idiggory wrote:
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'm not talking about % of people who are not raiders. I'm talking about a normal curve, and the bottom single digit percentage of that curve. They represent the extreme casual...the hour or two every so often crowd...and I have nothing against them.
The extreme casual population is MUCH larger than 5%.
When they break out of that bottom part of the curve, they're no longer extreme casual.
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And, even then, just considering that small population is arbitrary. Way more people would make use of the 5 man, because they can't do the 10 man. Maybe they're casual. Maybe they do have some time to play, but others (like myself and many others), play without guaranteeing the time, so I rarely group. I probably have a few days at 80 (I'd guess 6 or 7), but most of that is time where I may be logged on but not actually doing something because I had to stop right away. I know a ton of people like that.
If you've got time for a 5-man, you've got time for ToC10. If you've got time for ToC10, you can get the gear you'd need for IC10. If you have the gear you need for IC10, you can get in on a PUG run towards the end of the expansion. Bonus points if you can join one that is already partially cleared so you've got a quick shot to Arthas.
Also keep in mind that if Frozen Halls is to be dropping iLvl219/232 epics, you can bet it's going to be a step above ToC5/hToC5 in terms of gear requirements. Based on your argument, the uber-casual-can't-gear-a-toon-but-can-whine-about-not-getting-to-kill-Arthas are going to be dead weight in Frozen Halls, too.
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And, you know what? Casual guild or not, that isn't gonna fly. Yeah, you can make certain concessions. Parents that have kids can raid at night when the risk of interuption is low. But, not everyone has that opportunity. Some of us squeeze what we can out of the time we can. I usually do just my ICG dailies in pieces, because that's when I have free time. Even these posts are mostly written in class or instead of the small bit of time I could be playing.
Hi. How are you? If you can't put forward the time to progress your character...regardless of your reasons...you're not going to be killing Arthas.
So sorry.
Next.
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/played means NOTHING.
You wish it meant nothing. I bet if you were to take a poll of everyone who currently plays WoW and is adequately irritated by the idea of the final death blow to Arthas coming in a raid dungeon to see how much time they've got at 80, the majority would have way, way more time than me. Way more.
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Like I said above, all that shows is the amount of time logged in. A few parents I know that play probably have huge /played numbers. Why? Because they afk a hell of a lot to go attend to different things. They'll jump on their mount and fly into the air, so as to avoid death, and be gone for 10 minutes or more before coming back. But they'll come back frequently, so even disconnects don't lower that a lot.
Stop reaching. Please?
I'm honestly appalled that you'd take the argument this far. Parents this students that we're the majority cater to us blah blah blah BLAH BLAH.
BLAH!
Garbage.
QQ moar.
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The players in this are really irrelevent. If you are going to even think about numbers, the content becomes so trivial in the first place that it doesn't even matter if you cut another 20. Yogg-Saron killed by 25? Good joke. The idea is that an army is entering and taking down the boss, not X people. Plus, it says you are being led by that NPC. I'd expect you end up meeting the other at the end with a few more Horde NPCs.
It's not irrelevant. It's fully relevant. If you've ever downed a boss in a 25-man raid you know it's a hell of a lot more spectacular than downing one in a 5-man group. 5-man bosses are a joke. There's only so much you can do with the mechanics of the fight because you've got an extremely limited number of people to work with. You have no offtank. You can't do a whole lot with prolonged group damage because you've only got one healer. Look at the Black Knight encounter in ToC...all of his AoE damage can be avoided by a savvy tank and attentive dps right the way through to phase 2 and then you've got a 10-15 second gearcheck burn through phase 3 before your healer goes OOM or falls behind. That's about as far as Blizzard can take mechanics in 5-mans in a way that puts you on the edge of your seat like a raid can. That's pretty lame.
In terms of entertainment factor, I'd much rather see a hail of ranged pewpew screaming towards a boss while the melee make hamburger out of his ***. It's exciting. It's fun as hell. When you get through it you feel as though you just participated in something cool. 5-mans? Not so much.
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Would you prefer a 40 man instanced event that you can beat by basically auto-attacking with a few skills? It has the numbers, and that seems to be your issue... I mean, even a strong fighter is going to have trouble parrying all the simultaneous blows from 40 people... It is easily believable. I mean, MEDIVH was taken down by 3, and one of them was a student of magic not even close to the level of an Archmage.
You're arguing poorly. Very poorly.
I'm talking about the total package. I'm talking about the experience of progressing a character through Northrend, to include the raids, leading to the final epic battle with the Lich King. I've raided all WotLK content on one character or another. I'm excited about the new raid encounter and have the rest of 3.2 to continue upgrading my gear from ToC10/25 and ToGC10/25.
If you're going to keep picking components out of the raid concept and throwing them at me like that individual component is all I care about, you're an idiot. Stop twisting things to justify your argument. If you stop and think rationally for a moment, you have no argument. Blizzard is NOT going to put the final boss of WotLK in a 5-man dungeon.
PERIOD.
Get over it.
Edited, Oct 6th 2009 9:44am by AureliusSir

