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Why do people make fun of hunters?Follow

#27 Sep 29 2006 at 7:23 AM Rating: Default
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I resent the warlock comment. we're not exactly direct dps classes. Our damage is over time. Which means that we don't shine until the boss fights. If the ZG group has a large amount of dpses, the lock will not necessarily be top. 12th may be pushing it, but i've been in zgs where i was 9th (granted I had crap gear and te group was epiced out except for me and another guy).
#28 Sep 29 2006 at 7:25 AM Rating: Default
I could pick on a few locks. Like the time this lock kept DOTTING up my sheep targets. And they were marked with a big red X for DONT ******* ATTACK IT! Or the Lock that felt his Blueberry could out-tank a protection war. That was funny. Ive never seen a lock use so many soulshards on one mob.

The lock that thought he was a mage. He insisted that i dont sheep anything and that Seduce was more viable for CC than sheep. The lock who only learned instant cast spells from the trainer. "Its too expensive to train all of the spells, so i only got the instant cast ones." He was lvl 54. The lock who always Soulstoned the wrong person. " HAI GUYZ I SSED WAR." The lock who didnt train SS. The lock who refuses to Summon anyone. ( ok all us locks refuse to summon anyone)

Hmm Pick on War time.

Sheild? 1hander? Taunt? "hai guys i dont tank im fury spec" ZOMG I USE WHILRWIND NEXT TO SHEEPED ANGRY GUY. Sadly thats all i can think of for them.

Mages: Sheep things. DPS too much. Die. Ive not ran into mages who do retarded stuff outside of too much DPS.

Rogues: ZOMG my dee pee ess meter shows me at #3 on the list.. must.. DEE PEE ESS.. MORE.... outside of this, i have yet to run into retarded rogues, outside of their personality. STOP JUMPING... Yea im talking to you NELF rogues.

Pally: I can heal? I thought i was tank LOL. HAI GUYS I DIDNT LEARN REDEMPTION LAWL!

The list can go on.. But sadly Hunters take the cake, they roll need on it. They dont share.
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#29 Sep 29 2006 at 7:27 AM Rating: Default
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"We pick on hunters because you rolled on a neckpiece thats caster priority. "

You're getting to a whole different dynamic here. What if it was a PuG group in which the caster would get a little better spirit and the hunter didn't even have a necklace? Who has the need there? Once again, I wouldn't do it, but to say that its never a situation where a hunter needed that amulet is false.

As far as thunderfury, what if the guild had MC on farm, and all the warriors and such had the quest items already or didn't want to bother. You saw a guy wearing a weapon who was a hunter and labeled him a n00b hunter when you knew nothing about how he got it. That's my point.


And yes, I'm a 60 hunter. And as I look back at how I played my hunter at 30, I can say I had no idea how to play. And I doubt anyone else can say they really knew how to play their first character at 30.

Hell, most of 60s I know won't get near the low level dungens on their alts unless its with guildies. Most people in the SM on their first character will suck. Period.


I could start a thread on driuds rolling on tanking gear over warriors, pallys rolling on DPS gear over warriors, rogues and warriors rolling on bows over hunters, the list goes on and on.


So in answer to the OP's question "Are hunters really that hated". Yes, becasuse stupid people do stuipd things and then stupid people start stuipd threads like this and bash away. Its not just hunters, its everyone.
#30 Sep 29 2006 at 7:32 AM Rating: Decent
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#31 Sep 29 2006 at 7:33 AM Rating: Decent
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Morfax wrote:

And yes, I'm a 60 hunter. And as I look back at how I played my hunter at 30, I can say I had no idea how to play. And I doubt anyone else can say they really knew how to play their first character at 30.


I do and did on all 3 of my first toons.
#32 Sep 29 2006 at 7:33 AM Rating: Decent
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If a hunter pulls and the warior can't figure out how to grab aggro, it's the warrior who can't play their class well.

I think that Blizz could eliminate the whole "hunters are bad" thing by improving the pet pathing AI. They should have the pet follow you no matter what, even if you jump off a ledge to your death.

IMO, people just get too picky about group make-up pre-60. I have run all-DPS (no tank, no healing) groups successfully many times. My favorite was a SM group we had with 2 rogues, 2 mages, and me. We farmed SM all night, without a wipe (mage food & water to keep us healed up). It isn't until the 10-man instances and up where you really start narrowing down each classes role in a group.

