Patch Notes for May 29, 2008

Here's a peek at the Game Update notes for Thursday, May 29, 2008

*** Highlights ***

- Summer is coming.  Keep watch on the EQPlayers website and the LaunchPad over the next couple of weeks for news about some exciting activities.

- The experience gained formulas have been modified to present players with a much smoother increase in the number of kills required to progress through a level as they gain more levels. This change has the side effect of reducing the number of kills required to gain a level in certain scenarios between levels 50 and 75.



*** AA ***

- Rank 4 of Divine Stun is now available as a Secrets of Faydwer AA.

*** Miscellaneous ***

- Improvements have been made to load balancing for instance servers that should improve peak-time performance of instances.
- Corpses should once again disappear immediately rather than fading away slowly after looting when using /hidecorpse looted even if all the items have been removed from the corpse.

- The EverQuest Team

Comments

Root Thread
hell lvls gone? 56-59, 66-75???
# May 30 2008 at 7:57 AM Rating: Decent
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57 posts
seems all the good stuff drops in higher lvl zones so they want you to get to 75 faster maby they abolished the hell lvls of 56-59 and 66-70.. would be nice.

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