Forum Settings
       
Reply To Thread

It takes 26,000 hours to fully upgrade a Mythic weaponFollow

#77Deadgye, Posted: Dec 29 2011 at 9:48 AM, Rating: Sub-Default, (Expand Post) Also, 30-50x2 is 40, not 20. (Or were the jobs 37.. I don't remember. It was a minimum of 26 levels either way.)
#78 Dec 29 2011 at 10:02 AM Rating: Excellent
Scholar
Avatar
*
189 posts
Deadgye wrote:

Then there's also the fact that people only party in a handful of places that are defined as "good". Nobody is in Yuhtunga anymore, shouting for everyone to watch out because that idiot just aggroed the goblin and brought him to the zone again. Nobody is in moon anymore because sky was full. Nobody is Sauromugue Champaign instead of khazam because they knew nobody else ever goes there. You don't have the options anymore, you can't be silly or weird and still be almost just as effective if not as effective.

Yeah, because this game is over 8 years old and the majority of players are at level cap. But...

Why was everyone so jam packed in Yuhtunga that a single goblin aggro disrupted dozens of players? To gain exp
Why were you forced out of Kazham? Because there's too many people exping there
Why did you have to settle for Sauromugue Champaign instead? Because you want to exp

and how did you exp? Fighting one grub at a time, running away in terror if two bunnies attack you.

You were never in Kazham to explore, it was to find a camp and grind
You were never in the ruins of Sauromugue to explore, it was to find a camp and grind

There's a lot of things XI could have been, there are a lot of things it never was. The grind was always a grind, the hot spots were always picked for being the safest, easiest, most convenient kills because XI was a game built around six man teams ambushing crabs and grubs.
... no, adventurer isn't the right word. Mugger
You go into places the crab lives, and then the six of you mug a crab. Then you mug another crab. You wait in your dark alley for more crabs to walk by, so the six of you can mug him and take all his exp.

And then after you've defeated the shadowlord and the god of nothingness, you can fight little pink birds.



Edited, Dec 29th 2011 11:04am by ogrebattle
#79 Dec 29 2011 at 10:06 AM Rating: Decent
It's Just a Flesh Wound
******
22,699 posts
Smiley: dubious Sauromugue on beetles was one of the places you'd level up at before kazham existed.

Also, who said anything about exploring? It was simply that you could do it and that it worked.
____________________________
Dear people I don't like: 凸(●´―`●)凸
#80 Dec 29 2011 at 12:30 PM Rating: Default
Scholar
****
4,511 posts
26,000 hours?

That's nothing. Try Empyrean weapons.

14 years simply for getting 1500 Heavy Plates. And that's asuming a very pleasant 25% droprate, while reality is probably more like 10%.

1500 plates at 25% each come down to 6000 stones. you get 1 stone every 20 hours.

120,000 hours for 6000 stones.
5000 Days for 6000 stones.
13,7 Years for 6000 stones.

And that's asuming you get one Heavy Plate every 4 kills. Which obviously, you do not.

Edit: Aaaaand, did i mention you would only be at the 95 weapon then? Let alone you get the 500 drops off the T6 VW's for the Level 99 weapon.

Edited, Dec 29th 2011 7:35pm by KojiroSoma
____________________________
[XI] Surivere of Valefor
[XIV] Sir Surian Bedivere of Behemoth
http://na.finalfantasyxiv.com/lodestone/character/2401553/
#81 Dec 29 2011 at 12:33 PM Rating: Excellent
****
9,526 posts
Deadgye wrote:

Also, who said anything about exploring? It was simply that you could do it and that it worked.


And exping anywhere you want to exp still "works" today - in the same way that exping in Sauromugue "worked" when the place people preferred to exp was Kazam - ie. exping "anywhere" may not be ideal - but you can still get exp.

It isn't like when they put Abyssea and FoV in that they took exp from everything else.

