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FFXI, Aion, and what you should know.Follow

#77 Oct 20 2009 at 8:04 PM Rating: Decent
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Then you probably won't enjoy Aion

I don't really want to go to deep into which one is "better" since Aion is PvPvE and FFXI is almost strictly PvE, but I do feel Aion does a lot of things right that FFXI did wrong and I am personally enjoying it a lot. It's not a perfect game by any means, but it is fun to me so far so I'm sticking with it for a while.

Edited, Oct 20th 2009 10:09pm by Drexis
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#78 Oct 20 2009 at 8:31 PM Rating: Decent
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Aion fanboy sited! You honestly make me want to vomit. Once again, people completely contorting things to make them sound differently than they actually are.

Drexis wrote:
So basically you're someone who has basically experienced none of the game, including the main feature - pvp? Thanks for the review, but no.


I'm level 24 now, I've not experienced any of the game? Really? Well what's all this I've experienced up to this point for 2-3 weeks that has me a bit frustrated? What is that eh? And PvP? Really? I've actually done a few rift parties, I've done plenty of duels, I've ganked some people from opposing factions, and I've done some Arena PvP. Nope, I haven't been to the Abyss or experienced what the true PvP of this game is, but saying I've experienced none? Again, another one of you fools showing your foolishness.

Quote:
- The Chat Window -

You know you can change the size of it right? And that you can make separate tabs for different chats, like put combat chat in a different window than party/legion chat? The chat system in Aion is way better than FFXI's. The only thing wrong with it is the transparency issue, which is easy to get used to anyway and not nearly as bad as you make it sound.


You can change the size of it, yes. That's not really the problem. The problem IS the transparency issue. I'm glad it's easy for fanboys to get use to. Don't get me wrong, I've gotten use to it myself, but it's indeed annoying, hard to impossible to read at times depending on your location, and the text will disappear until you do a mouse over at times, which is not what you need to be concentrating on when in a epic battle. The best thing is there's no options to change any of this.

Quote:
- The Gold Sellers -

One pops up every day or so, and you right click their name and hit "block". That's it. They are gone. That is far easier to handle than FFXI's system, which is "tough luck, enjoy your rmt tells every 15 minutes".

And every day in the mailbox is an exaggeration. My char has been around as long as the server and only gotten 5 mails.


More lies and ********* They pop up about once every hour or so now, and that's if you have ALL the previous ones blocked. If you sign on during a new day or are new, you will need to need to block 5-10 of them, while they're spamming so fast with such large messages that you have to really be careful and scroll up and find all their names. This is as of right now, it has gotten better, but it was MUCH worse when the game was first released. Saying this isn't true is just being a lying ******* and going against something everyone knows as a fact, it was a DIRE problem and was extremely bad, but has indeed gotten better.

I got three pieces of new mail today from gold spammers, and four yesterday. That's just in two days on one character. I'm glad that you've gotten lucky and haven't had to deal with it, I and several of my other friends have.


Quote:
- The Community -

It's the internet. Aion's community is no better or worse than any other. if you really think FFXI's community is sparkling with brilliant friendly people, you are fooling only yourself. I found a legion full of nice helpful people and avoid people who are clearly idiots in chat, just like I did in FFXI.


Once again, some one making the "There's always idiots" and "The grass isn't greener on the other side" argument. Yes, it's the internet, yes, FFXI is full of idiots, but usually when you sign on FFXI you don't go to whitegate to see spam flying by at the speed of light, talking about Men Vs. Women, Religion Vs. Atheism, WoW Vs. Aion, and few other choice arguments. I've even seen E-thugging and all kinds of other completely unbelievable things in the general chat channel.

Last night people were simply cussing eachother out, dropping the F-bomb right and left, telling eachother how big their magic sticks were and threatening each other to spam their e-mails with them. Turns out it was because some one lost a duel. This is common place in things I see daily on Aion. Why the **** would I make any of that up?

Did I also not give the disclaimer that there are indeed helpful and nice folks? I have some great friends on Aion and a great legion as well. Why are you even arguing this when I admit full well to it? Why? Because you like arguing, you're trying to present yourself with as many cases as possible and trying to make everything I say look like some horrible thing and paint a pretty picture over it. I'm simply trying to give people the truth, while you give them a load of ****.

Quote:
- Grouping -

People understand it, it's just different than FFXI's. I duowith my gf all the time and get better XP than I ever did solo. At higher levels, almost everything is group content. PVP is all group content unless you want to get ganked repeatedly. Instances are group content. It's just xping solo/small group has become much easier. As I recall, that's what FFXI people wanted out of final fantasy...and I like it a lot that way. After all, if you hate the community so much, why do you want to xp with them?


You're right, at higher there is a lot of group content, but there's also a ton of people who simply don't have to do it and don't understand the concept of it. Especially till you get to the later levels. And even at that, they kind of "throw it onto you" which I've not experienced, but makes me wonder how well a lot of the people end game understand the concept. Once again, it's a solo-friendly and PvP-friendly game, so even mentioning that grouping would be as strong as it is in a game like FFXI shows everyone exactly what you are lying about or don't understand.

Quote:
- EXP Botters -

Standard MMO feature. Really nothing different from FFXI here.


I remember a long time ago, Gil-Seller parties in valkurm dunes. Anyone else remember these? I also remember Gil-Seller leveling parties in different areas. They were annoying, but there was usually never more than 1-3 of them partying in a zone at any given time. However I've not seen this for years in FFXI. Now, imagine if the gil sellers weren't even sitting at their PC, they had a bot and the bot told their character "Find closest target > Attack and spam skills till it is dead > rest to full HP" and were all over the place. The most annoying part is that they will attack a mob you're already attacking which ruins your EXP gain.

Like I said, if anyone doesn't believe me go out to Theomobos for awhile.

Quote:
- Armor Progression -

What are you talking about? You can level 1-10 naked in about 3 hours with little difficulty, they even hand you healing items and make potions/regen food in low level areas ridiculously cheap. On top of that, hp and mp recovery while resting are insanely high, so you rest for 10 secs every 5 fights or so and you're ready to go. Prices on the broker (AH) are very reasonable for lowbie gear, it sounds like you are trying to buy the green/blue (think whitebox) gear, which is wholly unnecessary and a big waste of money for a newbie anyway.

And lol at expensive armor, you left out the fact where the game throws money at you. Low level gear is 20k a piece, sure, but you get about 20 quests per town that pay 2-4k each, plus NPCing drops from mobs nets you about 300-500 bucks a pop. And again, this is green/blue gear, which is only marginally better than the basic gear that sells for like 3-4k per piece, and can be sold back to the broker (AH) whenever you want.


You sure CAN level 1-10 naked, just fine. You can in any MMO usually. That's not the point. People would LIKE different armor, to see their toon progress and change it's look a little bit. That's the fun of a MMORPG, and the fun of leveling and getting higher. You get to see your progress take shape. If you aren't seeing this progress it can make things a bit more dull.

