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#77 May 02 2007 at 11:16 AM Rating: Decent
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No it isn't a pointles argument. To claim you can keep up with a sh*tty mnk/war on flying mobs isn't proof that DRG is just as good a DD as MNK.
You generalise. Never did I say "Drg is as good as XXX in general". That would be stupid. So, yes, it is a pointless argument, as I'm arguing "we are good in X situation" and you're rebuttle is "yeah but you get a bonus in X situation so you aren't in Y situation". Great, but I'm talking about X situation, not Y...
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#78 May 02 2007 at 11:33 AM Rating: Good
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is this a drg vs war thread now?

Greater Colibri please check it...

Saying drg cant outparse wars on those mobs is like saying wars out parse mnks in bones parties.. >.>

.. baring adaberk ridill type stuff..
but yeah drgs kick a lot of *** especialy subbing sam on Greater colibri.

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A well geared MNK/WAR that knows his job will out DD a well geared DRG that knows his job equally well. Simple as that. For that matter, a well geared MNK/WAR that knows his job well will probably out DD or tie Ridill WARs.


IMO I see black belt mnks parse dead close to adaberk ridill wars while subbing nin. Subbing war I suppose it wouldnt be to far fetched that mnks will sometimes go over that... its all luck at this point though. and such competitions yeild great xp per hour LOL..

so why dont we get two drg/sams a bb mnk and a adaberk ridill war in a merit party and TEST who does better for about 4 hours a day for the next 2 weeks?

Oh whoops I misplaced my parser results!!

Edited, May 2nd 2007 3:39pm by thorazinekizzez
#79 May 02 2007 at 12:19 PM Rating: Good
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I got outparsed by an adaberidilljuggy WAR on greater colibri. I sux.
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#80 May 02 2007 at 12:28 PM Rating: Decent
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lolcounter
Not quite. Ana countered all of one time, and if I'm reading the log correctly, only got 12 hits thrown his/her way? Excuse me for saying, but lolAna if this is indeed the case.
When I activate counterstance, I become a PITA to hit. Between AF2 boots, AF+1 pants, full counter merits, and the rest of my EVA/counter build, there is no way I'm countering less than 50% of the hits. That is unless my base Accuracy rate is abysmally low. (Counter has been shown to have an Accuracy check.)
Indeed, not only is Ana not a very good Monk, but I daresay Ana isn't even a mediocre Monk. 1 counter out of that many attacks is just pathetic. This of course is ONLY if the parse is working correctly. If the parser program didn't pick up all of Ana counters, then I retract what I said.

Oh crap, I just saw Ana's job. MNK/THF huh? Yeah, that's about as bad as it gets. Ana is beyond not good.

Edit: Oh my god, I just noticed Ana's Accuracy. 69.8%?! Highest non-crit was 86? Only 7.9% Crit rate? Is Ana fighting naked? Those stats just scream lousy.

Edited, May 2nd 2007 4:32pm by Cyth
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#81 May 02 2007 at 12:40 PM Rating: Good
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I've never seen Faffy so... excited o.o

But yeah, as he goes, he's probably your standard pickup Mnk right? Had some hot Dyna pieces, a nice 16% Haste, 7 H2H and 1 crit merit, yet fell back because of Str rings and sushi. Is that reletively fair? I guess the sushi is a large factor, however he was /war, and hitting the acc cap it should have meant he had a lot of 8/8 AFs right, and with serk should have been pumping out some hawt numbers.

Anyway, my point is that, I'm a standard AH Drg pretty much right? S/He could be averaged out to a standard AH Mnk, sort of, right? And we pretty much came out even, 1.49% Gap between us. So... would that not suggest that your AH/Assault DRG can be as good as your AH/Assault XXX job?


it's easy to get enough ACC to eat meat off AH. you can buy kick boots from the AH as well (it's long been known on forums that wearing fumas is basically telling the world you don't know what you're doing). that monk was just below average. this doesn't prove that "average monks" are better than "average drgs", or that mnks have a higher potential from AH-only then drgs. it just proves that that monk sucked;;.

