Guild Wars State of the Game: Talking Skill Balance with Izzy and Ensign

Guild Wars has a new State of the Game available!
Izzy: A Heal Party type of skill is integral to the backline of Guild Wars teams, and has been almost from the start. Because it's even more efficient than Heal Party, Light of Deliverance is harder to deal with. Using Light of Deliverance also pressures teams' ability to split because Monks' Skill Bars are now more tuned for 8v8 fighting. I would like to deal with the Light of Deliverance issue, but I want to continue examining passive defenses. It's dangerous making changes to Monks without extensive consideration. A small change to Monks can have far-reaching consequences for overall balance. Monks play a pivotal role throughout the game.
Join these two long time players as they look at what balance means to them!

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