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Hiromichi Tanaka: "we're not sure" on FFXI future...Follow

#127 Aug 25 2009 at 12:03 PM Rating: Excellent
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It is so sad how they handled this. When I first heard about 14 I was really excited about it hoping to either play both equally or play both and maybe gradually move more onto 14. That soon changed to annoyance seeing updates decline and be of far lower quality due to pilfering devs from XI to work on 14. The constantly confirmed fears of looming demise is also very upsetting. I wanted and indeed expected lots more exciting and full content for FFXI and a new game that I could also play and maybe move onto when the time was right, but this is just sad and makes me really angry with them as a developer.

Very few of the people that play FFXI want it to become stagnant and never be updated forcing them to move on so why make enemies of those they hope to pull into a new subscriber base. Given how desperate they are to drag FFXI players into 14 it's staggering how stupid they are being by angering the userbase in the way they are.

The only thing I can think is that they basically see us as stupid sheep that wont be able to resist this new game, so no matter how they treat us or disregard what we want we will still play. I honestly think they are in for a suprise at how a loyal long term userbase can turn on you if you treat them badly enough.

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#128 Aug 25 2009 at 12:05 PM Rating: Excellent
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preludes wrote:
It is so sad how they handled this. When I first heard about 14 I was really excited about it hoping to either play both equally or play both and maybe gradually move more onto 14. That soon changed to annoyance seeing updates decline and be of far lower quality due to pilfering devs from XI to work on 14. The constantly confirmed fears of looming demise is also very upsetting. I wanted and indeed expected lots more exciting and full content for FFXI and a new game that I could also play and maybe move onto when the time was right, but this is just sad and makes me really angry with them as a developer.

Very few of the people that play FFXI want it to become stagnant and never be updated forcing them to move on so why make enemies of those they hope to pull into a new subscriber base. Given how desperate they are to drag FFXI players into 14 it's staggering how stupid they are being by angering the userbase in the way they are.

The only thing I can think is that they basically see us as stupid sheep that wont be able to resist this new game, so no matter how they treat us or disregard what we want we will still play. I honestly think they are in for a suprise at how a loyal long term userbase can turn on you if you treat them badly enough.



I'm hoping so. Their arrogance really is disgusting.
#129 Aug 25 2009 at 12:22 PM Rating: Default
You have got to be kidding me. There are currently active posts about the problems with /NIN and stuck up tanks, and yet you all still want to be playing XI? What's the appeal the game is broken and has been for a while now?

To quote from another thread:
TybudX wrote:

What's with the rash of 2006 topics from newish posters all of a sudden? Did SE pay people to divert our attention away from their mass of failures in the last two years?


Indeed! I haven't played this game since March 2008, and I only came back today to see if there was any buzz about XIV. Instead I just find a bunch of WATB complaining that SE is abandoning them. Puh-lease! The new game has the potential (I'm hoping at least...) to fix everything that was broken in XI, so lets start looking forward instead of looking back.

(Although for the life of me I don't understand how people are still playing Ultima Online and Everquest after all these years either.)
#130 Aug 25 2009 at 12:27 PM Rating: Decent
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LoneBadger wrote:
You have got to be kidding me. There are currently active posts about the problems with /NIN and stuck up tanks, and yet you all still want to be playing XI?


Yes, some people playing a MMO had a problem with other people playing the same MMO's attitude, the game is broken and we should have no desire to continue playing it. You're an idiot.
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#131 Aug 25 2009 at 12:30 PM Rating: Excellent
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Indeed! I haven't played this game since March 2008, and I only came back today to see if there was any buzz about XIV. Instead I just find a bunch of WATB complaining that SE is abandoning them. Puh-lease! The new game has the potential (I'm hoping at least...) to fix everything that was broken in XI, so lets start looking forward instead of looking back.

(Although for the life of me I don't understand how people are still playing Ultima Online and Everquest after all these years either.)


What people should do -- is play if they think it is fun, do not play if they do not think so. I am not trying to stop people ranting, but a lot of rant is really creating very little signal and information, and tons of noise.

I guess it is "Welcome to the Internet" -- place to rant, get angry, act like as a$$ with no need of accountability. I love the old days when we have no Internet, you either pick up the phone, write a "snail" mail with your full name completely reviled, or get that guy out to talk to you in some food place or office. We were far less anonymous.


