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That paladin and mage fix was amazingFollow

#1 Nov 09 2008 at 10:37 PM Rating: Default
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I really hope it's better at 80
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#2 Nov 09 2008 at 10:44 PM Rating: Good
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We will find out real soon. Especially when DK's are thrown into the mix. Man I can't wait for Thursday! :D
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#3 Nov 09 2008 at 11:27 PM Rating: Default
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Note to Blizzard:

DO NOT NERF RETS! WE LIKE BEING OVERPOWERED FOR ONCE!

As opposed to the underpowered low-lives we were before.
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#4 Nov 09 2008 at 11:29 PM Rating: Good
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Syladia wrote:
Note to Blizzard:

DO NOT NERF RETS! WE LIKE BEING OVERPOWERED FOR ONCE!

As opposed to the underpowered low-lives we were before.

Good thinking. Because other classes hate being over-powered.
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#5 Nov 09 2008 at 11:39 PM Rating: Default
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I had a feeling someone would counter with that, which is why I added my contrast.

We were dismally underpowered before 3.0.
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#6 Nov 10 2008 at 1:42 AM Rating: Good
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As of the latest nerfs rets seem to be quite a bit more under control.

Mages are exactly where they should be. The fact of the matter is mages have for a very long time had the short end of the stick in PvP especially battlegrounds. As pointed out in another discussion on some other forums (I think it was wowhead, but im sure its not exclusive there) mages run around in cloth armor. Get a couple of lucky crits in and watch the mage go down. Mages healing themselves? Hahahaha... unlimited mana in combat? No way... Mages should have always been up there in damage similar to hunters. Ranged, pure, direct damage dealing class... I see a lot of people whining about Arcane Mages. The problem was before the patch most players laughed at arcane mages... now they are actually competitive in pvp with other damage dealers. A mage sole method of survival is in a nutshell kill before the other guy kills you... and more often than not most mages in BGs unless you were one of the few highly skilled and pvp talented ones would end up dead far before you killed much of anything.
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#7 Nov 10 2008 at 2:44 AM Rating: Decent
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Sometimes it's a little over the top, though. I've seen arcane mages which I NEED to kill in the 6 seconds of CloS or they'll 3-shot me.
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#8 Nov 10 2008 at 3:08 AM Rating: Good
True, and that's exactly how it was supposed to be.

A Mage is supposed to be a glass cannon! Right now everyone is focusing on the cannon part (which Mages just regained) while forgetting the glass part. Used to be a time when the valid Rogue strategy in 3 hour long AVs was to sneak around, go behind enemy lines, and sacrificing your rogue to kill a couple of Mages or priests, before the rest of the raid got wise to your intrusion.
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#9 Nov 10 2008 at 3:26 AM Rating: Excellent
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Overlord danieldakkak wrote:
True, and that's exactly how it was supposed to be.

A Mage is supposed to be a glass cannon! Right now everyone is focusing on the cannon part (which Mages just regained) while forgetting the glass part. Used to be a time when the valid Rogue strategy in 3 hour long AVs was to sneak around, go behind enemy lines, and sacrificing your rogue to kill a couple of Mages or priests, before the rest of the raid got wise to your intrusion.

Cannon =/= Nuclear Bomb
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#10 Nov 10 2008 at 3:29 AM Rating: Good
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This has to be photoshopped. Alliance never wins Arathi Basin. Stop **** stirring with your falsehoods. >:(
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#11 Nov 10 2008 at 3:36 AM Rating: Decent
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True, and that's exactly how it was supposed to be.

A Mage is supposed to be a glass cannon! Right now everyone is focusing on the cannon part (which Mages just regained) while forgetting the glass part.


Wouldn't glass cannon mean a rogue literally pwns them since he should always have the opener, though? I mean, you can be a 'glass cannon' all you want, but if you're a glass nuclear bomb who 3-shots everybody before they can even touch you...
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#12 Nov 10 2008 at 6:34 AM Rating: Good
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Mozared wrote:
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True, and that's exactly how it was supposed to be.