People don't usually even sell lowbie armor on the broker either, not to mention you can't use the broker till level 10 anyways. At that point, that's when you can get that npc set of gear, and the broker gear is usually around level 12+ but yes, at that point you can buy from the broker. Earlier on though? You either buy from the npc, you get lucky and find some one with the type of armor you want in a private store (which is very rare, for them to have just what you're needing or looking for) or you go at it naked or in the starter level 1 gear. Once again, this makes for slightly boring game-play for people starting out.

And about the green/blue gear? I'm happy with ANY armor that would simply look different, not mattering what "color" gear it was.

And for the record, when I got my first character to level 10 I had 7,000 Kinah, after fee's and doing all the quests, as well as selling stuff out of a private store and npc'ing things.

Quote:
- The Databases -

Tons of forums out there, or just LFG channel will usually answer whatever questions you have. I google any questions and they get answered within 1-2 sites checked. Challenging!


Speaking of challenging, why hasn't this site that everyone seems to worship updated their campaign quests past level... 25...!?... Some of them have info, some simply give the exp reward and item reward and don't tell you a thing about where to go or what to do. Not ALL of the campaign quests, but some of them. Hmm, what a great database!

Quote:
The game's still relatively new here, people are still learning about most of this stuff. You can't expect a detailed step-by-step guide to everything so early in its NA lifetime.


Didn't I already say that in one of my many disclaimers that you have ignored?

Quote:
- Cutscenes, Voiceovers, etc. -

I don't really know what you're getting at here, I thought the voiceacting was just average. It's nothing spectacular but it's better than text on the bottom of the screen like in FFXI. The text boxes are no different than mashing enter through FFXI, so stop fapping to square-enix for a minute and be impartial if you're going to rate these games. The storylines are interesting and even sometimes funny if you bother to read them.


Average? Are you serious? They don't even properly read or follow the text to what they're saying some times. They stop their sentences abruptly, they talk way to soft, and they sound like they're shy people reading lines off a piece of paper for the first time ever. Not to mention the PC character voices. Try making a Elyos Female, and give her the "Youth" voice, then try attacking something. Listen to her battle sounds. It's the most horrible and hysterical thing you've ever heard.

The only one fapping to anything is you and the enormous ***** you seem to have for NCsoft. Even most people who play this game and enjoy it will admit to the voice over problems. The storylines are indeed interesting some times if you read them. Sadly it's a little piece of notebook style paper that pops up with about 2-20 walls of text for you to read through without showing any cut scene. The times there ARE cut scenes, which are few and far between, they are short, god awful, and merely a camera flying up to a enemy or over a landscape.

Quote:
- NCSoft themselves -

Baww more? The point of the item was to reward people for doing the surveys. If you don't pay attention to their surveys and give them feedback, then yeah you missed the reward. Be more pro-active next time and you'd spot it right away. And it was a GIFT. Are you really bawwing about getting something for free? It's not like they took something from you, you just picked it up on the wrong character. It's still something for nothing, which I don't think I ever got from SE.


I never said anything about MISSING the reward, or that that was or is a problem. Stop twisting the story to give yourself an argument. Be more pro-active? I happened to sign on my mule that day, to check and see if some armor of mine had sold. I was not pro-active and didn't spot it because I see a question mark at the bottom of my screen, not knowing what it is, read a little blurb and click "thank you"? Your logic fails as much as you do.

No, they didn't take something from me, but again you're missing a point. It's a poor system setup not to warn people or give them an option as to what character they'd like to receive an item like that on. And you never got something for nothing from SE? Ohh please, stop with the ********* It's called an anniversery ring. They even gave it to each of your characters, and were kind enough to let you know not to drop it and what to do with it. Something NCsoft failed to do.

And I'm the one fapping like a fanboy? Haha. What a joke.

Quote:
NCSoft has done more for the rmt and glitch abuse than SE did in 6 years of FFXI. They recently banned quite literally every gilseller on every server, and within like a month of launch they have already thinned it. The game is far from perfect, but it still does a lot of things better than FFXI. I am more hopeful of them fixing their game's problems than I am of SE fixing theirs.


If they banned every gil seller on every server, why do I still get some whispers and random spam in the general channel? Also, these exp bots with the names "Xingiao" "Xuengchi" "Afgskgsh" and "Quiooou" with no titles, no legions, who mindlessly run around attacking mobs for days at a time in droves, are just normal players right? Okay, gotcha. Also don't forget your hypocritical argument which you only use on cases you wish to present.

Aion is only a month old as far as NA servers go. Let's see what the RMT on it conjure up within 6-7 years of time, and how what they do at that time compares to Square Enix.

Quote:
- The Grind -

It's an MMO. FFXI was a huge grind, Aion has been a lot smoother and more fun so far.


Smoother and more fun? I've basically been doing nothing but killing random mobs solo for these weeks of time since I bought the game, with a few interesting quests, missions, pvp thrown in. However 95% of my time has simply been killing "X amount" of "X mob". Over, and over, and over. In the same kind of way, in the same kind of places. At least in FFXI you get to move around, you get to experience party dynamics, and there are interesting missions, quests, cut scenes, and more variety to explore.

[quote]Did I mention if you die, Aion gives you an option to buy the XP you lost back? It gets expensive later on, but you get lots more money later on too, so it's almost always worth the price. And if that option bothers you, you can pass - it's optional whether you pay for the death with money or xp.[/quote]

Once again, if you DON'T buy it back (by using the soul healer) your Rez timer goes up. Each time you die it goes up higher, meaning weakness lasts longer. Do you want to wait 10 minutes for your weakness to wear? And then when you do decide to soul heal, instead of it costing 3-4k it costs 20-30k?

[quote]- Kinah and NPC Prices -

Soul healing is optional, idiot.[/quote]

Looks like some one is getting a bit flustered and mad. Calm down, it's just the internet ;)

[quote]And it's cheap too.[/quote]

See above.

[quote]NPC prices are pretty reasonable, and drops NPC for far more than they do in FFXI. Money is so easy to come by it's not even funny.[/quote]

And you say I exaggerate? Teleport fee's cost about 600-4000 Kinah per teleport, depending on where you're going to and from, and averages about 2000. You're right, you can NPC drops for a bit more in Aion than FFXI, but again, they drain the money out of you a lot faster. I also wouldn't say it's so easy it's not even funny.

[quote]Rez weakness is about a minute, not "like 10".[/quote]

That's IF you get the soul healing. It goes up and up and up each time you DON'T get the soul healing. I was saying what happens if you go a long time without having your soul healed.

[quote]And it wears off if you decide to take the soul healing. Far better than 5 minute weakened timer in FFXI, and the weakness penalty is a lot less severe than FFXI's for the one minute you're weakened. And it's not 30k, my cost for 3 deaths to get all my lost xp back was 13k earlier today on my level 25 char.[/quote]

That's THREE deaths, also see above.



