Quote:
If THF got A+ in Marksmanship (their 2nd highest weapon) tomorrow, what difference would it make?
That could slightly alter the way THF is played.
1) THF atm are not relied on to use status bolts, if given an A+ in marksmenship I would assume most PTs would like THF to do so. Also it would eliminate RNG from using crappy xbows, I know a few and they don't seem to like them all to much with guns being around and all.
2) Higher rating means more accuracy and better damage, meaning, strap on some RaAcc+ rings pants or whatever and you can shoot off bolts for a TP fast. If you r SCing w/ a slow TP gainer you can probably throw in a Slug Shot here or there too in between SATA+VB in the pre-60's.
Quote:
The three jobs that only use A+ (SAM, DRG, MNK) don't even have an A- weapon to use. Their next step down is B or worse.
Quote:
assuming you consider melee jobs: war mnk thf pld drk rng bst sam drg nin, that leaves only nin, and thf without multiple B or higher weapons.
MNK(Staff:B) DRG(Altough gimped as hell, Staff:B-)
Yeah, you guys said B and a B not too bad compared to what some other jobs have, at least they have a B, consider...
NIN: Katana(A-) Throwing(A-) (Just wanted to toss NIN on list for my own personal benefit ^^)
They can throw Shurikens for good damage at a good connection rate due to the A-. No WS at all making the skill semi-useless but still helpful in xp and solong situations. I'm not good a NIN though, someone please elaborate because I'm an IDIOT.
SAM: Great Katana(A+) Archery(C+)
*cough* *hack* *wince*
I put too much sugar in this lemonade. ><
Bow's have great stat bonuses on them, SAM can do massive damage. We've all heard it before... there's nothing to complain about, no shortage of weapons or ammunition. Ha! I've found a complaint SAM get access to 0 Weapon Skills w/o a RNG sub.
THF: Dagger(A-) Marksmenship(C+)
If anyone's actually shot out a Venom bolt besides me you'd all know we do respectable damage. We probably won't do as much damage as a DRK using a good bow (DRK Archery:E) but it's much more than our dagger can do non-SA or WS. No Weapon Skills and a limited number of crossbows and status bolts.
Notice the difference between the 3 jobs? SAM's C+ gives them alot of DMG to fool around w/, especially if they sub RNG. THF's C+ gives them slightly more DMG (much more inaccurate) and status effects which are the real bonus. NIN only gives them DMG, yes alot, and accurate to boot but it's only dmg.
Let's not forget...
WHM(Highest, Club:B+)
BLM(Highest, Staff:B-)
SMN(Highesr, Staff:B)
They are not melee jobs but every job deserves at least an A- skill in a weapon regardless of what role they play in a party.