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Wrong. Rogues have always been a damage dealing class, utility as well but they have had sneak attack for quite a long time in D&D I believe. Either way it needs a little boost in this game to bring it back to par with other classes. I am currently assasination mutilate spec and while in instances (level 80 but haven't done any heroics so in greens and blues) I am usually around 1700 DPS, if a hunter comes along they will almost always out dps me. In terms of damage done I am usually lower than other classes because while I take down one mob they are aoeing and taking down multiples. I think that my dps may have a bit to do with gear, but I still think rogues need a bit of a boost judging from the numbers i've seen thus for.
Also give fan of knives a cp if its going to cost 50 energy...
I play D&D 3.5 once a month, trust me, they're a skill monkey in that game.
They are damage dealing class in the respect that they -can- attack things (but are very fragile on the front line), but you bring a Rogue to scout(move silently,etc)/detect traps/disarm traps/find doors/etc (which is a necessity, because traps in that game are serious business). Because you mainly use them for skills, they don't set up their stats to maximize damage in that game (the one in our group has invested in high Int and Dex, but has pretty poor Str, which directly increases your attack dmg and chance to hit in that game). They can't use 2h wpns, and dual wielding has heavier penalties in that game than in WoW (have to spend feats to make it decent).
Sneak Attack requires you to either be attacking someone who you snuck up on (and trust me, Stealth in WoW is muuuuch better than it's D&D predecessor), or someone you're flanking (which isn't always an easy things to set up), right now my Fighter will do more on a swing than the Rogue
with a Sneak Attack (and has a higher chance to hit).
Rogues also have a lower Base Attack Bonus than Fighters/Barbarians/Paladins/Rangers, which should tell you something (mainly that a Fighter/etc will get to make 4 attacks/turn at level 20 and a Rogue will only get 3/turn).
Edited, Dec 16th 2008 11:13pm by angryempath