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Long time raiders seem to lack skillFollow

#1 Feb 10 2007 at 4:56 PM Rating: Decent
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I'm beggining to notice a trend in pug 5 mans of late. Everyone is absolutely terrible at what they do. Now i'm not the best hunter in the world, but i like to think i'm skilled at what i do(just a little). My raiding has up to and includes nef, as well as several world bosses, i pvp, i 5 man, hell i've been soloing group quests the last few days just to see if it's doable. But this is where the problem comes. I practise and practise to make sure i do my job well, now the so called "top end guilds" run some pugs to do instances like Steam vaults. A realitively easy instance that i usually only wipe once or twice on maybe 1 boss with The Fifth Star. So in this example, i know the strats, i've done it about a dozen times now. So i figuire a common pug from a top guild on my server would be able to handle it. O dear god was i wrong. This guild, let's call them guild a, invited me. I was the only outsider of the group. They had current gear, a very good healer, and me a skilled hunter. So we start the instance, the tank isn't very smart to start it off. he pulls without the rogue sapping, or the warlock seducing(yes i realize seduce sucks, but it can hold long enough to work), i try to salvage the situation by trapping the siren. A mob that can fear. I trap it, go to town on what the warrior is using. He runs over to my trapped mob and break the trap so he has 3 mobs banging on him.

The rest of the run kept like that, the rogue didn't have imp sap( a raiding rogue was specced for pvp, figuire that one out), the warlock feared several mobs into groups, and the warrior refused to let us properly CC.

Now my story might seem like a little rant of a night gone wrong, but wait there is more. I'm running into more and more groups like this. High end guilds with crappy players. They are terrible at this game, but because they could show up to raids they achieved tier 3 gear. where is a guild like the fifth star, which is made up of casual raiders, one shots bosses and doesn't falter on trash. And it's not because we know each other so well, it's because we have common sense to use all of our abilities and adapt.

So i guess what i'm really trying to say is, lol you have to actually pull your weight now. I wonder how many people are going to quit now that things aren't handed to them. Players who just want things handed to them like to say "No that instance is impossible" no it's not, nothing in this game is unless it's bugged, and even then unless the npc is missing you can find a way around things(there are exceptions of course) but no instance is impossible atm. So in essence best said by my buddy Levin "it's fine L2P"

disclaimer: yes this isn't well put together, nor is it really to the point, but something needed to spark you old vets into this. It's obvious that mindless raiding is gone, and the reign of the non idiotic player has come. Let us rejoice
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#3 Feb 10 2007 at 5:35 PM Rating: Decent
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The thing is with 40 mans... they can be done with a core group of 20 raiders and 20 mediocre gear leechers. Hence, many of them aren't as good as their gear suggests.

What you said is true. I did an Old Hillsbrad pug today, and the main healer paladin wasn't the greatest. He had partial tier 2 and AQ40 gear, and he was the main cause of a wipe or two... and in that instance, it's 3 wipes and you're done.
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#4 Feb 10 2007 at 6:09 PM Rating: Decent
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5 mans are completely different from 40 man raids. In 40 man raids, rogues+mages+locks can just sit back and deal out damage. But in 5 mans, they will have to use CC, focus more on targets and aggro. People that were hard core raiders are used to not focusing more on a small scale. Not to make any generalizations, but I noticed myself that 40 mans required much less focus in order to complete. Just simple pull, bash, loot, and repeat. In 5 mans, it requires 5 fully aware players that are aware of their surroundings. Instead of 10-20 core people and another 20 just pushing 1 button.

The point is, 5 mans have a much higher chance for error. You are depending on 4 other people instead of 39. If 1/40 makes a mistake, theres 39 other people to correct, as well as more of your class. If 1/5 makes a mistake, then only 4 other people of other classes can make up for that. This is why, hardcore 40 man raiders who are dependent on others, cannot function well in a 5 man.
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#5 Feb 10 2007 at 6:27 PM Rating: Decent
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I try my best at main healing most of the time, and I enjoy it and always try to find ways to get better. I feel like I bring some skill to the table as I am not a super long time raider. I have noticed this problem with a bunch of groups though. And I agree it is a bit of challenge to come back to 5 mans after being a raider, but you have to try and be willing to make mistakes.
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#6 Feb 10 2007 at 6:29 PM Rating: Default
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The rest of the run kept like that, the rogue didn't have imp sap( a raiding rogue was specced for pvp, figuire that one out)


ROFL. you make me giggle.


