Forum Settings
       
Reply To Thread

Icecrown Citadel : 3.3Follow

#77 Oct 06 2009 at 8:42 AM Rating: Default
*****
11,576 posts
idiggory wrote:
Quote:
'm not talking about % of people who are not raiders. I'm talking about a normal curve, and the bottom single digit percentage of that curve. They represent the extreme casual...the hour or two every so often crowd...and I have nothing against them.


The extreme casual population is MUCH larger than 5%.


When they break out of that bottom part of the curve, they're no longer extreme casual.

Quote:
And, even then, just considering that small population is arbitrary. Way more people would make use of the 5 man, because they can't do the 10 man. Maybe they're casual. Maybe they do have some time to play, but others (like myself and many others), play without guaranteeing the time, so I rarely group. I probably have a few days at 80 (I'd guess 6 or 7), but most of that is time where I may be logged on but not actually doing something because I had to stop right away. I know a ton of people like that.


If you've got time for a 5-man, you've got time for ToC10. If you've got time for ToC10, you can get the gear you'd need for IC10. If you have the gear you need for IC10, you can get in on a PUG run towards the end of the expansion. Bonus points if you can join one that is already partially cleared so you've got a quick shot to Arthas.

Also keep in mind that if Frozen Halls is to be dropping iLvl219/232 epics, you can bet it's going to be a step above ToC5/hToC5 in terms of gear requirements. Based on your argument, the uber-casual-can't-gear-a-toon-but-can-whine-about-not-getting-to-kill-Arthas are going to be dead weight in Frozen Halls, too.

Quote:
And, you know what? Casual guild or not, that isn't gonna fly. Yeah, you can make certain concessions. Parents that have kids can raid at night when the risk of interuption is low. But, not everyone has that opportunity. Some of us squeeze what we can out of the time we can. I usually do just my ICG dailies in pieces, because that's when I have free time. Even these posts are mostly written in class or instead of the small bit of time I could be playing.


Hi. How are you? If you can't put forward the time to progress your character...regardless of your reasons...you're not going to be killing Arthas.

So sorry.

Next.


Quote:
/played means NOTHING.


You wish it meant nothing. I bet if you were to take a poll of everyone who currently plays WoW and is adequately irritated by the idea of the final death blow to Arthas coming in a raid dungeon to see how much time they've got at 80, the majority would have way, way more time than me. Way more.

Quote:
Like I said above, all that shows is the amount of time logged in. A few parents I know that play probably have huge /played numbers. Why? Because they afk a hell of a lot to go attend to different things. They'll jump on their mount and fly into the air, so as to avoid death, and be gone for 10 minutes or more before coming back. But they'll come back frequently, so even disconnects don't lower that a lot.


Stop reaching. Please?

I'm honestly appalled that you'd take the argument this far. Parents this students that we're the majority cater to us blah blah blah BLAH BLAH.

BLAH!

Garbage.

QQ moar.

Quote:
The players in this are really irrelevent. If you are going to even think about numbers, the content becomes so trivial in the first place that it doesn't even matter if you cut another 20. Yogg-Saron killed by 25? Good joke. The idea is that an army is entering and taking down the boss, not X people. Plus, it says you are being led by that NPC. I'd expect you end up meeting the other at the end with a few more Horde NPCs.


It's not irrelevant. It's fully relevant. If you've ever downed a boss in a 25-man raid you know it's a hell of a lot more spectacular than downing one in a 5-man group. 5-man bosses are a joke. There's only so much you can do with the mechanics of the fight because you've got an extremely limited number of people to work with. You have no offtank. You can't do a whole lot with prolonged group damage because you've only got one healer. Look at the Black Knight encounter in ToC...all of his AoE damage can be avoided by a savvy tank and attentive dps right the way through to phase 2 and then you've got a 10-15 second gearcheck burn through phase 3 before your healer goes OOM or falls behind. That's about as far as Blizzard can take mechanics in 5-mans in a way that puts you on the edge of your seat like a raid can. That's pretty lame.

In terms of entertainment factor, I'd much rather see a hail of ranged pewpew screaming towards a boss while the melee make hamburger out of his ***. It's exciting. It's fun as hell. When you get through it you feel as though you just participated in something cool. 5-mans? Not so much.

Quote:
Would you prefer a 40 man instanced event that you can beat by basically auto-attacking with a few skills? It has the numbers, and that seems to be your issue... I mean, even a strong fighter is going to have trouble parrying all the simultaneous blows from 40 people... It is easily believable. I mean, MEDIVH was taken down by 3, and one of them was a student of magic not even close to the level of an Archmage.


You're arguing poorly. Very poorly.

I'm talking about the total package. I'm talking about the experience of progressing a character through Northrend, to include the raids, leading to the final epic battle with the Lich King. I've raided all WotLK content on one character or another. I'm excited about the new raid encounter and have the rest of 3.2 to continue upgrading my gear from ToC10/25 and ToGC10/25.

If you're going to keep picking components out of the raid concept and throwing them at me like that individual component is all I care about, you're an idiot. Stop twisting things to justify your argument. If you stop and think rationally for a moment, you have no argument. Blizzard is NOT going to put the final boss of WotLK in a 5-man dungeon.

PERIOD.

Get over it.


Edited, Oct 6th 2009 9:44am by AureliusSir
#78 Oct 06 2009 at 8:48 AM Rating: Excellent
*
117 posts
If Blizzard want to let 5 people kill Arthas let them; you can steamroll that and then kill him on 10/25 man.