[quote]- What About the fun parts of Aion? -

Aion is way more fast-paced than FFXI. You spend far less time sitting on your butt waiting for HP and MP, and far more time killing. There are more skills to use, and shorter cooldown timers for everything, so you spend les time watching your character swing and more time actively doing something. You don't have to sit around whitegate with your flag up all the time because all the jobs can solo pretty effectively.[/quote]

You're right. It is more "fast paced" in the fact that you're constantly doing something. However, when that something is killing the same thing or type of thing for so long, you begin wishing you were back in whitegate.

Also the skills? Yes, they are pretty, and nice, and fancy, and you can use them more often than in FFXI. But after awhile, it just becomes endless button mashing, and takes less strategy than the actions you use in FFXI and how you use them.

[quote]Endgame is very balanced, with most jobs being good at PVP in some way or another. Tanks, DDs, even healers are all potent PVP jobs if played properly. The events are fun (though a little buggy still at times), and PVP keeps things interesting since you aren't just playing against predictable AI all the time.[/quote]

Ahahaha. I wish I could find that video on youtube (anyone is welcome to find it for me) of the abyss champion guy, who's a level 50 cleric and had that champion buff. I forget what it was, but it was on a korean server. He went around the abyss basically AOE 2-3 shotting DROVES of level 50 characters without taking a dent.

Mind you, that was a very rare case. PvP is semi balanced, but go ask a templar or gladiator how easy of a time they have 1v1 with a cleric or a good sorcerer.

[quote]You can accomplish a lot in Aion in an hour or so, I don't know what leads you to think you need 10 hours/day.[/quote]

A lot as in, 1/10th a level of grinding (level 20+)? Perhaps some quests, or missions, which will involve even more grinding?

[quote]I guess if you want max level in 2 weeks or something then sure, but what's the hurry? There is a lot to do in this game besides XP on the way to 50, unlike FFXI where the game is just grinding in xp parties until 75. Lots of midlevel instances and dungeon areas, etc.[/quote]

This is the most hysterical thing you said. EVERYTHING in Aion is centered around grinding. Even the gathering, and crafting. What do you do along the way? Quests? Missions? Which involve more grinding? EXP? Which involves more grinding? Grinding crafting or gathering? It's honestly pretty boring along the way. I will say, the fun part is when you start doing instances, bosses, abyss, and PvP later on, it can be fun, but till then? Good luck.

In FFXI at least you are learning aspects of the story, you are getting new types of armor, and there are instances that people fail to remember that you're doing the entire way through, in FFXI. There's plenty of exploring to do as well, and plenty of fun things to be had. Saying FFXI is just a grind but Aion is not, just shows you're complete bias towards Aion how how incredibly wrong you are.

[quote]I give this review a 3/10. Maybe you should actually learn how the game works and how to play before trying to give an informed decision on it.[/quote]

"LERN2PLAY NUB!!1111" etc etc? I've been playing for a couple weeks, and this has been my experience so far. Sorry if I'm not 1337 enough.

I give your brain a 3/10.
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#79 Oct 20 2009 at 9:18 PM Rating: Good
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Just wanted to respond to someone saying people are out-of-touch or aren't friendly in FFXI as much as other games.

I personally can't speak for other games, as FFXI has been my only real MMO experience (with the exception of PSO, which isn't really an "MMO" per-say).


I have to disagree completely on the idea that a huge majority of FFXI are elitist bastards, or that there is the same type of "self-preservation" mentality. I DO have to agree that the game is not newbie friendly, for all of about a week or until you get to the dunes, when you will invariably meet someone who will show you the ropes, or at least something to get you started.

Sometimes a week is just too long though.

Now to the first half of that, because FFXI has been developed to have a FOCUS on group mentality, that is why i believe the community in-game has become so tight. After that initial learning curve where you are FORCED To stop soloing and start grouping, you realize you cannot survive in this game without the help of other people. It is then, in your own self-preservative interest, to give a **** about grouping and how you act.

This is why you end up with organized linkshells with point systems for end-game gear. I believe it's completely impossible to fairly compare FFXI to any other MMO, because of that fact exactly. The game was designed to force you to help people. And while there are tons of elitist ********, and plenty of the opposite, if they make it past level 50 it's because they understand you need people to help you, and to do that you need to help them.

Because of this, people are elitist ******** as a result of wanting the group to be the best. Talk to a single person carrying a Relic weapon and tell me they're the worse self-preservationist in the world, despite the fact that in the course of funding their relic, they probably provided hundreds of people with AF2.


This game, unlike every other MMO i've seen (never played), was built with the idea of one for all and all for one. Just look at every single thing having to do with end-game, or ANY QUEST, or ANY MISSION. You are *required* to interact with people.

<3 the playerbase of FFXI.



And i think the reason people hate stupid people in the game is simply because all the information you need to know is on the Wiki and here on Allakhazam. God forbid you ask a passer-by, almost everyone in the game will refer you to the wiki or here once you annoy them with too many questions.
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#80 Oct 20 2009 at 9:23 PM Rating: Excellent
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Oh and one thing i think makes me shy away from most other MMOs is the idea of "PVP-Zones" that you have to do stuff in.

Now if i could walk into a PVP-Zone and flip a little option in the option menu that says "Non-PVP", which would prevent people from attacking me, and me from attacking people i would totally be ok with that (with some boundaries on how it could be used so as not be use to prevent from losing a fight, like once you zone if you don't activate it within 5 minutes, you're fare-game, and once you activate it you're locked in for an hour or something)

But to force me to play in PVP zones where ********* can ruin my experience just for the hell of it... hell goddamn no, that's just stupid.
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#81 Oct 20 2009 at 9:57 PM Rating: Excellent
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I don't get the arguments. Why are you arguing which game is better? Who really cares. Either you're going to play FFXI, Aion, WoW and the 50 million other MMOs out there or you won't. Stop trying to give people eye candy to play and stop trying to discourage people from playing. This tug of war argument stuff is utter bullsh*t. Opinions are great. But not when it's like calling the other person stupid or trying to prove them wrong. He states his opinion of Aion. Not everyone shares that opinion.

So instead of responding and picking apart his post to be a douchebag maybe you should just post your own opinion about what YOU think about the game. God I'm so @#%^ing sick of this site and others. It's all arguments over the simplest, and dumbest dragged on bullsh*t for the last 7 years.

If you don't got anything to contribute; sit in your seat and shut the @#%^ up.

Edited, Oct 21st 2009 12:01am by Excenmille
#82 Oct 20 2009 at 10:04 PM Rating: Good
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You don't have to like the game. I'm okay with that, really. But you are taking this way too personally. I loved FFXI and I enjoy Aion a great deal, so I feel like your "review" is more than a little misleading. There's also a great deal of vitriol coming from others as well that just really want to hate the game and everyone who derives any enjoyment from it.

For what it's worth, I'll throw in some of my counters to the OP's points, reformatted to save some space and eliminate some redundancy.

