I'm Blair, producer for Star Wars Galaxies and more specifically in charge of the Combat Upgrade (CU) project. I've been around for a while now, and many of you may recognize me from when I worked on the Live team. In the upcoming weeks you will start to see what Combat Upgrade is all about. Next week, I'll have a development diary set up, where you can see what happens on a daily basis. The diary will let you in on what changes we make, what feedback you give, and what the daily work on Combat Upgrade actually is. What we've got today is the first round of public documentation which talks about the hard work the CU team is doing. Our plan is to review the feedback this weekend, and prepare a response of the most frequently cited issues next week. Have a read. (It's long!)
Combat Upgrade Update We looked at the current combat system in SWG and iterated designs several times to be sure that it is on target with your input for the system and for our overall mission which is to make SWG more fun, more accessible (easy to understand, hard to master) and Star Wars-centric. During this process we worked to make every system easier to understand, more engaging and more fun to play.
This vision document summarizes the exciting updates of the Combat Upgrade.
Statistics
Health, Action, Mind pools
Special Actions
Profession Dancer
Profession Musician
Profession - Image Designer
Special Actions (continued)
Weapons and Armor
Buffs
Healing/Doctor/CM Changes
Combat Range
Artificial Intelligence
Miscellaneous Changes
Profession Pre-requisites
We are revamping the skill point costs of elite combat professions to be more even across the board, though they will not be 100% identical.
OLD Profession Prerequisites:
NEW Profession Prerequisites:
Be ready to engage in the new, faster-paced Star Wars Galaxies combat system. As we finalize the various systems, we will continue to bring you updates and ask for your input. Please remember to keep your discussions constructive, we appreciate your feedback.
And again, please remember that this is In-Development. Things will change based on your feedback about the overall fun of the game. Looking forward to your comments!
Blair
Producer
Source
Edited, Sat Mar 19 11:49:18 2005 by JusteneNightshadow
