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Sleepga overwritingFollow

#1 Aug 05 2009 at 5:13 AM Rating: Good
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I feel like the system needs a slight tweak.

Currently I feel like I get way too many "no effect" in situations when it really should have an effect.

Here are the wiki stats:

Sleepga BP: 1.5 min duration
Sleepga: 1 min duration
Light Shot: 1 min duration
Lullaby: 0.5 min duration
Sleepga II: 1.5 min duration
Nightmare: 1 min duration
Sheep Song: 1 min duration
Soporic: 1.5 min duration
Yawn: 1.5 min duration
Repose: 1.5 min duration

I think that covers about all of it.

In my opinion they should be tiered by duration.

Tier 1: Lullaby
Tier 2: Sleepga, Sheep Song, Light Shot
Tier 3: Nightmare (due to being a DoT sleep)
Tier 4: Sleepga BP, Sleepga II, Soporic, Yawn, Repose

That way the longer sleep will be the one that will stay. I've had countless of cases of for example 1.5 min sleepga BP not having an effect because lullaby landed first, or wasting my Light Shot on something lullabied. The more potent sleep should be the one being strongest.


As an extra point, I'd also like Sleepga BP to be ice based, which it doesn't seem to be when mobs resistant to darkness resist the sleep. It would allow for the game to have both light, dark and ice based sleep spells.

Edited, Aug 7th 2009 1:42pm by Mellowy
#2 Aug 05 2009 at 5:21 AM Rating: Decent
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Main thing to remember is that priority on enfeebles is not always necessarily determined by duration.

Although some people might not consider this to be an issue (although personally, I do think it would be nice to overwrite Lullaby with a Sleep 1...), it probably is something that could be addressed. I'm sure some of us remember how Blind and Flash used to be the same enfeeble, and enfeeblers would complain about PLDs/WHMs using Flash and constantly overwriting a 3 minute blind effect with a 10 second flash effect.
#3 Aug 05 2009 at 5:27 AM Rating: Decent
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I would assume that potency plays a big role on many other things, like paralyze, blind and such. But for sleep (and petrify and stun) it really is the duration that counts.
#4 Aug 05 2009 at 5:30 AM Rating: Default
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Quote:
As an extra point, I'd also like Sleepga BP to be ice based, which it doesn't seem to be when mobs resistant to darkness resist the sleep. It would allow for the game to have both light, dark and ice based sleep spells.


Why should SMN get a special sleep? All others are LIGHT or DARK, no specific element.

I see where your coming from but as a brd id like to see the lullabies at the top tier so I stop seeing no effect when I sing. As rdm I'd want sleep to have highest priority. As blu I want my spells to have the highest priority.

I hope you can see what I did there... because in the end the only way to make it "fair" is to have all sleeps overwrite all others or no others.
#5 Aug 05 2009 at 5:31 AM Rating: Good
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I agree with mellowy.

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#6 Aug 05 2009 at 6:57 AM Rating: Decent
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windexy wrote:
Quote:
As an extra point, I'd also like Sleepga BP to be ice based, which it doesn't seem to be when mobs resistant to darkness resist the sleep. It would allow for the game to have both light, dark and ice based sleep spells.


Why should SMN get a special sleep? All others are LIGHT or DARK, no specific element.

I see where your coming from but as a brd id like to see the lullabies at the top tier so I stop seeing no effect when I sing. As rdm I'd want sleep to have highest priority. As blu I want my spells to have the highest priority.

I hope you can see what I did there... because in the end the only way to make it "fair" is to have all sleeps overwrite all others or no others.


This is possibly the dumbest response ive seen.

I for one agree with mellowy in that sleep should be tiered so to avoid having enemies destroy people due to lullaby's 30 second duration compared to sleep's and sleep II's 1 minute and 1 minute 30 second durations.
#7windexy, Posted: Aug 05 2009 at 7:33 AM, Rating: Sub-Default, (Expand Post) Heh, for having 700 posts you don't read much then do you?
#8 Aug 05 2009 at 10:04 AM Rating: Good
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You wonder why SMN should get a special sleep?


1. An ice elemental avatar casts the spell. Clearly this is a chance of making it ice elemental based to match the elemental owner.

2. Sleepga BP is bound to the same timer as buffs. Meaning to use this is to sacrifice damage potential of the whole party. BRDs do not share lullaby and minuet timers. CORs do not share Light Shot and Phantom roll timers. BLMs do not share Sleepga and Burst II timers and so on. It would be a slight bonus for something that is a bit more demanding to use.

3. It would make SMN a bit more original than just "same things as other jobs".



But don't get me wrong, I could see BLU sleeps being of different elements too (though I guess they have some form of color on their spell icons or so?). Light shot being Light, lullaby being light and sleepga being dark seems fine though.
#9 Aug 05 2009 at 10:34 AM Rating: Default
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All good points, thanks for providing those insights on the timers.

Quote:

I could see BLU sleeps being of different elements too (though I guess they have some form of color on their spell icons or so?)


They do. BLU is (I think) the only Job to get both a light and dark based sleep, I know they have both but am unsure if they are the only ones.