1) Aion is apparently bad because you fight the same monster over and over again.
- You don't run out of quests that easily. I've leveled 3 chars to the mid 20s, and I have never run out of quests. From what I can gather, the average person doesn't seem to run out of quests until the 40s. You must be either skipping areas or ignoring group quests/campaigns. This is especially true if you don't spend every second trying to get xp. You get quests from crafting and gathering as well. Breaking up the xp grind is the key to happiness in both FFXI and Aion.
- FFXI XP, from 1-75, is nothing but killing the same monsters over and over for 2+ hour sets. What makes this fun is the party dynamic, but if you're doing party areas (in addition to instances) in Aion, you have the SAME party dynamic that FFXI has. Your own claim that bad party members are making bad parties is proof of that. It's just like Valkurm Dunes parties used to be. No one has a lot of abilities and they don't know how to use the ones they have. When you're in a good group it's really fun.

2) The Community is blah blah WoW
- This is a new game with a lot of people from other areas of the MMO world and they are all bringing their different attitudes, expectations, and hopes with them. Pretty much all of them want Aion to be the +1 version of their favorite game, so they all get pissy when its not and start attacking it. (I enter this thread into the evidence.) In a couple of months, the people that are actually enjoying the game and are taking it seriously will still be around while the impatient WoW/EQ/FFXI "fanboys" will be gone. This is normal for MMOs and there is no point in crying about it. Maybe it will be full of racist, sexist children, but it's too early to call.
- Global chat channels are your enemy in any MMO. If you've never turned off /shout in Jeuno then you've clearly not played FFXI very long. Turn it off. The chat system is very customizable. I'm sorry if you haven't figured it all out yet, but the ONLY thing you can't customize is the chat box background.

3) The armor doesn't progress fast enough/fun enough.
- You "might" be able to make this case when comparing Aion to a few other MMOs, but FFXI doesn't have a leg to stand on here. For each type of armor you can use in the starting areas(cloth, leather, chain), there are at least 3 armor tracks(that's 9 separate armor tracks, for those keeping track). You can buy armor from the vendor, get drops, or get it from doing the quests. You can get 3 complete sets this way, from 1-10. Then, if you like, you can go to the AH and try to get the "best" gear.
Need I remind everyone of all of the armor options for FFXI from 1-10? There's about 1 1/2 cloth tracks and 2ish melee tracks. And if you take out the level 1 gear, then it becomes even more scarce. Personally, I don't consider this to be a big deal, but for some reason its a major concern as soon as we're talking about Aion.

4) Money is too hard to make
- This really makes me question what version of FFXI you've been playing. Money in Aion is pretty well internally balanced. But, more importantly, the crafting system and drop system/rates make it so that several decent alternatives are available pretty much for every level. Yes, some people are jacking the prices right now. Anyone that's every tried to buy a gobbiebag quest item right after the quest came out will acknowledge that some people will pay any price to have something right now. But patient people will also tell you that prices will go down eventually. On top of this, as I already said, pretty much every level has a few good alternatives, so you're not pigeonholed into buying a Hauby or SH.

5) PvP in Aion is...
- We're talking about FFXI again, right? Not an issue. You can pretty much avoid it entirely if you really want too. There is a slight chance that you will get ganked, but there is no penalty if killed in PvP, so it's not a huge concern. That said, it is intended to be a PvP(vE) game. If you despise PvP, then you will probably not be happy with Aion at some point. I'm okay with that, too.

6) SE > NC Soft
- This is truly "LOL" worthy.

Quote:
They will implement terrible systems, in which people can ask a change for, and will only make them worse or completely ignore people.


W..what are you talking about..? This game version is about a month old. What major changes are you talking about? They haven't had time to implement a change, let alone give people time to respond and then alter it.
At this point, I consider SE and NC Soft's business side customer service to be about equal. Good luck if you have an off time issue. However, if you get an in game GM in Aion, they do have more power than the script pasting ones in FFXI. Most importantly, they have already directly addressed some of the community's biggest beefs. One being the queue times and the other being the RMT spam.(It is now as gone as it can possibly be, and probably better than FFXI.) How long did it take SE to fix the 2 handed update?

For the most part, I consider Aion to take all the things I liked best from EQ2 and FFXI while leaving behind most of the problems. The one thing that I wish Aion would pick up from FFXI a bit more is a more story driven campaign system. For me, it would add a great deal of immersion to my gaming experience. My favorite part of FFXI is the missions, but in Aion there isn't much more story than "You've lost your memory. There's a war going on." I'm hopeful that this picks up as I get to higher levels. Even the missions tend to be boring at the beginning.

I certainly am not claiming that Aion is definitively better than FFXI, but it is game that I and many others find enjoyable at this time. I'm willing to be patient and see what they can do. Hell, I gave FFXI 6 years... OK, maybe I shouldn't be quite THAT patient.


Edited, Oct 21st 2009 12:11am by imbtrthnur

Edited, Oct 21st 2009 2:10am by imbtrthnur
#83 Oct 20 2009 at 10:11 PM Rating: Excellent
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Seriha wrote:
Let's jump back in time


Not to be nitpicky, but this argument is an old person's argument. That whole "back in my day..." thing doesn't work since what matters is what's happening with the game now then back at a time that only matters if you actually played at that point, which is very very few of us.

The average 2009 FFXI player would essentially be dropping a grind-based game for another grind based game where the grinding is more extensive, even with the options of going out of your way to turn in a quest. It's not like the NPCs line up at your grind spot and hand you XP.
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#84 Oct 20 2009 at 10:20 PM Rating: Decent
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The game is much better than this nerdragerant review lets on. Some people may not like it, but others will. If you want a easy game where you can get to level cap in a week, play WoW. You want a game that provides a not too difficult challenge and offers some rewarding achievements play Aion.

The RMT problem is slowly going away. It's been 3-4 days and I haven't heard a peep out of them. They are working towards fixing the problem. I don't expect an overnight fix and no one else should either. RMT have been around for years they aren't gonna be gone in one day like people are expecting.
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#85 Oct 20 2009 at 10:24 PM Rating: Good
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Tatsumi wrote:
The RMT problem is slowly going away. It's been 3-4 days and I haven't heard a peep out of them. They are working towards fixing the problem. I don't expect an overnight fix and no one else should either. RMT have been around for years they aren't gonna be gone in one day like people are expecting.


Yeah, but there is a difference between getting a /tell once every so often, and spamming on God knows how many characters on every single channel.

Every. Single. Channel.

The WoW equivalent would be having to filter zone, trade, help, local, and defense. I had to filter everything but party, and I still have /tell spams.

I honestly couldn't handle the game passed level 5. =\ That's just me though. Everyone's got their own thing.
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#86Greenjade, Posted: Oct 20 2009 at 10:59 PM, Rating: Sub-Default, (Expand Post) Yay I'm a fanboi of a game whoo-hoo! And it took you 3 weeks to get to 24? Wow you really have no friking clue how to play. I've been playing for a week on get this 2 characters and holy shi omg they're both level 23! With very little play time considering I'm still playing FFXI majority of the time.
#87 Oct 21 2009 at 2:05 AM Rating: Default
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And it took you 3 weeks to get to 24? Wow you really have no friking clue how to play.