It does not discredit the extra effort you have put in. In yourself you know "hey I raided my butt off to do Arthas 25 man, I earnt it". Does it really matter what other people are doing? Aren't you putting the time/effort into the 10/25 man for yourself, not to compare to others?

You need to get out of the game your own sense of accomplishment, not base your achievements in comparison to what others can/will do.

You have the time/motivation to put in to complete the 10/25 man raids does that mean that everyone else wants to? Maybe they cant (skill/time restrictions), maybe that's not what they want to get out of the game.

Does it take anything away from your 10/25 man Arthas kill because X% of the WOW popualtion killed him on 5 man ? NO

To make it extremely clear I DO NOT raid, I have done the first 3 bosses of Kara after the nerf and that is as far as my raiding experience goes. What you need to remember is the different levels (10/25 reg/heroic) are there to cater for EVERYONE. So EVERYONE can experience the game as much as possible.

Blizzard doesnt care whether you log on 1 or 100 hours per week, they have to balance a massive variance of players and no matter what they will never keep everyone happy, they just try and do the best they can to maintain their player base (and $$$$) from all ranges of players.

Is it fair? Not to the people that do all the hard work and put in time to see content, but to the people that play a little and put in minimum time it is great.

Personally I think guilds/raiders that dedicate the time/effort to "hardcore" raiding should be rewarded with extra. More extras than what they get now, I sure as heck can imagine that they've earnt it.
____________________________
Server: Shadow Council

Guild: SWAT

Faction: Horde

1 of each class
10 Level 85's
so much more to do .....
#79 Oct 06 2009 at 8:55 AM Rating: Default
*****
11,576 posts
Mazra wrote:
It's not that I don't have time to get geared to raid, it's that I don't have time to raid. Seriously, will that ever sink in?


Your ignorance is showing. If you've got time to gear to raid, you've got time to raid. Maybe not with a structured guild. Maybe not weekly. You might have to wait until 4.0 just before the Cataclysm retail box hits store shelves and score yourself a spot in an alt PUG for the last half of the raid. Whatever. If you want it bad enough to whine about it, you'll make it happen.

Either that, or you're just a whiner, but I'll happily extend to you the benefit of the doubt.
#80 Oct 06 2009 at 9:07 AM Rating: Decent
*****
11,576 posts
Hardtofind wrote:
If Blizzard want to let 5 people kill Arthas let them; you can steamroll that and then kill him on 10/25 man.

It does not discredit the extra effort you have put in. In yourself you know "hey I raided my butt off to do Arthas 25 man, I earnt it". Does it really matter what other people are doing? Aren't you putting the time/effort into the 10/25 man for yourself, not to compare to others?


Raiders still do 5-mans. They'll still blitz through Frozen Halls on the day it goes live (or a week later when the servers stabilize and the bugs are worked out :P).

If Blizzard put Arthas as the final boss to both the 5-man and the raid with the same outcome (ie. "Arthas is dead...Azeroth is saved huzzah!!"), it would be not only a first for WoW, but a slap in the face to the raiders. Why would I go through the process, the time, the cost to progress through the Icecrown raid if I'd already seen the outcome in the 5-man? Not for the gear...nope. I don't need OP epics to level to 85, tyvm. Certainly not enough to spend hours wiping to raid bosses on my way to something I've already done.

There was no complaint whatsoever that Yogg'Saron was only able to be fought in a raid. All the lore junkies and Warcraft fans were perfectly content to leave an old god in the bowels of his busted up prison, but give them a hint that maybe...just maybe...they could kill Arthas in a 5-man and now it's "HAETZ U RAYDRZ HAETZ U HAETZ U HAETZ U" all over again.

Put up or shut up. My experience would be dramatically affected in a negative way if the ultimate boss of WotLK dies in a 5-man encounter. It's not because other people will be able to do it...it's because I'll have likely done it on patch day. And then what? Farm gear to make leveling in Cataclysm that much faster?

No. It's not going to happen. If people are content to simply say they finally got to kill Arthas and then something happens and the "true" evil behind the Lich King emerges and takes up residence in the 3.3 raid dungeon for me to go through and kill, awesome! Just don't have me do something in a 5-man and then go through the process of duplicating the outcome in the raid for the sake of catering to the extreme casual, because that would just be dumb.
#81 Oct 06 2009 at 9:09 AM Rating: Excellent
Meat Popsicle
*****
13,666 posts
It's funny to watch a game change over time.

I'd argue that WoW is largely following the market here, the same as most of the other MMOs that have come out more recently. They are simply designing a product that will be consumed. The marketplace simply isn't made of the same hardcore gamers to the same degree as when the game was first released.

Anyone remember the N64 Donkey Kong game? The old monkey sitting around complaining "back in my day we only had 3 lives and 3 continues." Ya, that's how I'm seeing the genre these days. It's simply going the way of the other video games, that's where the money is.

Oh I could get irritated about it, but these things happen. I remember back when I was looking for a new SUV a few years back how much they'd changed. My old one was a stick-shift, and was more like a light truck with a canopy over the bed. When I started looking I couldn't find anything like that on the market, they all were built on mini-van and car chassis. Heck, I only found 1 or 2 you could get without carpeting in the back. Was I disappointed, yeah; but I had to realize they weren't making SUVs for someone like me anymore.

Regardless of what happens with Icecrown, its really all trending the same direction IMO. If a lot of the other video games out there are made to be completed with a simple application of hours behind a controller, why not do the same with WoW? It's what people expect these days, perhaps? or at least the majority? And besides, they still have 'hard-mode' for those who need to be challenged, goes the argument.

