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A Jettatura QuestionFollow

#1 May 19 2006 at 7:47 AM Rating: Good
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I got this spell a few days ago, through soloing hippogryphs in riverne A. I put up the work for it because I was excited to get it. For all intents and purposes, terrorize is stop. It works in the same way... you just freeze where you are exactly, and can not move.

Now, that's pretty cool when the mob uses it.

I have found, however, that the player version is nowhere near as potent as the mob version. That would be obvious... but I expected something a little better. I have tried on numerous enemies of all levels and can not get the terrorize effect to stick longer than 1-2 seconds. About as long as a good solid stun from headbutt.

So I am wondering... is there something that affects the duration of this spell? Or is it doomed for the garbage can, like blood drain.... The spell, in theory, is really cool. Being able to terrorize a monster for all of 2 seconds, however, is a waste of 4 set points and 37 mp.

Have any of you found a way to get this to stick better? It has potential, if it would last at least as long as the mob's version does. However, even on far TW mobs, the results have been the same.
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#2 May 19 2006 at 8:18 AM Rating: Decent
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Using the charts elemental and Beasts Jettura is Dark from Birds so it will be strongest vs aquans and light based creatures get a brd to debuff drk resistance (Dark Threnody)and really weak against amorphs and may considered switching to a drk staff in emergencies that is if the charts are correct that will give the best chance to stick and last. Looks to me like it should work well against crabs.
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#3 May 19 2006 at 8:54 AM Rating: Decent
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RDM or BLM sub may also help. Not sure which sub you're using now but I imagine a decent chance it's tied to Dark magic.
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#4 May 19 2006 at 10:11 AM Rating: Decent
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Its a fan shaped AoE right? Might be a breath attack, I have never seen it done so Im not sure. Might try CHR, >.>`
I feel dirty saying that, but a few people have commented on CHR helping all breath attacks. Its worth a shot if you have any brd or bst gear.
#5 May 19 2006 at 10:24 AM Rating: Decent
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It's actually a gaze attack. It's pretty cool when Hippos use it, cause their eyes get this cool red starburst in them that's well terrorizing I guess:).

Since it is a line of sight attack, I personally do not have it, however, when the mob does it, you have to be facing them, and they have to be facing you. So I would assume you need to be directly infront of the mob with nobody infront of you to get the full effect, however, that is assumptive.
#6 May 19 2006 at 11:03 AM Rating: Decent
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By the time you access to Jettatura (sight move I think), you should have access to Sickle Slash. If you wanna see Jettatura at it's "finest"...build your TP and do the following:

1.) Grab hate

2.) Chain Affinity > Red Lotus Blade > Sickle Slash = Gravitation

3.) Burst Affinity > Jettatura = MB <t> Terrorized

4.) Proceed to unload your frustrations out on the frozen mob.

Note: Jettatura is a weak move when used by itself, but when bursted...it becomes pretty strong.
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#7 May 19 2006 at 12:01 PM Rating: Decent
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#8 May 19 2006 at 3:42 PM Rating: Decent
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rfolkker wrote:
It's actually a gaze attack. It's pretty cool when Hippos use it, cause their eyes get this cool red starburst in them that's well terrorizing I guess:).

Since it is a line of sight attack, I personally do not have it, however, when the mob does it, you have to be facing them, and they have to be facing you. So I would assume you need to be directly infront of the mob with nobody infront of you to get the full effect, however, that is assumptive.


For gaze and "fan AoE" spells: notice how all gaze and fan AoE spells state: "...in a fan-shaped area originating from the caster...". This does not mean you have to face the enemy.

I use Chaotic Eye, at times, turned away from the enemy, but making sure that my character is directly in front of their face, and it's worked every time (if it wasn't resisted).

I have eyes in the back of my head! Muhahahaha.

Edited, Fri May 19 16:50:22 2006 by Hidarichan
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#9 May 19 2006 at 5:55 PM Rating: Decent
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Quote:
1.) Grab hate

2.) Chain Affinity > Red Lotus Blade > Sickle Slash = Gravitation

3.) Burst Affinity > Jettatura = MB <t> Terrorized

4.) Proceed to unload your frustrations out on the frozen mob.


I just tried this.. It didn't last long T.T
#10 May 19 2006 at 7:04 PM Rating: Good
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Try stacking Charisma, from what I heard of other forums and resports, this is labeled in a breath weapon catagory.
#11 May 19 2006 at 7:36 PM Rating: Decent
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also jettatura is like provoke, you get instant hate from it, so that could be beneficial in some situations
#12 May 19 2006 at 8:52 PM Rating: Good
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ya i was wondering the hate issue with this, is it just as effective as voke? it seems to either be close to that or an actual hate reset move.
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#13 May 19 2006 at 9:25 PM Rating: Good
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I have not tried it in a burst - but I was wondering about that. I had heard the effectiveness of the terrorize effect was not much better either way.

Also have not seen it's hate potential, as I have not seen it good enough to equip in a party setting. I have tried solo and duo on mobs of all types and levels, and the terror effect still only stuck for 1-2 seconds or so.

