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#1 Oct 11 2004 at 2:57 PM Rating: Default
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witch is better pally,warr,or sk and do sk really need intell. and also wats stats do u guys have on your tanks?
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#2 Oct 11 2004 at 3:04 PM Rating: Decent
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No specific one is better, but they all have their ups and downs. I personally like SKs because they have a natural life procing spell (Veil of Death) at lv 12, earliest form of tank heal i believe. Although lv 12 goes by like nothing its still a very useful skill. And no u dont HAVE to put Int on a SK but it helps alot with procs.
#3 Oct 11 2004 at 3:13 PM Rating: Decent
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Like Trank said, None are the best, They all have their Ups and Downs.

Pallys- Tank/Healer
SK- Tank/Necro
War- Tank/Melee

Also Pally is Probally the Most Pure-Tank.
SK and War have their own ways of Being Offensive.

Pally Stats Order- Sta, Agi, Str, Cha
War Stat Order- Sta, Agi/Str, Dex(None-Little)
SK- Sta, Str, Agi/Intel, Dex(Little)

Also Wis if you Plan to MT Or Get the PoT CMs.
#4 Oct 11 2004 at 3:40 PM Rating: Decent
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Sin, please stop talking like you know stuff.. no offensive, but as I said before, you have only read and researched and never actually grouped or created one of these classes..

Quote:
Pallys- Tank/Healer
SK- Tank/Necro
War- Tank/Melee

Also Pally is Probally the Most Pure-Tank.
SK and War have their own ways of Being Offensive.

Pally Stats Order- Sta, Agi, Str, Cha
War Stat Order- Sta, Agi/Str, Dex(None-Little)
SK- Sta, Str, Agi/Intel, Dex(Little)

Also Wis if you Plan to MT Or Get the PoT CMs



The HELL..

Okay, first off, people who say SKs are tank / necro, pallies are tank / healer, warriors are tank / melee

Bah, morons..

Just because the SK life taps doesn't make him part necro..

Maybe the necro is caster / SK? Huh?

Anyways, ok.. SK.. Usually have the least defense due to most of them using two handers aswell as lack of the AC buffs..

However, that doesn't make them bad tanks (I hate SKs) They do proc life and when mobs are hitting minimum damage due to high agi so often, they need little healing when equipped with high int. / Agi

Pallies.. Part healer? No, just as much of a healer as a Warrior bellow path is.. Seriously though, they can't constantly heal, they have their own little instas for emergancies, nothing special, shouldn't rely on them..

People say they can take the most hits and you say they are the "Purest tank"..

I disagree with this, I consider the warrior the best tank, (Like Mario in every multiplayer mario game, he is average, he is well rounded, you know what I mean.. Mario kicks ***)

I ask you.. Why is it that Defenders (WARRIORS) are the prefered MTs? Because they can take hits the best, they will most likely have the most HP aswell as AC..

They will hold aggro the best because for SOME reason pallies and SKs seem to not care so much about str as some of the warriors I have met

Warriors ARE the best tanks..

and about stats..

Whatever..

I don't think SKs should bother with dex, I think any TPs they want to spend on dex would be better spend on int.

I really don't think pallies should raise charisma either, any extra TPs that can be spent since str / sta will be maxed should be spent on agility.. Hell, if they are able to max those three with TPs to spare, ****, why not put some into charisma

WArriors, the main tanks.. The best..

Warrios are the ONLY TANKS that should add wisdom and that is ONLY if they are going Defender because it is a mod for one of their MCAs..

Wisdom is wasted on pallies / SKs / nondefenders..
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#6 Oct 11 2004 at 3:50 PM Rating: Decent
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Atchully Bon, i have a 20 Bard so i have had expeirence with grouping with tanks, though true i am not high level yet.
#7 Oct 11 2004 at 4:27 PM Rating: Decent
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Bon wrote:
Pallies.. Part healer? No, just as much of a healer as a Warrior bellow path is.. Seriously though, they can't constantly heal, they have their own little instas for emergancies, nothing special, shouldn't rely on them..

Actually Bon, I'm gonna come right out and say that you don't know what the fuck you're talking about. The Pallies ability to heal is NOTHING like a Warriors Bellow path. Pallies can target their heal, where the Warrior cannot. Also through CMs the recast time is reduced. It's apples and oranges.
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#8 Oct 11 2004 at 4:45 PM Rating: Decent
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Ok IMO I have played all three tanks beyond 20 so I do know something about each....

Warrior: Very fun tank to play, good tanks, damage comes from kicks and strikes, most side quests ability rewards are defensive buffs.... Good soloers (Lb-Db-Whites, quickly)

Pally- More defensive tank, has heals (3 i believe correct me if i am wrong), good buffs, make awesome tanks but usually (if built tank-aligned) suck at ANY damage, can get a tad boring (IMO!) (Worst tank soloer because of lack of damage)

Sks- More offensive, great life tap buffs (Veil of Death), good life stealing attacks, blood at 20 (if you go this path), can be fun and boring, very boring in beginning until around 20 when you get blood....Good soloers (Solo Reds, but takes a while)

SK's can use some int, but its your choice


Tanks get STA-AGI-STR in that order....you can put some cha for your heals (though this is your character, i prefer not to) on pallys, and int for your procs on SK's....personally, I would go warrior because I like them....

