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I'm surprised that not one person, in *any* of these "what is cheating and what isn't in duels?" threads has mentioned what a classic real life duel was!
Up until 1800 or so duels were reasonably common in Europe. When a gentleman felt he'd been offended - that his honor had been insulted - he challenged the offending gentleman to a duel. The stories say that the challenger would slap the offender across the face with a glove and challenge him to a duel.
At this point, the classic duel story says that the offender (the person challenged) has the right to pick weapons, swords or pistols. The reality was - who knows? "Seconds" were arranged - each duelist had at least one friend to back him up as a second and to protect him in case the other guy cheated.
An arbitrar or neutral party would often oversee the duel, especially if guns were used - to make things "fair". There was often a good deal of negotiation over the duel. Where they would fight, would they choose from a pair of matched swords or be able to use any sword they wanted, what clothes they would wear - and so on - although in many places customs were established for this sort of thing. And they were usually obeyed.
But duels were almost never fair. Usually one man had a clear advantage over the other, and he often brutally killed his opponent. Duels were brutal and stupid - and were finally stamped out in real life.
Note, there are no Blizzard-supplied "rules" for dueling. You all aren't even touching issues such as outside 3d party software that, say, changed weapons really fast or gives other nifty advantages.
There are no "accepted rules" for dueling in WoW. If you want rules, you'd better make them before you challenge or accept. And keep in mind, there isn't much you can do except complain if someone breaks them.
Up until 1800 or so duels were reasonably common in Europe. When a gentleman felt he'd been offended - that his honor had been insulted - he challenged the offending gentleman to a duel. The stories say that the challenger would slap the offender across the face with a glove and challenge him to a duel.
At this point, the classic duel story says that the offender (the person challenged) has the right to pick weapons, swords or pistols. The reality was - who knows? "Seconds" were arranged - each duelist had at least one friend to back him up as a second and to protect him in case the other guy cheated.
An arbitrar or neutral party would often oversee the duel, especially if guns were used - to make things "fair". There was often a good deal of negotiation over the duel. Where they would fight, would they choose from a pair of matched swords or be able to use any sword they wanted, what clothes they would wear - and so on - although in many places customs were established for this sort of thing. And they were usually obeyed.
But duels were almost never fair. Usually one man had a clear advantage over the other, and he often brutally killed his opponent. Duels were brutal and stupid - and were finally stamped out in real life.
Note, there are no Blizzard-supplied "rules" for dueling. You all aren't even touching issues such as outside 3d party software that, say, changed weapons really fast or gives other nifty advantages.
There are no "accepted rules" for dueling in WoW. If you want rules, you'd better make them before you challenge or accept. And keep in mind, there isn't much you can do except complain if someone breaks them.
Just thought of something ... ...
Maybe ... all those BOP items ... those could be the things people duel for ... can you duel in parties/raids? ... set dueling rules like you set looting rules before ... whoever wins gets the item ... whoever looses/cheats doesn't sorta deal ... ... nah ... forget it ... too late at night