Deadgye wrote:

I don't recall telling you that. It must be fun living in magical land where all argument against you are wrong because they really meant to say something that they didn't say.

In fact, I don't even recall saying that it was a GoV party.


Well then why were you disputing what I was saying about GoV? It isn't unreasonable to suppose that when you use an example of how fast YOU leveled to dispute my claims about GoV that you were also talking about GoV.

Deadgye wrote:

What a surprise, I also know how to do other things as well! Unfortunately I was able to do them at the same time I was playing the game. Hell, the best part of one of those parties was how I left and got taco bell with a friend because a level 75 job is absolutely worthless in abyssea and we were cleaving.


You know, if you think it is so unfortunate, why do you do it? There are other ways to level. It seems silly to complain about a leveling mechanic that is completely optional.

I've never leveled afk (other than maybe 15 minutes in abyssea while I ran out to grab a six pack and some pizza) because I've never been presented with the opportunity to do it honestly, and I'm not interested in doing it in a sneaky way.

The fact that other people do it doesn't bother me in the slightest - because no one is forcing me to level that way.

As for being useless at 75... actually... no. I mean you aren't AS useful - but you can still be some use. What I did on BST was go /whm - toss on MM, and heal, raise, -na etc. It was a page party, and we were short healers - so while I certainly wasn't as useful as the DDs that were two-shotting things - I was able to do a little bit to make the party run smoother.

As whm I was fully useful by 65.

As a BRD I'm pretty useless in abyssea at 95, so being useless at 75 didn't really bother me. Haste is nice though - and mazurka on the puller.



____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#82 Dec 29 2011 at 1:23 PM Rating: Excellent
Sage
****
4,281 posts
KojiroSoma wrote:
26,000 hours?

That's nothing. Try Empyrean weapons.

14 years simply for getting 1500 Heavy Plates. And that's asuming a very pleasant 25% droprate, while reality is probably more like 10%.

1500 plates at 25% each come down to 6000 stones. you get 1 stone every 20 hours.

120,000 hours for 6000 stones.
5000 Days for 6000 stones.
13,7 Years for 6000 stones.

And that's asuming you get one Heavy Plate every 4 kills. Which obviously, you do not.
That's quite different. For now, people are still killing VW NMs for other drops and not just to upgrade Empy95's. PW and DL don't have the kind of drops that would attract people to participate except to lend a hand whereas VW currently offers chances most of the current "best" gear.

I'm particularly concerned about the Umbral Marrow because while ZNM is likely to see a revamp in the near future, Dynamis has already been completely redone.
____________________________
Philemon on Valefor
Gjallarhorn 4/17/08
Daurdabla 5/9/11
Carnwenhan 5/4/12
Ryunohige 10/29/12
#83 Dec 29 2011 at 4:54 PM Rating: Default
Avatar
****
7,551 posts
i dunno ADL drops some pretty nice stuff, same with DL. The real issue is that a lot ( i want to say majority) of players can't even access Xarc, let alone ADL, and id wager the majority also is unlikely to be able to make it to PW.

Then again I don't even know why Mythics enter the discussion at all, it is already the most tedious item to get in the game. Not even just the Alexandrite, the quest/mission style requirments are just as absurd. But focusing on Alex, SE needs to either lower the rate, or increase the mobs that generate this item considerably.

I understand that at the time it may have been comparable to Relics, but with the changes to dynamis and most jobs able to pull 100 pieces a day out SE needs to address the initial mythic requirements before they even touch the 99. Either Dynamis needs to drop them like candy or they need to look at Einherjahr as well. Mythics are completely messed up and have been since their inception, this is apparent by simple observation, and according to SE's census. I don't think ive ever seen a RDM in Murgelis for example, but have seen many in Alamace, Excalibur, and Mandau.

Edited, Dec 29th 2011 6:03pm by rdmcandie
____________________________
HEY GOOGLE. **** OFF YOU. **** YOUR ******** SEARCH ENGINE IN ITS ******* ****** BINARY ***. ALL DAY LONG.