in my opinion, when it comes to people who don't have crazy HNM/sea/whatever gear, the difference is how smart they gear themselves, and how sensibly they conduct themselves in party. if one wants to ask "OK well what about 2 smartly geared, sensibly playing players, 1 MNK, 1 DRG, party together... who parses higher?" someone else has to answer it because it makes my brain hurt/stomach hurt.
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#82 May 02 2007 at 1:10 PM Rating: Decent
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ecator wrote:
Cyth wrote:
This also brings up a very important question regarding your parser. I can't use Parsers myself on PS2, so I have to ask my friends if they can. However, I know that many of the older parsing programs out there did not count damage from Counters. If your parser is not including this data, that is detrimental to the parsers accuracy as that is a large factor that must be included.

Parser log. Yep, there's a Monk in this one. Okay, Ana's not a very good Monk, but take a look at the counters column.



lolcounter
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#83 May 02 2007 at 2:19 PM Rating: Decent
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woah check me out i made a big *** post about drg in the main forum. awesome.
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#84 May 02 2007 at 3:50 PM Rating: Decent
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Cyth wrote:
Not quite. Ana countered all of one time, and if I'm reading the log correctly, only got 12 hits thrown his/her way? Excuse me for saying, but lolAna if this is indeed the case.
When I activate counterstance, I become a PITA to hit. Between AF2 boots, AF+1 pants, full counter merits, and the rest of my EVA/counter build, there is no way I'm countering less than 50% of the hits. That is unless my base Accuracy rate is abysmally low. (Counter has been shown to have an Accuracy check.)
Indeed, not only is Ana not a very good Monk, but I daresay Ana isn't even a mediocre Monk. 1 counter out of that many attacks is just pathetic. This of course is ONLY if the parse is working correctly. If the parser program didn't pick up all of Ana counters, then I retract what I said.

Oh crap, I just saw Ana's job. MNK/THF huh? Yeah, that's about as bad as it gets. Ana is beyond not good.

Edit: Oh my god, I just noticed Ana's Accuracy. 69.8%?! Highest non-crit was 86? Only 7.9% Crit rate? Is Ana fighting naked? Those stats just scream lousy.

Lol I told you Anapuna was a crappy Monk! That was just the first parse I found with a Monk in it. Lemme see if I can find one with Ose in it....

Edit: Here you go. I didn't modify this one to put jobs and levels in because it had been contaminated by a nearby party, and the parse was just so Ose could see how he compared to the rest of us.

Edited, May 2nd 2007 7:55pm by ecator
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#85 May 02 2007 at 6:04 PM Rating: Good
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I just got outparsed by a SAM too! Clear evidence this job is inferior!




edit: with Amanomurakumo

Edited, May 2nd 2007 10:05pm by FaffyOfDiabolos
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#86 May 02 2007 at 6:46 PM Rating: Good
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i got outparsed by 2 SAMs earlier today, but they were lv66 and i was lv64:(. including wyvern dmg i was within 1% of one of them though...
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#87 May 02 2007 at 7:05 PM Rating: Decent
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Acid bolts are 12.5%, Angon is 20%, they do not stack with each other or with frightful roar, or ss+jump, they do stack with dia.


thank you very much! that was extremely helpful, rate up!
#88 May 08 2007 at 2:46 AM Rating: Good
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since this was the best thread ever, i'm going to bump it back up to the top!

actually, i just parsed a party in nyzul, and the AH DRG in pt made me think of noodles' "i don't get the whole lolmnk thing".

pt setup:
MNK/WAR (when the pt started, my long time, incredibly tough mage friend was healing. the jp rdm that replaced her did well too, but we lost 2 decked thieves and inherited an average DRG, slightly above average AH dual-axe WAR/NIN, and a well below average THF)
WAR/NIN
THF/NIN
DRG/WAR
RDM/whm-or-blm i don't remember
BRD/WHM (bards seem to like being put to sleep)

here's the parse. compare the DRG's numbers with your own or those you've seen if you want to test my claim that he was the average AH DRG; my DRG isn't 75 yet so i don't have the best feel for it. both his dmg/hit and average WS were 20dmg below noodles' quoted numbers, so take that for what it's worth.

