SOE Developers Discuss EQ's Future

Sony invited a number of websites to San Diego to meet with the Everquest development team and deluge them with as many questions as we could think of about the game. You will likely see reports pop up on several other sites on this, so hopefully we won’t completely duplicate each other. Much of the conversation revolved around where the game was heading and how much Sony was willing to continue to devote to its continuing development. Because most of the development team was there in front of us for several hours, I felt we were really able to get a true sense of what they were thinking in terms of the game’s recent past and its future. Note that although I am writing questions and giving answers below, these are my summaries of what was said and are not actual quotes. How successful was The Legacy of Ykesha, and does this success mean the end of free zones and other additions? Apparently, Ykesha has been the most successful expansion Everquest has ever put out. They expect sales to be almost one to one players to sales, which basically means that almost everyone who plays Everquest has or will buy Ykesha. The day Ykesha was launched, Everquest set a record of 118,000 simultaneous users, and they have gotten almost all positive feedback on the new froglok race. A number of us were concerned that the success of Ykesha, which was not a true full sized expansion like Planes of Power, would mean that there would no longer be any free additions to the game. We were assured that free additions would continue both through revamps of existing, underutilized zones and additions of zones that are on the map but not yet available. The team then went on to name the Plane of Hate as a zone that was being revamped right now and Nurga and the Plane of Mischief as ones with planned future revamps. They further said that they are currently working on adding the underwater zone Veksar to the game, which would be a level 50 to 65 zone and would be available via a free download. Despite its success, the plan seems to be to alternate these download “extensions” with larger scale expansions that need to be purchased in a store. That is both practical and good marketing. Additions that require a lot of artwork are too large for download and must be on a disk, which means expansions like planes of Power that add a lot of new zones really can’t be sold via download. Plus, putting out a box and selling it through stores keeps Everquest’s name on the shelves and in front of the people browsing in the game store for something new to play, which is good marketing. With Star Wars Galaxies and EQ2 coming out, what will happen with Everquest? This may come as a surprise to many of you, but the development team does not think that either SWG or EQ2 will have a significant impact on Everquest. In fact they expressed a belief that if anything, those games will likely drive more sales of Everquest. They had a good argument. Despite doom and gloom predictions by many of the players, every new MMORPG that has come out since Everquest, including Asheron’s Call 1 and 2 and Dark Age of Camelot, has in fact increased the sales of Everquest rather than taken away from it. The publicity surrounding those games brings new attention to the whole genre and helps drive the sales of all of the games and expand the whole MMORPG player base. Certainly Star Wars will bring in a new set of players, many of whom may eventually switch over to Everquest. The team was adamant that Everquest will continue to thrive and expand for years to come and that Everquest 2 and SWG were not expected to pull away current Everquest players, but instead were expected to generate their own audience and also bring back many of the players who had played EQ in the past and gotten tired of it. The general consensus was that most Everquest players had too much time and effort invested in their characters to simply drop them and move on to a new game. As long as they are enjoying the game they are playing, why would they drop it and go play something else? Basically, the gist of their response was that as long as the players stick with Everquest, they will stick with the players. Surprisingly, Everquest is still growing. I was told that the sale of new Everquest accounts is actually higher today than it was a year ago, and it seems like every month or so they set a new record for simultaneous users. Despite the other projects they are working on or have released, it is clear that Everquest is their core product, and they know enough to make sure it keeps expanding and developing so that their players stay happy and keep playing. Certainly, there were quite a few people in the room whose only job was to work on expanding, tweaking and adding onto Everquest. This definitely did not have the look of a game that was being phased out or abandoned. What are some of the things we can expect to see in the future with Everquest? The whole team was really excited about the success of the invasion of Grobb and about the player’s reaction to that invasion. Apparently, this was done using a new quest technology that they quietly introduced with the Planes of Power expansion that lets them set up elaborate computerized events involving multiple zones. They actually characterized this first test of that technology as conservative, saying that the system was capable of quite a bit more than it showed in that event. This quest technology lets them run a single event across every server at the same time. It also lets the event cover multiple zones, and lets the mobs of the event go from zone to zone, even following the players across the zone lines if necessary. This can let more players participate in an event without straining the zone limits and causing undue lag. Moreover, where before an event of this magnitude needed massive GM involvement, they can now plan out the event beforehand and then let the computer handle most of the details. Therefore, you can expect to see more of this in the future. The plan is to try to make the world a little more dynamic, and to start to develop an ongoing storyline that the players can participate in. As they pointed out, if they are willing to stage an invasion of one of the game’s starting cities, then there is nothing you can say they won’t do. Other future plans really revolve around continuing to do what they have been doing over the past year or two. Older zones will get tweaked. New zones will get added. Class balancing will continue. Because of the new dye system, more armor looks are planned. Currently broken or imbalanced areas, such as archery, will be revamped. As you can guess, much of this was left vague, as they did not want to make promises that they would not be able to keep. I hope this has answered many of the questions you have had about the game and where it is heading. I know I truly got the sense that Sony was as dedicated to the continued success of Everquest now as it has ever been.