Edited, Aug 25th 2009 4:31pm by scchan
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#132LoneBadger, Posted: Aug 25 2009 at 12:31 PM, Rating: Sub-Default, (Expand Post) Hm. Lets see here. FFXI sucks because it's NIN Onry. Then I get criticized by a guy who's pic on Alla is of a ninja. Well, I guess I'm not convincing you!
#133 Aug 25 2009 at 12:32 PM Rating: Good
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LoneBadger wrote:
You have got to be kidding me. There are currently active posts about the problems with /NIN and stuck up tanks, and yet you all still want to be playing XI? What's the appeal the game is broken and has been for a while now?

To quote from another thread:
TybudX wrote:

What's with the rash of 2006 topics from newish posters all of a sudden? Did SE pay people to divert our attention away from their mass of failures in the last two years?


Indeed! I haven't played this game since March 2008, and I only came back today to see if there was any buzz about XIV. Instead I just find a bunch of WATB complaining that SE is abandoning them. Puh-lease! The new game has the potential (I'm hoping at least...) to fix everything that was broken in XI, so lets start looking forward instead of looking back.

(Although for the life of me I don't understand how people are still playing Ultima Online and Everquest after all these years either.)


Same reason they still play XI-they enjoy it. Some people like to jump to the next shiny, some people like to stick with what they know. Nothing wrong with either, but there's plenty wrong with slamming people just because they play a game they like.
#134LoneBadger, Posted: Aug 25 2009 at 12:36 PM, Rating: Sub-Default, (Expand Post) Ok, you're right, I came in here looking for a fight when there really wasn't one. So I'm sorry. However, could you explain to me what's with all the complaints about XIV? We are all FF fans here right? So what if SE is abandoning XI? Why all the hand-wringing? Maybe, just maybe, XIV might be... fun?
#135 Aug 25 2009 at 12:39 PM Rating: Excellent
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scchan, Mercenary Major wrote:

I am still not seeing the killing FFXI intentionally argument. I am not denying some of the customer service is poor, but I thought it has always been like that.


While I agree with this, they virtually never give us any feedback. Due to SE's prolongated silence and questionable policy changes, the "SE is killing FFXI for FXIV" crowd is starting to make more and more sense. It makes sense in a twisted logic sort-of way.

Just for fun Smiley: sly:
SE developer's thinking, while smoking Lord knows what wrote:

Dev1> How can we get more players to play FFXI?

Dev2> FFXI is old and top heavy. Players are finishing content too quickly. I think it would be very difficult to attract new paying customers.

Dev3> What if we made a new Final Fantasy online. Make it have amazing content, fantastic graphics, and an innovative leveling system.

Dev1> But what about FFXI?

Dev3> We make the FFXI players play it, plus we attract scores of new players to FFXIV. We will be making double the money we are now.

Dev2> But that still does not solve our problem with FFXI. What about all the people playing that game?

Dev3> We force them to change games.

Dev1> How do you propose we do that? Don't we have some duty to our loyal playerbase?

Dev3> Nonsense. It says in the ToS that we have no duty to our loyal playerbase.

Dev1> ...

Dev3> Anyway, we kill FFXI right after FFXIV comes out. You know, before the "shiny" wears off. Everyone will at least try FFXIV, then we slam the door behind them.

Dev2> Hmmm. Won't that be a PR nightmare?

Dev3> When have we as developer's ever worried about PR? Besides the PR department is on a whole other floor of the building, and no hot chicks work there. I couldn't give any less of a damn about PR.

Dev2> This is true.

Dev3> Think of how much money we could make. We could have the current cash cow that is FFXI, without the PS2 headache, plus a ton of new players. We will be rich.

Dev2> I like it.

Dev1> I really don't think this is a good idea in the long-term. We should be spending more resources to keep our loyal playerbase happy. I have this idea for a great new Avatar...

SE Executive> Shutup, Dev1 you are fired. Dev3, you are now promoted to head of the the Special Task Force. Can you have FFXI almost dead by the time FFXIV comes out?

Dev3> It would be a pleasure sir. Is it ok if I use a new program I have been working on?

SE Executive> What is it?

Dev3> I call it my AutoBanHammer version 1.0.

SE Executive> I like it, but come up with a better name. You know, something that would appeal to a 12 year old.

Dev2> Like "RMT PWNER version 1.337"?

SE Executive> Perfect. Dev2, you are promoted to the head of the billing department. Is there anyway we can prevent all these chargebacks...


