Forum Settings
       
« Previous 1 2 3
Reply To Thread

Mutilate VS 30-0-31 VS Shadowstep.Follow

#1 May 21 2007 at 4:51 AM Rating: Decent
*
69 posts
OK , I'll make this quick and painless :

1624 AP
117 Hit Rating
21.87% crit
Main Hand : Whispering Blade of Slaying w/ Crusader
Off Hand : Ced's Carver w/ +15 AGI

Play time : 80% Pvp , 20% farming/5 men Instances.

Currently Shadow Step specc and kinda love it in BGs , but for Arenas I was wondering if the other two were better.

What would you go ?

Thanks :)
____________________________
Marshmallow Rogue 70 - Beauty Warlock 70 - Agrias Warrior 67
#2 May 21 2007 at 8:18 AM Rating: Decent
***
1,538 posts
Mutilate is amazing for Arenas. CS -> CB + Mutilate -> KS -> Mutilate == something's dead or damn close. Envenom is amazing for taking down paladins, warriors and druids, as well, and you'll have the needed talents to use it to its fullest.

Shadowstep is pretty lacking, as it relies heavily on the opener and in an Arena, that can be extremely difficult to do. It also has very low sustained DPS compared to other builds. I haven't tried 30/0/31, so I can't really comment on that.

I'd recommend Mutilate, though. Nothing quite like opening for 2500 damage on somebody wearing mail.
____________________________
09-F9-11-02-9D-74-E3-5B-D8-41-56-C5-63-56-88-C0
Fishbeans 70 Rogue of Mannoroth.
#3 May 21 2007 at 8:27 AM Rating: Excellent
Official Shrubbery Waterer
*****
14,595 posts
With those daggers, Mutilate would be best. Any other build should really use a faster offhand.
____________________________
Jophiel wrote:
I managed to be both retarded and entertaining.

#4 May 21 2007 at 8:45 AM Rating: Decent
*
69 posts
OK Thanks guys , comments were helpfull.I'm gonna try Mutilate for a while , and to be honest I'm pretty relieved.Stupid lag makes shadowstep worthless 1/2 times -_-'

Ah , I'll miss the 3.5K+ crits though...or not , I don't like having no control over my target.Stun ftw !
____________________________
Marshmallow Rogue 70 - Beauty Warlock 70 - Agrias Warrior 67
#5 May 21 2007 at 11:04 AM Rating: Excellent
Official Shrubbery Waterer
*****
14,595 posts
Quote:
Ah , I'll miss the 3.5K+ crits though...

Prepare for several 1k-2k crits. Mutilate was made to crit.
____________________________
Jophiel wrote:
I managed to be both retarded and entertaining.

#6 May 21 2007 at 11:35 AM Rating: Decent
Scholar
29 posts
I would agree with them. Mutilate gives you so much more control in the fight then 31/0/30 or Shadowstep and that is what you need in Arena.

Quote:
CS -> CB + Mutilate -> KS -> Mutilate
\

I would change the attack sequence to CS -> Muti -> KS + BC -> Muti.
This is because as a Muti spec, you will have Imp. Kidney Shot so and extra 9% AND Find Weakness which is and extra 10% I do believe. The crits will be higher with no loss in control.
____________________________
FOOL! You activated my trap card!
#7 May 21 2007 at 12:32 PM Rating: Good
Terrorfiend
*****
12,905 posts
Demea wrote:
Quote:
Ah , I'll miss the 3.5K+ crits though...

Prepare for several 1k-2k crits. Mutilate was made to crit.


more like 2k-3k :D

Not sure i like my new combat swords.
#8 May 21 2007 at 12:44 PM Rating: Decent
Scholar
**
591 posts
Depends what you're hitting. I ambush crit for 3.5+ on cloth all the time.
#9 May 21 2007 at 2:01 PM Rating: Decent
*
160 posts
After trying Shadowstep, I was pretty disappointed.

And I have to finally agree with alot of the veteran's on here talking about burst damage versus sustained.

Now I'm a huge fan of Ambush, and for PVP, I think a 30/0/31 build is a smarter choice than wasting the points to get Shadowstep.

Cold Blood is a Rogue's best friend in PVP, in my opinion. The previous 21/8/22 builds prior to Burning Crusade showed this to be the most popular and highly versitile build.