Pet classes have a steep learning curve for instances. With a lock or hunter, you are watching not just yourself, but what your pet is doing. This is not easy in a close environment with mobs and your party all bunched up in a small area. To start, you really need to understand the pet AI. Different types of hunter pets will do different things. My boar pet, while engaged with one mob, will do its charge attack to a mob on me to pull it off me, and then go back to the mob it was already fighting, all without me telling it to do anything where a cat pet will just keep attacking the first mob.



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#33 Sep 29 2006 at 7:45 AM Rating: Decent
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SquigglyLine wrote:
If a hunter pulls and the warior can't figure out how to grab aggro, it's the warrior who can't play their class well.


Oh I can grab aggro all right, but not on multiple mobs. The Hunter I mentioned in my first post would pull using Aimed Shot followed by Multi Shot.

You try grabbing aggro from that when you're at 50% health and 0 rage.
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#34 Sep 29 2006 at 7:47 AM Rating: Good
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One thing I didn't see mentioned --

Hunter was the last class added before the game was released. Closed Beta players played all the way to blue L60 without them. When they were added they were seen as the less useful solo class.

Then there is the problem of Hunters rolling on loot that would be far more beneficial to a melee class. While having a good solid weapon is important for a Hunter, they all (even a melee one) does the majority of their DPS w/ ranged. Rogues, Warriors and Paladins do ALL of their damage w/ their melee weapons ... Hunters need stat weapons and get little benefit out of procs, but many don't realize that.

Then there is the fact that many of them roll the class to solo. Many players who solo almost exclusively do so because they dont WANT to get along w/ a group.

Having said all of that - there are a ton of GOOD hunters out there. There are Hunters that know their role and do it with extreme precision. I would take a Hunter as a third to finish off any PvP trio, and I'd take a GOOD hunter over just about any other DPS to fill a 5th spot in just about any situation.
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#35 Sep 29 2006 at 7:47 AM Rating: Default
My lock never trained any adds due to pathing. Because i Dismissed it. Pretty simple to dismiss your pet. Hell I dont have ti dismiss my imp thanks to Phase Shift.

Face the facts. Hunters stand out as retards over all over classes.
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#36 Sep 29 2006 at 8:02 AM Rating: Decent
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Pulling with multishot is stupid, you don't want any damage on the links. A simple serpent sting is what i usually use to pull. The tank then charges/intercepts the tagged mob, and then demorlazing shout/thunder clap to grab the links. Throw in a challenging shout for the overzealous DPSers, on to the next group to pull.
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#37 Sep 29 2006 at 8:07 AM Rating: Decent
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Challenging Shout rocks.

Just a shame it's on a 10 minute cooldown.
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#38 Sep 29 2006 at 8:08 AM Rating: Decent
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I think part that annoys me most as a hunter is the PRESUMPTION that I suck. Yes, I've made mistakes in my playing past - everyone has. So why is the tank taking 15 min lecturing me on how to play my class (I'm not talking about discussing pulling strats - which you should always do, I'm talking he seems to aasume that I just purchased my 60 hunter and have no idea how to play) before we even start the instance. I also don't like to be told my equipment needs. I know what I need and what's an upgrade. Thats the number one reason I don't do PuGs. If I can't get a guild group, I'll solo farm rep somewhere or BG.

Hunter heavy parties are fun. We ran LBRS with 4 hunters and a priest once. Kinda sucks for loot - 4 people with nearly identical needs, but theyre a great deal of fun. Priest made out like a bandit as I recall.
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#39 Sep 29 2006 at 8:16 AM Rating: Excellent
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Prejudice in real life is stupid. Prejudice in a MMORPG is beyond ludicrous. The hunter CLASS in not the problem. It’s the PERSON playing the hunter that’s the problem. If Billy Bob Nitwit plays a hunter very poorly, what do you think will happen when he starts playing a mage? Because someone groups with Billy Bob Nitwit’s mage should that person consider everyone who plays a mage to be stupid?

I’ve grouped with amazing players of every class and I’ve grouped with really stupid players of every class. That’s simply what’s going to happen when you play a game with over six million people. This can be minimized by finding a good guild and never playing in PuGs, but it’s never going to go away.

