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It is hard to know what exactly Tanaka means: a lot of meaning is lost through translations and lack of facial representation. But speaking as an Asian, we are taught not to be direct and confrontational. Direct words are often toned toward vague and politically correct sense. In a matter of fact, that is why I want to know what the facial and physical gestures as that is a big part of social communication in Asia. i.e. Instead of saying "no" directly to something, that person will pause, say "hmmmm" (very vague) and show hesitation instead of simply saying a direct "no," and the person who asking the question will assume the answer is indeed a "no." And that is not well understood in Western cultures. It would safe to assume Tanaka does not understand well with Western Cultures as well :P; I moved to America from the Far East 13 years ago, I am still uncomfortable and not used to a lot of things in USA.
Finally, some actual input from a bridge between both sides. I know about indirectness and subtlety in Japanese (all East Asian?) communication. I remember reading one example about a Japanese politician/figure being asked how many months he thought the prime minister had left in office (this is an old story mind you, not linked to Aso, or his revolving door of predecessors), and the person said something like you cannot be sure about these things, but tapped the table with 3 or 4 fingers in kind of a subtle clue saying 3-4 months.
What seems baffling to me and perhaps others is he's doing this interview for an English-language website. I know he was involved in FFIII, not sure about before then, and just looking at his age, he's been in the industry for 20 years (an industry in Japan that knows the US/Canada is a big market for their products) and been head of FFXI, an international MMORPG for 7 years. The level of lost in translation is surprising when those elements are considered. Do Japanese companies not brief their employees that give interviews that are for foreign audiences? Of course, I don't know how American companies do it, but one would think the interviewee would be given a crash course in the cultural differences to be mindful of.
Most SE FFXI interviews for the past few years feel like that while what is transcribed is intelligible, it feels like something isn't quite translating over. Of course, the verbal landmines, as I called them, seem to be a big blinking indicator of something being off because in the US, gaffe machines aren't
this common and with every employee coming off like one, it points away from them individually being a little clumsy with words being translated or oblivious and towards the meaning/connotation of words, the substance beneath the letters strung together, being lost in translation.
I think there are 2 very simple points I wish SE would take away from this:
1.) All employees doing interviews for other languages should be mindful of differences and try to avoid creating doubt or scandalous rumor (FFXI has no content for 2010! FFXI is dying!). It's simple: above all else, do no harm/cause no damage.
2.) FFXI players have gotten
nothing in terms of hope. SE should know by now the add-ons are controversial and have sparked despair (fears cheap in quantity of substance and quality add-ons replacing full-fledged expansions), the content being reduced to 3 updates a year (seriously, who thinks FFXI has 2 more full updates in 2009?), with WotG just dragging on and on with sparse updates to its direct content. Expansions give hope. Look at how much hype and interest there was around ToAU from Fall 2005 to Spring 2006. Announcing a new expansion and having picture of lands players would love to explore (Far South/East the most) would really shake the players out of their melancholy and
give them something to look forward to. Despair comes from lack of hope, i.e. not having something in the future to look forward to.
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Anyway, I am not the interview of Tanaka, asking me what he means is futile as I do not know. I know speculation and conspiracy theory are "fun," but it is not factual. Paranoia and truthiness often bring trouble, but I found some people think that is cool and sexy to be like that -- I am not a fan to that.
Tanaka gave the "FFXI iz dyeingzz!!" crowd some ammunition to support their argument (/rolls eyes). If SE puts the FFXI cash cow out to pasture early (early= before the # players falls to or below critical levels) and butchers it, then we can safely assume the company is utterly insane, with no sense of proper business at all, and FFXIV would be subject to their illogical whims. Of course, if that happens, I'd expect to see FF: Spirits Within II, with twice the budget and having learned nothing from the first because if its big enough it simply can't fail!
As for all the talk of the "clues" that say "hint hint, switch to FFXIV", I think that is only one possible interpretation. FFXIV is a new MMO. It's reasonable to add in lures to draw in existing company (i.e. FFXI) customers. Also, look to laziness. Why make up 5 new races when you can copy and paste 5 races, just updating the graphics and doing a little trimming (bye bye galka tail).
As for FFXIV taking longer than anticipated to develop, SE seems to have fallen prey to project creep often. FFXII was supposed to be released in late 2002- late 2003, it became so drawn out, it was released 4 years after its original desired release date and underwent one huge overhaul/redesign in the middle of that time. Something has happened to SE this decade that has made them get bogged down often in the game-making process.