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So, how do you like the patch?Follow

#1 Oct 17 2008 at 11:38 AM Rating: Good
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Greetings Alla readers. Its been a few days now, and we've all gotten a chance to play around with some of the patches new features. I've heard a lot, good and bad. Some seem to hate these new talents, glyphs etc... They say its too much too fast to adjust to, while others are loving the new features, especially achievements. I just thought this would be a neat topic, to discuss specific things you enjoyed about the patch (Or didn't).

I guess I'll kick it off.

To me, this patch was more like reigniting my love for my paladin. Now now, I know you're all giong to say "OMG SO OP ENJOY YOUR NURFZ LOL"...This isnt about the mad love the Ret tree got, its a combination of everything. Two years ago, I began to play this game, and rolled my first character - An alliance Paladin. I decided to give my character a horrid name, and a horrible haircut, thinking I will probably change games a few months later. I had rolled my Paladin on the Gurubashi server (Now commonly known as the server where almost all non-english speaking players go). I tired of not being able to communicate with players, and constantly being outnumbered and ganked by Horde. So, I rerolled a horde character, got him to 70, and rerolled another horde character, and also got him to 70.

Almost two years later, my little Alliance Paladin had still not reached 70. Sure, I had some flings where I would watch old Vanilla Ret Paladins tearing it up, but still being able to off heal and support other players, then play my paladin for a few weeks at a time. Sadly with TBC, the reality was that you cannot throw off heals, or dish out respectable DPS as Retribution Spec. You spec one thing, and do that only one thing if you wished to be effective.

Just before this new patch, in anticipation for these new talents, I decided to invest a little bit of money in my Paladin. A server transfer, and new name kicked things off. With this new patch, I have fallen in love with my Paladin all over again, for reasons that I have yearned for all of TBC - An effective melee/caster hybrid, who can dish out punishment, and still support his fellow team members where necessary with heals. Lets not stop there however, a whole new proffession, a haircut so i dont look so ridiculous, invites to groups where im not mocked and laughed at, its like heaven!

Now, we COULD get into the topic of PvP balance, but I will avoid it. I for one will say, Retribution Paladins are way over the top atm with burst dps, and I welcome the coming nerf. I never wanted to be god-mode, I've just always wanted to do a little bit of both, and thats exactly where it seems the class is heading.


Cheers to this patch, and preparing for our much anticipated X-pac. At a time where I was getting ready to throw in the towel on World of Warcraft, Blizzard busted out one hell of a patch, and I can't wait to take my "All new" Paladin out to Northrend!


Thats my little story, and take on the patch. Anyone have anything similar, or differnet opinions on the patch? All posts are welcome

Edited, Oct 17th 2008 3:32pm by LeetSpeak
#2 Oct 17 2008 at 11:52 AM Rating: Decent
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LeetSpeak wrote:
At a time where I was getting ready to throw in the towel on World of Warcraft, Blizzard busted out one hell of a patch, and I can't wait to take my "All new" Paladin Druidout to Northrend!Edited, Oct 17th 2008 3:32pm by LeetSpeak


That is exactly how I feel. These past few months I have been losing interest in playing WoW due to the same old same old. Now it feels like a totally new experience. I still haven't got used to the new talents and new gameplay but my feral druid is lighting up the damage meters. This is what I wanted for WoW to be. Less emphasis on not pulling aggro and more emphasis on dishing out the pain! And this is reguardless of class. Every class can now compete in the damage meters and no one has to be left behind.

#3 Oct 17 2008 at 12:04 PM Rating: Default
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I hate it. Rogue got hit hard. Nerfed Shadowstep, nerfed Vile Poisons, no real damage increase in the sub tree, the 51-point sub talent sucks hard. Basically, sub isn't useful for anything anymore. Combat or Assassination is better in PVP. And that's really sad.

Every class can spam 1-2k regular hits except rogue. only way Rogue is breaking 1k is a crit hemo or an evis. Which, using evis, disables you from kidney shot.

Oh Blizzard, please help Sub.
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#4 Oct 17 2008 at 12:04 PM Rating: Decent
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Nice story right there!

I'm here today to 'cry' somewhat about the damage everybody is doing nowadays. Also, about the fact that when Druids needed a nerf(Yes, I know we were overpowered), they nerfed our heals AND buffed everybodys damage to ungodly amounts. It's funny how they added Resilience to make pvp fights last longer, when people don't crit that much, and now they add new abilities to most(if not all) classes, which pretty much totally negate the use of Resilience. It doesn't matter if you got 0 or 450 resilience, you're still pretty much gonna be instagibbed in most cases.

Also, another point that sticked out to me as somewhat 'bad' is, that before skull mobs were 3 levels higher than you, but now if you go and try to kill other factions leaders, they are skull, but count as lvl 83, which means they got very much HP, hit for loads, and take little to no damage.