That has to be the stupidest thing I have ever seen written on a forum ,ever.
#88 Oct 21 2009 at 2:26 AM Rating: Good
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Ultimego wrote:
And it took you 3 weeks to get to 24? Wow you really have no friking clue how to play.

That has to be the stupidest thing I have ever seen written on a forum ,ever.


Wow, I have a friking life. That has to be the stupidest thing ever, right? Forgive me for having to work, take care of real life responsibilities, and having more to do than just a video game. Maybe you'll know what it's like some day.
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#89 Oct 21 2009 at 3:48 AM Rating: Good
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I think you picked me up wrong, sorry.
I was commenting on the post above me,that was exactly my point, although not fully explained.
People have a life outside of a game, so how does the length of time someone takes to get to a certain level have any baring on wether they have a clue how to play or not?
#90 Oct 21 2009 at 4:11 AM Rating: Good
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EndlessJourney wrote:
Ultimego wrote:
And it took you 3 weeks to get to 24? Wow you really have no friking clue how to play.

That has to be the stupidest thing I have ever seen written on a forum ,ever.


Wow, I have a friking life. That has to be the stupidest thing ever, right? Forgive me for having to work, take care of real life responsibilities, and having more to do than just a video game. Maybe you'll know what it's like some day.


I think Ultimego was responding to the idiot who posted above him, suggesting that it is stupid to say someone has no idea how to play based on their progress:time ratio.

Btw, I loved the review, I wont be playing another MMO in a hurry after FFXI, but I got a REAL good laugh, I even youtubed some of the voice overs because you made it sound so funny. Hilarity!
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#91 Oct 21 2009 at 4:21 AM Rating: Good
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Sir Exodus wrote:
Tatsumi wrote:
The RMT problem is slowly going away. It's been 3-4 days and I haven't heard a peep out of them. They are working towards fixing the problem. I don't expect an overnight fix and no one else should either. RMT have been around for years they aren't gonna be gone in one day like people are expecting.


Yeah, but there is a difference between getting a /tell once every so often, and spamming on God knows how many characters on every single channel.

Every. Single. Channel.

The WoW equivalent would be having to filter zone, trade, help, local, and defense. I had to filter everything but party, and I still have /tell spams.

I honestly couldn't handle the game passed level 5. =\ That's just me though. Everyone's got their own thing.


Thats where alot of ppl went wrong. No offense to you Exodus. But I think alot of us are use to the ffxi ways and didnt see a fix coming to the rmt spam this quick. And when it did come it knocked the **** out of them.

Ppl left a lil to quick IMO.
#92 Oct 21 2009 at 5:16 AM Rating: Decent
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Sir Exodus wrote:
Seriha wrote:
Let's jump back in time


Not to be nitpicky, but this argument is an old person's argument. That whole "back in my day..." thing doesn't work since what matters is what's happening with the game now then back at a time that only matters if you actually played at that point, which is very very few of us.

The average 2009 FFXI player would essentially be dropping a grind-based game for another grind based game where the grinding is more extensive, even with the options of going out of your way to turn in a quest. It's not like the NPCs line up at your grind spot and hand you XP.


And that aspect of the grind argument will also be old when quests are patched up.

Let me put it this way: NCSoft realized a legitimate issue players were having and they're fixing it. Not a year later. Not seven years later.

If you want to call the grind itself a bonehead move, then I'd like to reference back to the FFXI 2H update. Too much? Well, 1H would certainly agree. Deliberately done and set to scaled back? Hmm, now that's a mystery.

Something a week long beta or even multiples of them can't really prove is the comfort level in which people level. Sure, the hardcores will be up there in no time, but just as I would say for FFXI, they're not the ones devs should be catering to, especially if you could have a game with millions of subscribers instead of a few hundred thousand.

So, I dunno. People like to complain about not having a voice in FFXI. How well our voices get heard in Aion still remains to be seen, but I'd say so far we're getting more than automated replies or the ever classic "We'll look into it..." from an interview.
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#93 Oct 21 2009 at 5:28 AM Rating: Decent
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#1, I am a Cleric (main). We require more skills. #2, as I said that was for a few levels, but for a few levels to have to drop 100k or so puts a big dent in your pocket.

Alright, I just went to Sanctum to check Cleric 22 skill prices. For the 8 new skill books, the total cost is 56,496. If you add the Heal/Mana Treatment books as well, the cost becomes 68,266. Nowhere near 100k, let alone being 100k+ This is enough fact to prove your exaggeration.

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More lies and bullsh*t. They pop up about once every hour or so now, and that's if you have ALL the previous ones blocked. If you sign on during a new day or are new, you will need to need to block 5-10 of them, while they're spamming so fast with such large messages that you have to really be careful and scroll up and find all their names. This is as of right now, it has gotten better, but it was MUCH worse when the game was first released. Saying this isn't true is just being a lying ******* and going against something everyone knows as a fact, it was a DIRE problem and was extremely bad, but has indeed gotten better.

As I've suggested before, if you're really annoyed at RMT, ignore the general channel and just focus on your legion chat. Set yourself invisible and save yourself the hassle. I have yet to receive a single whisper/mail since setting as invisible. Prior to being suggested that by my legion members, I got a total of 1 mail and about 4 whispers in about a week.

And the thing is this, while you mention that RMT is a big issue, you also acknowledged that it's getting better. It shows that things are getting better, something is being done about it. So how come you said that NCSoft doesn't care? The fact that it's getting better showed that NCSoft is doing something about it.

Believe it or not, I have been logged in for an hour (is still logged in now as I type) and there is no single RMT promotion in ALL channels. I don't know what's happening myself, but it's great if it keeps up somehow.

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And for the record, when I got my first character to level 10 I had 7,000 Kinah, after fee's and doing all the quests, as well as selling stuff out of a private store and npc'ing things.

I'm still unsure what exactly you did wrong, but dang 7k at level 10? White gear drops quite often at lower level (I'd say about 10%?) and they sell quick on your own private store. You can also make decent money from selling manastones at lower level. Since they can't access AH yet, they'd buy from your private store. I can't remember exactly, but I think I had 20k+ at level 10.

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Speaking of challenging, why hasn't this site that everyone seems to worship updated their campaign quests past level... 25...!?... Some of them have info, some simply give the exp reward and item reward and don't tell you a thing about where to go or what to do. Not ALL of the campaign quests, but some of them. Hmm, what a great database!

Umm .. I don't get your point at all. I'll take your word that there are some campaign quests that aren't fully-informed yet in AionArmory and only list the reward. But now my question is, do you need step-by-step guide like in FFXI Alla or Wiki? If yes, then my question is why? As far as I know, quest log in Aion is already very thorough so much that there is no need for step-by-step guide like in FFXI's case where the quest log only says "Get Z item" without knowing where in X the ??? is located to pop Y mob that drops the Z item.

