Well after long thought, this is my final proposed build. Almost 10 merits to commit now so just wondering if somebody could advise before I take the plunge.
I will use RDM mainly for soloing smaller HNM via dot/kite, refreshing batteries of BLMs, and assist-kiting sea & sky gods.
So my priorities are a good bind/gravity, and perhaps convert time, a little MP.
I therefore propose:
A) MAGIC
Full Enfeebling natch, done
Remaining 8 points into Elemental, I am pretty sure, as and when.
B) RED MAGE
I then propose to put 6 into Ice, and 4 into Wind. This should give me the best possible compromise between maxing accuracy of Blizzard III, and getting both Ice and Gravity to land.
This means I give up any Dia III, Bio III or other Group 2 spells. They seem so fraught with downsides, that I think I am better just hitting the accuracy of Gravity and Bind, the two main spells I wish to be able to land.
....and after that in order of preference
C) 5 INT+
D) Max MP
E) Spell Int 5, Enmity -5
F) Sword 5, Parrying 5, Dagger 5, Eva 5
So the only thing I have slight doubts about is B. Basically if I could get away with one or two points less, so I could invest in Bio or Dia III and a little on convert recast, I would feel more rounded, but I just don't want to compromise on the accuracy of Bind & Gravity, nor the duration.
I guess other relevant info is that as RDM/BLM my max INT build gives me 70+49, my enfeebling skill is currently 312, and I am close to both Altruistic Cape and Nashira Seraweels so can easily break 325 with the Enf. Earring if I bought it, I have HQ staffs for Ice, Wind & Pluto's.
I can add in Magic Accuracy to this as required.
Max MND build gives me 65+41 as RDM/BLM.
I have MAB of +9 at the moment in my Nuke build, still to get Ugly Pendant.
Advice? Anything else relevant I should tell you?
