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Are add-ons really that important?Follow

#1 Mar 21 2009 at 9:33 AM Rating: Excellent
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With the recent policy changes to add-ons that Blizzard has suddenly stated, it does beg the question -- how big a deal are mods really? Do you feel that there are some that are required? Are there some that are imposed on you? Do you simply run clean?

I know people that detest mods and believe that all they do is create headaches -- that add-ons like Decursive caused the game to become balanced around their existence (until Blizzard broke old school Decursive.) Other people feel that the default user interface can be improved upon significantly, or that many additional pieces of information can be provided through the basic HUD that make the game easier or more manageable. Still, there are other mods that allow you to do things you simply couldn't do otherwise, like monitor the prices on the entire auction house, or know the exact spawn points of ore and herb nodes, or do many other things that ultimately Blizzard agreed were important and included into the main interface, like threat meters and quest sharing. Some mods provide out-of-game information, as many of the add-ons for leveling assistance and questing do. With all the different mods, the ability to keep them updated, the potential for bugs, the sea of choosing out the mod you want, and all the many many different things various mods can do, it's no surprise that people will have very polarizing views on the use of add-ons. What about you?

What is your stance regarding using mods?
(Hate) They're terrible and I wish they wouldn't exist. They just create headaches.:1 (0.4%)
(Don't use) I don't really use any, but I don't care if other people do.:11 (4.3%)
(Slight use) I only use a couple light UI mods for cleaning up the way things appear on the screen.:11 (4.3%)
(Use) I have quite a few mods in my add-on folder, but I could live without them. They just make stuff easier or less annoying.:114 (44.9%)
(Depend on) They provide me with crucial information I wouldn't be able to have otherwise.:79 (31.1%)
(Need) I'm horribly lost on patch days. I can't do anything without my mods!:36 (14.2%)
(Writer) I create mods for others.:2 (0.8%)
Total:254
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#2 Mar 21 2009 at 9:43 AM Rating: Decent
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USE

I run pretty light with add-ons - DBM and Omen are the only two I really use for raiding and I guess I could survive without them were they to be banned.

My other add-ons are convenience add-ons - atlasloot, gatherer, quest helper - stuff like that to make life a bit simpler.
#3 Mar 21 2009 at 9:45 AM Rating: Good
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I have a bunch of addons from "cannot live without" to "yeah, they make life easier, but whatever."

The ones I cannot live without are things like action bar mods which enable me to put all my action bars in a nice neat block in one spot on my screen instead of having them spread out all over my screen, and things like all-in-one-inventory which save me from having to dig through separate bags to find what I need.

Then of course, there are the mods that have pretty much become a requirement for raiding, like Deadly Boss Mods. Not needed unless you're raiding, but if you are, oh! life is so much better.
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#4 Mar 21 2009 at 9:50 AM Rating: Good
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I voted (Need).
I would very likely quit the game if addons would be banned. (not that that will ever happen)
It's not just the fact that having addons make my gameplay experience easier, it's that they make it more fun.
A lot of my addons are used to alter the way my UI looks, to make it more comfortable for me to use and most importantly to make it prettier.

That's the main reason I can't live without my addons.
Simply for looks.


I agree with the idea that mods shouldn't be able to do anything you shouldn't.
However what you can and/or cannot do is debatable.
(I monitor prices on the AH without Auctioneer, just not everything because 95% is irrelevant anyway.)

Things like the automatic decursing of the old decursive is bad though, any addon that goes that far is.

And addons are also that important because addons "do many other things that ultimately Blizzard agreed were important and included into the main interface".
They help blizzard improve the stock UI and make the game more fun for everyone.
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#5 Mar 21 2009 at 9:53 AM Rating: Excellent
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I use them.

I depend on Omen.

Other than that, I COULD go without, but I choose not to.