So personally, I see no real importance of putting what to do and where to go in AionArmory when it's already very clearly listed in the game itself. And again, the game is only out for about 3 weeks now and you expect to have everything covered and listed? Sounds a bit unreasonable to me.

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Didn't I already say that in one of my many disclaimers that you have ignored?

And yet, you complained about AionArmory's lack of some quest info. So much for your own disclaimer.

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Not to mention the PC character voices. Try making a Elyos Female, and give her the "Youth" voice, then try attacking something. Listen to her battle sounds. It's the most horrible and hysterical thing you've ever heard.

Then don't make a female Elyos with Youth voice. I don't get this point much about PC voice complaints. Yes, the youth female Elyos voice sucks. The flirty ones also sucked badly. But that's why there are options. Pick the one that doesn't suck. That's what I did. I picked the tough one and it sounded great without sounding like a butchlady.

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The times there ARE cut scenes, which are few and far between, they are short, god awful, and merely a camera flying up to a enemy or over a landscape.

I think it's a bit unrealistic if you expect too many too long cutscenes. Even at this rate, Aion already used up about 15GB disk space (around the same as FFXI in 7 years with 4 expansions). And yes, what you've seen are short because you're only level 22. Once you go higher, there are actually longer cutscenes available, especially the ones involving The Abyss.

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And you never got something for nothing from SE? Ohh please, stop with the bullsh*t. It's called an anniversery ring. They even gave it to each of your characters, and were kind enough to let you know not to drop it and what to do with it. Something NCsoft failed to do.

Just so you know, if you click that link you gave about Anniversary Ring, you'd notice that it's given after FIVE years from release. Aion is 3 weeks old and already giving Lodas Amulet x5 (PLUS the constant 20% EXP bonus from logging off).

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However 95% of my time has simply been killing "X amount" of "X mob". Over, and over, and over. In the same kind of way, in the same kind of places. At least in FFXI you get to move around, you get to experience party dynamics, and there are interesting missions, quests, cut scenes, and more variety to explore.

This is again where you exaggerate and make unfair comparisons. You've been kiliing "X amount" of "X mob" because you chose to do so. Like you said yourself before, you chose not to skill up your gathering. Most likely you aren't crafting either. Then comes the kicker "I've actually done a few rift parties, I've done plenty of duels, I've ganked some people from opposing factions, and I've done some Arena PvP." Remember when you typed that earlier? That's not killing X mob, is it?

You also fall to the zone-trick of FFXI into thinking that you get to "move around" because FFXI has zones while Aion is seamless world. Even so, level 1-20 in FFXI if you start at Sandy will see you soloing in Ronfaure, La Theine, then PT in the dunes. That's only 3 areas. And what do you kill? Bats, Rabbits, Worms, Orcs, Sheeps, Birds, Crabs, Goblins, Flies. 8 types of mobs.

Level 1-10 in Aion for Elyos starts at Poeta. That's only 1 zone, but in that single zone, you travelled around. Starting from the farm at starting point, then you enter the village, then you move to the pond, then enter the forest, then the mines. In 1 single zone for level 1-10, you explore and do quests in at least 5 different places, killing at least 10 different types of mobs. 11-20 at Verteron is even more variety of mobs and places.

I'm not saying that Aion is better than FFXI or vice versa, but if you want to compare the two games, at least do it somewhat fairly and not in a very biased method.

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Also the skills? Yes, they are pretty, and nice, and fancy, and you can use them more often than in FFXI. But after awhile, it just becomes endless button mashing, and takes less strategy than the actions you use in FFXI and how you use them.

Please explain the more strategy being used in FFXI. I'm really interested because the last time someone mentioned this point to me, and I asked the very same question, that person was unable to answer. So I'm interested to see what your answer is. And again, please compare appropriately (don't compare strategy to beat Odin in FFXI with strategy to beat a Kerub Gatherer in Aion).

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This is the most hysterical thing you said. EVERYTHING in Aion is centered around grinding. Even the gathering, and crafting. What do you do along the way? Quests? Missions? Which involve more grinding? EXP? Which involves more grinding? Grinding crafting or gathering? It's honestly pretty boring along the way

I think you're using the term "grinding" a bit too loosely here. You're using it to mean "killing mob". If that's your definition of "grinding" then FFXI is even more full of grinding because that's what you do in EXP PT. You just kill mobs. FFXI doesn't even really offer noticable amount of free EXP from quest/mission reward whereas Aion actually offers around 40% free EXP just from the reward themselves.

Now if you use wikipedia to see the definition of grinding, it can be found http://en.wikipedia.org/wiki/Grinding_%28gaming%29 and HOLY COW! I swear to God I didn't touch that wiki at all (I didn't even have wiki account), it even mentioned FFXI on the second line of the entry! HOLY DAMN! I'm shocked, but it kind of shows how grindy FFXI actually is.

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In FFXI at least you are learning aspects of the story, you are getting new types of armor, and there are instances that people fail to remember that you're doing the entire way through, in FFXI. There's plenty of exploring to do as well, and plenty of fun things to be had. Saying FFXI is just a grind but Aion is not, just shows you're complete bias towards Aion how how incredibly wrong you are.

In Aion, you're also learning aspects of the story (it's just that you're not interested in the story and you're turned off by the notebook style instead of moving text bar in FFXI) and getting new types of armor (way more accessible than FFXI where you'd have to farm/camp for the good stuff like acc rings, PCC, hauby, brown belt, etc). I'm not sure what you meant about instances exactly there. I'm not even going to the grinding factor anymore after what I found in wiki, but you know it.
#94 Oct 21 2009 at 5:42 AM Rating: Decent
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I'd also like to point out the EXP bands in FFXI likely came out as a response to WoW's rested EXP bonuses. While Aion, in effect, has pretty much ripped off both, them being there isn't bad.
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#95 Oct 21 2009 at 6:49 AM Rating: Excellent
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Good Day. I have been reading this and just want to put in my little thoughts.

This discussion is not just limited to Aion and FFXI. It is related to every MMO out there. Just last week I was talking with friends I play DDO with, and the same things always come up. How you view a new/old MMO that you start playing will always be biased based on the game that first got you into MMO's or the one that you have enjoyed the most.

FFXI was my first. I compare all others I play to it. And so far none have lived up to keep me with it. FFXI taught me the biggest thing that I look for in any game... good party dynamics. A sense of group accomplishment when we work together and survive almost anything with barely any hp left. An understanding of what my job is, and how to play it as a team.

Sadly, no other game that I have found does this. Most people come from WoW. Which does not teach this. You can solo and quest pretty much the whole way. Yes, you will need to get into a party for a hard quest, or need a specific job to help you get through something you couldn't do yourself. The main reason to level up is not to accomplish a goal though. It is for character development so that you can dual and pvp other players.