#84 Dec 29 2011 at 4:59 PM Rating: Excellent
Scholar
***
3,141 posts
KojiroSoma wrote:
26,000 hours?

That's nothing. Try Empyrean weapons.

14 years simply for getting 1500 Heavy Plates. And that's asuming a very pleasant 25% droprate, while reality is probably more like 10%.

1500 plates at 25% each come down to 6000 stones. you get 1 stone every 20 hours.

120,000 hours for 6000 stones.
5000 Days for 6000 stones.
13,7 Years for 6000 stones.

And that's asuming you get one Heavy Plate every 4 kills. Which obviously, you do not.

Edit: Aaaaand, did i mention you would only be at the 95 weapon then? Let alone you get the 500 drops off the T6 VW's for the Level 99 weapon.

Edited, Dec 29th 2011 7:35pm by KojiroSoma


14 years? That's nothing.

Try getting O. Kotes to drop from Mee Deggi.

6 decades of camping in Castle Oztroja.
____________________________
.
#85 Dec 29 2011 at 10:15 PM Rating: Decent
Thief's Knife
*****
15,054 posts
KojiroSoma wrote:
26,000 hours?

That's nothing. Try Empyrean weapons.

14 years simply for getting 1500 Heavy Plates. And that's asuming a very pleasant 25% droprate, while reality is probably more like 10%.

1500 plates at 25% each come down to 6000 stones. you get 1 stone every 20 hours.

120,000 hours for 6000 stones.
5000 Days for 6000 stones.
13,7 Years for 6000 stones.

And that's asuming you get one Heavy Plate every 4 kills. Which obviously, you do not.

Edit: Aaaaand, did i mention you would only be at the 95 weapon then? Let alone you get the 500 drops off the T6 VW's for the Level 99 weapon.

Edited, Dec 29th 2011 7:35pm by KojiroSoma


And yet lvl 95 empyreans have already been created.

It's patently obvious that SE intends you to buy the plates, that's why they can be bought and sold.


Edited, Dec 30th 2011 12:16am by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#86 Dec 29 2011 at 10:24 PM Rating: Default
Thief's Knife
*****
15,054 posts
Olorinus wrote:

Why anyone would advocate for content to be added to an online game that can only be completed by people with unhealthy addictions - boggles my mind. And worse - excuse developer cheapness/laziness in not continually adding NEW content in order to ensure players have things to do.



I guarantee that this man:

http://www.youtube.com/watch?v=6xzJVwkqNjE&list=UUsFctXdFnbeoKpLefdEloEQ&index=1&feature=plcp

Has spend as much or more time on his hobby than any hardcore FFXI player. Funny how this is considered "mad skillz dude" while playing an MMO the same amount of time is an "unhealthy addiction".

Both are wasted time that could be better spend on something productive.

Edited, Dec 30th 2011 12:25am by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#87 Dec 29 2011 at 11:09 PM Rating: Good
Needs More Smut
******
21,262 posts
Actually, I consider the RC planes a monumental waste of both time and money. Spending hundreds of dollars on a thing only to make it crash, then do it all over again? I'll pass.
____________________________
FFXI: Catwho on Bismarck: Retired December 2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
Curator of the XIV Wallpapers Tumblr and the XIV Fashion Tumblr
#88 Dec 29 2011 at 11:24 PM Rating: Good
Scholar
Avatar
*
189 posts
Lobivopis wrote:

<url removed>
Has spend as much or more time on his hobby than any hardcore FFXI player. Funny how this is considered "mad skillz dude" while playing an MMO the same amount of time is an "unhealthy addiction".
Edited, Dec 30th 2011 12:25am by Lobivopis

(an RC plane is what's linked right? I can't get the video to load)

Creating things in reality with your own hands is cool. The time he spends is towards his goal.
Grinding in a videogame because the makers want you to waste massive amounts of time is something else. You are doing something somebody else set the parameters to.