I'm sure as I slowly make my way to 70, I'll have tried every build possible.

-_-;;
____________________________
~ Efini - 70 Undead Rogue - Arthas
http://armory.worldofwarcraft.com/#character-sheet.xml?r=Arthas&n=Efini
~ Efini - 30 Human Rogue - Darkspear
http://armory.worldofwarcraft.com/#character-sheet.xml?r=Darkspear&n=Efini
#10 May 21 2007 at 2:06 PM Rating: Good
Terrorfiend
*****
12,905 posts
mahlerite wrote:
Depends what you're hitting. I ambush crit for 3.5+ on cloth all the time.


We werent disputing that.
#11 May 21 2007 at 2:11 PM Rating: Decent
Scholar
***
3,451 posts
Try sapping before you do your shadowstep if you're having some lag issues, or if the players won't stand still long enough to pull it off. Make sure to bring your blinding powder to the arena, it's a godsend as well. Let's you set yourself up for a second shadowstep possibly without wasting a vanish.
____________________________
WoW -2.2k Disc, 2.1k RDruid, 2.1k Rsham. 2k Hunter, 2k DK, 1950 War, 1900 Ret.
Duelist, Hotter Streak

FFXIV - 8 Lancer

FFXI(Retired)- 50 SMN, 39 BST.

#12 May 21 2007 at 3:05 PM Rating: Decent
***
1,538 posts
Zxalik wrote:
I would change the attack sequence to CS -> Muti -> KS + BC -> Muti.
This is because as a Muti spec, you will have Imp. Kidney Shot so and extra 9% AND Find Weakness which is and extra 10% I do believe. The crits will be higher with no loss in control.

Putting Cold Blood on the first Mutilate makes sure your KS lasts the full 6 seconds, which is far more important than an extra 200 damage on the high end.
____________________________
09-F9-11-02-9D-74-E3-5B-D8-41-56-C5-63-56-88-C0
Fishbeans 70 Rogue of Mannoroth.
#13 May 21 2007 at 6:34 PM Rating: Decent
*
203 posts
I'm about 50% PvP and 50% PvE. I've been 30/0/31 since 70 and I LOVE it. It is so versatile. It gives you preparation, which for Arena and battlegrounds is THE talent to have. The only thing that is lacking in this build is improved gouge, which would make this dagger build VERY powerful. With Opportunity the only damage-boosting talent for Ambush that I have from Sub, my ambushes hit regularly for around 1.2k, with crits as high as 2.4k

I was Shadowstep from 66 to 70 and played it at 70 for awhile. Didn't like it, just my opinion.

I've never tried Multilate, mainly because I love the 30/0/31

Edited, May 21st 2007 9:35pm by Mutalisk
#14 May 21 2007 at 6:55 PM Rating: Decent
**
255 posts
I dont see how a mutilate build gives you more control in a fight other than the change in openers, but really, whats better, a 4 sec stun that can be resisted then followed b a <insert average mutilate dmg> and a few hits thrown in there, or a 70% to get a 3k+ opener followed by a 1k-2k BS and a 6 sec stun. With sub, in PvP situations, you have amazing CP production, and i would prefere a >50% to crit with BS for and added 30% from lethality and 12% from MoS with all the benfits from sub creating an insane AP which makes the eviscerates break the 3k dmg barrier over a mutilate buil for PvP any day. And im not convinced that Mutilate is even as good as BS in terms of the added 30% crit chance of BS.

I skipped around in this post so im sure most of it doesnt make any sense, so just ask what i mean if you dont understand what im trying to say.
#15 May 21 2007 at 11:02 PM Rating: Decent
***
1,538 posts
unfocusedmonk wrote:
really, whats better, a 4 sec stun that can be resisted then followed b a <insert average mutilate dmg>

With Cold Blood, you're talking about over 3,000 damage on cloth, 2,000 on plate. It's also 10 seconds of stun, and two Mutilates. 3 of you use Tea or Blood Elf racial. Try to do that with Backstab.

Quote:
and a few hits thrown in there

I have a combined 400 white DPS with +16% chance to hit and about a 28% crit rate (can't remember the exact number). That's not insignificant. Mutilate will be slightly lower (mainly the crit), but "a few hits" is dismissive.