A Mage is supposed to be a glass cannon! Right now everyone is focusing on the cannon part (which Mages just regained) while forgetting the glass part.


Wouldn't glass cannon mean a rogue literally pwns them since he should always have the opener, though? I mean, you can be a 'glass cannon' all you want, but if you're a glass nuclear bomb who 3-shots everybody before they can even touch you...


This weekend I did my first PvP as arcane. There is almost no survivability like there is with frost, I have no barrier (minus mage armor which is terrible), if they cloak + shadowstep with me I am a dead man. If they get an opener/stunlock me I am dead in seconds. I still only have hope when I get the first slow off and then blast with some spells.
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#13 Nov 10 2008 at 6:41 AM Rating: Decent
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That's not from what I've witnissed though. I've opened up on arcane mages with garotte, muti, evis, cloak, only to have them blink and kill me once the cloak wears off.

I suppose gear difference comes into play. And ShS.
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#14 Nov 10 2008 at 9:54 AM Rating: Decent
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As a fairly well geared arcane mage I can attest there are VERY FEW times I can "3 shot" someone. There are always exceptions. However, these exceptions would be owning you regardless. Nuclear bomb would imply AoE ownage. No. 1v1 ownage if the mage is highly skilled. What class are you?

Again, mages are SUPPOSE to be able to inflict massive damage in short periods of time. They have absolutely little to no survivability without it. Even before the patch I had a 40/0/21 build I used in pvp where I could 2 or 3 hit people with some lucky crits depending on their stamina. Easily topping damage charts in AV.

The difference now is that it is more widely known arcane got a buff so more people are using it. And in the hands of a well geared and skilled player it is exceptionally deadly...like it should be.

Edited, Nov 10th 2008 12:56pm by ekaterinodar
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#15 Nov 10 2008 at 10:29 AM Rating: Decent
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Did arcanes get a nerf? I know frost got one -- the insta-cast fireball doesnt proc as much, sad. But didn't see arcane's.

I do believe mages should be OP because they are so frickin easy to kill. (Well, except a frost mage -- and our burst is nothing compared to arcane.) Pallies, on the other hand....I still see ret pallies killing some toons while bubbled. Thats just absurd. More nerfs, plz. (For the record, I have a semi-twink lowbie retadin, so I do have an investment in both classes.)
#16 Nov 10 2008 at 10:41 AM Rating: Default
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Pallies just kinda need to stop ******** about how underpowered they were as Ret. EVERYONE knew when starting that they weren't overly powerful melee characters. Be happy that you were so OP as far as Holy/Prot went...

A Paladin SHOULDN'T be out damaging a Rogue (who is decently undergeared comparatively), and that is all there is to it. Seriosuly...

Play your class for what it is, not what you want it to be. If you are looking for a high DpS class, I have a hint for you...

...

...

Play a DpS class.
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#17 Nov 10 2008 at 10:50 AM Rating: Excellent
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"A good ret paladin should out-DPS a decent rogue."
-GC
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#18idiggory, Posted: Nov 10 2008 at 10:55 AM, Rating: Sub-Default, (Expand Post) Who's GC?
#19 Nov 10 2008 at 10:56 AM Rating: Good
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A good <insert class> should always out DPS a decent <insert class>.

But when my Guild Leader is in greens and blues and out does me in DPS something is ****** up.

I'm not the best rogue, but he was out DPSing me with Blues and greens, vs my T6/Badge gear and he had forgotten to talent Divine Storm. I'm sure I would have beaten him on a raid boss, but in a 5-man? He blew me away. That's just plain wrong. That is a bad Ret Pally out DPSing a good Rogue.
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#20 Nov 10 2008 at 11:33 AM Rating: Decent
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Quote:
As a fairly well geared arcane mage I can attest there are VERY FEW times I can "3 shot" someone. There are always exceptions. However, these exceptions would be owning you regardless. Nuclear bomb would imply AoE ownage. No. 1v1 ownage if the mage is highly skilled. What class are you?