Do I like it? I'm meh about it; but if that's the way they want to go about it more power to them.

____________________________
That monster in the mirror, he just might be you. -Grover
#82 Oct 06 2009 at 9:11 AM Rating: Good
Ghost in the Machine
Avatar
******
36,441 posts
AureliusSir the Irrelevant wrote:
Mazra wrote:
It's not that I don't have time to get geared to raid, it's that I don't have time to raid. Seriously, will that ever sink in?


Your ignorance is showing. If you've got time to gear to raid, you've got time to raid. Maybe not with a structured guild. Maybe not weekly. You might have to wait until 4.0 just before the Cataclysm retail box hits store shelves and score yourself a spot in an alt PUG for the last half of the raid. Whatever. If you want it bad enough to whine about it, you'll make it happen.

Either that, or you're just a whiner, but I'll happily extend to you the benefit of the doubt.


Speaking of ignorance...

The thing about raiding is that you're pretty much required to be there throughout the whole thing. Multiple wipes and stuff included, you're looking at a couple of hours of being present within the game. Something I can't guarantee. Yeah, sometimes I have the time to spend five hours straight on the game, sometimes I don't. Gearing up is easy, because all you have to do is farm heroics. A heroic can be done in 30-60 minutes, depending on your group setup and choice of heroic. Culling of Stratholme shouldn't take more than 30 minutes (timed) and would net you five emblems. Some of the longer heroics, like Nexus and Utgarde Keep, will take longer and have a lower emblem per hour ratio. Saying I have time to raid if I have time to spend 30-60 minutes on the game is silly.

Also, name-calling is just stupid. Maybe I'm a whiner for thinking that major storylines and such should be doable by all players, regardless of their position within the game's "seriousness" hierarchy. I fully agree that if Kel'thuzad and Illidan required 25 people to kill, so should Arthas, but I never once agreed that Illidan and Kel'thuzad should require 25 people to kill in the first place. Which is probably where we went woosh right past each other in this discussion.

It should be noted that my guild is running Naxx to gear up us 80s with lesser gear. I plan on being in the upcoming Naxx raid, if possible. If my time allows it. If I don't have more important things to do, like, study or work. Naxx, though, isn't exactly end-game raiding. I have an issue with your opinion that Icecrown Citadel should be for the top raiders because it would prevent a lot of players from getting a piece of the action. I wouldn't be satisified with "beating Arthas back" in the 5-man version, but I'd probably settle for a 10-mannable final encounter.

Just think it's silly I'll have to wait for the next expansion so I can outlevel and outgear an instance enough to do it when it has such a major impact on the story of the game.
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#83 Oct 06 2009 at 9:28 AM Rating: Default
*****
11,576 posts
Mazra wrote:
The thing about raiding is that you're pretty much required to be there throughout the whole thing.


No you're not. I see PUGs forming for the last few bosses of Naxx/Ulduar on my realm every single night. I see PUGs forming for ToC10/25 every single night.

Quote:
Multiple wipes and stuff included, you're looking at a couple of hours of being present within the game. Something I can't guarantee. Yeah, sometimes I have the time to spend five hours straight on the game, sometimes I don't. Gearing up is easy, because all you have to do is farm heroics. A heroic can be done in 30-60 minutes, depending on your group setup and choice of heroic. Culling of Stratholme shouldn't take more than 30 minutes (timed) and would net you five emblems. Some of the longer heroics, like Nexus and Utgarde Keep, will take longer and have a lower emblem per hour ratio. Saying I have time to raid if I have time to spend 30-60 minutes on the game is silly.


Unless you're a teenager at the whims of your parents, you can set aside time to do what you want to do. Are you going to get called in to work an hour into a raid PUG? Probably not. Are you suddenly going to realize halfway through said PUG that oh...gotta go study. Sorry, I though I had 3 hours set aside for tonight but now I've gotta go. Sorry. Bai.

Nonsense. Just excuses is all you're making.

If you want to see the content, you'll find a way to make it happen. It won't necessarily be on your terms, and it probably won't be something that will happen any time soon after 3.3 goes live, but you'll get it done.

Quote:
Also, name-calling is just stupid. Maybe I'm a whiner for thinking that major storylines and such should be doable by all players, regardless of their position within the game's "seriousness" hierarchy. I fully agree that if Kel'thuzad and Illidan required 25 people to kill, so should Arthas, but I never once agreed that Illidan and Kel'thuzad should require 25 people to kill in the first place. Which is probably where we went woosh right past each other in this discussion.


No, you're a whiner if, presumably as a grown-up, you can't find a way to clear a raid, even if it means it happens towards the end of the expansion...and are coming up with all manner of excuses about it. There's not that much difference between a 5-man group and a 10-man group. It's basically 2 5-mans with one dps potentially swapped out for a third healer. The fights tend to be a little more complex so it does come down to a certain amount of skill, but the way Blizzard incorporated reg ToC10, I'm guessing IC10 isn't going to be all that rough.

That's it. Stop making mountains out of molehills.

Quote:
I wouldn't be satisified with "beating Arthas back" in the 5-man version, but I'd probably settle for a 10-mannable final encounter.


So...what's the issue then? Do IC10. There ya go.

Quote:
Just think it's silly I'll have to wait for the next expansion so I can outlevel and outgear an instance enough to do it when it has such a major impact on the story of the game.


