Fury Online - The Good, The Bad, The Not Yet Dead!

Auran Games, developer of Fury Online, is dealing with a solid product but a slow start, and has cut their team in order to maintain their game.  Next Generation has an article on it, and the official forums has a response to all the rumors!
As I explained to the staff yesterday, whilst FURY has started off slower than expected, I still see a bright and long future ahead. However, that future will not include the full 60 man development team who have worked on FURY for the past year. The future will focus on a smaller, more agile core team of Fury developers. These are people who are incredibly passionate about the game and work until 4 in the morning to ensure they get things done.

FURY has been a big part of our lives and the core team will be doing everything they can to make sure it reaches its full potential. Anyone who has played a close game of Vortex or come back from 2-0 down to beat the opposing team in Elimination know of that potential. Sadly, too many players have only experienced a savage beating at the hands of veteran players. Perhaps they may pick up their bloodied corpses and return next weekend to see what we have done to help them get into the game.
There's also an interview with Lead Designer Adam Carpenter available on F13 which covers not only the layoffs but also the future of Fury Online, and the excitement that the future holds!

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