Quote:
I'm still fairly new to the game and my hunter is only level 23. I haven't done any instances or too much PvP'ing even though I'm on a PvP server. So what can I do to not be such a tard when I do start getting into large groups, raids, and such? I like to think I'm no idiot in the game, but there are many hunters making it a tough show it seems. Help me help you.


My advice is to group with friends. Friends are much more forgiving of the learning curve. If you don’t have any real life friends who play, do some research and try to find a guild that fits your play style. Let them know that you are just learning to group with your hunter and they should be willing to help you learn.

I was in a very nice guild in EQ. One of our guild leaders gave grouping lesions. She would take a group of us out to a lower level dungeon and teach us how to work together as a group. Those lessons have remained with me to this day. I would highly recommend this to any guild that can manage it for their new players. It helps them feel less nervous going into instances and it helps the guild as a whole.

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A Mage or Hunter should never be allowed to roll on the item in the first place. And yes, Thunderfury is a quest reward, but you also need some rare drops to start it. A guild which allows a Hunter to roll on it instead of a Rogue/Warrior is not a guild I would want to be in.


So, what if all the rogues and warriors in this group already have either the weapon or said drop? Should the group just let it rot instead of letting someone make use of it? I’ve often seen items go to characters they would not normally go to because nobody else needs them. You should see the blue BoP caster robe my rogue has in his bank. The mage in our group didn’t want it. Nor did anyone else. But I love the graphic. I’ll have my rogue put it on when going to fishing or doing something else in a low level area. With the hat he has it makes him look like a pimp. *grins*
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#40 Sep 29 2006 at 8:19 AM Rating: Good
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If a hunter pulls and the warior can't figure out how to grab aggro, it's the warrior who can't play their class well.


Sorry, but you're wrong. As a tank and a priest, I can tell you that when a hunter pulls and it's multiple mobs, it's pretty hard getting all of the aggro. Especially if you're at zero rage. Blood rage will not give you enough rage to grab aggro from +3 mobs. That's why I'd rather charge in and thunderclap when doing something like Stratholme. I don't trust pullers, the reason why, is because you make a tanks job harder, the priest pays for it, and both get blamed while hunters feign death.

Don't try to blame things on other classes. This is one reason why people who play hunters are disliked.
#41 Sep 29 2006 at 8:26 AM Rating: Decent
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Calabar wrote:
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A Mage or Hunter should never be allowed to roll on the item in the first place. And yes, Thunderfury is a quest reward, but you also need some rare drops to start it. A guild which allows a Hunter to roll on it instead of a Rogue/Warrior is not a guild I would want to be in.


So, what if all the rogues and warriors in this group already have either the weapon or said drop? Should the group just let it rot instead of letting someone make use of it?


Obviously, if everybody else has the drop, the Hunters can roll.

Duh. Smiley: wink2

But now that you mention it, I can't exactly remember the last time I saw a MC raid group where all the Warriors and Rogues had both bindings.

It must've rocked Ragnaros' world though.
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#42 Sep 29 2006 at 9:15 AM Rating: Default
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MentalFrog wrote:
Morfax wrote:

And yes, I'm a 60 hunter. And as I look back at how I played my hunter at 30, I can say I had no idea how to play. And I doubt anyone else can say they really knew how to play their first character at 30.


I do and did on all 3 of my first toons.


Wow, misunderstand much?

Simplified - when a 30 hunter was my only character EVER, i knew little about the class and even less about others. Took me about 3 weeks to get to level 30. SM was in a part of the world I had never been to, and i knew nothing about it. I knew of no websites that had guides, and read no forums. I doubt that I was the only person like that. Hell, I know I'm not, because most lower level people I help have never even heard of thottbot or alla.

As a 60 hunter, i know a lot about my class, and a good bit about other classes as well. I have several other characters, and I know what stats benefit who, who wears and uses what, etc. I am bringing up a priest and I know what gear I want, where I want to quest, what instances I want to do and what my job is in them. (Not going into gnomer - nope)


#43 Sep 29 2006 at 9:24 AM Rating: Decent
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Tomec the Wise wrote:
rappoccio, Guardian of the Glade wrote:
Mazra wrote:


Why do I make fun of Hunters?

