way up where we were talkin about how the druid port thing works i agrre with them. The druids who stand around all day askin for huge wads of platinum just for a port that will take 3 min and get fm. While other nice druids who are doin nothin just hangin out and havin fun are asked and thy go sure, but when u say that if a druid says i'm busy maybe some other time u don't just say something rude u say ok and then find another one who isn't busy and ask nicely. Maybe they will and in the end they might even give u some great buffs so don't go raggin on them when they are the true children of norath.
Diger
Shadowknight 8
innoruk
just remember the last time a druid or shamie saved your but.
New Expansion is Announced
The suspense is over. Here is the press release I just received from SOE regarding the new expansion:
The Planes of Power
The launch of EverQuest® in March 1999 changed the world of massively multiplayer online gaming forever. Since then we have brought you a new playable race of lizard men called the Iksar in EverQuest: The Ruins of Kunark™, ancient enemies and new adventures on the frozen continent of Velious in EverQuest: The Scars of Velious™, and a completely graphically overhauled world, the enchanting moonscape of Luclin, mounts, and a new playable race of noble cat people, the Vah Shir, in EverQuest: The Shadows of Luclin™. Now players will soon be able to access the most powerful deities in all of Norrath. We are pleased to announce the next installment in the best-selling, critically acclaimed EverQuest series, EverQuest: The Planes of Power™.
An arcing storyline takes players on an epic adventure through the Planes of Power, home of the Gods of Norrath. Veteran players will face new challenges in each of the 18 newly discovered planes. Players of all levels will benefit from the Plane of Knowledge that hosts scores of new quests and opens portals to Norrath making travel easier than ever. Hundreds of new items, quests and encounters will keep even the most revered players challenged and enthralled.
Battle the minions of Rallos Zek in the Plane of War; help Karana regain control of the Plane of Storms; overcome vile pestilence in the Plane of Disease!
You're in their worlds now!
EverQuest: The Planes of Power Features List:
18 new planar zones that push your teamwork abilities to the limit
Hundreds of new items and monsters
Exciting new quests and challenges await even the most experienced players
Two planar cities that provide a hub for travel and player interaction
A central storyline links the content from every zone into one compelling quest.
Further character progression making players even more powerful
Included with the press release were two screen shots:
POP Number 1
POP Number 2
Also, the official website for the expansion is now live. To get to it, go to http://everquest.station.sony.com/power/





