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Updated Hunting Grounds: Revised XP Guide for BeastmastersFollow

#177 Jan 30 2007 at 5:27 PM Rating: Decent
291 posts
Don't know if anybody noted this in their time in (if they spent it there) Pashow Marshlands, but the min level on Thread Leeches is actually 19. Didn't notice the level error (error appears in FF atlas as well as this thread) until I dinged 20 there and started checking leeches and found a DC. Just wanted to throw that out there.

#178 Mar 16 2007 at 9:47 PM Rating: Good
210 posts
A big problem I was having for a while was level 11. I finally found an awesome camp. The D-7 area of Konschat Highlands is perfect at level 11, maybe even 12. Only Rock Eaters spawn there and nothing else so you're completely safe and the exp is fast.
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#179 Mar 26 2007 at 6:12 PM Rating: Decent
301 posts
I'm not sure if anyone posted this already or not and it doesn't look like this is really updated anymore,sadly, but I'd like to make a comment/suggestion about:

32-39: Eastern Altepa Desert,specifically the lvl 37. I had a heck of a time with Dhalmels here. A bunch of them still coned VT,which probably would have been fine to take with pet swaps, or IT...only found a few T's. Mostly, the larger problem was that most of the beetles still conned T to me. And well obviously, with the mpk patch I can't convert and drag one half way across the map XD...I guess my bad for being a noob and forgeting how far apart the mobs where.

Anyway, I found a fairly decent spot to xp at 37 in E.Altepa! Around J-7/K-7 there are beetles, many of which coned EM to me and ants which were mostly EM to T. So I'd use the beetles here, drag the ants(theres plenty of them btw since they wander around the area plus there are some down the ramp that leads to quicksand caves) back to the beetles spawn spot and kill them. Even with a drg/whm in the area killing beetles and ants xp was still pretty decent ^^.

I haven't tried dhalmels at 38 yet, however on the way back to town to change jobs and warp, I noticed a lot more conned T. It might be possible to camp at I-6ish. There's a rock pillar and three beetles that spawn around it,possibly more in the area surrounding the pillar. The only problem is, there is usually a party here so pets/prey can become sparse...but if you can get this spot without a pt being there it seems like it would have potential...just have to watch out for the dhalmel links.

edit: Oh yeah and BST SUXX XD

Edited, Mar 26th 2007 10:13pm by Pokemauler
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#180 Jun 27 2007 at 10:26 AM Rating: Good
1,788 posts
This guide is a really great guide. Thank you for the help it's givenm me. I would like to suggest to most who read it though to hold off before going to a zone at the levels this guide suggest going there. Use this for some direction, and not as a statement for where you should go at the specified levels. For example: Going to Ulegarande Range at 58 is stupid. Most mobs are all T++ in that zone. Personally, I'd stay out until 60. Thats when I found most mobs to be DC and EM that I would use as pets. Other than that, using T++ pets by going places at the exact levels specified by this guide has only lost me a bunch of exp.
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#181 Sep 10 2007 at 10:40 PM Rating: Good
2,429 posts
might have been a mob movement adjustment because there are no gobbie poachers near the Yuhtunga Jungle OP, only gobbie furriers (ep @42), and the crawlers are far away in the tunnels.

The E-9 location however has a nice mix of gobbie robbers T-IT and poachers T and dc crawlers.

Edited, Sep 11th 2007 1:41am by Vamprey
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#182 Sep 27 2007 at 5:42 AM Rating: Good
41 posts
Me and my wife have used this since we started lvling bst at lvl 17 we are now lvl 68 and half way to lvl 69 we printed it out and we call it our bst scroll of knowledge only thing we wish it had now was an update to the new areas we kinda geting tired of fighting cockatrice in cape and would like to find some good areas in the new areas where theres VT's and not just toughs but all it all its a good guide i recomend all bst uses this for duo or solo.

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#183 Oct 01 2007 at 10:16 AM Rating: Good
169 posts
I'm not sure if anyone mentioned this, but a spot that worked out very well for me between 52-53 (to grind it out before Bostaunieux Oubliette) was Fei'Yin. It was a nice to level somewhere where you don't find other parties or beastmaster competition often.

The camp was found downstairs in the first room, the same room where there is the pool to check for BST AF Feet. In the room there are 3 Droma and one Camazotz. Convert the Camazots to EM then throw it at any pot. I fought along side the bat, but just make sure to not use magic while there are other pots in the room. Often the bat is enough to take down a pot, but if you get unfortunate with ancient magic, there are a lot of Underworld Bats in the tunnels coming off the room to easily finish off the droma.

When you run out of Droma I played around with the Talos (dolls) in the hallway leading back upstairs that spawn behind the cermet doors. They are considerably tougher than the droma, but are quite enjoyable to fight once you get the hang of it.