Because a small minority are dumbasses. That's why.



Fixed that for you.


Sadly, while that may be more correct then having most of the hunters, because hunters are one of the more popular classes, those dumbasses are more plentiful then with others.


Warriors and rogues are more popular than hunters. I've seen just as many dumbasses in every other class that I have seen dumbass hunters.
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#44 Sep 29 2006 at 9:30 AM Rating: Decent
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Morfax wrote:
MentalFrog wrote:
Morfax wrote:

And yes, I'm a 60 hunter. And as I look back at how I played my hunter at 30, I can say I had no idea how to play. And I doubt anyone else can say they really knew how to play their first character at 30.


I do and did on all 3 of my first toons.


Wow, misunderstand much?

Simplified - when a 30 hunter was my only character EVER, i knew little about the class and even less about others. Took me about 3 weeks to get to level 30. SM was in a part of the world I had never been to, and i knew nothing about it. I knew of no websites that had guides, and read no forums. I doubt that I was the only person like that. Hell, I know I'm not, because most lower level people I help have never even heard of thottbot or alla.

As a 60 hunter, i know a lot about my class, and a good bit about other classes as well. I have several other characters, and I know what stats benefit who, who wears and uses what, etc. I am bringing up a priest and I know what gear I want, where I want to quest, what instances I want to do and what my job is in them. (Not going into gnomer - nope)


What does that have to do with you?

I said I knew how to play my class at 30. You was saying nobody else did/does.
#45 Sep 29 2006 at 9:55 AM Rating: Default
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MentalFrog wrote:
Morfax wrote:
MentalFrog wrote:
[quote=Morfax]
And yes, I'm a 60 hunter. And as I look back at how I played my hunter at 30, I can say I had no idea how to play. And I doubt anyone else can say they really knew how to play their first character at 30.


I do and did on all 3 of my first toons.


*long explaniation*

What does that have to do with you?

I said I knew how to play my class at 30. You was saying nobody else did/does.


So, the first time you hit 30 with a character, and had no experience on any other characters, you had all your talent points in the right place and you played your roles in parties perfectly and you never did anything stupid? And when you got to 60, you looked back at how you played that character at level 30 and wouldn't change a thing? Right...

I'm just saying that most of the bashing here is about level 30 characters in SM. And that most people in their 30s, if it is their first toon, SUCK.


#46 Sep 29 2006 at 10:11 AM Rating: Good
There are many, many skillful and experienced Hunters out there, no doubt.

Regardless, Tauren Hunters have spelled doom for my groups more often than all other other race/class combination COMBINED ever have.
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#47 Sep 29 2006 at 10:18 AM Rating: Decent
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Morfax wrote:

So, the first time you hit 30 with a character, and had no experience on any other characters, you had all your talent points in the right place and you played your roles in parties perfectly and you never did anything stupid? And when you got to 60, you looked back at how you played that character at level 30 and wouldn't change a thing? Right...

Wow talk about misunderstanding.

Morfax wrote:

I'm just saying that most of the bashing here is about level 30 characters in SM. And that most people in their 30s, if it is their first toon, SUCK.


I'm just saying I wasn't one of them on my first toon.
#48 Sep 29 2006 at 10:20 AM Rating: Decent
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I don't feel it's fair for hunters to be able to play in everyone elses sand box, without the opposite also being true.

In other words, if hunters are allowed to roll against melee classes for melee weapons (for their stats, etc), then melee classes should be able to roll against hunters on ranged weapons (for their stats, etc).

If you want to play in our sand box, you have to let us play in yours...

Of course, hunters wouldn't hear of it. Only hunters can roll need on ranged weapons, and yet they can also roll need on melee weapons if the stats are beneficial.

Just doesn't seem right.
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#49 Sep 29 2006 at 10:49 AM Rating: Decent
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BillyDudeOne wrote:
I don't feel it's fair for hunters to be able to play in everyone elses sand box, without the opposite also being true.

In other words, if hunters are allowed to roll against melee classes for melee weapons (for their stats, etc), then melee classes should be able to roll against hunters on ranged weapons (for their stats, etc).

If you want to play in our sand box, you have to let us play in yours...

Of course, hunters wouldn't hear of it. Only hunters can roll need on ranged weapons, and yet they can also roll need on melee weapons if the stats are beneficial.