edit: if the image is blurry or you don't like following links, the dmg% went:
MNK/WAR:36.44%, DRG/WAR+pet:25.74%, WAR/NIN:20.34%, THF/NIN:16.73%

i just noticed that i killed 2 mamool pikemen pets (still don't know why the BRD ran off *with colibri available to pull* and grabbed a mamool link from up top). oh, and the DRG DC'd for 3 fights, haha. sooooo, if you go by average DMG/fight to avoid letting those pets and DC skew the numbers, the parse goes:
MNK/WAR:35.51%, DRG/WAR+pet:27.43%, WAR/NIN:20.29%, THF/NIN:16.77%

my gear:
weapon: destroyers
ammo: tiphia sting
head: optical hat (last 30min or so i ran out of meat, switched to sushi, used turban)
neck: chivalrous chain (shadow gorget for WS)
r.ear: brutal earring
l.ear: diabolos earring (switched to spike earring @sushi)
body: scorpion harness
hands: ochiudo's kote
r.ring: sniper's ring
l.ring: rajas ring
back: amemet+1
waist: brown belt
legs: melee hose
feet: dune boots

very often--when i had hate--i swapped on:
head: optical hat (even after sushi swap)
ammo: happy egg
l.ear: drone earring
hands: rasetsu tekko
legs: temple hose+1
feet: temple gaiters+1

it's taken me a long time to build up my setup, but you'll notice no shura togi, black belt, byakko's haidate. no sniper's+1/toreadors, no peacock charm, no faith torque.

merits: 8/8h2h 4/4crit 5/5counter 5/5kick attacks 5/5STR 3/3penance 2/3invigorate 1/3formless strikes (3HP 3MP, some SAM stuff)

all of this is achievable outside an HNM (though not outside dynamis or without CoP).

normal AH melees can't compete with well-geared, well-merited MNK/WARs. decked out DRG/WARs could hang in nyzul i'm sure though...


Edited, May 8th 2007 6:56am by milich
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#89 May 08 2007 at 4:25 AM Rating: Decent
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that's a pwning right there...

Notice how the decently geared AH DRG keeps up and beats the War/Nin, whatever they may have been wearing/eating, however.
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#90 May 08 2007 at 11:18 AM Rating: Good
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mm, at nyzul, once i have a NIN for voking, i /sea all DRG75 before i /sea all WAR. THF is great too (an earlier incarnation of that pt had a THF doing 28.33% while i did 31.18%. no drg for pt).
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#91 May 09 2007 at 1:06 PM Rating: Decent
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since i made a pro-MNK parse post that may be interpreted as loldrg, i feel obligated to post this parse from my awesome DRG66-67 party last night.

parse.

this party (vs imps in caederva mire) made a bit more than 20k in 2 hours, and mostly consisted of me voking, opening light with wheeling thrust, then DRK SATAing light onto the NIN, mob dying soon after, then next fight RNG taking care of the brunt of the dmg with sidewinder/slug shot.

what i really liked about the party (besides for the great xp, and friendly+skilled players) was that the highest individual melee parsed only 2% higher than the lowest (not counting NIN, who contributed fine in his own right).

rng: 26.43%
drg: 25.66%
drk: 24.46%
wyvern: 4.41%
nin: 17.58%

to turn this into a bit of a yay DRG post, i'll note that the RNG and DRK were lv 68, while i was DRG66 until the last 10 fights or so.

when drg is geared and played well (and there's a lot more room to do that at 75 than at 66-67), DRG is really a formidable DD. the parse i posted sort of illustrates why... high DoT from melee, reasonably good WS numbers (can't stand up to RNG or SA DRK, but what can?), a significant boost to DoT from jumps, and excellent TP gain (notice my 50 WS to the RNG's 33 and the DRK's 34--this is with me often storing TP for SC, or inflicted with amnesia).

