ZAM's Cataclysm Closed Beta Key Giveaway

The winners have been announced. Check and see if you've won!

The entry period for the contest has expired. Thanks to all those who entered!

ZAM is having a giveaway to celebrate the end of the world (or at least the end of Azeroth as we know it) and we’re giving away fifty chances to experience that post-dragonkissed world before anyone else.

You can see the entire list of winners at the bottom of this article!


List of Winners:

Zsman
PDruck
Darcalbel
Strzelczyk
whoismatt85
FruxanaGH
Ericderhammer
Tannia5188
Rippig
Mykungfu
xanthic42
LonewolfXIII
shaunmccloud
Madflake
iwantyourtacos
Pedeadstrian
vathwow
microcat
Kilroy159
Bluebadger
Yurchel
sk8dcenjoi
bigwill45
Mantherel
Arexion
glonjudetwo
Darksonic25
ressolute
unsilviu
Criminy
Plantation
Holywaffles
weecher
dominikhhww
sushigaski
Earthhorse
zanah
Daetur
ektoplast
LinkDaBoomo
dodo94
aries10
Razinao
phade1735
Hohenheim87
Jtuck523
Mikescott
Wodeling
kaiser777
Xsarus

How to Win
We have a thread in the General WoW forums for the contest entries. All you have to do is post a response in the thread that states what you’re the most excited about in the new World of Warcraft: Cataclysm expansion. For example:

  • Playing as a Worgen.
  • All the new changes to old Azeroth. I can’t wait to see what it looks like!
  • The new talent changes. My class is going to be OP. QQ moar newbs.

We’ll be collecting entries for the next seven days, and on Monday August 2nd, 2010, we’ll be announcing all fifty winners of the giveaway and we’ll then send you your beta key for Cataclysm! It really is that simple. Just submit the part of Cataclysm you’re most excited about, and you're golden!

 

Please Note: You must enter your contest submission at the designated forum thread. Any comments on this article will not be counted as submissions.

 

Additional Note: Both Tankspot and Wowhead will be having their own beta key giveaways in the next few weeks, so make sure you check out our entire network family for all of your chances to win!

++ If you're an AddOn author WoWInterface has almost an unlimited number of keys to give away.

Rules and Qualifications

  • In order to use the beta key, you must have a WoW account in good standing.
  • Posts in the contest thread that are not contest submissions will be deleted.
  • Users may enter more than one Cataclysm item that they’re excited about, but only one entry will be counted per user.
  • We reserve the right to remove entries if we feel like you're not properly participating in the contest.
  • The contest begins on July 26th, and all winners will be announced on August 2nd, 2010.
  • The fifty (50) key winners will be drawn from the pool of eligible posters at the end of the entry period.

 

Comments

Root Thread
What I'm most excited for...
# Jul 29 2010 at 12:20 AM Rating: Decent
2 posts
While there's so much in Cataclysm that seems so exciting, what I'm most looking forward to is the changes to raiding.

I recently reactivated my account after a year away from game. I canceled for one reason - my guild broke up. It was an old guild, and very well known. It was consistently one of the top guilds on the server, although it rarely got first kills. The members were very respectable, and when I joined not long after WOTLK came out, I was welcomed into the fold, treated as a sister, and, of course, we kicked butt and took names. After the long-time top guild on the server transferred off (a legend in and of itself, as they would spend thousands of dollars in real money to leave, only to have free transfers off the server being offered only two weeks later :P), we found ourselves at #1. We would get the server first 10m 3D Sarth kill, we would get the first "The Immortal", and we would be the first on the server with Black Proto-Drakes (and, if I remember right, we were the only Alliance guild on the server to do so). Despite our guild's mantra, that we didn't have to prove ourselves to anyone, we got a lot of attention, and attracted new people to the guild.

That wouldn't last, however. When Ulduar came out, a bunch of transfers to our server, that had organized a guild and nearly caught up to us in pre-3.1 content, began grinding Ulduar progression eight hours or more a day. My guild, being one full of adults with lives outside the game and could only afford four hours a night, quickly fell behind. The people that we had attracted to the guild via our pre-3.1 successes left, because they only wanted to be a part of "the best". Some older members also became discouraged, and we would see them less and less often as we attempted to push hard modes. The leadership began to run on fumes, and finally, it was over, just under three months after Ulduar was released. We stopped getting enough people to come to 25-man raids, period, never mind hard modes. Our recruitment dried up completely. Our final raid as a guild was a 10-man Glory of the Ulduar Raider run where I and a couple others got our Rusted Proto-Drakes.

The interweaving, for lack of a better term, of 10 and 25 man raids, having them share the same timer and allowing you to switch between the two during one lockout, and the sharing of the loot between 10 and 25 man could have saved the guild. Sure, we'd have still lost our #1 spot - that wasn't a big deal to us. We didn't have to prove ourselves to others, as long as we enjoyed ourselves and gave it everything we had. We would have had enough of a core in the end, however, where we could have focused on getting geared up in 10-man, while rebuilding the guild for 25-man raiding.

In addition, I hope that this will bring more challenging 10-man raids, much like 3-drake Sartharion was in the early days. It was tough, but it was a fun encounter, and once we had it down, it was amazing.

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