Are you sure you would want it to be ice based though? Being made dark or light based makes them strong to 4 elements where ice is only strong to one. This was my main concern with making it ice based, though I completely failed to communicate that originally. =P

#10 Aug 05 2009 at 11:23 AM Rating: Decent
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Mellowy wrote:
1. An ice elemental avatar casts the spell. Clearly this is a chance of making it ice elemental based to match the elemental owner.

2. Sleepga BP is bound to the same timer as buffs. Meaning to use this is to sacrifice damage potential of the whole party. BRDs do not share lullaby and minuet timers. CORs do not share Light Shot and Phantom roll timers. BLMs do not share Sleepga and Burst II timers and so on. It would be a slight bonus for something that is a bit more demanding to use.

3. It would make SMN a bit more original than just "same things as other jobs".



But don't get me wrong, I could see BLU sleeps being of different elements too (though I guess they have some form of color on their spell icons or so?). Light shot being Light, lullaby being light and sleepga being dark seems fine though.

1) Just because the avatar is ice based, doesn't mean the spell should be. Just because a monster is a certain element it doesn't mean all spells from them should be that element. It's like saying orc BLMs should be a fire based sleep. Or yags being wind.

2) SMN sleepga is hateless for the actual SMN on all mobs but the one you targetted, so I feel the sacrifice in damage/buff/whatever to be a fair trade. You don't see a BLM casting Thundaga or Sleepga and only gaining hate on one monster.

3) SMN is pretty original, no other job can mimic what a SMN can do really. Now, don't get me wrong though, I still think SMN needs tweaks, but I do think they are their own job.

And yes, BLU has both light and dark sleeps. Sheep Song (sleep1) and Yawn (sleep2) being light, and Soporific (sleep2) being dark.
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#11 Aug 05 2009 at 12:47 PM Rating: Excellent
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YasashikuOfTitan wrote:
1) Just because the avatar is ice based, doesn't mean the spell should be. Just because a monster is a certain element it doesn't mean all spells from them should be that element. It's like saying orc BLMs should be a fire based sleep. Or yags being wind.


I wouldn't really call Shiva Ice Based. I'd say she's more like the personification of the very concept of Ice on Vana'diel. It really doesn't make sense for her spells to be any other element than Ice.

For what it's worth, Shiva's Sleepga seemed to work much better on the (weak-to-ice) Carmine Dobsonflies in Riverne than BLM Sleepga when I got my Voyager Sallet.
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#12 Aug 05 2009 at 11:07 PM Rating: Decent
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Quote:
2) SMN sleepga is hateless for the actual SMN on all mobs but the one you targetted, so I feel the sacrifice in damage/buff/whatever to be a fair trade. You don't see a BLM casting Thundaga or Sleepga and only gaining hate on one monster.


On the other hand casting sleepga requires you to release your current avatar, spend 10 seconds summoning shiva, run up next to your target mob, BP, get hate, sleep the mobs, release before target mob is woken up by auto-attack avatars. I don't see BLMs dealing with that either.

Not to mention that if you use sleepga in dynamis you get hate on all of them, because dynamis has special re-aggro rules that make them link with closest mob as soon as their current target is lost. So in this case (and probably einherjar), your point is moot.

Sleepga overall is a BP that works better when applied over another sleep, which is why it would be nice with a change in priority. Now as long as the party has a RDM, WHM, BLM, BRD, COR, BLU, it is better if they sleep, since they are faster and more reliable. Nothing is worse than using up a global timer on "no effect".
#13 Aug 06 2009 at 4:50 AM Rating: Good
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Some forms of Sleep will override a lower Tier.

Repose will override Lullaby and Sleep 1 (or Sleepga 1)

I have not done that much testing with Blu sleeps endgame where sleeps are thrown often, so i don't have the exp there.

I would generalize and say higher tiers shoudl override lowers, but you are saying as of now, thats not the case.

Durations "should" be the determining point here, but i think the spell really is.

Ex, Sleepga = Shiva Sleepga in SE's Eyes. Just like Repose = Sleep 2 according to SE.

I totally agree that it should be based on Tiers.
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#14 Aug 06 2009 at 5:02 AM Rating: Good
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I see where your coming from but as a brd id like to see the lullabies at the top tier so I stop seeing no effect when I sing. As rdm I'd want sleep to have highest priority. As blu I want my spells to have the highest priority.

You would want your 33 sec lullaby to overwrite a 90 second sleep2, just because you're the one singing it? Personally i'd rather waste my lullaby timer than do that...
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#15 Aug 06 2009 at 5:17 AM Rating: Decent
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Quote:

You would want your 33 sec lullaby to overwrite a 90 second sleep2, just because you're the one singing it? Personally i'd rather waste my lullaby timer than do that...


The point, you missed it.
#16 Aug 06 2009 at 5:23 AM Rating: Good
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windexy wrote:
Quote:

You would want your 33 sec lullaby to overwrite a 90 second sleep2, just because you're the one singing it? Personally i'd rather waste my lullaby timer than do that...


The point, you missed it.

I sure did. In fact, I still don't see it.