That's where the difference lies.


Edited, Dec 30th 2011 12:29am by ogrebattle
#89 Dec 30 2011 at 12:14 AM Rating: Good
**
485 posts
RC planes are also real objects. They don't go away if you delete your character, or get banned because some GM was a moron, or the game shuts down. There's no dev team that will ever nerf them, or make you feel less "special" or cheapen your "accomplishment" by handing them out like candy. You don't have to keep paying rent to even look at them, let alone do something with them. If you get bored with them, you can (ethically) sell them. You can show them off to people who don't play your MMO or know anything about MMOs--if you try that with your uber-weapon in an MMO, people's eyes will glaze over as you rattle off a bunch of numbers they don't understand or care about as you dork out in your "my mans, let me show you them" mode.
____________________________
"Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats."--H. L. Mencken
#90 Dec 30 2011 at 12:28 AM Rating: Excellent
**
542 posts
Lobivopis wrote:
Olorinus wrote:

Why anyone would advocate for content to be added to an online game that can only be completed by people with unhealthy addictions - boggles my mind. And worse - excuse developer cheapness/laziness in not continually adding NEW content in order to ensure players have things to do.



I guarantee that this man:

http://www.youtube.com/watch?v=6xzJVwkqNjE&list=UUsFctXdFnbeoKpLefdEloEQ&index=1&feature=plcp

Has spend as much or more time on his hobby than any hardcore FFXI player. Funny how this is considered "mad skillz dude" while playing an MMO the same amount of time is an "unhealthy addiction".

Both are wasted time that could be better spend on something productive.

Edited, Dec 30th 2011 12:25am by Lobivopis


Imagine if you told that dude to do a simple trick with that plane. Then you told him "If you do that same trick that exact same way a few hundred/thousand more times over the course of a few months/years, I'll put a really cool sticker on your plane!" Now it's a little more similar to some of the larger scale FFXI quests (such as the one this thread is about). I wonder if anyone would go for the sticker.
#91 Dec 30 2011 at 12:39 AM Rating: Decent
Avatar
****
7,551 posts
ogrebattle wrote:
Lobivopis wrote:

<url removed>
Has spend as much or more time on his hobby than any hardcore FFXI player. Funny how this is considered "mad skillz dude" while playing an MMO the same amount of time is an "unhealthy addiction".
Edited, Dec 30th 2011 12:25am by Lobivopis

(an RC plane is what's linked right? I can't get the video to load)

Creating things in reality with your own hands is cool. The time he spends is towards his goal.
Grinding in a videogame because the makers want you to waste massive amounts of time is something else. You are doing something somebody else set the parameters to.

That's where the difference lies.


Edited, Dec 30th 2011 12:29am by ogrebattle



eh technically those who created the model also created their own time parameters. Obviously the more time you invest the faster you can play with your toy. This is really no different then FFXI.

If you want consider the following, you get a model plane, you go through the process of building it, and you go through the process of painting it, and you go though the process of playing with it.... Then something unexpected happens it crashed, now you have to go through the process again or buy a new one.

Comparatively you pick up an MMO (any really as balance changes always provide a new "it model"). and you play a class, you build it from the ground up (leveling) you gear it to the nines (painting) and you play with it. Then one day out of the Blue powers outside your control cause it to become broken, bad, busted, and useless. You can either rebuild using the broken pieces and hope for the best, or you can pick up a new class and build it too.

Both are hobbies, one is no more caustic then the other, both require investments of time, and money. Where the problem exists is when your hobby controls your life, this is true in video games, and arts and crafts. (anything really including work!).

The difference lies in those able to maintain a life outside their hobby and in their hobby. A hobby is a hobby and no matter the nature it can take over peoples lives.
____________________________
HEY GOOGLE. **** OFF YOU. **** YOUR ******** SEARCH ENGINE IN ITS ******* ****** BINARY ***. ALL DAY LONG.