So in summary:

Fei'Yin (52-53) ::Possibly 51-54::

  • Camazots
  • (51-54)
  • Underworld Bats
  • (50-52)

  • Droma
  • (54-56)
  • Talos
  • (53-55)

    Notes: Droma will not agro sight or sound, so it is safe to melee in the room as long as you are using the Camazots as a pet and are not casting magic. Between the 3 Droma and 2 Talos you should not run out of mobs. Deeper in there are Utukku (ghosts) inside some cermet doors, so if you go farther in be careful of blood agro.
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    #184 Nov 19 2007 at 10:25 AM Rating: Good
    299 posts
    I just wanted to bump this up, for those of us who need the little extra advice and help.

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    #185 Nov 19 2007 at 11:37 AM Rating: Excellent
    1,085 posts
    I'd like add based upon my experience:

    Level: 72-74
    Area: Aydeewa Subterrane
    Prey: Aydeewa Diremite
    Pet: Aydeewa Diremite

    Notes: They are in rooms around the pool used for the Blue Mage quest, An Empty Vessel. You should find this to be a low competition area close to the main city.
    #186 Jan 28 2008 at 3:19 PM Rating: Decent
    97 posts
    Durginn wrote:

    35-38: Yuhtunga Jungle
    PETS TO CHARM: Yuhtunga Mandragoras (30-33), Ivory Lizards (32-35), Young Opo-Opos (34-36), Makaras (35-38)
    MOBS TO FIGHT: Goblins [Smithy, Furrier, Digger] (32-38), Sahagin [Creek, River, Stream] (34-38)
    35, Camp at H-7. Holes in open field lead back to main ground in front of Khazam. Use mandys and lizards vs. goblins. Mandys are only used to pull goblins to lizards.
    36, Same camp at H-7, or Valley before entrance to Sea Serpent Grotto. At Grotto entrance, use Makaras and Opo-Opos (See Warning) vs. Sahagin.
    37-38, Camp exclusively in valley before Sea Serpent Grotto. USe Makaras and Opo-Opos (See Warning) vs. Sahagin
    WARNING: Opo-Opos difficult to charm and are powerful!
    CONTRIBUTOR(S): Exercitus, Marnos, Durginn, Ridermd, Mundane, Baconfat

    Is it feasible to solo here at 33? I noticed that the pets seem to be within the level range of 33 and so does the prey, but you say lvl 35-38 for soloing here

    Hail to the pre-update bst! who worked his *** off unnecessarily yet still loves this job (even though people without patience can do it now)

    Hail BST! Who is damn sure that he is gonna die but wouldn't have it anyother way!

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    #187 Feb 07 2008 at 12:37 PM Rating: Default
    53 posts
    I xped bst in party pretty much all the way to 50, then I started to like soloing better, so I used this guide; however no offense, loads of ideas are not that clever, or at least not for the average bst, like me, that doesn't run around with CHR+1000 gears. I'm playing a mithra for the record; possibly the worst race yea I know but I have fun with it, which is all that matters to me. I don't have a whole lot of CHR gears either and it's not a priority for me to buy some.

    Anyway, this guide helped me yes and I'm thankful for it, but it also made me waste my time on occasion, going to places that I simply could not use for xp. So I have some comments on several ideas, which I hope will help people so they don't do the same mistakes.

    50-51: Yhoator Jungle
    PETS TO CHARM: Master Coeurls (47-50)
    MOBS TO FIGHT: Goblins [Bouncer, Hunter] (51-55)
    NOTES: Camp at I-7.
    CONTRIBUTOR(S): Lokkii, Katt

    The ONE coeurl that is there is like DC- (surrounded by mobs that aggro, too) and gobs are close to VT... I don't know if people that suggested that were duo'ing or what but that is no good place to solo.

    55-59: Toraimarai Canal
    PETS TO CHARM: Dark Aspics (53-55)
    MOBS TO FIGHT: Impish Bats (58-60), Mincravers (60-62), Fleshcravers (60-62)
    NOTES: Camp near Horotutu Entrance.
    CONTRIBUTOR(S): Genova

    Mind/fleshcravers are nowhere near Horotutu entrance; Fallen Soldiers/Mages are, but the only potential pet that's around is a DC Dark Aspic that is way too hard to charm, especially at level 55. Consider Toraimarai Canal good at 60+ (well decent, GC still is the very best camp), next to Windy Walls. Oh and also the only reason why I went there was because my nation being Windy and having a pass, it was easy for me. For someone without a pass... eh not so much. Too much running around I'd think.

    57-59: Uleguerand Range
    PETS TO CHARM: Variable Hares (58-61), Uleguerand Tigers (59-62)
    MOBS TO FIGHT: Variable Hares (58-61), Esbats (59-61), Uleguerand Tigers (59-62), Snolls (60-63)
    NOTES: Cast invisible, hug right wall until you come to tunnel entrance. Much safer than at start of zone.
    57-58, Camp at tunnel. Use Hares vs. Bats and Tigers.
    59, Use Hares and Tigers vs. Hares, Bats, Tigers, and Snolls.
    CONTRIBUTOR(S): Marion, Runefury

    Uleguerand Range at level 57 yea right... Tigers and bats are VT/IT, hares T+. Tried again at level 59, I could only find one EM rabbit, next a couple VT tigers... Everything is either T or VT yea, that's no good camp at 57-59, maybe 60~ if that.