Sometimes ya just gotta do what ya gotta do.
#84 Oct 06 2009 at 9:30 AM Rating: Default
**
608 posts
Whining aside Mazra, you have a point on setting aside 5 hours.
Well you did until the last patch(or next? I don't know, a feature I will never use) that gives you TWO WEEKS to raid.

Got an hour a night, 3 nights a week?

This would be with a terribly mediocre group who are new to raiding.
Start Uld.

Beginning Trash = 10-15 minutes.
Kill Flame Leviathan(free loot) = 5-10 minutes.
XT Trash = 5 minutes.
Kill XT = 5-6 minutes.
Antechamber Trash = 10 minutes.
Kill Kolo = 5-6 minutes.

With no afk's (which no one should anyhow in such a small time frame) and no wipes(wiping is honestly hard on these bosses, even poorly geared) that is 1 hour and you're ~1/3rd of Uld done.

Night 2

Auriaya Trash = 5 minutes.
Auriaya = 5-10 minutes(including if she is on opposite side and you have to wait on pull)
Hodir Trash = 20-25 minutes.
Hodir = 10-15 minutes.
Thorim Trash = 5 minutes.
Thorim = 7-10 minutes.

Bam, another chunk down.


Night 3

Freya Trash = 20-25 minutes.
Freya = 5-10 minutes.
Mimiron Trash = 10-15 minutes
Mimiron = 5-10 minutes.

Longer trash and harder fights, may run over due to wipes but still.

OH NOES THE WEEK IS OVER

*extended lockout*

Week 2

Night 1

General Trash = 20-25 minutes.
General = 6-10 minutes.
Yogg = rest of night until cleared(hard fight)

If needed, got 2 more nights.

See? You just cleared Uld as a CRAZY casual guild! Find 9 friends and do it. If you don't have 9 friends, maybe that's something you should work on first.
____________________________
Quote:
I've been married for 15 years, and I can say with confidence that wives are definitely BoP. And Unique. Hope yours has a short cooldown.

Heroic-ize your Ret!

Ret Solo Data
Paladin Stats
#85 Oct 06 2009 at 9:42 AM Rating: Default
*****
11,576 posts
someproteinguy wrote:
Regardless of what happens with Icecrown, its really all trending the same direction IMO. If a lot of the other video games out there are made to be completed with a simple application of hours behind a controller, why not do the same with WoW? It's what people expect these days, perhaps? or at least the majority? And besides, they still have 'hard-mode' for those who need to be challenged, goes the argument.

Do I like it? I'm meh about it; but if that's the way they want to go about it more power to them.


Blizzard isn't going that way. At least, not to the extent that some hopeful casuals would like to see. Like I've said, Blizzard has done a fantastic job of making WotLK content more accessible than they did with TBC. They said that's what they wanted to do, and they've done it.

TBC had one 10 man raid for most of its lifespan. Anything after that involved 25 people if you wanted to see the content, and for a lot of people that was altogether too much. I was on a pretty miserable realm for 25-man raiding guilds at the time and I was still quite new to WoW which meant I missed half the TBC raid content while it was still "current". Zul'Aman added another 10-man raid, but the path to progression from Kara -> Zul'Aman involved an obscene number of badges. It was sort of an afterthought that was better than nothing but they still had a lot of tweaks to make.

WotLK changed that. It started with 10 and 25 man versions of every raid dungeon. Hardmodes were added with extra loot for some or, at the very least, achievements that granted perks here and there. It has since expanded to regular and heroic modes of both 10 and 25 man content, which narrowed the skill gap even further. Throw in the way they've managed emblems and a reasonable person couldn't really ask for more.

After re-reading the release from Blizzard about Frozen Halls, all of this arguing is for nothing. It doesn't say that players will defeat Arthas in the 5-man. It says that they'll be able to earn iLvl219 (232 heroic) gear from defeating some of Arthas' most powerful allies, and that Arthas' true power will be revealed at the end of the dungeon. It says nothing about defeating him. It doesn't even say that you'll be fighting him. It almost sounds to me like there will be a wierd encounter involving Arthas, but it won't be the end of the Lich King. That's based on an objective view of what has been written so it's still entirely possible that I'm wrong. I just highly doubt it.
#86SarionBelmont, Posted: Oct 06 2009 at 9:50 AM, Rating: Sub-Default, (Expand Post) lol I post and instant default even though I just gave an out for casuals. I love having pathetic little fanbois who hide behind a screen and red arrow. So pitiful. Keep crying about not having "time" to raid. I'm a father, I work, and I am military. I find time. What's your excuse?
#87 Oct 06 2009 at 9:53 AM Rating: Good
Ghost in the Machine
Avatar
******
36,441 posts
AureliusSir the Irrelevant wrote:
Unless you're a teenager at the whims of your parents, you can set aside time to do what you want to do. Are you going to get called in to work an hour into a raid PUG? Probably not. Are you suddenly going to realize halfway through said PUG that oh...gotta go study. Sorry, I though I had 3 hours set aside for tonight but now I've gotta go. Sorry. Bai.

Nonsense. Just excuses is all you're making.

Smiley: disappointed

Obviously I'd not join a raid if I might risk working/studying that day - therein lies the entire problem. Seriously, Aurelius, you're not even trying anymore. Every time you insult me over something and call me a whiner in the process, you fail to realize that you've become a whiner as well, making up excuses that are completely out of grasp with reality. You're comparing me to yourself and that's your first mistake right there. I don't have a guild that can just wham together 10 people for a raid from day to day. We plan raids ahead, you have to sign up, etc. I can't tell with a week's notice if I'll be able to attend the entire raid that night and being one of the guild's healers, it's pretty crucial that I don't just up and leave halfway through a raid - so I choose not to until I know I have the entire day off.