Smiley: grin






Edited, Aug 25th 2009 3:57pm by bmstreet

Edited, Aug 25th 2009 4:10pm by bmstreet

Edited, Aug 25th 2009 4:57pm by bmstreet

Edited, Aug 25th 2009 4:58pm by bmstreet

Edited, Aug 25th 2009 5:01pm by bmstreet
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#136 Aug 25 2009 at 12:41 PM Rating: Good
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preludes wrote:
It is so sad how they handled this. When I first heard about 14 I was really excited about it hoping to either play both equally or play both and maybe gradually move more onto 14. That soon changed to annoyance seeing updates decline and be of far lower quality due to pilfering devs from XI to work on 14. The constantly confirmed fears of looming demise is also very upsetting. I wanted and indeed expected lots more exciting and full content for FFXI and a new game that I could also play and maybe move onto when the time was right, but this is just sad and makes me really angry with them as a developer.

Very few of the people that play FFXI want it to become stagnant and never be updated forcing them to move on so why make enemies of those they hope to pull into a new subscriber base. Given how desperate they are to drag FFXI players into 14 it's staggering how stupid they are being by angering the userbase in the way they are.

The only thing I can think is that they basically see us as stupid sheep that wont be able to resist this new game, so no matter how they treat us or disregard what we want we will still play. I honestly think they are in for a suprise at how a loyal long term userbase can turn on you if you treat them badly enough.



There's so much wrong with this thread, with all the self loathing and crossover trolling, but I'll pick this to respond to.

XIV's been in the works for a while now, since 2005 at least and content has been what it is.

SE has always scheduled major updates in March, June and we'll get one later this year, probably November.

If you're claim is against WOTG being light on content, that is a fair point. If you're claim is that there is no new expansion announced 'yet' thus your concluding nothing is beign worked on... that is a somewhat reasonable point. But if you're claim is content updates in general has been light, you have to be freaking kidding.

We've had 5 jobs updated in less than 6 months, new FOV zones, new WOTG content, upgraded campaign, new augmented weapons and that's all content excluding the add-ons. All that and the new ZNM system is JUST celebrating its first year.



Edited, Aug 25th 2009 1:46pm by Dekusutaa
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#137 Aug 25 2009 at 1:09 PM Rating: Good
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It is hard to know what exactly Tanaka means: a lot of meaning is lost through translations and lack of facial representation. But speaking as an Asian, we are taught not to be direct and confrontational. Direct words are often toned toward vague and politically correct sense. In a matter of fact, that is why I want to know what the facial and physical gestures as that is a big part of social communication in Asia. i.e. Instead of saying "no" directly to something, that person will pause, say "hmmmm" (very vague) and show hesitation instead of simply saying a direct "no," and the person who asking the question will assume the answer is indeed a "no." And that is not well understood in Western cultures. It would safe to assume Tanaka does not understand well with Western Cultures as well :P; I moved to America from the Far East 13 years ago, I am still uncomfortable and not used to a lot of things in USA.


Finally, some actual input from a bridge between both sides. I know about indirectness and subtlety in Japanese (all East Asian?) communication. I remember reading one example about a Japanese politician/figure being asked how many months he thought the prime minister had left in office (this is an old story mind you, not linked to Aso, or his revolving door of predecessors), and the person said something like you cannot be sure about these things, but tapped the table with 3 or 4 fingers in kind of a subtle clue saying 3-4 months.

What seems baffling to me and perhaps others is he's doing this interview for an English-language website. I know he was involved in FFIII, not sure about before then, and just looking at his age, he's been in the industry for 20 years (an industry in Japan that knows the US/Canada is a big market for their products) and been head of FFXI, an international MMORPG for 7 years. The level of lost in translation is surprising when those elements are considered. Do Japanese companies not brief their employees that give interviews that are for foreign audiences? Of course, I don't know how American companies do it, but one would think the interviewee would be given a crash course in the cultural differences to be mindful of.

Most SE FFXI interviews for the past few years feel like that while what is transcribed is intelligible, it feels like something isn't quite translating over. Of course, the verbal landmines, as I called them, seem to be a big blinking indicator of something being off because in the US, gaffe machines aren't this common and with every employee coming off like one, it points away from them individually being a little clumsy with words being translated or oblivious and towards the meaning/connotation of words, the substance beneath the letters strung together, being lost in translation.

I think there are 2 very simple points I wish SE would take away from this:
1.) All employees doing interviews for other languages should be mindful of differences and try to avoid creating doubt or scandalous rumor (FFXI has no content for 2010! FFXI is dying!). It's simple: above all else, do no harm/cause no damage.
2.) FFXI players have gotten nothing in terms of hope. SE should know by now the add-ons are controversial and have sparked despair (fears cheap in quantity of substance and quality add-ons replacing full-fledged expansions), the content being reduced to 3 updates a year (seriously, who thinks FFXI has 2 more full updates in 2009?), with WotG just dragging on and on with sparse updates to its direct content. Expansions give hope. Look at how much hype and interest there was around ToAU from Fall 2005 to Spring 2006. Announcing a new expansion and having picture of lands players would love to explore (Far South/East the most) would really shake the players out of their melancholy and give them something to look forward to. Despair comes from lack of hope, i.e. not having something in the future to look forward to.


