Gamescom Recap: August 6, 2015

Gamescom Day 2 has come and gone, and while the biggest reveal of the day was Blizzard's World of Warcraft expansion (read more here), other developers had plenty to share as well! In today's recap we've gathered the latest images and flicks from Defiance, Battleborn, RIFT, HEX: Shards of Fate, ArcheAge, The Technomancer, and Trove.

HEX: Shards of Fate - Interview with Cory Jones

HEX: Shards of Fate is a unique take on the online trading card game genre, mixing MMO PvE aspects with the traditional card gameplay. Still in its beta phases, the game has been steadily progressing as more content and features are added in. Most recently HEX saw the launch of the Frost Ring Arena, the MMOTCG's first PvE environment that pits players against seven AI bosses in a four stage gauntlet.

We spoke to Cryptozonic Entertainment's Creative President and CCO, Cory Jones, recently about what HEX has accomplished since its highly successful 2013 Kickstarter campaign, the unique features of the TCG, and what players can expect in the near future.

HEX: Shards of Fate Smashes Goals


It seems that as soon as I sit down to write about HEX: Shards of Fate hitting a Kickstarter goal I should count to 10, refresh my browser and make sure it hasn't crushed another one.

At ZAM, we're awaiting the MMOTCG from Cryptozoic like a pride of lions stalking a juicy gazelle, and we're absolutely not alone.

HEX Marks the Spot


For MMO players at least, Cryptozoic is most famous for creating the World of Warcraft Trading Card Game. There's a good chance the company will also become very well known for its new, world's first MMO/TCG hybrid game HEX.

The game promises an exciting blend of innovative Trading Card Game mechanics and an MMO that even includes dungeons and raids, as explained in the video below.

Review: Razer Naga Hex

I’ve been itching to try out the Razer Naga Hex for some time. With six mechanical buttons on the side, Razer claimed it was ideally suited for MOBAs and Action RPGs. But I had a sneaking suspicion it would also be fantastic in more recent MMOs such as Guild Wars 2, where the game’s limited action set would lend itself to the reduced number of buttons.

I shouldn’t be surprised, but the Naga Hex worked flawlessly with every game I threw at it. MOBAs, limited-action MMOs, shooters and RPGs were all ably assisted by those larger, more responsive and more tactile buttons. Available in Razer Green, Wraith Red (reviewed), and now a League of Legends Collector’s Edition, there’s a version to suit most desktops.