Very good post. But if u have a petter in ur grp that has a pet out that taunts u need to tell them to take out a diff one, because as u prolly already know if the pet dies the mob is likely going for it's owner next (fire pet on a mage does more dmg anyway IMO)and if u are a healer...either keep urself sow'd or have grp sow up and ready, and let ur tank know if he is pulling to fast or something, and let the grp know that u will sow grp if things start going bad, and sow only streches so far ppl so get closer if u need to, if the healer is running around trying to save everybody then he/she will prolly pull aggo. as many healers know u don't accually have to cast to pull aggo off some tanks no matter how good they are, which if the healer can take it then they may even be able to get aggro and run 'em off for the grp. and as far as having a ML, i have no problem with that or the healer doing it as long as the tank pulls 'em back far enough so i don't get aggro, and u trust ur MLer best one to ML IMO is the melee who is already up there and locked on to the mob, not the healer who should be locked onto the tank most of the time,although each situation is differant. Good luck in game and hopefully i will be back on line soon. Have fun!!!
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Nursfeelgud 60 Barb Elder CLW
Nursfeelgud 32 FP Hum. cl FH
Nursfeelgud 46 Elf DRD PPO
Magicalnurse 52 FP Hum. Mage PPO