#92Lobivopis, Posted: Dec 30 2011 at 1:03 AM, Rating: Sub-Default, (Expand Post) It takes 10,000 hours of practice to get good at a complex skill based task.
#94 Dec 30 2011 at 4:26 AM Rating: Excellent
**
542 posts
Lobivopis wrote:
Susanoh wrote:


Imagine if you told that dude to do a simple trick with that plane. Then you told him "If you do that same trick that exact same way a few hundred/thousand more times over the course of a few months/years, I'll put a really cool sticker on your plane!"


It takes 10,000 hours of practice to get good at a complex skill based task.
Edited, Dec 30th 2011 3:16am by Lobivopis


I'm not going to look into or dispute this because it doesn't really have to do with my point.

I don't know much anything about RC planes, but I'd be willing to bet most people who take it up as a hobby enjoy it while they're doing it and make their own rules about what they do with their hobby. It's sounds like a pretty open ended hobby.

If on the other hand, someone told this person "fly your plane from this building to that building and back over and over again" offering the all important sticker that I mentioned earlier after a year of repeating this task, it changes quite a bit. The person is probably no longer enjoying his hobby any more, he's just performing mindless repetitions of the same task so he can achieve some sort of status symbol. During this time, he could have been enjoying something, or become proficient at something, or increased his knowledge of something. Instead, he may as well have been doing nothing at all, and for what?

No sane person would waste a year of their lives flying a remote control plane back and forth in order to collect a status symbol. However, this sort of thing happens in FFXI fairly regularly.

Edited, Dec 30th 2011 5:27am by Susanoh
#95 Dec 30 2011 at 9:58 AM Rating: Excellent
Needs More Smut
******
21,262 posts
RC is also a hobby that tends to be populated by well off retired old men, at least in my limited experience.

Honestly, to me, if you're gonna spend all that money and 10,000 hours getting good at something... why not take actual flight lessons? My father in law has been plotting and planning to build a real helicopter for decades. He got his license. He built a landing pad outside his house and registered it with the FAA, then built a quadruple garage to store it, and now he's saving up the $30,000 to buy the actual kit to put it together. And once he's done... he can literally take off from his front house and go whenever he wants to. Not a bad way to spend your retirement.
____________________________
FFXI: Catwho on Bismarck: Retired December 2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest and Taprara Rara on Lamia Server - Member of The Swarm
Curator of the XIV Wallpapers Tumblr and the XIV Fashion Tumblr
#96 Dec 30 2011 at 11:46 AM Rating: Default
****
4,229 posts
Olorinus wrote:
The problem is you're advocating for the game to be designed to exclude most people from a certain particular slice of content.

You're looking at the game through your subjective eyes only. Some of the content may be unachievable for you without an unhealthy addiction, this is true. However, not everyone is you, and not everyone is in the same position. Don't make assumptions about such things. This is the downfall of most people in the MMO world, MMO is a world where everyone must play by the same rules. That means that the person who works two jobs and goes to college, and only plays 2 hours a week, must play by the same rules and have the same set of goals to choose from as the person who's physically disabled and stuck at home all day living off government checks with nothing to do and no one to hang out with.

Would you say the latter, even if playing 10+ hours per day, has an unhealthy addiction? I've met people whose only escape from their frustrating life is online gaming. Would you take that away from them?

Bottom line is that there are a wide range of players in this game with a wide range of circumstances. The game has to account for all of them. Not just the hardcores, but also not just the casuals. You think you're arguing for inclusion, but you're actually arguing for exclusion. The game right now supports both casual & hardcore. You want a game that is built exclusively for casuals.