No tank is better than the other, some have personal advantages. I see it as Pally-Warrior-Sk (Defensive-Offensive with warrior in the middle) DO NOT ADD ANY DEX TO ANY TANK! TANKS ARE NOT DD's! Sta is your most important stat....

As for race, any race can be a good tank though some races have better starting advantages

If you go warrior, I will be glad to help you. Kas is good with pallys and Cleetis is good with SK's, we all post here. I will help you in the game from time to time if you go on PPO. Good luck!
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#9 Oct 11 2004 at 5:14 PM Rating: Decent
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oh and bon sks r like necros. If u ever play EQPC sks r dds and they get pets. This was like this through some of Beta 4 Eqoa to
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#10 Oct 11 2004 at 5:28 PM Rating: Decent
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Yes,IMO Warriors are the best.I have played war's (48,35,22,18,and now a lvl 8)Sk's(46,28,18) and pally's(26,18)and out of it all Wars always seem to be the best for any group situation.
And for stats.War's add,Sta,Agl,Str,and Wis in higher lvls.
Sk's add Sta,Str,agl is nice,and int.
Pally's add Sta,Agl,Str to a reasonable amount.I never added Cha,IMO it's better put into Agl.
Pretty much StR,Sta,Agl on all tanks.I didnt think Dex was needed,since you are meant to take the hits.But,if you are determined to do it,add Dex.I just don't recomend it.
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#11 Oct 11 2004 at 5:34 PM Rating: Decent
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idk i think some dex is ok but not get carried away wit. if ur goin hero on a warrior u end up wit added 80dex. u get 30 dex in total with Hero's Blood 1+2+3. And when u buy Hero's Mantle MCA it adds 50dex.
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#13 Oct 11 2004 at 5:42 PM Rating: Decent
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Out of all the tanks that I've grped with and created I'd have to sum them up as...

Sk's - All Offensive tanks
Wariors - Balanced Tanks which is what I would call a "true" tank
Palidan - All Defensive tanks

All are great if used like they should be. I'd recommend the Sk just for the bloods and cool looks but its your call.

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#14 Oct 11 2004 at 5:47 PM Rating: Decent
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yea no tank is better than another its how its built and how u spend ur cms

Edited, Mon Oct 11 18:49:26 2004 by ScarFaceTwo
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#15 Oct 11 2004 at 6:40 PM Rating: Decent
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myself i like pallys,then sk,then war
I think that a guardian can out tank a defender.
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#16 Oct 11 2004 at 6:49 PM Rating: Decent
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I think a war could beat a sk at anytime of the day just becuz i have seen many many many sk's get bish slapped by wars all the time and im talkin bout at high lvls here. Pallys are the ? mark they are pretty good sometimes. Only tank that my wiz hasnt beaten tho is a sk and thats becuz of the taps they do. Other than that i think wars are the top dogs if u build them the way they are supposed to be built.
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#17 Oct 11 2004 at 7:20 PM Rating: Decent
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If the war has some AR gear hell yea
#18 Oct 11 2004 at 7:22 PM Rating: Default
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you mean UR gear.
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#19 Oct 11 2004 at 8:14 PM Rating: Good
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Since everyone already said their opinion on tanks millions of times before, and dumbasses keep bringing up the question again. Ill go ahead and answer simply, unlike many others on this thread.

All 3 choices can be great tanks.
Warriors are the most fun IMO, because they get Quad, dont really have a weakness. Have high HP/AC and are overall well rounded.

Sks are fun because they get some casts and procs, and they can suck life. They arent too good at taking hits, due to the lack of HP/AC but they can still be made really well. They have a weakness though...AR.

Pallys are not fun IMO. Though I have one lv40 if I remember right, it got boring at 30. They are considered the best tanks, and they are really good tanks because of the Massive HP/AC. But they do ****** dmg compared to Warriors and SKs and get boring fast IMO. But some people like pallys and raise them up, there is nothing wrong with a pally and they are good tanks.

Warrior: Sta, Agi, Str, Dex.
Shadowknight: Sta, Agi, Str, Int.
Pally: Sta, Agi, Str, Dex.
Warriors are the only out of the three that can actually really use dex. People argue about that, but I have great expirement with tanks, especially warriors, and its true.

Make all three types of tanks, and get them to 20, before you decide which is best for you. Because they are all good. I chose Warriors for myself.

