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Level 60 Damage IssuesFollow

#1 Feb 21 2005 at 12:42 PM Rating: Decent
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A quick question from you guys on damage. So I hit Lv.62 only to find that my normal SATA only did like 200-300 damage SATA+DE doing 400-600 this is on tomoras, processenairs, and even lower against orcs. A lot of time the initial SATA dont even turn the Mob. what are my doing wrong? My gear is the standard thief gear. AF stuff, Black cote, emp pin...ect.Just dont have the stuff like peacock charm and Specticles. If anyone can give me some pointers it would be appreciated.
#2 Feb 21 2005 at 2:27 PM Rating: Decent
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rough quote by Lollvypops
Quote:
omg lik sub war use sushi and use all teh attk gear!



I'm the same lvl and am hitting roughly the same dmg. 62 is too low for processenairs/orcs *I think* @ 61/2 I had no problems getting tp and doing 700+DE's on tormas. I'd leave the crawlers/crabs/ orcs untill 63/64 imho.

Edited, Mon Feb 21 14:29:10 2005 by SabastianSeraph
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#3 Feb 22 2005 at 7:12 AM Rating: Decent
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Quote:
I'm the same lvl and am hitting roughly the same dmg. 62 is too low for processenairs/orcs *I think* @ 61/2 I had no problems getting tp and doing 700+DE's on tormas. I'd leave the crawlers/crabs/ orcs untill 63/64 imho.


700 is gimp, I hit 800-900 on IT and my current record is 1132.
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#4 Feb 22 2005 at 9:18 AM Rating: Decent
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700 is gimp, I hit 800-900 on IT and my current record is 1132.
omg like your so much better then me... Thats 700+ as in 700 being low and + being 750-800 with a couple low 900's. Big whoopty do, didn't stop getting chain 5's, helped the mage save mp's after pulls, and after the pt I tanked some of mysticmaker then got a tele mea and went to farm without having to go to jeuno change my sub. So my playstyle revolves around /nin not /war.
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#5 Feb 22 2005 at 9:47 AM Rating: Decent
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Umm.. about DE...

This is my opinion about Dancing Edge, i can be wrong, but i just wanna share my point of view ^^

DE its a innacurate 5x hit right?... ok. DE, alone make's 5 hits based on Accu, Attack, and CHR (yes, dont slap me yet, but CHR do make DE do more dmg)

Each of that 5x attacks land if you have 'luck' and 'accuracy'. But if you set your best accuracy gear (only) you will find that DE do land more (u can check that on the TP in return to see how many hits land).

The problem now is that, each hit of that 5x hits, will do X Dmg on the enemy, that dmg its based on your 'attack/str' and on CHR (less ratio).

SATA-DE, so far as i have see it from all my levels testing it solo and on PTs, make a damage without 'multipliers'. its just the SA dmg + TA dmg + DE dmg. That's why, when DE only land '1' hit, you will find yourself doing just a dmg near to your common 'SATA'.

And, other think...

DE, cos its a 'innacurate' 5x hit. Not only depend on your skils, depend on the 'enemy' skills to 'evade' and on their 'def'...

If you pop all your Accu, vs a IT Crab on PT, you will find that your DE do a crap dmg, that's why, when doing SATA-DE you need to pop your Best DEX/AGI + STR/Attack (my opinion based on my experience) cos its better to make DE miss a few hits, than hitting for a crap-damage. But, we thief's need to be versatile, that why... :

If you fight a Periton prolly you can do more dmg just focusing on DEX-AGI, cos birds are weak to piercing, so the dmg output you can do will be much better than others using non-piercing weapons.

If you fight a Torama, high eva without great defence, you will need to focus on Accu<Dex<Agi<Str cos your dmg on him can be low, if you miss many DE-hits.

If you fight a Crab, you dont need big 'accu' cos crabs dont have high eva natural, but they have a awesome def. So you will need to focus on Attack-Dex<Agi<Accu.

Well that's my opinion, i hope it helps. So far at 75 i have around 5 sets of armor Dex<Accu<Eva<Magic-def<Utsusemi-haste-cast and i wish they add a new GBag quest ^^;;
#6 Feb 22 2005 at 1:24 PM Rating: Decent
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Lobivopis wrote:
Quote:
I'm the same lvl and am hitting roughly the same dmg. 62 is too low for processenairs/orcs *I think* @ 61/2 I had no problems getting tp and doing 700+DE's on tormas. I'd leave the crawlers/crabs/ orcs untill 63/64 imho.


700 is gimp, I hit 800-900 on IT and my current record is 1132.