There's no reason why a casual should expect to have every single goal achievable to them in what they consider to be a practical amount of time. That's simply a selfish expectation. It's like going to the county fair and being angry that the harness on the ride you're getting on wasn't built for someone of your EXACT height. Well so sorry, but other people have to sit there too, ya know?


Susanoh wrote:
I don't know much anything about RC planes, but I'd be willing to bet most people who take it up as a hobby enjoy it while they're doing it and make their own rules about what they do with their hobby. It's sounds like a pretty open ended hobby.

If on the other hand, someone told this person "fly your plane from this building to that building and back over and over again" offering the all important sticker that I mentioned earlier after a year of repeating this task, it changes quite a bit. The person is probably no longer enjoying his hobby any more, he's just performing mindless repetitions of the same task so he can achieve some sort of status symbol. During this time, he could have been enjoying something, or become proficient at something, or increased his knowledge of something. Instead, he may as well have been doing nothing at all, and for what?

No sane person would waste a year of their lives flying a remote control plane back and forth in order to collect a status symbol. However, this sort of thing happens in FFXI fairly regularly.

You are completely missing the point.

In either case, the goal was simply presented to the hobbyist. It's still up to them whether it's worth the investment or not. YOU HAVE TO DECIDE.

As long as people are doing them, clearly people view them as worthwhile for some reason or another. As long as that's true, all your arguments about how it's a colossal waste of time will amount to nothing more than whining.

If you aren't enjoying your current path through the game, you have only one person to blame and it's not Tanaka.
____________________________
Pergatory (Asura, Kupo LS) WHM99 ~ SMN99 ~ DRK99
"If you want to know me, look inside your heart." -Lao Tzu
#97 Dec 30 2011 at 12:16 PM Rating: Excellent
**
808 posts
catwho wrote:
RC is also a hobby that tends to be populated by well off retired old men, at least in my limited experience.

Honestly, to me, if you're gonna spend all that money and 10,000 hours getting good at something... why not take actual flight lessons? My father in law has been plotting and planning to build a real helicopter for decades. He got his license. He built a landing pad outside his house and registered it with the FAA, then built a quadruple garage to store it, and now he's saving up the $30,000 to buy the actual kit to put it together. And once he's done... he can literally take off from his front house and go whenever he wants to. Not a bad way to spend your retirement.


RC planes and helicopters are cheaper, and easier to store than full-sized vehicles. Crashing one is much less likely to be lethal to someone. You can also mount cameras on them and do some really neat stuff with them that would be difficult or impossible to do with larger aircraft. They're also nice for someone who is normally not good with heights (like myself) since you remain firmly planted on the ground. That's one of the main reasons why I'm starting to get into RC flight. Although, if I had the money and thought that I'd be able to handle it, I'd be tempted by a real helicopter as well.

As for the comparison to FFXI, the ability to mount cameras on them gives them a potential use outside of just being a hobby. I know of a guy who uses an RC plane to survey crop damage from wild pigs, for example. I can't really think of any similar kind of benefit from playing FFXI, except maybe how to manage a large group of a-holes people, and there are plenty of other ways to learn that skill.

____________________________
Never teach an idiot CPR. Getting mouth-to-mouth from someone who doesn't know his head from his *** will make you wish you were dead.
#98 Dec 30 2011 at 1:03 PM Rating: Excellent
**
542 posts
Pergatory wrote:

Susanoh wrote:
I don't know much anything about RC planes, but I'd be willing to bet most people who take it up as a hobby enjoy it while they're doing it and make their own rules about what they do with their hobby. It's sounds like a pretty open ended hobby.

If on the other hand, someone told this person "fly your plane from this building to that building and back over and over again" offering the all important sticker that I mentioned earlier after a year of repeating this task, it changes quite a bit. The person is probably no longer enjoying his hobby any more, he's just performing mindless repetitions of the same task so he can achieve some sort of status symbol. During this time, he could have been enjoying something, or become proficient at something, or increased his knowledge of something. Instead, he may as well have been doing nothing at all, and for what?