one might argue "lol bragging about drgs from a parse vs piercing weak mobs". fine fine, but the bottom line is that all these factors make for a well balanced job with *incredible* ACC gear options at end game, and really nice haste options if you put the work to get it. will it ever outperform top tier MNK/WARs and adaberk ridill WARs? no. can you get DRG to a level where you'll likely outparse everyone in your standard pickup party? definitely. the potential of DRG as basically a haste+TPbuilding (jumps could be considered boons to both) machine is easy to spot when you play the job. lolthf.

edit: by the way, since i hit 67 i finally got to wear that assault jerkin i got XPing MNK in 2004:D

Edited, May 9th 2007 5:14pm by milich
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#92 May 09 2007 at 6:05 PM Rating: Good
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I still think the piercing bonus argument against drg is a load of *********

Seriously, great, we perform better against piercing mobs, so it makes the parse unfair, in reality we're weaker against normal mobs.

In fairness, who the **** cares? You decide to fight piercing weak mobs, it's a **** argument. **** off.
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#93 May 10 2007 at 4:05 PM Rating: Default
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NoodlesCCCLV wrote:
I still think the piercing bonus argument against drg is a load of *********

Seriously, great, we perform better against piercing mobs, so it makes the parse unfair, in reality we're weaker against normal mobs.

In fairness, who the @#%^ cares? You decide to fight piercing weak mobs, it's a sh*t argument. @#%^ off.


It's not an issue if the DRG is saying "I can do just as well/better than X job on flying mobs", but it does come into play if the DRG flat out says "My drg is better than most wars" or something like that and doesn't qualify it with the "on flying enemies" statement.
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#94 May 10 2007 at 6:08 PM Rating: Decent
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except my posts of parses all say what I was fighting...
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#95 May 11 2007 at 4:21 AM Rating: Decent
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I think the point is, you wouldnt be showing off parses against bones in KRT. And the arguement that keeps on coming up is "An AH DRG can keep up with an AH WAR". Thats great. Alot of AH WAR's and DRG's I see TP in STR rings and wear AF feet fulltime. So if you're about even on dmg, you're going to come out on top because of that flying rat that isnt wearing LOLAF and is probably laughing at you and the WAR for doing so. And then parsing those 2 jobs on mobs that give us an advantage is skewing those numbers towards the AH DRG.

Hell, that arguement is like saying that a Ford Explorer has faster acceleration than a Ferrari because it wont spin out in the snow.

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#96 May 11 2007 at 6:22 AM Rating: Decent
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I've been checking every DRG I come across, and its pretty blatantly obvious why "DRG sux" is the stereotype. Most Dragoons DO suck.


Fact.

I try not to act like an @$$ to these DRGs but, I get called "Lol DRG" all the time because of these people. I'll check DRGs around me in EXP parties or if they are in the party with me while I'm on a different job.

It is seriously getting annoying and I know it is just a game, but I don't think my gaming experience should be ruined because of other people wanting to be tards or not asking for help. I'll glading give help to those DRGs that ask me.

I know I'm going to get rated down really bad for this, but idc <.<

Don't be an AH drg and don't be a AF drg. Swap AF feet, Wear Feral Ledelsens and Feral Trousers not af. Yeah the AF body looks cool.. but, it is useless unless you are waiting for a pull and your wyvern needs a little HP.

The helm doesn't need to be worn unless you are /mage. And the hands just suck unless they are +1 <.<

DONT WEAR AF! <-

I do not have any parsers, but I've kept up out dmged a lot of; MNK, DRK, WAR and any other DD there is I've pted with, Besides RNG. My swing hits as hard as a DRKs if not harder without their souleater up on Mamools.

Their WS does do more than mine. My ACC is a helluva lot better.

There is no one job better than the other it is the player and the skill and the gear that is better than the other one.





Edited, May 11th 2007 10:24am by Kaospawn
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#97 May 11 2007 at 6:52 AM Rating: Decent
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Hell, that arguement is like saying that a Ford Explorer has faster acceleration than a Ferrari because it wont spin out in the snow.


lol, I like this quote, It's very much true though if you live in alaska though 4x4 is required to even play on some of the outback roads and frankly for all the flash and pazzaz of the Ferrari, the undercarriage is too low to go even 1/10th the places my ATV can go.