SarionBelmont wrote:
Whining aside Mazra, you have a point on setting aside 5 hours.
Well you did until the last patch(or next? I don't know, a feature I will never use) that gives you TWO WEEKS to raid.


I'm sure my guild would appreciate my wish to spread the raid out over two weeks.

SarionBelmont wrote:
lol I post and instant default even though I just gave an out for casuals. I love having pathetic little fanbois who hide behind a screen and red arrow. So pitiful. Keep crying about not having "time" to raid. I'm a father, I work, and I am military. I find time. What's your excuse?


I rated you down for implying I have no friends.

No, seriously, you've got a point, but it would require my 9 friends to be okay with spreading it out over two weeks, right? Yeah.

Edited, Oct 6th 2009 7:55pm by Mazra
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#88 Oct 06 2009 at 9:59 AM Rating: Excellent
Meat Popsicle
*****
13,666 posts
Quote:
Blizzard isn't going that way. At least, not to the extent that some hopeful casuals would like to see. Like I've said, Blizzard has done a fantastic job of making WotLK content more accessible than they did with TBC. They said that's what they wanted to do, and they've done it.


Ahh, well perhaps its just me. I don't really see much of a difference between appealing to casuals and making content more accessible. It's just different shades of gray. *shrugs*

Honestly I'm expecting blizz to do something more final fantasy-ish, and the Lich King will not be the end-all baddie we thought he was.
____________________________
That monster in the mirror, he just might be you. -Grover
#89 Oct 06 2009 at 10:30 AM Rating: Decent
*****
11,576 posts
Mazra wrote:
AureliusSir the Irrelevant wrote:
Unless you're a teenager at the whims of your parents, you can set aside time to do what you want to do. Are you going to get called in to work an hour into a raid PUG? Probably not. Are you suddenly going to realize halfway through said PUG that oh...gotta go study. Sorry, I though I had 3 hours set aside for tonight but now I've gotta go. Sorry. Bai.

Nonsense. Just excuses is all you're making.

Smiley: disappointed

Obviously I'd not join a raid if I might risk working/studying that day - therein lies the entire problem.


What do you mean "risk"? You have to work that day or you don't. You have to study that day or you don't. Got an evening free? PUG a raid. Big deal. Again, mountains out of molehills.

Quote:
Seriously, Aurelius, you're not even trying anymore. Every time you insult me over something and call me a whiner in the process, you fail to realize that you've become a whiner as well, making up excuses that are completely out of grasp with reality. You're comparing me to yourself and that's your first mistake right there. I don't have a guild that can just wham together 10 people for a raid from day to day. We plan raids ahead, you have to sign up, etc. I can't tell with a week's notice if I'll be able to attend the entire raid that night and being one of the guild's healers, it's pretty crucial that I don't just up and leave halfway through a raid - so I choose not to until I know I have the entire day off.


So what? I'm not talking about weekly raids on a fixed schedule. I'm talking about being able to see reg IC10. STOP. MAKING. EXCUSES. PUG it toward the end of the expansion. Fill a spot last minute when someone who signed up didn't show. Whatever. It's not rocket science.
#90 Oct 06 2009 at 10:57 AM Rating: Excellent
**
387 posts
btw, I know it's pointless to even THINKING about mentioning it, but would you guys stop ranting about IC dungeons/raid until we know just a little bit more?

That aside, it sounds pretty neat. 3 Dungeons with storyline and stuffs. Sadly I won't be able to raid IC, but I hope the get the difficulty-finetuning right.
#91 Oct 06 2009 at 10:57 AM Rating: Decent
Scholar
**
437 posts
It's been a long time since I posted here, but I felt that this was something I had to voice my opinion on.

To me, this is a microcosm of our current cultural(meaning American and European) view on competition. In a day where we have tournaments where all the kids get trophies, the little league games are all ties even when the other team scores 14 runs more than you, where the kid who outperforms everyone else but gets the same ribbon as the kids who just watched... I find myself surprised to be surprised about this.

Some of you have stated that "story>challenge", well tell me... how does it fit in with the story to have Arthas beatable by 5, even with Sylvanas or Jaina? For the sake of the story, it SHOULD be a challenge! Challenge=Story in this case.

I understand the peple with RL concerns, I work full time and take full time courses and try to maintain some form of social life. If Arthas were only 25man I probably wouldnt face him until level 85, however I cannot help but feel that bringing the looming Ner'Zhul down to 'our' level takes away from it. It is like an elevator to the summit of Everest. I'm not saying that it's right for someone in a wheelchair not to reach the peak, but is it right to take away the accomplishment of those who train for years, building their strength and skill, pull themselves over the last bank of ice after actually climbing the face, to come face to face with a 13 year old who took the easy way up, and they both get the same view from the top of the world.

I'm sorry, but I have to agree that this might cause me to quit WoW once and for all...
____________________________
Rest in Peace JP, I'll see you on the other side
#92 Oct 06 2009 at 11:44 AM Rating: Decent
**
727 posts
Well, based on the new info about the raid itself, the Chances of the lich king being fully killable in the 5-man has dropped a bit. THe raid looks good, i hope to God i'm still around to experience it, and i hope to God it's as good as the hype says it is. I just don't see the point of going throught the pains of putting a raid together to kill something you would only need 4 other peole to kill. It's like some random person walking off the street and getting promoted faster than you for putting in less work. he get's the same rewards with far less time and effort invested. It's ridiculous, absurd, and, as was said earlier, horrifically anti-climactic.

