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Frodorn wrote:
drkone wrote:
Algol is not my only tripple attack gear, so it works great for me since its putting me over 10% tripple attack.
Um... Whats? 10% Triple attack is only possible on a Thf, with Merits
Explain just how you are getting to 10%?
Homan Body adds 5-10%(forgot which) in triple attack.
drkone wrote:
Algol is not my only tripple attack gear, so it works great for me since its putting me over 10% tripple attack.
Um... Whats? 10% Triple attack is only possible on a Thf, with Merits
Explain just how you are getting to 10%?
Homan Body adds 5-10%(forgot which) in triple attack.
yes, Homan. got 3 pieces so far. drk can achieve over 10%tripple attack. i have heard from someone with all the gear that they had 18%, though dont know if its true or not.
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Well if you really wanted to get down to the basics. +6% critical would be u get an extra 6 criticals out of 100 hits. criticals usually add anywhere from 50-100 extra dmg, so lets take the highest dmg for example and with the added 6% you would get 600ish dmg extra from 6% critical over the course of 100 hits, this is based on calculation.
Now take algol. Its specifid that Fire dmg procs 40-60% of the time so I will say 50% of the time it goes off. Now I have seen the fire go for as low as 20 and as high as 60. So thats estimated about 40dmg per fire proc. If it goes about 50% of the time, then out of 100 hits it goes off 50 times.
40 x 50 = 2000dmg, take that against the 600ish extra dmg from +6% critical. Then again this is based on calculations and estimations. At times you could critical more or less, and also just as well the fire dmg could proc more or less.
Now take algol. Its specifid that Fire dmg procs 40-60% of the time so I will say 50% of the time it goes off. Now I have seen the fire go for as low as 20 and as high as 60. So thats estimated about 40dmg per fire proc. If it goes about 50% of the time, then out of 100 hits it goes off 50 times.
40 x 50 = 2000dmg, take that against the 600ish extra dmg from +6% critical. Then again this is based on calculations and estimations. At times you could critical more or less, and also just as well the fire dmg could proc more or less.
yep, that pretty much sums it up. 6%crit is nice but thats only 6/100swings.
and im glad you have also seen that the fire dmg does between 20-60 and does proc alot. then add a little bonus of tripple attack and you got a great weapon. and ya, its all just calculations...crit/fire dmg/tripple attack can probably go off 0% of the time or 40% of the time. sometimes it works in your favor and sometimes not. your calculations are pretty much the same i have allways gotten from me using both weapons. Algol with the fire dmg alone does around 1400 more dmg with 100 swings, and thats not factoring in tripple attack. the lower delay on suduer is only going to give you an extra attack if you are in a more drawn out fight as some gods or hnm.
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40-50% is the highest end found, isn't always complete. What it comes down to for me at least is 10% base Critical Hit Rate > 3% Triple Atk.
well thats counting merits. thats kind of a mute point since anyone with maxed crits weapon is going to have 4%crit no matter what weapon they use.
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Saw 2 Gold Algol last night during besieged, they are silver with some gold parts. I would like one for the looks, but there are better GS out there unless it has some nice hidden effect.
ooh nice, you should have sent them a /tell and asked about it. as it is now, it just looks like a decoration piece. im thinking maybe some hidden effects that we dont know about maybe as i dont see why they would make a weapon that looks and seems like it would be the HQ of Algol but give it less goodies. i still havnt seen one yet though.