Just doesn't seem right.


Deal.

You want to bid on ranged weapons, go right ahead.

Now, there's a difference between a melee weapon with no stats that a hunter really shouldn't want anyway (see Mazra's example above) and a melee weapon loaded with stats that may have lower DPS (STR on a weapon? Nah, don't need it!)

If you're a rogue that needs agility just as much as I do, yeah, I'll fight you for the +9 AGI bow/gun (that HOPEFULLY does more damage than my current one!) and I expect you to fight me for the dagger/sword of +9 AGI.

Deal?
#50 Sep 29 2006 at 11:11 AM Rating: Good
BillyDudeOne wrote:
I don't feel it's fair for hunters to be able to play in everyone elses sand box, without the opposite also being true.

In other words, if hunters are allowed to roll against melee classes for melee weapons (for their stats, etc), then melee classes should be able to roll against hunters on ranged weapons (for their stats, etc).

If you want to play in our sand box, you have to let us play in yours...

Of course, hunters wouldn't hear of it. Only hunters can roll need on ranged weapons, and yet they can also roll need on melee weapons if the stats are beneficial.

Just doesn't seem right.

That comment is such a farce. I'll explain why I say this.

If a hunter is in a party with other classes, then loot rules should be common sense. If a ranged weapon drops that is a significant upgrade for the hunter, then he should have first say in whether he wants it or not. However, if it's not a significant upgrade for the hunter, then it should go to whichever class can use ranged weapons, provided it's a significant upgrade for them. However, if it's a significant upgrade for nobody, then most groups would Greed it, or if it was a BoP, disenchant it & roll for the shard.

Hunters can, and sometimes must, do melee on occasion. A good hunter avoids this as much as possible. However, melee weapons can have stats that are important to hunters, such as agility, intellect and stamina. Hunters use the stats from these to improve their ranged attacks- and ranged attacks is what hunters do in groups. However, the amount of times a rogue or warrior do ranged DPS over time is minimal at best- perhaps a shot or two to pull mobs. They don't need a ranged weapon anywhere near as much as hunters do.

The argument about hunters needing on every item is unfortunate. I look at it this way- if a melee weapon has stats that benefit a warrior, he should Need it. If it's something that has stats that benefits a rogue, he should Need it. If it's a weapon that has stats that benefits a hunter, he should see if it's a significant upgrade for the people that would use it more (i.e., the warrior or rogue). If not, then he should need it. It's rather unfortunate that rogues and hunters want the same agility items. However, common sense would suggest that since a hunter wants people to respect his primary right to any ranged weapon, he should respect melee-based classes' rights to melee weapons.

It's not that Hunters have no right to melee weapons- they just need to consider melee classes first. If I pass on a melee weapon and a warrior or rogue turns around and Needs on a ranged weapon that would be an upgrade for me, he's getting kicked, slagged off and put on permanent ignore. A note will go on my personal scorecard reminding me why I will never roll with that player again, and I'll let anyone who asks me about my opinion know they're not a team player.

Edited, Sep 29th 2006 at 12:11pm PDT by Wondroustremor
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#51 Sep 29 2006 at 11:27 AM Rating: Default
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"The argument about hunters needing on every item is unfortunate. I look at it this way- if a melee weapon has stats that benefit a warrior, he should Need it. If it's something that has stats that benefits a rogue, he should Need it. If it's a weapon that has stats that benefits a hunter, he should see if it's a significant upgrade for the people that would use it more (i.e., the warrior or rogue). If not, then he should need it. It's rather unfortunate that rogues and hunters want the same agility items. However, common sense would suggest that since a hunter wants people to respect his primary right to any ranged weapon, he should respect melee-based classes' rights to melee weapons. "


There just seem to be a huge double standard there for me. As a hunter, I want a melee weapon as a trinket more than for melee DPS. I'll be using it all the time, benefitintg from its stats. Warriors are not looked at twice for wanting a DPS two hander, dual weild DPS swords, AND a tanking weapon. Pallys want DPS, Tanking, and healing weapons. And they want ALL OF THEM and feel entitled to ALL OF THEM. I just want a big two hander with good stats for me and some decent DPS for my occasional raptor strike. And I"M the loot *****?

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