Oh, don't get me wrong, I love the patch, I even love the nerf for Druids, since it makes all those players leave who only played because Druids were overpowered, and leave us who really love the class to play it as we please. I also love Achievements, haircuts, pretty much everything(apart from the aforementioned damage buffs >:3) the patch has brought us.
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#5 Oct 17 2008 at 12:05 PM Rating: Default
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I hate the patch.

Blizzard failed to learn from the mistake they made in 2.0

BGs are a waste of time, now. Everything in the game is either too easy (killing people, raids) or too hard (surviving).

There are some cool new toys ... but nothing that will keep anyone busy for more than a few hours.

"Jenkins" title is stupid as anything. I'm no RP'er, but it's totally out of place. If they make titles like that, why can't some kid name themselves "Istabjoowifnifes"


I'll be back for WOTLK.
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#6 Oct 17 2008 at 12:08 PM Rating: Default
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Zafire the Tulip wrote:
I hate it. Rogue got hit hard. Nerfed Shadowstep, nerfed Vile Poisons, no real damage increase in the sub tree, the 51-point sub talent sucks hard. Basically, sub isn't useful for anything anymore. Combat or Assassination is better in PVP. And that's really sad.

Every class can spam 1-2k regular hits except rogue. only way Rogue is breaking 1k is a crit hemo or an evis. Which, using evis, disables you from kidney shot.

Oh Blizzard, please help Sub.

You're awful. I'm having no problems as a rogue.

I'm having fun with the patch. When my Sprint glyph gets fixed, I'll be extremely content.

My individual hits are fairly strong (~1500 SS crits without Lethality or PotW, ~3.5-4k Evis crits), but my white damage is a lot higher in PvP due to my change in spec.

Being able to spec for Vitality and AR is great as well.

And yes, ShS did get nerfed pretty hard. But that's why you spec VARP or 0/18/43 with Imp Sprint.
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#7 Oct 17 2008 at 12:12 PM Rating: Default
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Quote:
My individual hits are fairly strong (~1500 SS crits without Lethality or PotW, ~3.5-4k Evis crits), but my white damage is a lot higher in PvP due to my change in spec.


1500 SS crits? Shamans are hitting for 1.8k lightning bolts, non-crit. Shaman's are doing 15 yard knockback for 1.4k non crit. Druids in tiger form are prancing around doing 1k regular hits and 2k crits. Mages are doing insta-cast blizzard spells for 2.5k non crit.

How the hell does rogue compare to that crap? I have seen 1 rogue in the top 5 DPS in about 20 BG's

Edited, Oct 17th 2008 4:23pm by Zafire
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#8 Oct 17 2008 at 12:21 PM Rating: Decent
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Zafire the Tulip wrote:
Quote:
My individual hits are fairly strong (~1500 SS crits without Lethality or PotW, ~3.5-4k Evis crits), but my white damage is a lot higher in PvP due to my change in spec.


1500 SS crits? Shamans are hitting for 1.8k lightning bolts, non-crit. Shaman's are doing 15 yard knockback for 1.4k non crit. Druids in tiger form are prancing around doing 1k regular hits and 2k crits. Mages are doing insta-cast blizzard spells for 2.5k non crit.

How the hell does rogue compare to that crap? I have seen 1 rogue in the top 5 DPS in the about 20 BG's


Well in CAT form my normal hits are nowhere near 1k. Mangle can hit for 1k and crit for over 2k tho.
#9 Oct 17 2008 at 12:28 PM Rating: Default
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Quote:
Well in CAT form my normal hits are nowhere near 1k. Mangle can hit for 1k and crit for over 2k tho.


And my arguement was that Sub is a fairly useless tree past Prep. And it is. Sub was my favorite tree. I had the most fun using it and playing it. A 51 point sub build is laughable atm and will be at 80 too.

Hemo crits for me are doing 1.2k - 1.3k to clothies. Why are my crit hemo's doing as much as a druids regular mangle when we're wearing similar gear?
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#10 Oct 17 2008 at 12:33 PM Rating: Excellent
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Jordster da Basher wrote:
"Jenkins" title is stupid as anything. I'm no RP'er, but it's totally out of place. If they make titles like that, why can't some kid name themselves "Istabjoowifnifes"

Serious game is super serious.

Lighten up, would ya?
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#11 Oct 17 2008 at 12:59 PM Rating: Excellent
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Zafire the Tulip wrote:
Quote:
Well in CAT form my normal hits are nowhere near 1k. Mangle can hit for 1k and crit for over 2k tho.