---------------------------------------------------------------

There is some truth to and against what we've been saying here.
No, drg is not the same as war or mnk
yes, drg has piercing bonus vs flying
yes, almost 80% merit mobs are flying now a days espically ToA and luft meadows if people still went there. You'd have to hit ulg. range, sky, or trolls/mamok only to break that mold.

so in essence what noodle says is correct to a point; in that drg's are going to be 80% of the time as good as other DD's since at least 80% of the time you will fight flying mobs

what the others have also pointed out though, is that not all jobs are created equal.

--- 20% of the time, even if you played both jobs yourself, drg is not going to have that piercing bonus and it will be put out by the other DD's. The same handicap however, does apply to the other jobs as well but we are not seeing that due to the mob population at end game.

--- Giant birds have like 25% resistance to slashing. Ridill war's for all their pwnage is not going to do as well on these. (axes, swords, g.sword, scythe, katanas)

--- Ghosts have high resistance to blunt (50% dmg), so you will actually see lot less output from your BB mnk's on these. (there aren't even any high enough lv ghosts to even see how much of a difference it'd make to mnk dmg on an exp mob)They resist slashing and piercing a bit too but not as much (25%)

Too bad we're not exping on ghosts and giant birds much at end game or you'd see more variety in the arguments. As it is, the stuff like colibri, puks, imps, are only weak to piercing and strong to nothing so all we compare now are the relative strengths without much consideration to weapon type bonus.

Other resistances besides birds

skeletons resist slashing (13%)/piercing (50%) weak to blunt (12% more)
undead dogs (hounds) - 12% more slashing dmg
course - undead guys at night in attowa chasm- resists piercing, weak to blunt
Qutrub - weak to all melee hits (3x dmg) magic 2x dmg
elementals/mimic boxes - strong to all melee hits only take 1/4 dmg
Hecteyes - 25% resistant to blunt
leeches - 25% resistant to blunt also
pots - take 25% more dmg from blunt
doomed - take about 13% less dmg from blunt
slimes - 25% less dmg from blunt, 50% less dmg from slashing and piercing

not really any mobs we fight at end game now a days very much

----------------------------------------------------------------

Yes, your BB mnk vs adaberk/ridill war vs super nin's vs 2 min kirin kraken/drk's are almost in a league onto themselves in many ways.

and definate yes to drg/bst/thf/pup being on the short end of the stick when it comes to cool toys that only they can use

All these jobs seem to get are gimic ideas, when we think thf, we think TH+1 knife prz

--> when we think pup, it's something like :'toy job for taru' or "oh look, it's kind of silly looking kingdom heart's heartless" and that's about it

--> when we think bst: solo, gg, if we ever need add control we might call ya, don't they still gimp my exp/kill with a pet? (sarcasm vs brady guide phails on the internet sometimes)

--> when we think drg: hrm... ok do I really want him to cure me at 50% hp? I'm not comfortable sitting at that kind of hp since I've never had to deal with it 99.99% of the game so far.

or

--> well, they are good on piercing, we are fighting piercing mobs, and frankly no bb mnk.adaberkwar.w/e is looking, we can give it a shot but if I have to cure them cause of their wyrven, I might as well get a sam/rng with a sorboro. At least I've heard that G.katana is awesome. OR maybe a rng, I've been impressed since the 50's of the insane sidewinder dmg, they still good.

----------------------------------------------------------------------------

Do drg's even have a cool anything cept the healing breath thing to make it outstanding??? I honestly can't think of much. We seriously lack a pazzaz move or item. Or if we already have it, it's not getting much press and I'd love to know what it might be and don't mention solo'ing power.


Edited, May 11th 2007 11:44am by sudojoe
#98 May 11 2007 at 10:07 AM Rating: Decent
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I do not have any parsers, but I've kept up out dmged a lot of; MNK, DRK, WAR and any other DD there is I've pted with, Besides RNG.
*********

How do you know you've outdamaged said jobs if you don't parse? True sometimes it's obvious when they are just generally ****, however for the most part you can't make accurate judgements off the chat log.