Also, where's Kel'thuzad. We have yet to destroy his philactery, which means he's still hanging out somewhere, recovering from his most recent ***-whooping.
____________________________
[wowsig]2537067[/wowsig]

Quote:
some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn.


#93 Oct 06 2009 at 11:54 AM Rating: Decent
Muggle@#%^er
******
20,020 posts
Quote:
What do you mean "risk"? You have to work that day or you don't. You have to study that day or you don't. Got an evening free? PUG a raid. Big deal. Again, mountains out of molehills.


The difference is that I have to study every day. I have to work everyday. I have other commitments every day.

Sometimes I can manage to finish the absolute minimum (and then some) early enough that I can get decent time on WoW. Other times, I can do a few dailies and that's it. Often, I can't get on at all. And, because this is highly dynamic due to different variables (changing work schedules, teacher's whims, familial obligations), it is not predictable. I know I'm not alone in this. I'm sure thousands (probably hundreds of thousands) have very similar constraints.

Add in the people that have even less free time, or who have kids, and it just gets that much harder.

Gearing up is difficult enough. I know my class. I've taken the time (out of playing, I might add) to learn about it. To research builds. To examine what changes I'd need to my gear and spec, etc. What I don't have is time. If I start seriously trying to gear up my toon now, I may not see the 5-man Arthas fight until next summer. Why? Because I'm lucky if I can scrape together one fight a week. Add in the fact that I'm trying to gear up a tank or DpS (I'm a DK) and it gets that much harder to get parties, since I'm not already geared.

What I have done is read nearly all the books. I've done the quests (and read the text). I've played throughout Northrend. I deeply care about the story.

Tell me. Why should someone who raced to 80, never read quest text, knows next to nothing about the LK lore (let alone others) get to face Arthas and I don't? I care more about getting to him. The raider cares more about a challenge. At least, they should.

I would gear up and raid, if I could. I'd LOVE to be able to. But most days I can't guarantee forty-five minutes unless I actually try to rearrange my schedule. For a video game.

Why? Because the only time I have a decent internet connection is when I'm in my room. Think a party is going to be happy I'm grabbing a free hour and running with a latency of 5K on a university wireless connection that drops out frequently? I'd bet not.

But I know I deserve to see Arthas. I know it'll take some time to get to him (like I said, I won't be able to do it anywhere near 3.3's release). That's true of a LOT of people. But, if they made it a 10 man, I likely couldn't see it until I was level 85 with high mastery and could get some others to go back to it with me.

Quote:
There was no complaint whatsoever that Yogg'Saron was only able to be fought in a raid. All the lore junkies and Warcraft fans were perfectly content to leave an old god in the bowels of his busted up prison, but give them a hint that maybe...just maybe...they could kill Arthas in a 5-man and now it's "HAETZ U RAYDRZ HAETZ U HAETZ U HAETZ U" all over again.


It's funny that you say that, because most of the lore-junkies I know were pissed as hell when they discovered that he was killable at all. Honestly, once you get over that, you just don't care how many did it. It was so unbelievable in the first place that it just doesn't matter if it is 5 or 10 or 25 people.

Yogg-Saron was, before his death, likely WAY stronger than the single Lich King. This is a being that could mess with time from inside his hole. His corruption leaked out all over the world. He transformed the Night Elves into Naga from a distance. He corrupted Death Wing. Other Gods were involved too, of course, but he was the strongest of them all. Even the LK feared him.

If 25 people can kill him, I have no problem accepting that 5 can kill Arthas. Then again, I don't look at it that way. I see the player as being a representative of a much larger group in Lore. Like, 1 player = 10 lore characters, or something. Otherwise, most battles just don't make sense.

Plus, no one ever said that the number of players in an instance means a harder boss. You kill Kael in a 5 man at 70 and Anub'Arak the first time with 5 at 73-75.

Does that mean I think Anub'Arak is the stronger lore figure? No. I'd imagine he's way weaker, since he can't use magic (which is unbelievably strong in lore).

Things like levels and numbers are just gameplay features. They have nothing to do with the lore or story. Will it feel more epic with 25? Of course! And people who can run those get rewarded with that. The people who can't, though, at least get to be included in the Arthas kill. It's better than nothing.

[EDIT]
Quote:
The Lich King: Sylvanas, thirsty for vengeance against the corrupted prince who sentenced her to an existence as an undead monstrosity, and Jaina, eager to find a flicker of Arthas's soul locked somewhere within the Lich King, have brought their hand-picked allies to this final confrontation. Arthas's true power may only now be discovered. Is there any hope in this mission, or does only death await?


He's listed as a boss on the official site, so you will at least face him. I desperately hope he is killable, or else I probably will never see it (just as I still haven't seen ALL of BC endgame). It's possible he isn't, but you will fight him.

Edited, Oct 6th 2009 3:57pm by idiggory
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#94 Oct 06 2009 at 11:57 AM Rating: Excellent
**
970 posts
SarionBelmont wrote:
This would be with a terribly mediocre group who are new to raiding.
Start Uld.

Beginning Trash = 10-15 minutes.
Kill Flame Leviathan(free loot) = 5-10 minutes.
XT Trash = 5 minutes.
Kill XT = 5-6 minutes.
Antechamber Trash = 10 minutes.
Kill Kolo = 5-6 minutes.

This reinforces my contention that veteran raiders have lost perspective on the tail end of the raiding population, much less the casual majority.