And my arguement was that Sub is a fairly useless tree past Prep. And it is. Sub was my favorite tree. I had the most fun using it and playing it. A 51 point sub build is laughable atm and will be at 80 too.

Hemo crits for me are doing 1.2k - 1.3k to clothies. Why are my crit hemo's doing as much as a druids regular mangle when we're wearing similar gear?


I don't know much about rogues but maybe it is because they are leveling out dps across the board. Also, mangle is a 41 point talent where hemo is only 21.
#12 Oct 17 2008 at 1:32 PM Rating: Default
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Admiral Placeholder wrote:
Jordster da Basher wrote:
"Jenkins" title is stupid as anything. I'm no RP'er, but it's totally out of place. If they make titles like that, why can't some kid name themselves "Istabjoowifnifes"

Serious game is super serious.

Lighten up, would ya?


It just seems rather hypocritical.

That - and I'm sick of everyone having "Jenkins" in their name ... I look around and just about everyone ...
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#13 Oct 17 2008 at 1:34 PM Rating: Excellent
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Achievements.

I just love em.

Possibly it also helps that I have a pally I specced ret on. Fun nice super duper chain crits!

Having a plate wearing hybrid is just .. fun now.

Me like, even tho the bgs are rather too fast for me.

*goes off to work on the 1000 quest achievement, only 250 or so to go*
#14 Oct 17 2008 at 1:41 PM Rating: Decent
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Zafire the Tulip wrote:
Quote:
My individual hits are fairly strong (~1500 SS crits without Lethality or PotW, ~3.5-4k Evis crits), but my white damage is a lot higher in PvP due to my change in spec.


1500 SS crits? Shamans are hitting for 1.8k lightning bolts, non-crit. Shaman's are doing 15 yard knockback for 1.4k non crit. Druids in tiger form are prancing around doing 1k regular hits and 2k crits. Mages are doing insta-cast blizzard spells for 2.5k non crit.

How the hell does rogue compare to that crap? I have seen 1 rogue in the top 5 DPS in about 20 BG's

Edited, Oct 17th 2008 4:23pm by Zafire

You realize that I can get 2 SSs in for every 1 LB that a shaman throws, that I can be interrupted, silenced, locked out, or anything because I hit SS? That I also have white damage in addition to SS, that I have unlimited energy, versus a shaman needing a mana pool to do anything?

I also have much, much more survivability than most classes.

I have been having no problems at all beyond ret paladins and one or two mages that are specced Arcane Barrage (though they're easy to kill).

This is one of those situations where you should think about thinks before you open your mouth.
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#15 Oct 17 2008 at 1:47 PM Rating: Decent
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Quote:
"Jenkins" title is stupid as anything. I'm no RP'er, but it's totally out of place. If they make titles like that, why can't some kid name themselves "Istabjoowifnifes"




WHY SO SERIOUS!?!?
#16 Oct 17 2008 at 1:56 PM Rating: Good
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Making just shy of 15k in 2 days kind of made me like the patch a wee bit.
#17 Oct 17 2008 at 2:01 PM Rating: Default
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Quote:
You realize that I can get 2 SSs in for every 1 LB that a shaman throws, that I can be interrupted, silenced, locked out, or anything because I hit SS? That I also have white damage in addition to SS, that I have unlimited energy, versus a shaman needing a mana pool to do anything?

I also have much, much more survivability than most classes.

I have been having no problems at all beyond ret paladins and one or two mages that are specced Arcane Barrage (though they're easy to kill).

This is one of those situations where you should think about thinks before you open your mouth.


You realize that a shaman critting one lightning bolt does almost 3 of your crit SS's?

You realize that if you get close to them, they can knock you back 15 yrd's. and if it crits, it's about 2.4k~ damage.

Insta-cast mage spells crit for 4~k.

Yeah. I'll take that over an instant, have-to-be in melee range, have-to-crit to be worthwhile SS.

Like I said. I've seen one rogue in the top 5 DPS in the last 20 BG's. if you fail to see somethings wrong i'm sorry. Not all rogues are going to have S5 and S6 gear.
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#18 Oct 17 2008 at 2:26 PM Rating: Good
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Haven't hit the BGs yet (will this weekend), but I'm loving my rogue in 3.0. Honestly, achievements are making me not want to do much with my alts apart from going for some Horseman drops this week. =D

ShS was nerfed, indeed. But it's not a game-breaker as far as I could tell on beta. Plus there are at a couple of hybrid specs that are being toyed with. I never found PvP to be a DPS race. It's more about when and where you deliver your damage than how much over all, no?