Quote:
or a 70% to get a 3k+ opener followed by a 1k-2k BS and a 6 sec stun.

I'll go with the former. 3k+ is assuming cloth, you're never going to get close to that on plate. It's also only a 70% chance, if it doesn't crit, you're pretty much boned. CB/Mutilate is 100% (if you miss an instant attack on a stunned player, lol @ you for having no +hit).

Quote:
With sub, in PvP situations, you have amazing CP production

You're kidding, right? You're talking about how great Backstab in, and you claim to generate fast CPs? That's Backstab's biggest flaw, that it has **** poor CP generation. Have you ever played a Rogue before?

By the way, Mutilate is hands down the fastest CP generation there is, and by a large margin. It's also the most energy efficient. With a 25% crit rate, it produces an average of 2.56 CPs per 60 energy. Backstab produces 1. In case math isn't your strong point, that's a 156% increase of Backstab's efficiency. If you pick up Seal Fate, even with a 100% backstab crit rate, Mutilate is still better. For the energy efficiency to be equal, you'd need a 100% crit rate on Backstab with Seal Fate and 0% on Mutilate.

Quote:
and i would prefere a >50% to crit with BS for and added 30% from lethality and 12% from MoS with all the benfits from sub creating an insane AP

Backstab is never going to outdamage Mutilate on a hit for hit basis, especially a non-combat build. The reason Combat Daggers beats Mutilate in raid output is because of the talents in the tree, not because Backstab is a stronger skill. If you could go 41 Combat and use Mutilate, the damage output would be obscene.

Quote:
which makes the eviscerates break the 3k dmg barrier

On cloth, on a very good crit.

Quote:
over a mutilate buil for PvP any day.

Yeah, your Eviscerates would indeed be better than a Mutilate build's Eviscerate. It's just too damn bad that Envenom doesn't hit for 3k+ on any armor type (my personal record was 3,800 on Aeonus, try to do that with Eviscerate). Oh, wait, it does. 3300 damage crit on a pally franticly trying to dispel my poisons ftw.

Quote:
And im not convinced that Mutilate is even as good as BS in terms of the added 30% crit chance of BS.

See the sticky for a mathematical proof of how Mutilate has higher energy efficiency, does more damage, and produces more than twice the CPs of Backstab. I'm sorry you aren't "convinced", but these are facts. My best Bcakstab has been about 3k with full raid buffs and flask. My best mutilate was 3,600, without raid buffs (I was flasked, though).

Seriously, Subtlety fails at sustained DPS. Nice openers, then what?

Edited, May 22nd 2007 2:07am by Nooblestick
____________________________
09-F9-11-02-9D-74-E3-5B-D8-41-56-C5-63-56-88-C0
Fishbeans 70 Rogue of Mannoroth.
#16 May 22 2007 at 12:01 AM Rating: Excellent
Official Shrubbery Waterer
*****
14,595 posts
Quote:
If you could go 41 Combat and use Mutilate, the damage output would be obscene.


fapfapfap

Any rogue that claims that Subtlety out-damages (besides the opener, obviously) Mutilate has never played a Mutilate spec. Any rogue that claims that Subtlety has better CP generation than Mutilate has probaly never played a rogue.
____________________________
Jophiel wrote:
I managed to be both retarded and entertaining.

#17 May 22 2007 at 12:17 AM Rating: Decent
*
69 posts
Well , I'm now Mutilate :)

Since I BG/Arena most of the time , I chose 41-0-20 over 41-20-0 to improve Stealth and stuff.

I ended up with this build :

I wasn't sure about some things , such as either go Vile Poisons or Improved Poisons...I went for Vile , since Envenom is so cool as a finisher.
Also I was kind of clueless about Deadened Nerves...Wans't sure if I was suppose to take it , but 5%...Well when a Warrior hits me for 2500 , I don't think cutting 125 dmg out of it is worth 5 points...

I also had to choose between Imp.Ambush (which can be helpfull sometimes) and Initiative.I took Initiative , so that to be almost sure about having 5 points after CS --> Mut , crit or not.

I know patch is coming so Imp. Sap may be worthless , but still for the moment it's one of the best utility talent.



I'm really enjoying it right now (playing WSG since it was the BG of the Week) , it's not as "shiny" as Shadowstep but it's definitly more reliable.Can't wait to get used to it and learn how to play it.