There is NO use for imp sap in a raid. NO USE.
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#7 Feb 10 2007 at 6:37 PM Rating: Good
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Thank god the smaller grouping content will force a mass cutback on crappy players being well geared.

My guild did a house cleaning a few weeks ago, tossed about 150 people. Now, before someone goes "OMG elitest pricks!" let me elaborate.

The guild was founded by a group of close friends that enjoyed raiding new content. The 40 man raids, especially at the higher end like Naxxramas, the end of Ahn'Qiraj etc. demanded we recruit players when others left the game. couldn't show and so on.

This turned us into a massive guild that was there for one reason, endgame raids. A TON of people got into the guild that we didn't know, and wouldn't have invited except progression demanded it.

With the release of TBC raids became much smaller, allowing us to remove some of the trashier players (bad attitudes, attendence and so on) and stick with the core group that has been around forever.

I personally love it, raiding with friends is why I still play. I applaud Blizzard for their slimming down of raid content, makes it all the more fun for those of us that wish to raid with our friends.
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#8 Feb 10 2007 at 7:57 PM Rating: Decent
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Quote:
ROFL. you make me giggle.


There is NO use for imp sap in a raid. NO USE.


It's highly overrated in 5 mans even. Seriously, what's the big attraction? So the rogue gets the pack on him when he does it, that's what I'm here for. One Dem shout and the pack is on me, all's well.
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#9 Feb 10 2007 at 8:05 PM Rating: Excellent
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Wasn't your Naxx guild group getting whooped by Shadow Lab Shami? ;)
#10 Feb 10 2007 at 8:08 PM Rating: Decent
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MYteddy wrote:
Quote:
The rest of the run kept like that, the rogue didn't have imp sap( a raiding rogue was specced for pvp, figuire that one out)


ROFL. you make me giggle.


There is NO use for imp sap in a raid. NO USE.


So tell me with the current content being 5 mans, that imp sap is useless? you are nuts. progression is still in 5 mans for most guilds. So if you don't get the 5 man stuff you can't get the raid stuff. So in essence you think a pvp build is better. you make me laugh lol
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#11 Feb 10 2007 at 8:13 PM Rating: Decent
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Lady Shamibell wrote:
Quote:
ROFL. you make me giggle.


There is NO use for imp sap in a raid. NO USE.


It's highly overrated in 5 mans even. Seriously, what's the big attraction? So the rogue gets the pack on him when he does it, that's what I'm here for. One Dem shout and the pack is on me, all's well.


The point is:

A) There are packs that if pulled like this will agro multiple packs from proxy agro.

B) In heroic mode instances the trash hits hard enough to hit through a bubble and kill a rogue in 2-3 shots.

The rogue in said group was probably speced for raiding, not 5 mans. There are plenty of PvE builds that don't include imp sap... the top ones for raiding all exclude it. If he was speced for PvP he would most likely have it, as the popular PvP builds allow allow you to spec for it... and most rogues will spec for it if given the opportunity.

Either way, they should just make it a learned skill IMHO. Having to respec between 10 man raids and 5 man heroics gets to be a drain on your wallet. Unless you roll with 2 mages to all your heroics, it's definitely something to look into getting. I'd love to change my build aroud to exclude it... my guild would rather it stay for a while. And yes, I have been taken over other rogues to 5 man heroics based on having imp sap alone...
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#12 Feb 10 2007 at 8:14 PM Rating: Good
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ya, ive seen the same thing. people who were once "overgeared" who are, in the new BC environment, decidedly underskilled.

its quite funny really. while im busy with my buds (and sometimes you guys) CCing stuff and tanking/focus firing specific targets in a specific order, theyre busy complaining that they cant tank 3-4 guys at a time while their DPS spams their most mana inefficient AoE spell.

the new change to the kara key quest coming up in the patch will be nice too. i dont mind people coming into my instances to grab a key, but its nice blizzard is actually making people work for their stuff. and it gives me the reasoning i need to turn other people down "blizzard wants you to do it yourself, so do it yourself or dont do it".
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#13 Feb 10 2007 at 8:28 PM Rating: Decent
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Hey I am new here this is my first post.