A mediocre group new to raiding will wipe at least once on XT trash by either getting all their healers AOE stunned or packing together too close to the guy who spontaneously combusts. When they do get to XT, they will wipe on each of: gravity bomb placing themselves at the worst possible spot, light bomb overlapping tantrum, and losing enough DPS (probably to bomb-bots) to miss the enrage timer (mediocre group <-> close to the timer if things go well). So now they are two hours in (new to raiding <-> not used to organization), have downed one boss, and are looking forward to a fifth straight failure. At this point, their morale is going to start affecting their concentration (experience helps with maintaining cohesion in the face of failure).

Even this is probably optimistic. This is basically what happened to us, who are at the edge of the top 10 strict 10-man guilds on our (medium population backwater) server, with a progression group that had cleared into SSC in BC, and through Naxx-10 by that point. We are far from the best - our best 3 or 4 raiders would take a lot of practice (along with the gearing) to even crack a hard-mode 25-man lineup - but believe me, there are plenty eating even our paltry dust cloud.
#95 Oct 06 2009 at 12:21 PM Rating: Excellent
***
1,622 posts
ElMunenco wrote:
This reinforces my contention that veteran raiders have lost perspective on the tail end of the raiding population, much less the casual majority.

The bigger problem to me is the assumption that "even casuals" can free up an hour three nights a week.

My guild did a one-night (full) clear of Ulduar10 to 1/2way through keepers (FL, Ignis, Razor, XT, Kolo, IC, Auriya, Hodir, Thorim -- not our first time in). Took about three hours. And it was a PITA to organize.

We've got a ridiculously high percentage of professionals and phDs (or candidates). There's no way we're going to be able to routinely get everyone to block three nights a week for raiding. We managed to get one night a week from everyone. And that's a minor miracle. We're good at what we do, and we don't take a "casual" approach to raiding, but we're time-strapped as a guild. If we were more laid back, we wouldn't even bother raiding. Unfortunately, we like getting the kills and the phat loots.

On a separate note: Thank you Blizzard for extending the raid lockout timer. :)
#96Aurelius, Posted: Oct 06 2009 at 1:48 PM, Rating: Sub-Default, (Expand Post) You won't be killing him in the 5-man. Read the info on the raid: here.
#97 Oct 06 2009 at 2:04 PM Rating: Decent
Muggle@#%^er
******
20,020 posts
Quote:
If you're completely out of touch with current raiding in WotLK, that might sound like a major undertaking to you. It's not Ulduar. It's a whole new raid dungeon mimicking the difficulty standards of ToC. My guess is that anyone who can't follow in on a decent PUG and down IC10 (reg) between now and Cataclysm fails because they're a really, really bad players and time constraints are not their issue.


So you are actually suggesting that people without the time just join a group and be a drain on 9 other people.

You know Aurelius, I find you very interesting. Your last few posts have been nothing but bashing Maz and me for QQing, whining, being illogical, etc.

Yet, all your posts just read like elitist crap.

And you know what? I've lost any respect I had for you as a poster (which wasn't exactly a lot). I'm not "making excuses." You acted high-and-mighty because I "put words in your mouth?" Don't pretend like you know anything about what I do in my life. You've just proven to me that you're an elitist ***, and I don't really care about your opinion because of it. I care about trying to get the best experience for every player. You (and you said it yourself) care about nothing but your own experience. Some of us have school, and jobs, and familial obligations that DO monopolize our time. It's great if you don't and can play WoW for 5 hours a day. Good for you. But there's an actual world out there and some of us have to live in it.

Quote:
You speak as though it's already decided that you'll be killing the Lich King in the 5-man. You won't. Okay? Can you grasp that now? Nobody will be killing the Lich King in the 5-man encounter.


Fine. Then why do you care so much? You could just say, "this is how it is and that isn't going to change." Instead, you feel the need to dissect every little sentence of every post to try and prove you're right and to bash the other posters. It's completely childish. And, not only have you not bothered to actually provide real arguments against them, you bash the people for contributing to the discussion.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#98 Oct 06 2009 at 2:10 PM Rating: Default
**
608 posts
Mazra wrote:

SarionBelmont wrote:
Whining aside Mazra, you have a point on setting aside 5 hours.
Well you did until the last patch(or next? I don't know, a feature I will never use) that gives you TWO WEEKS to raid.


I'm sure my guild would appreciate my wish to spread the raid out over two weeks.

SarionBelmont wrote:
lol I post and instant default even though I just gave an out for casuals. I love having pathetic little fanbois who hide behind a screen and red arrow. So pitiful. Keep crying about not having "time" to raid. I'm a father, I work, and I am military. I find time. What's your excuse?


I rated you down for implying I have no friends.

No, seriously, you've got a point, but it would require my 9 friends to be okay with spreading it out over two weeks, right? Yeah.

Edited, Oct 6th 2009 7:55pm by Mazra


If your guild is too casual to clear it.. and/or your friends are too casual to clear it, in 1 week, why would they care? If all else fails just leave it at 1 week and go as far as you can.
ANY raiding > no raiding. If your guild cannot set up full Uld runs due to "time" issues, but has a problem with extending the lockout(to something they'd not do anyhow) then your guild has more problems than can be fixed.

tabstopper wrote:
ElMunenco wrote:
This reinforces my contention that veteran raiders have lost perspective on the tail end of the raiding population, much less the casual majority.

The bigger problem to me is the assumption that "even casuals" can free up an hour three nights a week.