So, when a game like Aion comes out, and has a huge opportunity for pvp (Diablo II comes to mind here), that becomes the main goal. Yes, grinding in levels gets tedious and boring, but all games have there grind. Yes, economies have there high and low points. Expensive e-peen gear, middle class items, and just plain "I don't like to farm" gear. Again, all games have this.

Me, I don't like pvp, I don't care much for end game. I enjoy a good story with a good community of people that are here for the same purpose. FFXI does that for me. Does that stop me from playing and enjoying other games, no. It doesn't make me write a rant in a different game forum about a game that really doesn't have any kind of comparisons.

The point is, you shouldn't judge a game based on your other games. You should go into it open minded and enjoy it for what it is. Not complain about it because it isn't like this other game, because it isn't.

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#96 Oct 21 2009 at 7:41 AM Rating: Good
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FFXI taught me the biggest thing that I look for in any game... good party dynamics. A sense of group accomplishment when we work together and survive almost anything with barely any hp left. An understanding of what my job is, and how to play it as a team.

This is an interesting point, and at times, also the reason why I'm confused with FFXI players. Not exactly the players themselves, I guess, but more about the human nature. Most FFXI players will somehow mention "Party play" as a good thing if you ask them to list things in FFXI that they like. But at the same time, most FFXI players will also want FFXI to be more solo-friendly and casual player friendly. Party play and solo-friendly are opposite of each other, and if a game offers both options, it is often that the solo option is the one being taken by the players because it's more convenient. In FFXI, we can see that since the introduction of Campaign, the number of EXP PT and people LFP came down quite significantly (union loot doesn't help either). Even the popular imp camp at Caedarva Mires can sometimes be totally empty on weekends prime time. Not always, but it's definitely almost always full if Campaign didn't exist. This is despite the fact that EXP PT still gives more EXP than Campaign, or FoV, or solo whatever. Yet, the EXP PT number already goes down to show that some people prefer "convenience" of solo play rather than "efficiency of EXP gain" from EXP PT.

Sorry to go off-topic a bit here, but sometimes I wonder whether FFXI players would actually like FFXIV or not if FFXIV is even more solo-friendly than FFXI. Would they actually dislike FFXIV for being too solo-friendly and too casual-friendly that the core of party play is being put aside by the players.

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I enjoy a good story with a good community of people that are here for the same purpose. FFXI does that for me.

This is the second thing that most FFXI players would also list in the good things about FFXI. Most will mention the community. But then my next question, is it actually really true? When people say "community", do they actually mean the whole FFXI playerbase as the community or simply just their LS members and/or a few strangers? The thing is this, even in forums, we see drama/arguments all the time. HNM camping, you see botters and LSs fighting each other. Then despite all the good stuff about party play, I'm sure that everyone has whined to their LS that there's someone in their party that sucked (e.g.: wearing gimp gear, doesn't know how to use JA properly, no Refresh, no Haste, pulling slow, tank can't hold hate, DD's concerned with e-peen and WS after pull, etc). And so on. Yet, most people would love the LS that they're in. But does that actually really mean the "community" is great? How often do you actually do stuff with other LS? We very rarely, if ever, see two different LS working together side by side. Many people avoid pick-up-groups when doing quests/missions in FFXI. Same thing with popped NMs to the point where so many people have experienced the "okay we have 7 people needing O-hat/whatever, but people left after 4 pops" stories. You also have people complaining about AH price. If you're trying to sell stuff, you curse the people who kept on undercutting you. If you're trying to buy stuff, you curse the people who kept on inflating price because their item is the only one up on AH. And so on. Many more things that you curse about FFXI that are caused by other fellow players. I know I've done all those.

So again, is the community as a whole really that great?

I'm not saying that FFXI is crap. I love the game, and I love the people in my LS like family. But as a whole community? I'm not quite so sure. It might better than WoW or other MMORPG, but is it because FFXI's community really THAT GOOD? or just because others' are just really THAT BAD?

I've always been interested in these two points, so I'm really interested to see some feedback on these if possible.
#97 Oct 21 2009 at 7:43 AM Rating: Good
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And the d. broad that commented on my SS's. It's called Fixed FPS running multiple programs the game adjusts to your FPS. I'll take some shots with that turned of so you can you know. Shove it. >.o
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#98 Oct 21 2009 at 7:45 AM Rating: Decent
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EndlessJourney wrote:
Ultimego wrote:
And it took you 3 weeks to get to 24? Wow you really have no friking clue how to play.

That has to be the stupidest thing I have ever seen written on a forum ,ever.


Wow, I have a friking life. That has to be the stupidest thing ever, right? Forgive me for having to work, take care of real life responsibilities, and having more to do than just a video game. Maybe you'll know what it's like some day.


RL card time?

I have work, from 9-5 and I have a 4 year old kid that I take sole responsibility for. Not counting dance classes on weekends, cooking meals and going to school. Wanna try again? No I don't play at work and I still go to bed at a rough decent time mostly around 12 AM. Sooo try again.
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#99 Oct 21 2009 at 8:25 AM Rating: Excellent
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Shusio wrote:

Thats where alot of ppl went wrong. No offense to you Exodus. But I think alot of us are use to the ffxi ways and didnt see a fix coming to the rmt spam this quick. And when it did come it knocked the **** out of them.

Ppl left a lil to quick IMO.


I have to agree with this. One thing that I have to say for NCsoft is that they are on the freaking ball with getting the major issues patched up (and communication in general). We are STILL waiting on the fix for the RMT /tells in FFXI because SE couldn't be bothered to patch something until their usual "Version Update" cycle. I'm sorry, but it seems that unless it's something that players were benefitting from that SE didn't like or something like successfully zerging AV, they couldn't be bothered to patch it until they have to.

Other games are leaps and bounds ahead of FFXI in terms of accepting feedback from the players, acknowleding the issue, and implementing solutions that make sense in a timely manner. The fact that our only connection to SE at all is through websites like Alla where we consider ourselves lucky to get a crumb from Square Enix Community (Their las post was what, six months ago at this point? Seriously?) really makes me wonder if some of you don't like Aion just because it and NCSoft doesn't punish you.

If you really left Aion after level 5 just over goldseller spammers, I feel like you unfairly judged the game beyond what I would even expect from the most hard core FFXI player.
#100 Oct 21 2009 at 9:29 AM Rating: Good
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"Hey guys, thanks for inviting me to your party. What? No I don't have the teleport-altep crystal, can you wait for me? I'll meet you guys at the desert. How do I get there again?"

"Let's go to azouph staging point camp."
"Uh 10 minutes until boat gets here."

"I can't wait to get prommy-holla done. This is my 10th try. No I don't have poison potions, those are too expensive."

"Ok thanks for coming to help guys. I gotta go look up the cutscenes on the internet and get those done real quick. Give me 45 minutes..."

(after 3 hours seeking while I fish/afk/watch tv) "hey party?'
"sure, i'll be there in a min"
"oh ur a thf lol? can u change to ur sam? we need a dd"

"You need to fight that monster or you will be jailed"
"I'm a beastmaster, it's my pet..."

