Rumors Swirl on EQ2

In the recent EQ newsletter, Sony put in a puzzle that led to two websites: www.nektulos.com and www.wailingcaves.com. (Congratulations to the gang at the safehouse for solving the riddle). Each site brings up an image and the Nektulos one mentions an announcement coming up in May. May is of course when E3 is held. This is the biggest gaming convention of the year, and game companies typically try to save their biggest announcements for the large group of press that comes to E3 each year. So what is Sony going to announce in May? It may be something like a single player game based upon Everquest, or the release of some new zones. However, do not be surprised if it is the launch of Everquest 2. I don't have any positive information on this and am really just speculating, but since they already announced the PS2 version of the game and the Planes of Power expansion, it seems logical that this is not related to either of them. Why make a teaser for something everyone already knows about? And they have never put this type of effort into announcing free content for the game. EQ2, however, would be a huge announcement. In addition, I have been told that the latest version of PC Gamer mentions EQ2 (I have not read it -- I'll try to track down a copy). Plus, Sony has had www.everquest2.com registered for quite a while. So the announcement Sony plans to make in May could well be that they are making EQ2. Or they could just be announcing another expansion or something related to the PS2 version of the game or even something completely unrelated to Everquest. We will be in Los Angeles for E3, so as soon as we find out more, we'll let you know. In the meantime, some of our visitors managed to piece together the murky pictures you see in the two sites.
  • Wailing Caves Full Image
  • Nektulos Full Image
  • Feel free to throw in your own thoughts about what this means. UPDATE (Again): Link already dead.

    Comments

    Post CommentRoot Thread
    Oh Grow Up!
    # Apr 29 2002 at 7:00 PM Rating: Decent
    41 posts
    I quote from a prior message:

    "DOWN WITH VERANT
    DOWN WITH VERANT"

    Ha HA HAA! - I love these strings that flame Verant or Sony for "not caring about the game" or ruining the game or ripping off another gave, blah blah blah! As a prior poster commented, Take a class in Economics and keep at least part or your head here in the real world (errr, last time I checked playing RPG's in any form was still considered by most inhabitants of the real world entertainment and a hobby at best or an often addictive time wasting obsession at worst and NOT one of the worlds great religions, philosophies or social movements to be held in awe or to pattern one's life after).

    Sony and Verant are not "evil" entities out to spoil your fun or ruin the RPG gaming world, they are BUSINESSES that exist to make money for stockholders. Granted, they may be evil for other reasons, such as social irresponsibility, but I would put things like polluting the environment, supporting corrupt or non-democratic governments or using slave or child labor in the manufacture of products in that category and NOT nerfing a class' spells or deciding on a product line/marketing strategy that interferes with my personal entertainment preferences matrix. They are not government agencies providing a necesary "fantasy world" service to voting constituents. In the world of business the only voting is done with your dollars/feet, go somewhere else/spend your money on something else. They make decisions based on (especially companies like Sony) the consideration of what will maximize the long term profits and return on investment of the STOCKHOLDERS (the concept of "making decisions" in an organization will also inject an measure of uncertainty as to whether the correct decision, even based on this criteria will be made). And for mega companies like Sony that doesn't even mean the profits from a single business (like their entire online gaming business) but the entire entity (this individual division may not be making as much money but it feeds to another or helps us provide a full line of products, etc.)

    This is not to say that complaints should not be made. In any customer / business relationship the customer may desire to let the service provider know of dissatisfaction. The rational business entity will evaluate the level of customer satisfaction against the matrix of expected effect of changing to rectify the complaint (i.e. cost and possibly increased revenues) compared to the effect of ignoring the complaint (potential revenues lost). It seems that in many cases (but not all) Sony/Verant decides that it will make more money by not changing (avoiding the cost of doing so) as the effect on revenues will be zero or less than the cost of fixing the issue. if enough people do so you may raise the issue in question to the level where it crosses the cost/benefit threshold and moves the service provider to take action. In complaining about matters the most effective complaints will always end with a subtle or not so subtle mention of the potential cost for not paying attention. Note however, due to the fractured buyers' market (multitudes of buyers of low revenue items vs. large individual purchasers representing a substantial percentage of revenues) any single complaint will not clear the cost/benefit hurdle. Only numerous complaints that represent a credible potential loss of revenues will be heeded.

    I think in the end the bottom line (another business term for the uninitiated) choices you have are:

    1) Continue to play (and pay) and enjoy or not enjoy the game. You can also combine that with complain directly to the service when and as you see fit. This can be combined with posting your complaints on forums such as this. It may encourage others who share your complaint to tell Sony/Verant when they might not otherwise have done so. It also may provide the critical mass of complaints if Sony/Verant reads them here AND believes that people will actually stop purchasing based on the level of dissatisfaction they voice.