While I am fine with people not wanting to use addons (as long as they have Omen in my raid and can do without others), the argument that addons detract from the game in any way is stupid. In actuality, addons are a big part of the game, and WANTED by Blizz. The coding for them is made by Blizz and provided by Blizz. We just put the codes together in pretty ways. :P

Furthermore, addons let Blizz focus on content instead of all the other stupid things the players could make. Why force a dev to take the time to make an Omen or Fishing Buddy equivalent when a player could possibly do it better, for free, and in less time?

The only addons I use pre-cap are auctioneer and fishing buddy. It isn't until endgame I design a UI and all that jazz.
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#6 Mar 21 2009 at 9:54 AM Rating: Good
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Some addons I use for convenience (atlasloot, sellfish ad such) and some are crucial for me. I strongly doubt that I could use default action bar for example. therefore I can't play without my bartender4. Default frames are very inconvenient to use, so I use Xperl. The list goes on.

Addons are blessing. I don't think I would buy them (like carbonite full version) but they are very important to me.
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#7 Mar 21 2009 at 10:00 AM Rating: Decent
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Honsetly, I don't use anything but I am contemplating questhelper just to speed things up a bit for my limited play time.
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#8 Mar 21 2009 at 10:01 AM Rating: Decent
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In between "Depend on" and "Need". I could do without plenty of addons, they just make stuff so much easier.

If I screencap right now and took out all the addons, here's what would happen. I'd lose
-Bartender, and I'd need to find a way to fit all my spells on the normal action bars.
-Pitbull unit frames. On DPS classes this doesn't matter too much (though having my party shown in a raid = needlessly filling my screen), but this would be disastrous for my healing priest.
-My Carbonitequest minimap. This, I can live with.
-Carbonitequest. This, I can live with too, as I know most of the quests in the game by heart now.
-Outfitter. As of next patch, this wouldn't be a problem anymore. As it is now, I'd be forced to manually equip and de-equip RP sets as I go.
-Bejeweled. Haven't done this a lot lately, can live with this as well
-Atlas, so I wouldn't be able to check maps for instances anymore, which might lead to me getting lost in instances I haven't done a lot.
-Atlasloot, forcing me to look for "where to find the best loot for X" threads rather than making my own wishlists.
-DeadlyBossmods, forcing me to pay a lot more attention in any given heroic or raid fight.
-MyRolePlay, which would lead to me losing my ability to recognize and thus find serious RPers.
-Pawn, resulting in me having to manually calculate which item to pick once more.
-DoTimer. Nothing horrible for my mage or priest, but I'd have a harder time keeping track of my CC's on my rogue.

Looking at this list, I'd say the absolute minimum of addons I'd need would be Bartender, Pitbull, Atlas and MyRolePlay. Without those the game would simply become annoying to play quite often. I could lose everything else, but every addon I'd lose would make my life in WoW a little more complicated.
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#9 Mar 21 2009 at 10:03 AM Rating: Good
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The majority of the addons I use I would say I can live without, they are just little toys that give me numbers or make the game a little simpler (garbage selling mods). The rest of them are cosmetic and again I can live without but I don't think I should have to.
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#10 Mar 21 2009 at 10:10 AM Rating: Decent
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I voted Need,simply because using them makes my gaming experience more enjoyable.

I think addons are part of why WoW has become as big as it has,by giving everyone the ability to change the game to fit their individual needs and wants.

To be honest I'm not sure I would continue playing if I had to go back to the default UI/HUD now ... :D



#11 Mar 21 2009 at 10:11 AM Rating: Good
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I chose USE, as I can and have played without them. However that's qualified that I would never choose to. I love my addons from the ones that bring me information to all the ones that make my screen look nicer.

Most of my depend on addons, like my mouse interface for my healer I could redo with macros if I needed to.

Edited, Mar 21st 2009 1:12pm by Xsarus
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#12 Mar 21 2009 at 10:13 AM Rating: Excellent
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Hi, I'm Nikkelmand, and I am a user. Of AddOns
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#13 Mar 21 2009 at 10:31 AM Rating: Excellent
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I, myself, am over in the "Need" category. Not that I'm totally lost (I have a good handle on how to tweak them to fit my needs), but just that I simply can't stand the look (and location!) of the default UI. It's clunky and has a lot of extraneous artwork that I simply don't want to see while making important information (say, my current health, or my target's current health) difficult to read while in combat. The fact that it is not able to be moved without addons is a real downer too. I'm very picky about the actual UIs and not having a decent one really detracts my enjoyment from the game.