That is interesting that you don't need to face the mob, I never knew that. However, it's pretty obvious that it doesn't work if the mob isn't facing you. Throwing a jettatura to a mob's side nets the "no effect" message. Not the 'fails to take effect' that we get as blue mages, but the 'no effect' as if it didn't work. So, yes, it is a gaze attack, like chaotic eye or awful eye.

Have not tried CHR gear at all, didn't even consider it.... it would be interesting if that did, in fact, help. It is not a breath attack, but who knows.... if it improved the terrorize rate to a decent level, it might be worth the 4 points to set it. Might give that a whirl later. Thanks for the tip.


Edited, Fri May 19 22:27:26 2006 by AmanoJ
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#14 May 19 2006 at 11:30 PM Rating: Decent
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One wonders what a Dark Quick Draw(Corsair elemental shot)would do with Jettatura. If anything.
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#15 May 20 2006 at 12:47 AM Rating: Good
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Hmm, for now, it sounds like a Darkness based Stun maneuver. What could this possibly mean? You can now stun thunder or earth elementals? Kirin? Granted, I know SA Headbutt would stun Kirin, this may be a more reliable alternative if it can stick and the recast isn't too bad.
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#16 May 20 2006 at 2:51 AM Rating: Decent
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I heard from a brd friend of mine that terrorize spells from wyrms are CHR based which is the reason why they fail on him alot. Perhaps this is the /one/ spell we have that actually IS based on Chr
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#17 May 20 2006 at 3:00 AM Rating: Decent
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Quote:
Perhaps this is the /one/ spell we have that actually IS based on Chr

Like i keep saying - Healing Breeze. and I'm sure many more.
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#18 May 20 2006 at 3:41 AM Rating: Decent
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Geist Wall is chr based as well I believe. It kinda sucks having to carry around a full set of int, str and chr gear to macro in for each spell, but I suppose it's the price we pay for being the badasses that we are :D
#19 May 20 2006 at 5:39 PM Rating: Decent
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Quote:
Since it is a line of sight attack, I personally do not have it, however, when the mob does it, you have to be facing them, and they have to be facing you. So I would assume you need to be directly infront of the mob with nobody infront of you to get the full effect, however, that is assumptive


Didnt see anyone make a comment to this. Was in the Riverine site getting this with 2 other ppl. I was tanking bc i had the best armor and was shelling out the most dmg and it was always using this attack on me </joy>, but the other 2 ppl learned it w/o a problem. So you just need to be in the fight and not dirrectly affected by this. In the same way I learned Blood Drain while in an xp pt. Which then leads us to a new love for tank in an XP party.....Please Mr Meat Shield...take the nast attack so I can learn a spell. =P


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#20 May 21 2006 at 4:15 PM Rating: Decent
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Jetta is a damn good skill to use when a NIN's Ni timer is down, and they need a quick stun... just plain awesome when coupled with Head Butt and Frypan, heh.
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#21 May 23 2006 at 12:00 AM Rating: Decent
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I use it for ninja's mainly, or if the mob has to be calmed down for a second, like if the Pld is trying to cast something but the dumb monster is going nutso. Like with a lot of our stuff, it is a situational thing
#22 May 23 2006 at 1:21 AM Rating: Good
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The thing is, I use headbutt for that.

If a nin is casting, or something, headbutt usually works just fine. Jettatura costs more than triple the mp, and lasts just as long. It also costs 4 set points to set... which seems pointless if you already have headbutt.... since it is on such a low timer already. Jettatura certainly isn't on a low recast. Headbutt also deals some damage while jettatura does not, for the same effect.

Only advantage I can see at ALL would be that headbutt is single target while jettatura is fan-aoe. But even then, a 1 second AOE stun is... very limited in uses.
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#23 May 23 2006 at 1:36 AM Rating: Good
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Jettatura is also a guaranteed Terror (or at least, it feels that way, I've not seen a single resist) so long as you're facing the mob. Head Butt's Stun does have a tendency to not proc every time, especially on 0-low damage hits.
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#24 May 23 2006 at 1:46 AM Rating: Good
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Well, I am level 53, and I use headbutt a LOT. Very literally, I have seen 2 times total where the stun did not take effect. Every other time, it has stuck.

The biggest problem I see with the terror effect is that you have to have the mob looking at you. That is not ok for a quick stun unless you are constantly behind the tank.

And even then, I don't know about you, but I have had some of the gaze attacks (awful eye, chaotic eye) ***** up during casting because someone inadvertantly pulled hate. I had it happen on jettatura one of the few times I used it in an exp party. RIGHT when I hit the macro for it, the tank lost hate and I got a nice ineffective message. A waste of 37mp and a long *** recast.

You just can't draw it out and stun things like you can with headbutt. You would have a better chance with the 1 second cast of frypan than positioning and casting with jettatura for a stun.
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The devil has my ear today,
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#25 May 23 2006 at 3:59 AM Rating: Decent
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You dont look hard enough.

Headbutt is about a 75% chance to stun on hit from my experience. Its hardly reliable.
#26 May 23 2006 at 6:58 AM Rating: Decent
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you doing something wrong if headbutt only sticks 3/4 times...
its about 90% stick rate with my setup...
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