    2) Quit playing. Vote with your feet and go play something else. This will let Sony know they have made a mistake (if enough people do it). Unfortunately this only works for you if you find something that gives you more satisfaction for your money and time spent. Otherwise you have only "cut off your nose to spite your face" (Always wondered about that saying and the psychological issues with self mutilation).

    3) Continue to "rant and rave" about this matter in a manner which attaches an air of great import to it. While I do thoroughly enjoy playing RPG's as a form of entertainment (and sometimes reading the flames against the service providers) I have one suggestion to those who do feel the need to post them. After you post your flame message, sit back and imagine it being read at your funeral as an example of something that was really important to you. Then turn off your computer and go play outside - you'll be better for it, I assure you.


    Edited, Mon Apr 29 19:59:51 2002
    ____________________________
    Videah - Erudite Conjurer
    Arbrelex - Wood Elf Fury
    Ectoplasmo - High Elf Illusionist
    All of Mistmoore Server in EQ2
    RE: Oh Grow Up!
    # Apr 30 2002 at 11:13 AM Rating: Default
    *
    214 posts
    True, Sony's primary purpose is to make money for their shareholders. And true, businesses generally do examine the level of customer satisfaction that they perceive to exist. This is true of all business.

    The thing that makes Sony/VI suspect in this case is that they are intentionally trying to build a custoemr base that will play whatever VI slops onto their plate, paying the $13 per month (or $40, if they REALLY have too much money on their hands and they choose to play on Stormhammer), regardless of the fact that the level of service that they're being provided is declining steadily.

    If you look at the changes that have been made to the game recently, I think you'll find that the only commonality that the changes share is that they make it easier for new players to get addicted to the game. Prior to the March 19 patch, there was a very real danger of players becoming frustrated with what they perceived as an excessively difficult game and walking away before they actually started getting involved with any content that was fun or meaningful. Now that they can level to 20 in the blink of an eye and don't have to bother with CRs until they're over 10, and now that any level 14 cleric or 22 pally can revive them, there's no challenge whatsoever involved, just an immense feeling of accomplishment that they've gotten to level N so quickly, while everyone else on the server is telling stories about how difficult it was for them just to get to their second round of spells and how they had to walk uphill through the snow just to get to the merchant, and by God, they paid in COPPER, none of this pansy-*** platinum. So, they get sucked into the game and end up spending all their time in a chair, feeling their butt grow while they play EQ. Sounds an awful lot like "give it away for free, then sell it to whoever comes back", doesn't it?

    And while VI is spending time patching the game to suck in every last person who is truly devoid of life, so they can get that extra $13 to the bottom line, what are they doing about bugs? How many people have died because of the "8^1 yells for help from behind you" problem? How many have died because of the complete heal problem? Problems that actually AFFECT players. Then, someone finds out that there's a bug that can be exploited which allows chanters to 1-in-10 end up with a free bar of platinum when they use enchant platinum. Servers go down IMMEDIATELY, because this is clearly a life-and-death problem that must be solved immediately. Can't have level 34 players making a couple thousand plat an hour by doing something tedious- that would clearly unbalance the entire economy...suddenly, everyone would be on horses with chain bridles, the entire server would band together and kill every boss mob in one giant, all-encompassing raid, Inkies and Wood Elves would be living together, it would be anarchy. God forbid a player should ever have an advantage.

    VI's aim is clear: Build a customer base (by recruiting new players and conditioning existing ones) that just doesn't give a damn about what VI is or is not doing for them, as long as they can have their daily escape into Norrath.

    Personally, I went with your second option. I quit the game- gave away all my stuff, deleted my chars, cancelled my account, and uninstalled the software.

    -aye
    RE: Oh Grow Up!
    # Apr 30 2002 at 3:52 PM Rating: Excellent
    Here we go again - "gave away all my stuff, deleted my chars, cancelled my account, and uninstalled the software." What a noble act of defiance!

    Should have added:

    "But still have found nothing worthwhile to do with my life besides come back to this EQ dedicated Website and spend my precious time sniping at a company I no longer do business with." LOL!!! - (you do remember that one don't you)

    Might want to look at the original poster's comments about cutting off your nose to spite your face which was included in "Option 2"'s description!

    I'd say the moniker "Ironic" is appropriate in many ways.
    Post Comment

    Free account required to post

    You must log in or create an account to post messages.