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this is a GOOD game
# Mar 07 2003 at 3:57 AM Rating: Default
well this is to all of you that haveraged on EQ!!!! i have only been playing eq for A ear now but i love it. it is a adventure and alot of fun.I play a cleric mostly now lv 41 i lost that lv 7 times. it is life!!what i do to try to make EQ a better place is help everyone out that i can. i mean sure i lv slow but oh well. iv been in Drangons Bane Elite,Revelers, and a few other misc guilds. im curently in Sacred dragons i like being in a small guild better it is more fun.i only get one once a weak normally but when i do i have fun some of you might know me. most dont YET!!!!!!!!!

i think that alot of pepole play EQ as a way to get away from there life "work" i started becaus ei ad alot of time on my hands also because my godfather plays to.

Signed, Iuien Galanodel
41 high elf cleric
Of tunare
Prexux server
send me a tell if you see me on and want or need help il help if i can.
Lots of posts....
# Mar 07 2003 at 8:46 AM Rating: Good
Wow, ok, first of all, I work overnights, and so I am very tired, lol. So this might not make much sense. Lots of good opinions here. I love freedom of speech! I love opinions! Ok, so on with mine. I have a level 54 (almost 55) Druid on the E'ci server. I also have a level 35 Cleric and level 26 Beastlord. I have my epic (finally! Woot!). I have been playing for almost 2 years. hehe Yes, 2 years, that's what I said. Why am I not higher level? Well, I'll tell you why! Cause I take FOREVER to do anything. When I get on, I do a /who all Guild. I say hello. I ask how everyone is doing. Then I do a /who all friend and say hello. lol. THEN I decide where I want to go to level. I try to get a group with said Guild, and said Friends, and if I wait for 15 mins, and nothing, then I go solo. There are plenty of places for me to solo. Jaggedpine (good exp). Umbral Plains (Elysians are great exp, and they have a chance at dropping some awesome loot!) I recently learned I can solo in Maiden's Eye. And add to that list The Grey. Now that LoY is out, I can solo in the Gulf of Gunthak. Or, I can find groups. hehe It takes me a little while sometimes (mostly cause I am chatting), but Plane of Justice is great exp! And the mobs (in the prisons) are cake. Plane of Disease is also great exp, and me and a bard can solo/partner in there. lol I just have to stay invis while he kites, and refresh buffs as necessary. Really, he doesn't need me, but he is a friend, and guildmate, and he likes the company, lol. If I don't go with a friend or guildmate, I can't get in plane groups, lol. They just don't NEED a level 54 Druid. hehe. As for EQ getting worse, I disagree. The graphics have gotten WAY better. (Notice how funny all the characters look with all the new models turned off. hehe) The features have improved, as have the quests, classes, races, etc. I love the Beastlords, they are Ubah! My hubby (55 Ranger) just started playing his Beastlord (level 30) the middle of January. Guess what level he is today? lol 54! You know why? Cause he can solo very well, their pets are UBAH! And because he doesn't get on the game an socialize. (I am guild leader, btw, so I cannot just 'play' all the time.) Tradeskills have improved, IMO. I can make dyes! That makes some good money, and you don't have to charge an arm and a leg. You want loot? Go to old world zones. heh You can kill mobs there easy, and they drop pretty good loot. Like Kael (I can solo the entrance there too, with KEI and a little patience.) And I am not a twink, I am not Ubah! I have worked very hard at all I do. I do not have a lot of time to play, so I usually solo, but that's ok. I never was one to request money for ports (I still don't) so I don't miss that money. Want to know what I have? I just got my epic last month after alot of hard work. And the help of many friends, thank you very much! And yes, I get frustrated sometimes, but I will tell you, when I do, I log out of the game. I can get frustrated by RL, I don't need a game to do that! A game is supposed to be fun, that's why it's called a ...

G ood
A ttitude
M eans
E verything

Anyway, I guess that's all I got, lol. Sorry if I didn't make any sense, and sorry this was so long. I don't pretend to know everything, and I do get frustrated sometimes. But hey, I can stop paying anytime I want! No really, I can! Seriously! I mean it! ;) Just have fun, the rest will happen with time. Whether you are a casual player, or hard core. And remember, don't be frustrated by people who get level 65 in 2 weeks, or people who have 100k sitting in the bank, and they are twinked out to the hilt. Imagine how boring the game must be for them. No wonder they are making new chars to twink and level. heh I would rather be level 54 forever than be BORED. (They are just go getters! There is nothing wrong with being a turtle. Remember, Slow and Steady wins the race!) We could ALL do good to remember that! ;)

Fillie Truespirit
Leader EDoN
(Emerald Dragons of Norrath)
54th level Wanderer
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