Oh , one thing though : I miss Prep badly :)
____________________________
Marshmallow Rogue 70 - Beauty Warlock 70 - Agrias Warrior 67
#18 May 22 2007 at 12:24 AM Rating: Decent
Scholar
**
591 posts
Nooblestick's points are extremely valid for Mut>sub dagger spec. The only way to have good/decent sustained dps with a full sub build is to use hemo to generate cps for SnD/Rupture cycles. This is because your energy management is much better than sub dagger spec. Still not as good as mut, esp Opp mut(41/0/20), but decent enough to keep up sustained dam if you know how.

Also full sub hemo isn't wpn dependent, meaning you can use mace/fist/sword and still ambush with a dagger when ShSing and swap out the dagger for a nice slow wpn(2.6 or slower preferably) after you unstealth.

Similar to hybrid hemo - 30/0/31, just with Sinister Calling and ShS instead of Cold Blood and Seal Fate.

I don't PvP much but have 2 shotted enough mages to know that ShS has it's place in PvP, but, and this is from my own exp, doesn't offer the same control or cp generation that mut does.
#19 May 22 2007 at 12:30 AM Rating: Decent
***
1,538 posts
The build looks pretty solid, but with a couple weak points.

1. Imp. Ambush isn't really needed for PvP, since you'll be CSing 100% of the time. I would, however, move 2 points from Camo to Elusiveness, since your build is all about PvP. 90 second Cooldown on Blind is just plain sexy.

2. The discussion about Vile Poisons versus Improved Poisons has been going back and forth for a while, and I'm firmly of the camp that every mutilate build should have both.

3. Eviscerate is just not going to be used. Envenom is much better for this build.

Here's how I would have done the build. Pretty much the same, but with a few minor tweaks here and there.

Weaknesses this build has.

1. No Imp. KS. Very nice talent, but I'm a huge fan of Improved Poisons, and the points would really have to come from there.

2. Reliant on Deadly Poison on both weapons in all situations. If you get the opener off, you'll most likely have your target dead or very close before long, and Vanish can be used in the Arena to reset the fight without the use of an incapacitate. I have lost more than one Arena due to not being able to Blind. I've also won just as many, if not more, by tearing through plate armor like it was tissue paper using Envenom.
____________________________
09-F9-11-02-9D-74-E3-5B-D8-41-56-C5-63-56-88-C0
Fishbeans 70 Rogue of Mannoroth.
#20 May 22 2007 at 3:11 AM Rating: Decent
It's Just a Flesh Wound
******
22,699 posts
Quote:
Mutilate gives you so much more control in the fight then 31/0/30


Correct me if i'm wrong, but doesn't 31/0/30 give you the ultimate control in terms of stunlock? Damage output won't be as good as Mutilate, but in 1 on 1 it will keep him unable to do anything.
____________________________
Dear people I don't like: 凸(●´―`●)凸
#21 May 22 2007 at 4:01 AM Rating: Decent
*
69 posts
Deadgye wrote:

Correct me if i'm wrong, but doesn't 31/0/30 give you the ultimate control in terms of stunlock? Damage output won't be as good as Mutilate, but in 1 on 1 it will keep him unable to do anything.


Depends.With daggers , stunlock is effective only if you can premed your target , or get both initiative to procc and crit on your backstab.Now yeah with hemo (so basically anything other thatn daggers) you can stunlock pretty good.

Now nooblestick you're gonna have to explain to me why 3/3 Imp. Gouge if you rely so much on deadly poison.I mean , even if you haven't hit your target yet , you have a 40% chance to land your deadly poison on your target by gouging , basically ******** the 3 points here.Am I getting something wrong ?
____________________________
Marshmallow Rogue 70 - Beauty Warlock 70 - Agrias Warrior 67
#22 May 22 2007 at 5:26 AM Rating: Decent
27 posts
Mutilate is just better then Backstep, discussion end. But there are some issues with Mutilate in PvP that makes me go 21 0 40. First, your first mutilate (after the Kidney) is lacking damage cause your target is not poisoned. The second problem is you NEVER have 25% Crit in Arena most players have enough Resilence to lower your base Crit for around 5% that means you get only 4CBs with your Kidney in 60% of all fights instead of 5.


