I kind of wish I had taken my paladin up first also. My rogue is sitting at 80 and my paladin 74 now. Paladin would be way more fun with multiple job roles. Its like having 3 classes in one.
Personally, I'm not as worried as a lot of people that we can't AoE. AoE is great for trash, but single target DPS is important for bosses. We can do *some* AoE dps as combat, 3 rogues as DPS would survive to any boss. Just not as fast.
No the real problem I see is two things.
One: We DPS, that's what we do. We have a few little bonuses, but nothing compared to any other class. I mean a ret paladin can throw heals, take hits when needed with divine protection and a fullblown taunt, awesome buffs, etc. I'm loving my ret paladin. A rogue can... dps.
Why take a DPS when you can get the same DPS *and* a lot of other things?
Two: Survivability. Blizzard seems to have forgot when they had to go back in BC and change a lot of bosses to not instablick rogues with AoE. Everyone was, for some odd reason, preferring ranged attackers. Gee! Wonder why! So its not as bad now, but its still more stress on healers, which is probably one of the few challenging things right now. Ranged attackers are out of a lot of the AoE, and every other melee save shaman have platemail. Rogues have the least armor of any face-to-face melee class.
So why take a dps+healer burden when you can just take a dps?
p.s. lulz at anyone who says TotT is rogue utility. Because tanks need more aggro... lulz.
Edited, Dec 15th 2008 3:39pm by digitalcraft