No sane person would waste a year of their lives flying a remote control plane back and forth in order to collect a status symbol. However, this sort of thing happens in FFXI fairly regularly.

You are completely missing the point.

In either case, the goal was simply presented to the hobbyist. It's still up to them whether it's worth the investment or not. YOU HAVE TO DECIDE.

As long as people are doing them, clearly people view them as worthwhile for some reason or another. As long as that's true, all your arguments about how it's a colossal waste of time will amount to nothing more than whining.

If you aren't enjoying your current path through the game, you have only one person to blame and it's not Tanaka.


Let me first make one thing clear. This thread is specifically about the high level of time required to complete certain quests in this game. This isn't a relic upgrade thread that I came to derail and tell people to stop wasting their time. I'm offering my opinions to the topic at hand. It's no more or less whining to offer an opinion against large time sinks than it is to argue in favor of them, when that is the focal point of the discussion.

With that out of the way, of course it's up to the person to decide whether to take up the task. That goes without saying. I'm not telling people they have to use their time in a specific way. I am pointing out that MMOs have a way of encouraging people to use their time to repeat repetitive tasks that nobody likely would otherwise in order to obtain a status symbol. I'm pointing out that in performing these tasks, much of the time you don't increase your skills or knowledge of anything. I'm pointing out the incredible value of time; opportunity cost, the fact that any time you spend doing one thing could be spent doing another. There may be some people out there who would love tasks such as "defeat PW 500 times." If there are, I have not met them; most that I know don't complete any fight more than a dozen or so times unless they feel they "have to" (in fact, most that I know don't do it more than once unless they have to). But for those who don't find joy in quests like this, and just do it for the item, I would not be at all surprised if some day they look back and regret spending a chunk of their lives completing repetitions for virtual goods, especially once they have moved on with their lives and those goods become useless, whether that comes by way of player choice or the servers being shut down.
#99 Dec 30 2011 at 3:10 PM Rating: Excellent
****
9,526 posts
Pergatory wrote:


Bottom line is that there are a wide range of players in this game with a wide range of circumstances. The game has to account for all of them. Not just the hardcores, but also not just the casuals. You think you're arguing for inclusion, but you're actually arguing for exclusion. The game right now supports both casual & hardcore. You want a game that is built exclusively for casuals.

There's no reason why a casual should expect to have every single goal achievable to them in what they consider to be a practical amount of time. That's simply a selfish expectation.


I think you're the one missing the point in this thread.

It is actually possible to design a game with ENOUGH CONTENT so that someone who plays 10 hours a week can choose what content to complete and complete whichever content they like in a reasonable time frame (in terms of raw hours) but be unable to have everything - while someone who has more time can complete more goals.

So, pretend we have several achievements:

1)sword of truthiness
2)completion of epic storyline of epicness and epic title to show for it
3)awesome mount of awesomeness
4)unlocking cool ability of coolness
5)maxed out fishing skills
6)unlocking the key to a special zone
7)Getting plate mail of protection

Each should take approximately the same time - give or take depending on the power of the achievement. Each should be accessible to Mr. 10 hours a week. The difference between Mr. 10 hours a week and Ms. 10 hours a day should only be that Ms. 10 hours a day can complete all of the achivements, while Mr. 10 hours a day can only realistically expect to complete 1 in the same amount of time.

I honestly, personally don't think devs should design their games around people that play an unhealthy amount. It just ruins the game for all the normal people who have other stuff to do. I don't begrudge someone who is bedridden some fun, but I also don't think it is too much to ask to have games tuned more towards the average amount of playtime available for people than towards the max amount of time people can put in.

Maybe hardcore/bedridden people should just play more than one game? That would seem more preferable than making games boring for the 95% of us that work 8 hours a day 5 days a week and have relationships with people outside the game/other hobbies.