Also this just in, there is no spam in Whitegate, no brogame tells, and never required you to kill the same mobs over and over again to level up.

Further kudos to FFXI for having 10,000 pieces of gear that no one with a brain uses, which is way better than 1 or 2 sets of gear every 5 levels that are useful.

Everyone in FFXI is very friendly, until you ask them to help you with something. Credit to the guys in whitegate shouting for help with cop 6-4, I think this is the second week I've seen them trying to get a group together. It's true that games are very challenging when you can't even play them because no one will come help you, but is that really what you want to spend your time doing?

The Fabulous FFXI Community & Dev Team. If you're going to compare ommunities, compare idiots to idiots. Comparing your linkshell mates to random guys in Lower Jeuno is stupid. If I compare my legion to my LS in terms of friendliness and helpfulness, it's a very close race.

Have fun grinding for rank 5 just to use the airship so it doesn't take 30 mins to get from town to town. In Aion you can use the equivalent at level 1.

As cool as it was waiting for a movement speed item that everyone could use and wasn't really rare/expensive/hard to find before sprinter's shoes came along, Aion gives you run speed scrolls in a level 10-20 quest.

"Everything in Aion is grinding" comment- crafting in FFXI was way more of a grind. And have fun raising a racing chocobo. Hope you like the free race cutscene. Or raising a pankration pet to 50 by trading the npc 1000 times and hoping you get a decent leveled opponent instead of some level 8 newbie that dies in 2 hits and gives no exp. Or "skilling up" your chocobo digging - I hear if you dig to fatigue every day it only takes 2 years or so if you start now.

Nice priest pvp video, btw. I have seen similar videos for gladiators, templars, sorcerers, rangers, and assassins already. It's easy to look awesome when you are fighting under-prepared opponents and know what you are doing. Those of us who have actually done real pvp (not rift hopping, which is basically charging blindly into the enemy base and hoping you can gank a few before you're found and raeped) know it's a lot better balanced than FFXI's job system.
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#101 Oct 21 2009 at 9:31 AM Rating: Good
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Vaagan wrote:
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FFXI taught me the biggest thing that I look for in any game... good party dynamics. A sense of group accomplishment when we work together and survive almost anything with barely any hp left. An understanding of what my job is, and how to play it as a team.

This is an interesting point, and at times, also the reason why I'm confused with FFXI players. Not exactly the players themselves, I guess, but more about the human nature. Most FFXI players will somehow mention "Party play" as a good thing if you ask them to list things in FFXI that they like. But at the same time, most FFXI players will also want FFXI to be more solo-friendly and casual player friendly. Party play and solo-friendly are opposite of each other, and if a game offers both options, it is often that the solo option is the one being taken by the players because it's more convenient. In FFXI, we can see that since the introduction of Campaign, the number of EXP PT and people LFP came down quite significantly (union loot doesn't help either). Even the popular imp camp at Caedarva Mires can sometimes be totally empty on weekends prime time. Not always, but it's definitely almost always full if Campaign didn't exist. This is despite the fact that EXP PT still gives more EXP than Campaign, or FoV, or solo whatever. Yet, the EXP PT number already goes down to show that some people prefer "convenience" of solo play rather than "efficiency of EXP gain" from EXP PT.

Sorry to go off-topic a bit here, but sometimes I wonder whether FFXI players would actually like FFXIV or not if FFXIV is even more solo-friendly than FFXI. Would they actually dislike FFXIV for being too solo-friendly and too casual-friendly that the core of party play is being put aside by the players.

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I enjoy a good story with a good community of people that are here for the same purpose. FFXI does that for me.

This is the second thing that most FFXI players would also list in the good things about FFXI. Most will mention the community. But then my next question, is it actually really true? When people say "community", do they actually mean the whole FFXI playerbase as the community or simply just their LS members and/or a few strangers? The thing is this, even in forums, we see drama/arguments all the time. HNM camping, you see botters and LSs fighting each other. Then despite all the good stuff about party play, I'm sure that everyone has whined to their LS that there's someone in their party that sucked (e.g.: wearing gimp gear, doesn't know how to use JA properly, no Refresh, no Haste, pulling slow, tank can't hold hate, DD's concerned with e-peen and WS after pull, etc). And so on. Yet, most people would love the LS that they're in. But does that actually really mean the "community" is great? How often do you actually do stuff with other LS? We very rarely, if ever, see two different LS working together side by side. Many people avoid pick-up-groups when doing quests/missions in FFXI. Same thing with popped NMs to the point where so many people have experienced the "okay we have 7 people needing O-hat/whatever, but people left after 4 pops" stories. You also have people complaining about AH price. If you're trying to sell stuff, you curse the people who kept on undercutting you. If you're trying to buy stuff, you curse the people who kept on inflating price because their item is the only one up on AH. And so on. Many more things that you curse about FFXI that are caused by other fellow players. I know I've done all those.

So again, is the community as a whole really that great?

I'm not saying that FFXI is crap. I love the game, and I love the people in my LS like family. But as a whole community? I'm not quite so sure. It might better than WoW or other MMORPG, but is it because FFXI's community really THAT GOOD? or just because others' are just really THAT BAD?

I've always been interested in these two points, so I'm really interested to see some feedback on these if possible.


Which is pretty much the core of my "community is what you make of it" comment way earlier in the thread. I'd also contend that if the community was so great, things like point systems wouldn't be required and the loljob stigma wouldn't exist.


Now, I also want to attack the story angle. Story rarely has much to do with the game mechanics. Taking out the Zilart princes doesn't make mobs run away from me. Showing Promathia who's boss doesn't give me uber-TH. Sending Alexander to the scrapyard hasn't made my EXPing any easier. Having cleared all Dynamis zones and beaten Odin won't guarantee I HQ my synths. Hell, these accomplishments rarely make you popular with other players, let alone them really caring if you did it or not ("I did CoP when it was HARD!" type arguments aside).

Realistically, the stories told in FFXI haven't been particularly deep. I'd even call some predictable. Is it the delivery (through cutscenes) that makes them "better"? Are we technically considering them a reward for jumping through those game mechanic hoops? Are people belittling other games actually reading quest information? If so, is the disconnect because you don't feel said quest dramatic enough? What is your alternative to "Kill X of Y mob", "Fetch A from B and take to C", or "Go to Q" type quests? How do we fairly compare 7 years of story content provided through expansions and updates to that of a game less than 12 months old from release that has seen no expansions?

Story could be a selling point, sure, but I wouldn't call it a big one. Don't like PvP? Definitely. Hate how you can get by mostly soloing? Eh, debatable as you could technically party the whole way if you desired. Hate the aesthetics? Fine, you will be looking at/hearing them throughout the entirety of your play time. Controls suck? Well, ideally they'd be customizable and I personally hate having to use the mouse. Conveniently enough, a lot of these tend to be categories in traditional, mainstream reviews. Somewhere along the way this "review" became "the only right way to view the game and anyone who disagrees is..." back and forth.
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