I recently re-specced so that I have Concussion Blow. It rocks.
I disagree that it costs a lot of rage, though. This is because of my tactics, however. If my party is fighting the entire group of enemies instead of pulling them a few at a time, I will initiate combat by Charging into battle. I have Improved Charge, so this gives me 6 more rage than a normal Charge. So, I Charge in, the enemy is stunned for 1 second. I use Concussion Blow to stun for 3 additional seconds of stun, then I switch to Defensive stance. I toss on Demoralizing shout so that I gain aggro from all the enemies. By this time, my party is attacking the enemy I'm fighting and it dies quickly. Toss on some Shield Block, Improved Revenge, etc, and the enemy doesn't have a chance.
As for PvP, I have dueled a Mage (Mages are supposed to rule over Warriors in PvP) and almost won. If it was a real battle and not a duel, I would have won, I believe. This is because the Mage got close to me and would not allow me to Charge into combat. Otherwise, I firmly believe I could have beaten the Mage with Concussion Blow, Improved Shield Bash, and Intercept.
Gotta love it when they don't suspect that you're a protection Warrior!
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Seriiyah - 60 Human Mage
Slinky - 60 Gnome Rogue