With the exception of some set bonuses everyone is back to square one in my opinion,hitting 70 is like hitting 60, you can not count on gear as much. Your gear is no longer > ALL.

We did a run with mostly TFS players and we are not hardcore we just started getting into BWL before XPac if memory serves me right. We went in there and one shotted every boss. We wiped on trash because the assassins decided to spawn 2 at a time for some reason, something I had never seen. IMP sap for 5 mans is awesome, I love it and I would take a rogue with IMP over one with out. With me they have a poly and a sap which is great!

You can do these with any players so long as the group makeup is reasonable with out too many problems so long as everyone pays attention...

...if not forget it.
#14 Feb 10 2007 at 8:33 PM Rating: Good
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I heard Tyrandor was an admin, God help us all.....
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#15 Feb 10 2007 at 8:45 PM Rating: Excellent
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#16 Feb 10 2007 at 8:56 PM Rating: Good
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Some of us have real jobs and have to be away from the boards now and then =P Grats on the uhhh, promotion?
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#17 Feb 10 2007 at 9:23 PM Rating: Decent
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Also note that everybody has a bad day. My guild of real solid people sure did this morning in the Botanica. We couldn't find our **** with both hands even after the mobs were so kind in handing it to us. This from guys who have cleared the place plenty before.

As for imp. sap, in raids it is useless, in basic 5-mans it is unnecessary, and in heroic mode it is critical. This is the basis of a discussion on the o-boards that it should be a trainable ability.
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#18 Feb 10 2007 at 9:39 PM Rating: Decent
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I've always observed that in World of Warcraft, because the fact is that any complete drooling idiot can reach level 60, and now level 70, you will always have retards to deal with. Now, how they get into some of these raid guilds is beyond me, and why raid leaders let them stay is even farther out there.

I think it's a mix of people who soloed most of if not all the way to the level cap(s) and have little group experience, people who spent so much of their time at 60 solely doing 40 man raids that they got weak at their job, and also there are a lot of people out there who have never been anywhere from their 1-60 time without a level 60 or two babysitting.

You know all those retards who invite a 60 to Deadmines, or won't run ZF without a 60, and those who think Strat/Scholo/BRD/LBRS are only for level 60s, yeah. These are the idiots we're dealing with now. We let them be babied all the way up and now they can't do their jobs.

What made me sad the other night is I was on my then 57 Paladin and there was a 61 Paladin with us in our Scholo run, and he didn't do anything. He said I was to main heal because he didn't like using his mana, and he demanded the mage pull, and he never used Righteous Defender or ANY seals, he just ran up and started whacking it on the back of the head with a one hander, making no effort beyond this. He then told me I was the one failing the group.

I was a 57 in Scholo taunting pulls off the mage, bubbling the mage, covering the 60 Hunter who apparently didn't know he had Feign Death, and doing all the healing.

God $%^& some people are idiots. Seriously, sometimes I wish WoW was another MMO where grouping was your only option to level, that way the complete retards would be weeded out, at least a lot more often than they are. I don't care who you are or when you started WoW, by level TWENTY I expect you to have at least a strong understanding of your class, and by 40 you'd best know how to do your job without thinking about it. Lastly by 60, well you better be able to impress.
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#19 Feb 10 2007 at 10:55 PM Rating: Decent
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Wasn't your Naxx guild group getting whooped by Shadow Lab Shami? ;)


Yes but imp sap was not the deal breaker. Don't mislead please.
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#20 Feb 10 2007 at 11:10 PM Rating: Decent
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Sanvyn wrote:
I've always observed that in World of Warcraft, because the fact is that any complete drooling idiot can reach level 60, and now level 70, you will always have retards to deal with. Now, how they get into some of these raid guilds is beyond me, and why raid leaders let them stay is even farther out there.

Actually it is easy to see how they got into raids.

40 man means there are very few vital roles. For the most part you're either contibuting to DPS or contributing to healing. Which is not necessarily skill intensive. So long as someone can be taught the strategy intelligence is not reuqired for them to adequately contribute. Inside of a raid enviroment they succeed, and outsid eof it they don't.

:Cough: American Schooling System (although others are more extreme) :cough:

#21 Feb 11 2007 at 7:11 AM Rating: Excellent
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Hey Sanvyn this is not a problem of WoW alone. Every MMO has crap players that dont know their class. Grass is always greener on the other side.