If you take the the Subly Mutilate Build then its 75% from Initiative and when that not work you still have Seal fate chance which is not so high anymore (Resilence). So that would be the Build i would go if i play Mutilate.
Second you have to be behind your target...thats sounds so easy but sometimes its not and that means sometimes your not able to do an Mutilate.

Subly if not Hemo is a joke in PvP you can kill some green wearing Cloth Classes. But how you beat an Warrior with Ambush? How you kill an Pala? How an Warlok?, after your opener you have no control of the fight you will Burn your cooldowns in a matter of seconds just to get the hell outter there, believe me.
Conclusio ...Subly Dagger Builds are pretty fun for Lowequip PvP thats all.
Hemo Rogues are much more powerful, 21.0.40 or the sealfate build both are strong, and they have the ability to kill every class.
Combat Rogues ....i dont know i never got "warm" with that tree so i dont have much experience.

and yes i dont like Mutilate. but mayby somebody convince me.


Edited, May 22nd 2007 9:27am by Thleilax
#23 May 22 2007 at 6:33 AM Rating: Decent
Scholar
**
591 posts
If you check patch notes, -
Gouge: This ability will no longer trigger poisons (and thus break
itself).

So envenom to clear poisons+gouge.
#24 May 22 2007 at 7:35 AM Rating: Excellent
Official Shrubbery Waterer
*****
14,595 posts
Quote:
The second problem is you NEVER have 25% Crit in Arena most players have enough Resilence to lower your base Crit for around 5% that means you get only 4CBs with your Kidney in 60% of all fights instead of 5.

And He looked down, and saw that the foul warriors and paladins had geared up, and he smote them. He gave his only begotten rogues a mighty new spell, and He called it Cold Blood, and it was good.

Then the rogues, with their mighty Cold Blood, did go unto the land and wreak havoc, and feast upon the orangutans, and the breakfast cereals, and the raspberry pies, and they did so with 5 Combo Points, because only a n00b would make a 31/0/30 build without CB and Prep.
____________________________
Jophiel wrote:
I managed to be both retarded and entertaining.

#25 May 22 2007 at 8:01 AM Rating: Decent
42 posts
I would go 31/0/30 before 30/0/31.. Energy Counter, and StunWatch would both be needed to make this build work to its fullest potential.

And as for Mutilate vs shadowstep, mutilate would be the better in my opinion.
Ive never been a big fan of opening with ambush(unless its a halfdead clothies or even mail wearer), i always perfer to start a fight in control.

With that being said i also like to control where im "walking to" shadow step got me into trouble to many times or wasted it with that 1-2 second delay after landing. With the new Imp. Sap, sapping before SS might be more viable.

As for the mutilate build. Its hit in miss in PvP, sure like "noob" said you can come out with ... CS > CB mutilate > KS mutilate, but the second mutilate depending on gear is only going to have a 20-30% chance to crit.
Also with mutilate build, you lose out on survivabilty and lack of choices.

With 31/0/30 you have better energy managment as opposed to what noob had said..
Cheap shot 40 energy? Yes please. If you use an energy counter, you can come out with CS With 20 energy already back. Making your CS in "reality" only a 20 energy move, leaving you with 90 of 110 energy..
Backstab with a 50-60* crit rate, 3/4 fight you will have your 5 CP KS.
Youll get one more click before its time to KS.. Leaving you with an almost full energy bar and a 6 second stun.

2xBS and eviscrete.. Where with mtilate you have enough energy for 1 mutilate. Granted arena style fights are more complicated, but working with another rouge in 2v2.. Most fights one of us can keep the other out of the fight long enough to do this.

31/0/30 -
30 second dodge? Yes please
30 second sprint? Yes please
2x vanish? Yes please
2x Cold Blood? Do i need to say it... Yes please

Survivability > Zomgwtfuberpwn damage

____________________________
I'm a rogue? I think not. . . Ninja!
64 Rogue hydraxis
61 Warlock hydraxis
#26 May 22 2007 at 10:20 AM Rating: Decent
*
203 posts
As far as 31/0/30 vs. 30/0/31 goes, just want to clarify that we are talking about Vigor vs. Premeditation right? That's how I've been viewing it, and I still think that Premed is better than Vigor. Premed is the reason why I am able to stunlock as a dagger rogue.
« Previous 1 2 3
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 0 All times are in CDT