Is there anyone that wouldn't agree to having them tiered based on their duration?
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#17 Aug 06 2009 at 5:58 AM Rating: Decent
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lol, then the point was we would all like to not have our spells wasted to no effect.

You see how I continued on with saying, as rdm i would like my spells to have highest priority, then as blu i would like its spells to have the highest priority... make sense now?
#18 Aug 06 2009 at 7:26 AM Rating: Good
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It makes sense to selfish people, but not to team players. For example it is very selfish to say you'd rather your WS paralyze effect overwrote paralyze II.

Also, I have no idea why I missed putting Respose in the list. I assume it is 1 min duration? Or is it 1.5?
#19 Aug 06 2009 at 7:44 AM Rating: Good
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Nope, still makes no sense. Didn't i already say i'd rather have my spell wasted than overwrite someone elses spell that lasts 3 times longer? Pretty sure i did.
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#20 Aug 06 2009 at 7:59 AM Rating: Good
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Why would you WANT a 30 sec sleep overriding a90 sec sleep? >.>

Unless you are trying to prove that you can sleep something or just being petty, there is no Logical or Good reason to have a 30 sec sleep override a 90 sec one, UNLESS there is about 5 seconds left on said 90 sec sleep. But having a spell wear in Tiers are timers get close would be too hard to program.

So suck up your Lullaby has no effect after you are late on a sleep that a mage beat you out on and deal with it.

Ballad costs no Mp, so all you lose is your recast, which is not that long anyway.

Mellowy's Tiers are Great, and its the most rational way for them to work, and its a shame they don't work this way.

Sorry Windexy, but you are just being selfish saying you'd want priority wherever you are, a Good player would not care that their spells are overridden, or if they get a no effect message, so far as the job is done and with the best effect on it.

Ps Mell, Repose is 1:30 Duration, same tier as Sleep 2, Repose will override Lullaby, Sleep and Sleepga 1, but will have no effect on Sleep 2, or Sleepga 2. I do know know about the Blu spells as i don't typically see a blu use their sleeps on whm. But repose Seems to work based on Tiers.

Edited, Aug 6th 2009 12:03pm by dmhlucky
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#21windexy, Posted: Aug 06 2009 at 8:08 AM, Rating: Sub-Default, (Expand Post) Are you guys really this dense?
#22 Aug 06 2009 at 8:17 AM Rating: Good
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Ps Mell, Repose is 1:30 Duration, same tier as Sleep 2, Repose will override Lullaby, Sleep and Sleepga 1, but will have no effect on Sleep 2, or Sleepga 2. I do know know about the Blu spells as i don't typically see a blu use their sleeps on whm. But repose Seems to work based on Tiers.


Everything overrides all the blu sleeps, and they override nothing ;;
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#23 Aug 06 2009 at 9:09 AM Rating: Good
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The Op was saying that Shiva Sleepga shoudl override Lullaby, and Sleep tier 1 since its a 1:30 Duration, as Light shot should override Lullaby as its 1 min instead of 30 seconds.

The Op, not the Shiva Sleepga should be Ice ele part, is focusing on how Sleeps should be tiered based on Times, not necc on Names alone.

But since SE is SE, they see Sleepga from a Blm or /Blm the same as Sleepga from Shiva, Even though they do Not see Ele 2 from avatars the same as Ele 2 from a Blm/Rdm/Sch/Drk.

If this was about Blu, the same agrument stands.

I personally don't care if the "no effect" message pops up on a repose i throw out there. But if the message popped up when all the mob had on it was a lullaby, thats a different story. That is the story the Op is talking about.

And thats what should be fixed, All forms of Buffs/Debuffs will be overriden by their higher tier, so why are sleeps Not consistant with this, this iw what we would like fixed.

The Op was not saying Smn sleeps should override all else, its just that since they are higher end sleeps, they Should override lower tiers, which they currently don't.
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#24 Aug 06 2009 at 9:26 AM Rating: Default
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I personally don't care if the "no effect" message pops up on a repose i throw out there. But if the message popped up when all the mob had on it was a lullaby, thats a different story. That is the story the Op is talking about.


I completely agree, but that's not how I read it and no one bothered to make this clear until this post. Everyone else seems to stop reading after the word sing in my reply and quite clearly did not see what I did there.

Everything should overwrite the weak *** lullaby. If this is not the case for summoners I'm sorry for you guys because it should have been fixed long ago.

I still disagree with a ice based sleep though =P


#25 Aug 06 2009 at 12:11 PM Rating: Good
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You can kinda 'overwrite' sleep with blu's pinecone bomb. By hitting for damage, and resleeping mob, it kinda counts. :)
#26 Aug 06 2009 at 12:30 PM Rating: Decent
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dmhlucky wrote:
Ps Mell, Repose is 1:30 Duration, same tier as Sleep 2, Repose will override Lullaby, Sleep and Sleepga 1, but will have no effect on Sleep 2, or Sleepga 2.
Also, Repose can't be overwritten with Sleep 2/Sleepga 2. It is, for all intents and purposes, a light-element version of Sleep 2.
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