Say Goodbye to the Keyring in Patch 4.2

So long, Keyring! Blizzard just announced that the Keyring will be disappearing in World of Warcraft patch 4.2 "in order to free up that space for new features." Keys that no longer serve a purpose in the game will automatically be removed from your inventory, while keys that still serve a purpose will be transferred into your regular inventory.

Bashiok also hinted that this change could "potentially allow us to play around with the amount of default storage space you’re allotted down the road." You can read more about the logistics behind the removal of the Keyring in his full post after the jump.

UPDATE: Bashiok has posted a tentative list of keys that will likely remain in the game and be moved to your inventory. He also clarified the purpose of the Keyring removal: "by removing the Keyring we can clear up some literal UI space for a Dungeon Journal button, and Raid button, and we also get some storage room back to use for upcoming features."


We Bid Thy Keyring Adieu

World of Warcraft has evolved quite a bit since the day the Keyring bag slot was added in patch 1.11. When implemented, the Keyring provided players with a convenient way of storing dungeon, quest, and other keys automatically. Back when the largest bag was a mind bottling 18 slots -- rumored to be bottomless -- the Keyring helped save precious bag space. But as things tend to do, time went on, bags got bigger, and designs for (literally and figuratively) gating content evolved through the years. In today’s Azeroth, keys don’t really serve much of a purpose except to take up physical storage space from the game (which could be used for other awesome stuff), and visual interface space from you. Because of this, we’ve decided to get rid of the Keyring in order to free up that space for new features. This change could also potentially allow us to play around with the amount of default storage space you’re allotted down the road. So, what does this mean for you and the keys you might not have looked at in the last couple expansions or so?

We’re currently working on the implementation of a system in patch 4.2 which will handle the removal of the Keyring, while causing you as little hassle with keys as possible. Some keys which no longer serve a purpose in the game will automatically be removed from your inventory. In return, you’ll be compensated for them with their respective vendor sell prices in gold. You might also have random leftover quest keys from outdated quests, or quests which were removed in Cataclysm. Keys that fall into this category have no use and no sell price, as they are labeled as quest items, and will be automatically removed from your inventory. Any remaining keys that might still potentially serve some use in the game will be transferred into your regular inventory. If there is not enough space in your inventory to hold any leftover keys once patch 4.2 hits live realms, the keys will be placed in a backlogged storage system. Once space is made for a backlogged key, the key will take that space after you log out or switch to a new zone (i.e. changing continents, entering a dungeon or Battleground, etc.).

We are continuing to work on new ways of allowing you to better manage the storage of various items in the game, and it is our goal to make sure the removal of the Keyring causes as little inconvenience to you as possible.

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/facenuke
# May 28 2011 at 11:47 AM Rating: Decent
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Sirfailalot wrote:
(What they fail to realize is that people will ditch the company, not just the game.)

Edited, May 24th 2011 9:57pm by Sirfailalot


Very true. I started goign off wow right around the time starcraft 2 came out. hence I never bothered with starcraft 2 despite having played the first one (and all previous warcraft 7 diable games). Recent changes in wow annoyed me enough one after another until I finally quit when cat came out. And it's bliz I'm annoyed at. Not just wow developers.

As for the key - may as well get rid of keys all together and just let everyone open any door. That would be consistent with so many other changes in the game that seem to make everything available with minimal effort. Heck - levelling and gearing up has become such a joke - might as well just let everyone roll level 85s with entry level raid/heroic gear right from the start.
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/facenuke
# May 28 2011 at 6:15 PM Rating: Good
24 posts
I really did love WoW until recently. I'm hoping the new Spriest I've got in Outland will convince me to stay. But with the recent rash of idiocy in their decisions I'm sure they will soon kill that plan too. The devs in general have lost their minds. The current stupidity actually has me playing FFXI lately. I used to curse quite loud every time I thought of that game.
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