My guild did a one-night (full) clear of Ulduar10 to 1/2way through keepers (FL, Ignis, Razor, XT, Kolo, IC, Auriya, Hodir, Thorim -- not our first time in). Took about three hours. And it was a PITA to organize.

We've got a ridiculously high percentage of professionals and phDs (or candidates). There's no way we're going to be able to routinely get everyone to block three nights a week for raiding. We managed to get one night a week from everyone. And that's a minor miracle. We're good at what we do, and we don't take a "casual" approach to raiding, but we're time-strapped as a guild. If we were more laid back, we wouldn't even bother raiding. Unfortunately, we like getting the kills and the phat loots.

On a separate note: Thank you Blizzard for extending the raid lockout timer. :)


I cannot imagine how any of the players in this guild got anything at all done. Even the H Daily takes nearly an hour to set up and run. Let alone other dailies. If you can't play an hour, three days a week, I'd HIGHLY recommend a console game. NO offense to you at all but honestly it's just time wasting at that point.
____________________________
Quote:
I've been married for 15 years, and I can say with confidence that wives are definitely BoP. And Unique. Hope yours has a short cooldown.

Heroic-ize your Ret!

Ret Solo Data
Paladin Stats
#99 Oct 06 2009 at 2:20 PM Rating: Excellent
Guru
***
2,590 posts
Quote:
Even the H Daily takes nearly an hour to set up and run.


Seriously, find some friends and/or some better DPS. It normally takes Jon and I about five minutes to set up a heroic group, 30-40 minutes to run tops.

Not acting as if you know everything might help with that. Smiley: wink

Edited, Oct 6th 2009 3:21pm by isyris
____________________________
Moon Guard (Alliance) & Wyrmrest Accord (Both Factions)
#100 Oct 06 2009 at 2:20 PM Rating: Good
****
7,720 posts
ElMuneco wrote:
SarionBelmont wrote:
This would be with a terribly mediocre group who are new to raiding.
Start Uld.

Beginning Trash = 10-15 minutes.
Kill Flame Leviathan(free loot) = 5-10 minutes.
XT Trash = 5 minutes.
Kill XT = 5-6 minutes.
Antechamber Trash = 10 minutes.
Kill Kolo = 5-6 minutes.

This reinforces my contention that veteran raiders have lost perspective on the tail end of the raiding population, much less the casual majority.

A mediocre group new to raiding will wipe at least once on XT trash by either getting all their healers AOE stunned or packing together too close to the guy who spontaneously combusts. When they do get to XT, they will wipe on each of: gravity bomb placing themselves at the worst possible spot, light bomb overlapping tantrum, and losing enough DPS (probably to bomb-bots) to miss the enrage timer (mediocre group <-> close to the timer if things go well). So now they are two hours in (new to raiding <-> not used to organization), have downed one boss, and are looking forward to a fifth straight failure. At this point, their morale is going to start affecting their concentration (experience helps with maintaining cohesion in the face of failure).

Even this is probably optimistic. This is basically what happened to us, who are at the edge of the top 10 strict 10-man guilds on our (medium population backwater) server, with a progression group that had cleared into SSC in BC, and through Naxx-10 by that point. We are far from the best - our best 3 or 4 raiders would take a lot of practice (along with the gearing) to even crack a hard-mode 25-man lineup - but believe me, there are plenty eating even our paltry dust cloud.


The first time we did XT we wiped on the first trash pull. Was right after a patch and the druid MT had forgotten to assign his talents. When we first started Freya... I don't even want to talk about it. The guild has changed since then, we are now high up on the strict 10 man list for Destromath. I expect it to go up next week as we are going to crush out a few more achievements on Wednesday. We have also started cracking into ToGC10, granted we can only really kill the NR Beasts right now but still I am impressed.

We have had some new people and if they are ******** up, specing weird or gearing foolishly we help them. We stress situational awareness when raiding, it has a huge impact. In the last month we have had both a pally(ret/OT) and a bookim take huge strides in play just from some simple pointers and advice. The time investment was small the return was huge.

The last guild I was in before I started this one is still doing Naxx. Having a core of people dedicated to making sure everyone stays up on their game is huge. In the last guild I couldn't do that and no one else would so they flounder. With my guild I can do that and it impacts everyone as we don't make as many stupid mistakes. Many of the new tail end raiders only need someone to push them in the right direction and they will start to see what is going on a improve rapidly.

Being the only late night raiding guild on the server helps as well. ;p
____________________________
Hellbanned

idiggory wrote:
Drinking at home. But I could probably stand to get laid.
#101 Oct 06 2009 at 2:27 PM Rating: Excellent
***
1,622 posts
SarionBelmont wrote:
I cannot imagine how any of the players in this guild got anything at all done. Even the H Daily takes nearly an hour to set up and run. Let alone other dailies. If you can't play an hour, three days a week, I'd HIGHLY recommend a console game. NO offense to you at all but honestly it's just time wasting at that point.

Oh, I can play an hour three days a week. I can play more than that actually. Heroic daily, the actual run usually takes 15-25 minutes to run with good DPS (I set the pace because I tank). My gear score is about 2400 on wow-heroes (recommends ToC10), which is not bad considering I usually only do 5 and 10 mans due to old hardware.

But I'll play an hour at 5 am when I wake up. Or on a night when my wife is working. Hell, sometimes I get a bunch of free time and will play for 3-4 hours and chain heroics or make money or something fun. But there's absolutely no way that I can guarantee what times I'll be on, nor can other people in my guild.

We make a collective effort one night a week, and that's a sacrifice. But we kick *** when we do.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 0 All times are in CDT