I had the same problem on toramas, cockatrice, and antlion. Fighting toramas I decided /nin was a must have. Pulls are just too far in there sometimes, with toramas running too fast, and hitting too hard, hitting too fast...I really think /nin is essential unless the place isn't camped at all and you can do short pulls.
I also used sushi instead of meat dishes to consistently catch up with my sc partner. I find, as most do, that that is more effective for overall pt damage.
So using /nin with sushi instead of /war with meat dishes, I can understand hitting a little lower on these crazy high def high evasion post 60 mobs...
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700 is gimp, I hit 800-900 on IT and my current record is 1132.
That was rather arrogant. I won't "sling mud" at you play style though, saying that I can thus infer from your statement that you probably focus so much on dmg that your effectiveness is sacrificed in other areas. That is quite good dmg, and your gear is outstanding, but I would never dream of using /war in onzozo (unless of course youre the only pt there and therefore pulls are short, but you can never count on an assumption that another pt won't show up), and for another thing I rarely stack SA and TA. 700 is not "gimp" when you take away some of your harder to get gear, berserk, and SA. It's simply less damage.
Or is it? Perhaps with sushi, hornetneedle offhand, combat casters boomerang +1/+2, priming TA before pull, come back, TA, SA, TA+WS, and quick tp gain for another uber sc? If that scheme actually comes off correctly, not only would the personal damage be closer to /war, but the overall effectiveness of the PT would likely be improved.