The non-UI based mods that I have (say, Recount for example), I could live without if I had to. They are nice and I use them heavily, but if push came to shove, they could be left out. I'd rather not of course, but it could be done.
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#14 Mar 21 2009 at 10:35 AM Rating: Decent
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(Depend on) They provide me with crucial information I wouldn't be able to have otherwise.


^^^ This.

Without Auctioneer, I'd be totally lost on the AH.
Without Omen, I'd constantly be grabbing aggro when grouped.

etc., etc., and so forth.
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#15 Mar 21 2009 at 10:46 AM Rating: Decent
I use a total of 5 mods on my hunter. Omen and DBM because we require them for raiding. Titan panel so I can easily tell how much ammo and gold I have, and if I need to repair. I then also have Zhunter mods to save action bar space, and a little add on that adds a sound effect when certain abilities, mainly lock and load, proc. With 3.1 I will be able to get rid of that last one, since they are adding it to the game itself. Could I live without them? Easily, since I really only started using my extra ones when we started raiding BT.
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#16 Mar 21 2009 at 10:50 AM Rating: Decent
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I don't like running more add-ons then I have to because I find they can cause problems for me.

For example Questhelper is constantly "Breaking" when I use a FP. Usuually end up having to restart when this happens which is a pain. Recount often times causes wierd things to happen such as bugging certain quests and randomly messing with siege in WG. I am constantly having to disable it.

Thing about add-ons is they don't go through the proper testing and every time a new patch comes out they can sometimes break and you have to worry about keeping them updated.

Only two that I really use now are Questhelper and REcount and 90% of the time Recount is disabled.

Personally I think Blizzard should take the hint and start implementing features into the game that people really use. Adding coordinates to the game would be helpful. That is something that should have been in the game when WOW was first released IMO.
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#17 Mar 21 2009 at 11:07 AM Rating: Decent
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I use them but could probably live without them in all honesty , they just make certain tasks easier really.
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#18 Mar 21 2009 at 11:13 AM Rating: Good
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-Atlas, so I wouldn't be able to check maps for instances anymore, which might lead to me getting lost in instances I haven't done a lot.


didnt a patch update state that maps are arriving for dungeons now?
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#19 Mar 21 2009 at 11:32 AM Rating: Excellent
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While I don't find them necessary, I find them essential to the experience that is World of Warcraft. The idea of user-created, creative pieces of open source inside a game engine/world to the degree that's provided by World of Warcraft is refreshingly unique (although not entirely new).

I'm an author, and my opinion will seem biased, however I'm fairly objective and see both sides of the situation. I believe they are important in how they allow a user to customize their gaming experience. AddOns to this degree have been around since EQ, but their presentation and function provides users with unique ways to customize their experience and tailor how they play the game in a way that makes it most enjoyable for them. I'm always impressed by some new AddOns that do amazing things. It shows the creative side of gamers that are capable of creating such masterpieces that others use and enjoy.

In the same regard, I think Blizzard has to thank the community of AddOn authors as much as they feel the need to police it. They gave their player base the ability to create such useful tools, and they have even enhanced their interface in a way (while I don't know how true this could/would be) in what seems like the image of some of the bigger, more popular AddOns out there. The equipment manager coming in 3.1, the enhancement to their scrolling combat text, the enhancement of their Quest/Achievement tracking in 3.1...one could say the community of talented AddOn authors probably helps inspire and show Blizzard of some genuinely useful tools that have a place of merit in their User Interface.