And all he has ever fought are weak-to-dagger and SATAWS type mobs.
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#7 Feb 22 2005 at 1:42 PM Rating: Decent
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Interesting opinion Neotokio, I've been playing around myself with gear to maximize my DE attack and at this moment I'm trying out to go exactly like you laid it out as in different gear depending on different mob. Currently when I'm doing DE I swap max Acc gear which netted me acc+33 but I think I need to swap more agi to maximize the damage output maybe using the 2xAGI+3rings (I'm using TA+WS only for worry free hate control)

so I'll find out as soon as I can find the AGI+3 rings up for sale on AH ^^

Edited, Tue Feb 22 13:45:38 2005 by Nurse
#8 Feb 22 2005 at 9:59 PM Rating: Decent
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Thanks Neotokio for the useful input on SATA+ DE damage. I have also noticed that trend that you have spelled out, but my main concern is the normal SATA without WS damage. It seems like after the patch the TA part doesnt connect as well as it used to. This leads to lower damage and no hate transfer. I am wondering if its just me or anyone else have seen this happening also.

700 damage is gimped? Hmmmmm...are you talking about birds? Cuz at level 62 Orcs, crawlers, and tomoras are on the high side. Like i said i dont have the uber gear, but i do have the standard gear that 90% of thiefs wear. I dont see how 700 is gimped.
#9 Feb 23 2005 at 7:02 AM Rating: Decent
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Quote:
omg like your so much better then me... Thats 700+ as in 700 being low and + being 750-800 with a couple low 900's. Big whoopty do, didn't stop getting chain 5's, helped the mage save mp's after pulls, and after the pt I tanked some of mysticmaker then got a tele mea and went to farm without having to go to jeuno change my sub. So my playstyle revolves around /nin not /war.


Don't sling mud at somone and then act surprised and offended when they sling some back.


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Adjust the resolution of menus.
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#10 Feb 23 2005 at 7:16 AM Rating: Default
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DE is not "innaccurate". On those mobs you normally only have a 60% or so accuracy. Which is 3/5 hits and that's about what most people hit for their DE.

1) Torama's suck. I never hit 4 digits on those things, when I did on raptors, perytons and I think I even did on processionaires after. High evasion and they seem somewhat resistant to daggers, although that doesn't make a lot of sense in how we look at the game.

2) 62 is too low for processionaires, although I think you're perfectly fine for Orcs. I don't know why you'd have too many problems on them, though.

3) Get the highest damage dagger possible. This is the Cermet Kukri +1.

4) Try sushi or get some more +accuracy items. Life belt becomes necessary at 58 and lasts until 71, imo.

5) SATADE damage is based off of 4 things:

a) Dex score (30%)
b) Chr score (30%)
c) Att vs mob defense
d) Str vs mob vit

With your dagger damage as a base multiplier, which is why you get the highest damage dagger possible. If you see yourself lacking in some of these categories work on it. Amemit Mantle is very nice at 61, I bought the +1 because it's basically any melees best gear end-game. I never worried about chr, as I would rather put dex into other slots and it has the same effect as chr and gives me more crits and acc as well. Maybe you should try Coral/Merman earrings?
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#11 Feb 24 2005 at 10:04 AM Rating: Decent
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I had the same problem on toramas, cockatrice, and antlion. Fighting toramas I decided /nin was a must have. Pulls are just too far in there sometimes, with toramas running too fast, and hitting too hard, hitting too fast...I really think /nin is essential unless the place isn't camped at all and you can do short pulls.

I also used sushi instead of meat dishes to consistently catch up with my sc partner. I find, as most do, that that is more effective for overall pt damage.

So using /nin with sushi instead of /war with meat dishes, I can understand hitting a little lower on these crazy high def high evasion post 60 mobs...

Quote:
700 is gimp, I hit 800-900 on IT and my current record is 1132.

That was rather arrogant. I won't "sling mud" at you play style though, saying that I can thus infer from your statement that you probably focus so much on dmg that your effectiveness is sacrificed in other areas. That is quite good dmg, and your gear is outstanding, but I would never dream of using /war in onzozo (unless of course youre the only pt there and therefore pulls are short, but you can never count on an assumption that another pt won't show up), and for another thing I rarely stack SA and TA. 700 is not "gimp" when you take away some of your harder to get gear, berserk, and SA. It's simply less damage.

Or is it? Perhaps with sushi, hornetneedle offhand, combat casters boomerang +1/+2, priming TA before pull, come back, TA, SA, TA+WS, and quick tp gain for another uber sc? If that scheme actually comes off correctly, not only would the personal damage be closer to /war, but the overall effectiveness of the PT would likely be improved.
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#12 Feb 24 2005 at 11:36 AM Rating: Decent
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Wow great info all.

As currently a 60 THF/NIN I was looking for ways to boost my DE output. I think I'll be revising my equip macros soon and try gear sets for the particular mob of the PT.


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