As for the theme of the thread. Raiding is very different then 5 mans. Some people suck and others have to relearn how to do it. Also some of us have had to learn entire different play styles (I played Balance as opposed to healing in many instances and at first I sucked now Im comparable though I tend to off heal a bit more then whats needed.) If the group was an end game guild they probably didnt run many instances on the way to 70 since their gear was better then the drops and so they havent had the readaption phase yet. Of course it could be they just sucked. Quinz did you ask why he was breaking CC? Sometimes all it takes to turn **** into gold is a better leader. If you tried to lead and were shot down then its obvious they just sucked :)

Allegory has never been a healer in a good raid if he thinks Healing isnt skill intensive. Sure if you have an obundance of healers and no one cares of Overheal/efficiency then its just spam a button but if you are low on healers and need that maximum efficiency to win thats where the skill comes into play.
#22 Feb 11 2007 at 7:52 AM Rating: Decent
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its not the American School System thyere just plain idiots.

I play on EU and ive seen the same happen, some people from top raiding guilds turning out to be total noobs. I think its bc you cant hide behind good players anymore and in 5 mans it really starts to show. 5 mans now seperates the men from the boys (corny i know but i couldnt resist :P)

In my previous raiding guild we KNEW when we went raiding that 10 of the 40 people were total crap only coming for the loot and literally nothing else, and totally not interested in properly learning their class, just in spamming their gear in every channel they can find, but they were tolerated and taken anyway bc they were active and you had to fill the numbers.
Also 40 mans didnt demand much attention and skill in the first place of most classes, you had a single task most of the time.

The game is finally becoming the "eliteness" i like, people toting around t4 - t5 will be certain to be kick ***, intelligent players.

Edited, Feb 11th 2007 10:53am by Sjans
#23 Feb 11 2007 at 10:25 AM Rating: Good
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We ran into this in TFS ourselves Chiel. The old style of WoW raiding was a numbers game. It wasn't so much skill has it was having the right numbers and people having the basic intelligence to hit a couple of buttons.

Raiding was alot of mashing the same buttons for the majority of the classes, hitting 'em over and over again.

Major Domo, you needed 4 mages that would sheep, any other mages in the raid would just hit DPS. Garr, a couple of Locks would pay attention to banish, the rest would just hit DPS. Hunters, besides the puller, the rest of 'em just sat back and hit DPS. Warriors, besides the times asked to OT, just hit the buttons and waited for Execute to charge up.

Old style raiding was alot of repitition of strats until got it down and then just hitting the right buttons.

One of the reasons I prefered ZG over MC. With 20 people, all 20 had to be on top of their game, where in 40-man you could get away with some slackers.

Now those same people that coasted along as a "DPS Spot" in 40-man raiding now have to pull their own weight and actually pay attention and be on the game.

And in 40-mans, you had people that didn't need to use all their skills (DPS Warriors not tanking) so they got "rusty" so to speak. Now they need to utilize all their skills and just aren't used to it yet.


One reason I'm looking forward to the new raiding. Smaller groups, everyone needs to be on the ball. It's going to be fun.
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#24 Feb 11 2007 at 11:39 AM Rating: Good
Yeah, but that means Seo is gonna hafta tank, which means we're all doooooooooommmmmeeeeddddd.
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#25 Feb 11 2007 at 4:12 PM Rating: Decent
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this is the reason i am looking forward to 25 man raids. people will have to pull their weight. raid content before bc was beaten by a good core group of maybe 20 people (mt, top healers, top dps) with another 20 tagging along just adding weight. that core group are still good players. the others are the ones you met. i'm sure they won't progress as far as they did pre-bc.

i now that if all our top people were on, we killed c'thun or some bosses in naxx without a death. if the raid was, uhm, "less than optimal", we'd sometimes take several attempts.

i presume your thread title was meant as a provocation.
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#26 Feb 12 2007 at 12:32 AM Rating: Good
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I think the title of the thread should be "Some long time raiders seem to lack skill". I have seen both skillful and skill less long time raiders. I think some of it comes from people not taking the instance serious ("I am a tier x geared raider, this instance is automatically easy"), while others just plain suck. As a healer, I make damn sure to add any tank with good reaction times and skill to my friends list (I am in a small guild, so I usually pug instances).
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