    62-69: Cape Teriggan
    PETS TO CHARM: Beach Bunnies (62-65), Sand Lizards (62-66)
    MOBS TO FIGHT: Goblins [Alchemists, Mercenaries, Sheperds, Bandits] (65-68), Terror Pugils (66-70)
    62, Not recommended to fight Bandits.
    CONTRIBUTOR(S): Jesh, UserThree, WisePiggy, JubilationLee

    Just checked this place now, level 62, all rabbits are T, pretty much all lizzards VT... So I say wait for level 63, and even 64 really. With ToAU coming up, I don't know if I will though.

    Again I did not mean to offend anyone, sorry if I did. I guess people that posted those ideas just remembered roughly where they xpd at lower level, and relied on alla to find out what level mobs were. Or that yea they had uber CHR and charmed T mobs at all times, I don't know. My BST is level 62 so I tried those places pretty recently, I'm just trying to be more precise to help people out. Obviously I haven't tried any higher level area; I think I will migrate to ToAU as soon as I can though^^;

    Anyway hope this helps!

    Edited, Feb 7th 2008 11:15pm by Sahteene
    #188 Feb 15 2008 at 11:02 PM Rating: Good
    362 posts
    Bleh @ Sigs
    #189 Jun 23 2008 at 1:36 AM Rating: Good
    2,080 posts
    At level 60, in Uleguerand Range, I have found Hares Vs Snolls a much better proposition than those damned Tigers. As you enter the Zone, just go straight ahead, and down the first ramp.

    In this area you will find about 8 hares, and about 6 snolls. Bear in mind that there are also Buffalo here, now these will aggro sight, but they have very poor seeing distance, I have done the whole of level 60 here and not managed to annoy one.

    Basically for me it was like Garlaige Citadel, without the parties stealing your pets. The move you are looking out for is Hypothermal Combustion, and by look out for, I mean be nowhere near when it happens.

    You do get the occasional Buffalo farmer come along, but that just makes it even easier. I was getting regular chain 5, and it is fast exp. Compared to fighting tigers, this was far less hassle.

    A Cwm Annwn does roam this area, I just dodged it, but you may prefer just to kill it.
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    #190 Jul 04 2008 at 5:28 AM Rating: Good
    216 posts
    53-55: Bostaunieux Oubliette
    PETS TO CHARM: Dark Aspic (52-54)
    MOBS TO FIGHT: Werebats (55-59)
    NOTES: Before going in trapdoor, call jug pet and cast sneak. Drop into downstairs and select a DC Aspic, and launch pet on it. Head to Ronfaure zone by taking every right turn possible. Keep sneak up! Once at zone, Leave Jug pet and charm Aspic. Use same Aspic after each fight, and fight on stairs. Recommend at least one piece of AF gear to assist in charming, and a Light Staff is a must, as slimes are resistant to charm. Room only for two BSTs or a BST and a party.
    CONTRIBUTOR(S): Zonny, Durginn

    this shouldn't work anymore, pet vanish, camp should be in the sewers now.

    This still works beautifully, it's just a little slower. What I would do is get a Slime, fight a mob. After the fight I'd use Stay on my Slime until it was full or uncharmed then recharm.
    Rinse/repeat as necessary.
    #191 Aug 11 2008 at 10:57 AM Rating: Decent
    1 post
    This is still a great guide, and I haven't seen a link for it on the sticky yet, so once again /bump. :)
    #192 Oct 11 2008 at 6:16 PM Rating: Decent
    9 posts
    umm vs spiders? noway, you do realize there are a billion of these things in the same place and they LINK, right??

    #193 Oct 12 2008 at 2:58 AM Rating: Good
    18 posts
    57-59: Uleguerand Range
    PETS TO CHARM: Variable Hares (58-61), Uleguerand Tigers (59-62)
    MOBS TO FIGHT: Variable Hares (58-61), Esbats (59-61), Uleguerand Tigers (59-62), Snolls (60-63)
    NOTES: Cast invisible, hug right wall until you come to tunnel entrance. Much safer than at start of zone.
    57-58, Camp at tunnel. Use Hares vs. Bats and Tigers.
    59, Use Hares and Tigers vs. Hares, Bats, Tigers, and Snolls.
    CONTRIBUTOR(S): Marion, Runefury

    I just wanted to say that when soloing here, you can actually melee with your pets and successfully run away from Hypothermal Combustion. No doubt, you have to be on the lookout, prepared to run at the first sign of a tp attack, but the point is, it doesn't go off near as fast as self-destruct. Basically, it's like running away from a gob bomb toss. Maybe people already knew this, but I just haven't seen it before and thought that the up-and-comers might like to benefit from my own reckless testing.
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    #194 Jul 10 2017 at 10:54 AM Rating: Good
    872 posts
    Necro Bumping this thread to remember where we all came from, and to honor the legendary Durginn of Shiva.

    Haven't heard from ya since you left FFXI, I hope you're still alive and doing OK, you crazy Beastmaster you!
    Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
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