Well it's not remotely a game mechanic, and has more to do with me than the game, but as someone whose only other experience with MMOs was two years of Star Wars Galaxies, every time someone uses the abbreviation "AH" my brain says, "Anchorhead" instead of "Auction House." Drives me nuts. :P
Quote:
The flight point issues all seem to come from the original coding when the game was first released. At that time you could only fly to the closest flight point then take another hop, ect. to get where you wanted. Now you can choose your destination and get there with one click but the underlying old code is still there so the flight has to do a "flyby" of every FP between your start and end points. This means that if you want to fly to Tanaris and you are in Darnassus its actually faster to take the boat back to Menethil, sail to Theramore, and fly from there. Flightmasters are like annoying cab drivers, they drive you through as many "zones" as possible to drive up the fare. This is one issue I hope they can correct in the expansion.
I think that it's probably going to stay this way for a while... otherwise they'd have to program in a flight path from every flight master to every other flight master, instead of just including the few that are already there and have been there since the game started. How many flight masters are there just on one continent for one side? Say 15? That's like 200 possible travel paths. Per side. Per continent. So like 1200 travel paths to program altogether.
I don't plan on seeing that happen anytime soon (I'd love to be wrong, though).
{edited for misquote}
Edited, Jan 16th 2008 11:50am by OrionsByte
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In the beginning, God sighed, cracked his knuckles and said, "Welp. Better get started." And there was Monday.