lolgaxe wrote:
Lobivopis wrote:
Job B doesn't take a huge damage nerf from standing next to the mob and doesn't have the survivability of a wet paper bag.
(
Job B) takes a
bigger damage nerf from standing away from the mob since then it does 0 damage, and is required to stand within facerape range to do that damage while having paper bag defense.
I'm not saying Ranger doesn't have problems, but the argument you are making is
criminally inaccurate.
Edited, Apr 24th 2011 7:34am by lolgaxe I do not think that word means, what you think it means. Actually, scratch that, maybe you do think it's a crime to degrade WAR in any way.
Lobi's argument is not inaccurate and it pretty succinctly sums up Ranger's problems along with SpartosofLakshmi.
WAR can always run up to the mob to fully DD and/or tank without moving the mob. RNG can't fully DD without ******** with mob placement and it can't tank as well once it has hate. If RNG pulls hate off a tank, it can't deal as much damage, can't tank well, and it ***** up everyone else, including wiping mages and then the whole group. If WAR pulls hate off a MNK, the WHMs just change who they are spamming Cure VI on.
RNG needs enmity tools more than WAR by virtue of WAR having more tankability and survivability in nearly every stat while still maintaining full-out DD. High HP, Haste, Retaliation, and other stats are advantages RNGs don't have, no matter how minute. RNG can't tank for long because once the enemy is up close their damage pales.
Yes, RNG can stand outside of AoE and deal damage, but so can BLM and they have received Enmity Douse and Mana Wall for Abyssea. RNG needs similar abilities too, clearly not bounty shot and clearly not whatever you think they need.
I don't know if it's just your sense of reactionary zealotry for WAR staying on top, even though you don't even seem to play FFXI anymore, but I find your posts on the subject hilarious.
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