I honestly believe that the recent changes are a preemptive attempt to curb the creation of AddOns such as Carbonite. And while I believe in an Author being able to in some way be compensated for their hard work, I don't believe it's a requirement. Some authors create their AddOns for their own needs and decide to let them lose. Some create them specifically to help others. But regardless, the Author (should) knows from the get go that it's a non-profit design. And while I don't object to AddOns like Carbonite, I don't necessarily see eye to eye with the idea of charging a premium, either.
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#20 Mar 21 2009 at 11:35 AM Rating: Decent
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didnt a patch update state that maps are arriving for dungeons now?


If it did, I missed it. I suppose I'll see next patch anyway.
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#21 Mar 21 2009 at 11:49 AM Rating: Good
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I voted use, but I feel I'm in between Use and Need.

I dont really need them but they're definately nice to use.

IE: Omen, Xperl, DBM, Bongos, Sexymap, Gatherer and the list goes on.

If I had to stare at the blizzard UI all day my head would probably explode.
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#22 Mar 21 2009 at 12:00 PM Rating: Decent
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Need.

Nothing other than a good bar mod - Macaroon in my case.

If nothing else, this thread has me evaluating the 70-80 mods I use :)
#23 Mar 21 2009 at 12:02 PM Rating: Good
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I have a ton of addons in my addon folder, but I only use a handful on a given toon. Things like Omen, BigWigs, Xperl and Bartender4 I consider mainstays. I could probably learn to live without them, but they're the ones I look for first after every major content patch. A lot of the other addons I use are practical/productive, but not vital. I found that the more addons I had, the more I craved simplicity. I still hate my UI as it's set up but addons give me the versatility to change it.

Allowing the use of addons was pretty much a no-brainer for Blizzard. If you look at games like FFXI where not only was there no built-in functionality for custom mods, it was actually prohibited by the ToS, you can see why addon support is a good idea. If you support it, it means you have more control over it and you keep innovative players happily coding nifty little mods and sharing them. If you don't support the use of addons/mods, people still make them and they still use them, and since they know they're already breaking the rules they might as well go all the way and build in features that no game developer wants to see in the hands of its players (packet sniffing, etc.).
#24 Mar 21 2009 at 1:32 PM Rating: Good
voted : USE

I use a handful of of add-ons. Do I "need" them, no. But they make life easier.

what I use, that makes life easier:

Prat 3.0 a chat mod. It give me another level to chat customization. ie: each name shows up in it's class's color. Also the level of that person. It is nice info to have, i don't have to /who "name" or look in my Guild list.
And if there person isn't in my database, I can just shift-click them (or /who) and BAM! info.

Titan Bars I like this more the FuBars, but it does pretty much the same thing. Gives info. I like knowing how much ammo I have w/o having to open my quiver/pouch. Or what my Repair % is at.

Dominos and Simple Mini Map total customization of my UI. It is set up to how I like it.

MoveAnything! an add on that does what it says. I can move any Frame within the game.

Carbonite free version. I use it as my Map Mod and Quest helper. I use to use Cartographer & Quest Helper, but liked Carbonite more. I like knowing where to go for my quests. WoW is an easy game, I have nothing against making it easier :p
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#25 Mar 21 2009 at 1:43 PM Rating: Good
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The only ones that are truly required (as in, show game information you need instantly and aren't available with normal mods) are raid frames mods if you're a healer, and something like Proximo or Gladius if you do Arenas; some variation on both of these functions should be made innate (and have the default raid frames suck less). Otherwise, you can use the default UI.

With that said, I hate the default UI. I've got my stuff modded to hell and back, and I have since I was level 20ish; I find the default UI ugly and horribly uninformative. Start throwing mods into the mix and with some time set aside to get it how you want it, and you can have a wonderfully set up system.
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#26 Mar 21 2009 at 2:12 PM Rating: Good
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Between need/depend on, personally.

One of the main draws for me is that the game is customizable. If I'm ever feeling bored or not feeling like playing, I can think "hey, I wonder if any new UI things have come out" or "hey, I guess I can re-make my UI again". It has come a far way since Guildwars (the game I came from a few years ago) which had no customization.

I would have probably stopped playing by now if there were no addons. That and the fact that Blizzard has created boss fights with addons/timers in mind says enough about that.
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