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#20 Oct 11 2004 at 8:35 PM Rating: Decent
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Edited, Mon Oct 11 21:36:22 2004 by JrRODEOking
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#22 Oct 11 2004 at 10:54 PM Rating: Decent
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im feeding the fire
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#23 Oct 12 2004 at 8:46 AM Rating: Decent
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Hey guys,
Thought id post my 2 cents. and thanks by the way PPO for the referall lol..

i consider my SK to be a well balanced UBER tank. i can take the hits as well as dish them out. I dont have as high of HP as most other tanks but i make up for that in other areas.

i have just started playing a warrior and got him to 14 so far. and i have not tried a pally though and dont think i will...

Pleebian,
the comment about a warrior beating an SK at anytime is just plain out wrong. Yes i do agree with you if the WAR has MAXED or close to MAXED AR... he is a tough match but there are ways around this. i would/can beat on warriors all the time. they are tough matches thats for sure but they can be beat. i used to wamp on warriors 5 to 6 lvls higher than me quite regularly... its about evened out at higher levels now.. its all on how you build and play your toon...

anyway.. back tot he topic

warriors
I feel that warriors are the pure main defensive tanks of the game. They have the best MC's for any tank (defender). they get kick, stomp, etc. which are very good spells. and i believe they get the most ac and HP.

Sk's
I absolutly LOVE my SK. you have to get it past 20 to start enjoying them. and to really start to have fun with it you gotta get it to 30+. we get life tapping procs good damage dealing spells, debuffs, etc.

however SK's get crapping self buffs. and the debuffs we get kinda suck for how much mana they cost but they do help when soloing.

INT is the key for sk's. Its all about the INT. the higher the INT the more often you will proc life from your viel and shroud of death. and the more you will proc as well. the more you proc... the more damage you do to the mob. i proc around 78 hp at least everyround and double proc 78 every other round which in turn does an extra 156 to 312 damage.

not only does it effect your life proc... it effects the rest of your melee damage dealing spells as well as your bloods.

Sk's are hands down the best grinding tanks in the game. id ont care what anyone says. i was with a 48 warrior the other nights hunting were's and he was tanking.. he would "eventually" need to take a break where as i would start tankin when he got to half life and i dont need a break... if i pull a couple mobs my life procs will keep my HP bar filled and if it gets a 1/2 to 3/4 gone i use bloods and its completely filled again!!!

for any tank if you are going to become a Main Tank i would go sta,agi,str,wiz.

sta gives you natural HoT and some HP. agi will help you take the hits easier and str will help you hold aggro. Wiz is for the extra resists.

if you are going to be a grinding tank you can do a few things mainly you will want to go sta, str, agi. but as i am doing for my sk im going STA,STR,INT,AGI,DEX (very very minor on dex im only getting it to a base of 100)

im building my tank more for grinding than anything. i will still be able to main tank i believe cause the way i am building my toon my str and sta will be maxed to the brim and i will be able to swap all of my gear for resist gear. im aiming to prove people wrong that SK's can main tank as well as do damage.. and im sure ill get flamed for some of the stuff i said.. but so be it!

to each his own right...

id write more but i gotta get back to work.. more to come later. if you ever need any advice with SK's feel free to ask me as i feel i have a good knowledge of them.. good luck to you





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#24 Oct 12 2004 at 9:09 AM Rating: Decent
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What in the world can be added here that hasn't been added already?

Nada!!!!! But, I wont let that stop me from adding to this!

Warriors are great tanks, in the higher levels, you will see warriors used the most as the MT in many situtations!

Does that mean warriors are the best tanks, no.

I have seen Pallys being used as MT and pull the job off VERY ****** WELL!

Does that mean pallys are the best tanks, no.

Have I ever seen a SK as a MT where there are mulitple tanks availible to be used as MT? No.

Does that make SK the worse tanks going? No. Just not seen any used as MT! Hehe... sorry SKs, it IS the way it IS! Could they be used *** MT, sure, if there are no good warriors or pallys around!

In the end, it is allways about tastes! Aint it! Yes.

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#25 Oct 12 2004 at 10:26 AM Rating: Good
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Quote:
The HELL..

Okay, first off, people who say SKs are tank / necro, pallies are tank / healer, warriors are tank / melee

Bah, morons..

Just because the SK life taps doesn't make him part necro..

Maybe the necro is caster / SK? Huh?

Anyways, ok.. SK.. Usually have the least defense due to most of them using two handers aswell as lack of the AC buffs



umm sk's are tanks that practice necromancy thats what they are

veil of death, bloods, undead nukes, undead pet. Even says in hte bio there part necro's. In pc they were d/d necros who got alot of fighting pets they just tweaked them out and made them tanks for this game.


the fact people use 2 handed weps is the same why warriors use 2 weapons and thats stupidity.

lack of ac buffs? sk's steal there AC from mobs and it stacks on top of other ac buffs.
#26 Oct 12 2004 at 3:44 PM Rating: Decent
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OMFG warriors Bellow path does heal...BUT YOU KNOW WHY!!!! Because it raises ur hp max omg. Get it right. My pally friend has an awesome heal. No they arent healers but can stay alive a bit longer if they use them.
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