Nooble not being 70 yet might change the way everything plays out for me at the moment health wise, gear etc in battlegrounds. I am just stating the fact that mutilate does keep opponents stunned, and x rogue taking little damage. Rogues are about timing, time management and luck that everything goes as planned. Your CS, your KS, your Crits, your poisons proccing etc not getting pulled out of stealth by AOE's... Too many variables when in a BG.
Thanks for the math lesson btw and I realize that I mispoke. Kidney shot does have its cooldown, but in my experience I don't go toe to toe swinging daggers until the cooldown is finished. Since in battlegrounds everything is pretty fast paced and you're not fighting alone your target is still taking damage (+9% from all sources =KS) Even if they are wearing plate.. even though I never said I'd have a plate wearer down to half health (;-). So right now at lvl 59 i haven't had too much trouble keeping people stunned. Maybe I haven't kept them stunlocked...
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4.Kidney shot should have cooled down and you have enough combo points to continue keeping your opponent immobile. Just keep working your opponent. (you can still blind them if need be)
Not sure what game you're playing, but my KS cooldown is 20 seconds, not 11.5 (6 second KS and 5.5 Gouge).
I should have just stated that you should blind them to let you regain energy or something of the sort... oh and the box says World of Warcraft: The Burning Crusade.
Again I did ask for the difference, what qualifies a stunlock? More than how many seconds?
But to the OP, I should rephrase what I said after Nooble's lashing of my post. You will generate combo points and rather quickly at that, you will be able to keep people stunned (not stunlocked I guess), and you will be doing quite a bit of damage.
(although I've never tried the Subtlety build other than on a test server easy respec, no real money out of pocket) but I believe that Assassination offers more flexibility once you are out of stealth compared to Subtlety which is very high burst damage, and then tapers off.
Edited, Mar 3rd 2007 9:22pm by Tallysien