of Heroes Designer Looks Ahead

PlayNC, the official page for NCsoft's games has a look at the future of CoH with Senior Lead Designer Matt Miller.

As Lead Designer on the project, I have had a lot of control over what happens in the City of Heroes game, but in the past I still had hurdles to get some great ideas actualized. With the new studio, a lot of ideas that couldn’t take hold under the old management are being implemented into the game with outstanding results.

For instance, in February we launched a “between Issue” patch that added a lot of quality of life features to the game. For the first time you can see the real numbers behind your characters and their powers, what they mean, and how City of Heroes uses them. You can now see the exact details on how your character stacks up against another by simply looking at the numbers behind how your powers work. Another quality of life feature is the smoothing of the leveling rate in the game.
This feature also introduces Issue 12: Midnight Hour!

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