Seems that most classes got something cool out of the patch. My pally has Ret and omfg-tanking (and rumor has it a solo-able holy spec!), my lock gets some cool new toys (Meta and Haunt!) and more damage for PvP... can't wait to mess with them more but right now 5+k envenoms are making me smile to much to log another toon. Yay!
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#19 Oct 17 2008 at 10:58 PM Rating: Decent
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Zafire the Tulip wrote:
Quote:
You realize that I can get 2 SSs in for every 1 LB that a shaman throws, that I can be interrupted, silenced, locked out, or anything because I hit SS? That I also have white damage in addition to SS, that I have unlimited energy, versus a shaman needing a mana pool to do anything?

I also have much, much more survivability than most classes.

I have been having no problems at all beyond ret paladins and one or two mages that are specced Arcane Barrage (though they're easy to kill).

This is one of those situations where you should think about thinks before you open your mouth.


You realize that a shaman critting one lightning bolt does almost 3 of your crit SS's?

You realize that if you get close to them, they can knock you back 15 yrd's. and if it crits, it's about 2.4k~ damage.

Insta-cast mage spells crit for 4~k.

Yeah. I'll take that over an instant, have-to-be in melee range, have-to-crit to be worthwhile SS.

Like I said. I've seen one rogue in the top 5 DPS in the last 20 BG's. if you fail to see somethings wrong i'm sorry. Not all rogues are going to have S5 and S6 gear.

Screenshot

Screenshot

I'm sorry, what's that?

Oh, right. Me as top in two out of the four BGs I did today.

Rogues are fine, quit your *********
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#20 Oct 17 2008 at 11:17 PM Rating: Decent
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Three days after a major patch is too soon to ask "So, how do you like the patch?" because it's still new. The only people with a real handle on whether anything is good or bad are those that have been playing with the changes on beta or PTR, or those that are really super-quick studies. Initially, you'll get two types of responses: "I really like the changes" from people who have not discovered the hidden pitfalls yet, and "I really hate the changes" from people who have not yet made an adjustment to their play styles to accommodate the changes.

Ask again in two weeks for a better idea.
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#21 Oct 17 2008 at 11:19 PM Rating: Excellent
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Jesus, what resolution do you play at?

I just dislike the super-buffed town guards, the lv 75 ones. I'm not sure how it's supposed to be possible to kill a main faction leader, though it might just have to wait til 80. The new guard swipe away at me for about 300 a hit (11k armor) and have vast mitigation. You can't take on more than 3 or 4 at at time.
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#22 Oct 17 2008 at 11:23 PM Rating: Good
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ArtemisEnteri wrote:
Jesus, what resolution do you play at?

1680x1050. It's a fairly inexpensive ($250) 22" monitor made by MAG. Ideal for gaming.

Just be glad that I don't post screens when I used my Apple Cinema Display. It was 1920x1200. Smiley: tongue

Edit: BTW, I may be awesome and all, but don't call me Jesus. He gets annoyed when people get us confused. (jk, you can call me Jesus if you really want.)

Edited, Oct 18th 2008 12:31am by Theophany
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#23 Oct 17 2008 at 11:24 PM Rating: Good
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It's.....beautiful.
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#24 Oct 17 2008 at 11:46 PM Rating: Decent
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Anywho, back on topic, I can't help but like the changes they made to Shadow Priests. When I was reading about them before the patch hit, I hated it. They took away our mana battery-ness for some so-so damage. Heck, I'm still p.o.'d about Dispersion.

But once I started playing I realized that the changes were for the better. Mind Flay is awesome now (it makes up ~40% of my damage), Fade slightly more useful, BElfs get Devouring Plague, spell knockback was fixed somewhat, and the Replenishment effect works out pretty well from what I've seen.

And the crown jewel:

Stackable Clams.
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#25 Oct 18 2008 at 3:47 AM Rating: Decent
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So far the positive outweighs the negative. It sucks that buffs of the same kind now override each other, especially since I now only have two buffs, one of which is removed by Battle Shout. Smiley: frown

Has anyone else noticed that you lose group buffs when you leave the group? Greater Blessings, Arcane Brilliance, etc.? I haven't confirmed it, but on several occasions I've lost buffs as I left a group, despite keeping the group buff I cast. For instance, I went to Ramparts with my Paladin and cast Greater Blessing of Wisdom on people. Another Paladin cast Greater Blessing of Might on me, but when I left the group, I only had Greater Blessing of Wisdom on.

Odd.

I'm loving the Paladin changes, though. Even if it's only for a few more weeks before Ghostcrawler and his crew nerfs us into the ground with their so-called "surgical" changes.
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#26 Oct 18 2008 at 4:02 AM Rating: Good
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It's now that counts though. I can solo the horseman, and will be doing so once a day until Halloween ends for loads of loot. I'll be soloing onyxia each time she pops too, since that dragon is REALLY sitting on a treasure hoard.

Edited, Oct 18th 2008 7:55am by ArtemisEnteri
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