I'll hit more than double of X Mnk's punches, and my WSs will average higher numbers than his. He will probably still end up outparsing me. Same with Wars, Nins, etc etc.

"Besides Ranger" gets me though. Again, I guess it's because you see their higher hit per shot and higher WSs in the chat log, again it doesn't mean they are out damaging you over time. They have to hold back a lot more than you do which sadly lowers their overall DoT.
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#99 May 11 2007 at 11:14 AM Rating: Decent
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Do drg's even have a cool anything cept the healing breath thing to make it outstanding??? I honestly can't think of much. We seriously lack a pazzaz move or item. Or if we already have it, it's not getting much press and I'd love to know what it might be and don't mention solo'ing power.


#1 Angon
#2 SJump (No other job can loose hate with one ja.)
#3 New 2hr
#4 Wyvern
#5 Your a DRAGOON!

It amazes me how many people still know very little about drg. (90% of ffxi)
Lets face it some drgs dont understand it either, this would be the reason we are having this discussion.
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#100 May 11 2007 at 11:52 AM Rating: Decent
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If were talking about a normal exp session, drgs easily do as much if not more damage/per minute than the rest of the dd's. It's cuz everyone forgets to add in the wyverns damage which is like 25-30% on top of what your already doing. So if your already pushing out numbers around the other dd's add 30% for your wyvern and that's what your doing over and above what the rest of the dd's are pumping out.

Now as to HNM's and Gods, your there for your angons and 2hrs. -20% defense is huge against those suckers especially the high def guys like Genbu and Admontoise. Your there to toss your angons, open up light or darkness chains and then get the hell out of there. Your 2hrs also pushes down the mobs def by another 20% (jump) and reduces the mobs tp (high jump). You can even reduces someones enmity by half if you 2hrs super jump infront of them. If I angon, 2hrs, jump and start a dark/light chain, the mobs going to be hurting. Plus, everyone who ws, chains or nukes right after within 30 seconds will do about 40% more damage than they normally do. Once again, this is HUGE against HNM's and gods.

In the end, your not a huge spike DD. Leave that to the thf's and drks and war's and sams and rngs. Your melee support. Your there to soften up the mob so other dd's damage mean something. You don't get to be the star of the show, but your the dragoon behind the star. If you wanna be the star of the show, go level drk/thf, war/thf, sam/thf. You can put everything into 1 hit and then die for the cause and be the star of the show, cuz you couldn't super jump away all the hate after you planted it on the pld/nin who moved at the last second.
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-Morqunedii & Vhiki, 75drg/37war
Server: Gilgamesh
LS: SOBSuperheroes

"Dragonmen are men apart."
#101 May 11 2007 at 12:00 PM Rating: Decent
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Ghosts have high resistance to blunt (50% dmg), so you will actually see lot less output from your BB mnk's on these. (there aren't even any high enough lv ghosts to even see how much of a difference it'd make to mnk dmg on an exp mob)They resist slashing and piercing a bit too but not as much (25%)
What the hell? No, seriously. What the hell?
Don't make statements like the one I've bolded, it just reflects poorly on the rest of your decently worded post. If you don't believe there are any high level ghosts, I ask you to go to KRT and check if Vrtra is up. Or Ule Range at night. Or to explore Illrusi Atoll. Or wander around Mount Z at night.
In case you were unaware, high level ghosts do exist. In case you weren't aware though, you don't need high level ghosts to test this. Guess what happens when a Monk hit a low level Banshee. Our critical hits with capped HTH merits and Destroyers aren't reaching 189, that's for sure. (189 is the strongest a Destroyers wielding MNK can punch a weapon neutral mob for, with HTH at 291+)
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RNG:75 MNK:75 WHM:75 BRD:75 BST:75 SAM:75 WAR:75 THF:75 BLM:75
DRG:72 SMN:63 DRK:55 NIN:49 PLD:42 RDM:41 DNC:37 SCH:37 BLU:37 COR:20 PUP:22
Woodworking:88 Cooking:60 Alchemy:60 Bone:60 Leather:60 Cloth:60 Smithing:60 Gold:54 Fishing:33
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