As it is Mr. 10 hours a week could not complete the 99 mythic trial - even if that is all they did in game... well they could - if they spent 46 years working on it




Edited, Dec 30th 2011 1:11pm by Olorinus
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#100 Dec 30 2011 at 4:07 PM Rating: Default
It's Just a Flesh Wound
******
22,699 posts
Quote:
And exping anywhere you want to exp still "works" today - in the same way that exping in Sauromugue "worked" when the place people preferred to exp was Kazam - ie. exping "anywhere" may not be ideal - but you can still get exp.

It isn't like when they put Abyssea and FoV in that they took exp from everything else.


You missed the point, you got the same amount of experience. You cannot just go and level up in yuhtunga now, because there's absolutely zero reason to. You will not get anywhere near the amount of exp that you could be getting.

Quote:
Well then why were you disputing what I was saying about GoV? It isn't unreasonable to suppose that when you use an example of how fast YOU leveled to dispute my claims about GoV that you were also talking about GoV.

You seemed to forget that you were the one making a response. You called him out on something. I disputed that. We were talking about gaining levels and you brought up GoV. Just because you brought up GoV does not mean that we aren't allowed to talk about Abyssea.

Quote:
You know, if you think it is so unfortunate, why do you do it?

Sarcasm, learn how to detect it.

Quote:
and I'm not interested in doing it in a sneaky way.

Sneaky? I flat out said /p I'm gonna go to tbell with a friend, I'll be back in a bit. Did the part where I mentioned how a level 75 is completely useless confuse you and make you think I was able to contribute for some reason?

Quote:
As for being useless at 75... actually... no. I mean you aren't AS useful - but you can still be some use. What I did on BST was go /whm - toss on MM, and heal, raise, -na etc. It was a page party, and we were short healers - so while I certainly wasn't as useful as the DDs that were two-shotting things - I was able to do a little bit to make the party run smoother.

Actually, yes. I could have subbed my 15 whm if I wanted to. But it wouldn't have mattered. It also wouldn't have mattered if I had whm37 because there still would have been nothing to heal.

Quote:
As whm I was fully useful by 65.

I'll give you this, since whm is is silly. All you need is level 61 and you can pretty much main heal. It's the exception though, not the norm.

Quote:
Creating things in reality with your own hands is cool. The time he spends is towards his goal.
Grinding in a videogame because the makers want you to waste massive amounts of time is something else. You are doing something somebody else set the parameters to.

That's where the difference lies.

There is no difference, and it's sad that you can't see that. It doesn't matter if it's in real life or in a game, it's all a meaningless hobby. But it's their hobby and they have fun doing it.

Quote:
I honestly, personally don't think devs should design their games around people that play an unhealthy amount. It just ruins the game for all the normal people who have other stuff to do.

Personally, I think that making this game casual friendly ruined the game for all the "not normal" people who had loads of free time and put it into this game. That was the niche that ffxi had. If I wanted to play casually, I'd play games that don't require me to pay monthly just to play. (Or something like WoW.)

I got older and was no longer able to play the game with a hardcore mindset, thus the game was no longer for me and I accepted that.

That being said, overall I agree with the main point of your post. The content needs to be something that can be completed. You can't keep shoving AVs into your game and then telling the playerbase "It's totally doable, look we did it with 18 people!" when it can't be done.
____________________________
Dear people I don't like: 凸(●´―`●)凸
#101 Dec 30 2011 at 4:35 PM Rating: Excellent
**
589 posts
You said it Deadsye you got old guess what else happened everyone else did too. This is a ageing game and is not attracting new players on a scale that you would need to keep fueling the hardcore(grinding for hours,standing around).

This game is dieing now. It won't even fair as well as EQ because SE refuses to invest in it. That grindy niche is full of crap what niche this game had was the name "Final Fantasy" and being peoples first MMO. Other games fill the hardcore niche better and are doing better long before abyssea.
____________________________
.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 0 All times are in CDT