Rogue.

Quote:
Again, mages are SUPPOSE to be able to inflict massive damage in short periods of time. They have absolutely little to no survivability without it. Even before the patch I had a 40/0/21 build I used in pvp where I could 2 or 3 hit people with some lucky crits depending on their stamina. Easily topping damage charts in AV.


Maybe. But just compare frost to arcane. Whenever I fight frost mages, it becomes a bit of a kitefest where none of us can actually kill the other fast, but where be do both inflict fairly high DPS on eachother.

Arcane mages just tend to cast a barrage of spells after which I see my hp go from 11K to 6K, to 4K, to 2K, to 0K. If they manage to kite me for longer than 5 seconds, I'm dead.

Then again, like I mentioned (and got downrated for, yay smart people), I suppose ShS makes a big difference in a fight like this; and it's fairly possible that these 3/4-shotting arcane mages I'm on about have all outgeared me so far.
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#21 Nov 10 2008 at 12:38 PM Rating: Good
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Who's GC?


GhostCrawler, one of the blizzard developers. He posts more on the forums than any other dev.
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#22 Nov 10 2008 at 12:44 PM Rating: Decent
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I'm not the best rogue, but he was out DPSing me with Blues and greens, vs my T6/Badge gear and he had forgotten to talent Divine Storm. I'm sure I would have beaten him on a raid boss, but in a 5-man? He blew me away. That's just plain wrong. That is a bad Ret Pally out DPSing a good Rogue.


I don't want to shoot down your skill or anything, but how did you do less than 900 DPS? 'Cause that's about what my T4/S2 ret does on single-target, melee-friendly, non-undead/demon bosses. AoE he goes nuts, sure, and rogues have no AoE.. But when I look at meters for long fights against one target I'm rarely above 1000.
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#23 Nov 10 2008 at 12:51 PM Rating: Decent
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Mages were horribly under represented same as ret paly. Now everyone's QQ'ing them because suddenly the toon you used to roll over is able to actually fight back.



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#24 Nov 10 2008 at 1:03 PM Rating: Default
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Syladia wrote:
I had a feeling someone would counter with that, which is why I added my contrast.

We were dismally underpowered before 3.0.


Not true. Ret pallies were very competitive in certain arena brackets / combos and did as much dps as feral druids in PVE.

You weren't underpowered at all. Just where the dps spec of a hybrid class should be. You had more options in PVP than a feral and you did as much damage. What's to complain about?

Of all specs to get buffed, ret pallies should've been the last.
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#25 Nov 10 2008 at 1:04 PM Rating: Decent
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Galkaman wrote:
Zafire the Tulip wrote:


This has to be photoshopped. Alliance never wins Arathi Basin. Stop sh*t stirring with your falsehoods. >:(


Since ret pallies were made into godmode, Horde rarely wins ANY BGs. You see, there are a CRAPTON more paladins Alliance side.

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#26 Nov 10 2008 at 1:16 PM Rating: Decent
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I don't want to shoot down your skill or anything, but how did you do less than 900 DPS? 'Cause that's about what my T4/S2 ret does on single-target, melee-friendly, non-undead/demon bosses. AoE he goes nuts, sure, and rogues have no AoE.. But when I look at meters for long fights against one target I'm rarely above 1000.


I don't do less than 900DPS. I do about 1k-1.1k on trash. He was pulling 1.3k-1.4k on Trash. And like I mentioned, on bosses I do alot more, but in 5-mans who cares about the bosses? On bosses if you want to know it was more like 1.5k-1.6k for me and 1.2-1.3k for him.

But the fact that he was doing either close to my DPS or over my DPS depending on where we were in the 5 man when I'm T6/Badge(and I do have actual T6 gear not just Badge), and he was in blues and greens shows how Ret pallies were over buffed.
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