Quote:
Anyway, I am not the interview of Tanaka, asking me what he means is futile as I do not know. I know speculation and conspiracy theory are "fun," but it is not factual. Paranoia and truthiness often bring trouble, but I found some people think that is cool and sexy to be like that -- I am not a fan to that.

Tanaka gave the "FFXI iz dyeingzz!!" crowd some ammunition to support their argument (/rolls eyes). If SE puts the FFXI cash cow out to pasture early (early= before the # players falls to or below critical levels) and butchers it, then we can safely assume the company is utterly insane, with no sense of proper business at all, and FFXIV would be subject to their illogical whims. Of course, if that happens, I'd expect to see FF: Spirits Within II, with twice the budget and having learned nothing from the first because if its big enough it simply can't fail!




As for all the talk of the "clues" that say "hint hint, switch to FFXIV", I think that is only one possible interpretation. FFXIV is a new MMO. It's reasonable to add in lures to draw in existing company (i.e. FFXI) customers. Also, look to laziness. Why make up 5 new races when you can copy and paste 5 races, just updating the graphics and doing a little trimming (bye bye galka tail).

As for FFXIV taking longer than anticipated to develop, SE seems to have fallen prey to project creep often. FFXII was supposed to be released in late 2002- late 2003, it became so drawn out, it was released 4 years after its original desired release date and underwent one huge overhaul/redesign in the middle of that time. Something has happened to SE this decade that has made them get bogged down often in the game-making process.

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#138 Aug 25 2009 at 1:13 PM Rating: Good
I have to say, I don't know where to stand on this issue. I have so much left to complete on FFXI, I'm just now getting through CoP, managed to do 4-3 to 6-4 in two days. Just started WoTG missions and would like to wrap up zilart and ToAU. I've done a few Assaults, but would like to get into more, and god knows what else I have left. So for myself, there's plenty of life left in this game, and I've just found a new shell that's rather active with all this stuff.

That being said, I'm curious to see FFXIV since half my friends list are migrating to XIV. I think the biggest problem crossing over to XIV though is exactly what Melphina said, human nature having a hard time to cope with change. I really do think XIV will become the next EQII, not sure why, it's just a gut feeling people will have a hell of a time leaving XI.

Eh well, best is just to wait it out and see, cause honestly, we have NO clue what SE is going to be doing. It's all looking into what he's saying and could be possibly meaning, which in the end, means nothing. Until XIV is offcialy out and that FFXI servers are dead, I'm a keep playing XI, and possibly both.
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#139 Aug 25 2009 at 1:19 PM Rating: Good
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Dekusutaa, you don't have a job in your sig that even uses king drops except your rdm with dalmatica. Many items are still valuable and while Odin can provide some drops, it requires a shell capable of defeating Einherjar. This is why some people have chosen to buy items from the HNM shells.

It's been said in an interview that the Kings system is a success. This is due to having a 100+ people in a zone trying to claim a king. Until people quit going to king pops, chances are they wont change it.
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#140 Aug 25 2009 at 1:35 PM Rating: Decent
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Mohit wrote:
Dekusutaa, you don't have a job in your sig that even uses king drops except your rdm with dalmatica. Many items are still valuable and while Odin can provide some drops, it requires a shell capable of defeating Einherjar. This is why some people have chosen to buy items from the HNM shells.
Because caring about anyone else is SO 2004 >.>

Mohit wrote:
It's been said in an interview that the Kings system is a success. This is due to having a 100+ people in a zone trying to claim a king. Until people quit going to king pops, chances are they wont change it.
Link or it didn't happen.

Kings has been broken since time out of mind, and the only "fix" was raging for being held too long.
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#141 Aug 25 2009 at 2:02 PM Rating: Good
Seriha wrote:
Sorry if you started late and missed out on some stuff, but I never had one of McDonald's McRib sandwiches before they pulled it, either.

Here we are bickering about such trivial things as video games, and there you are... a victim of a true tragedy... Smiley: cry
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#142 Aug 25 2009 at 2:30 PM Rating: Excellent
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The One and Only ExpressImpress wrote:
Seriha wrote:
Sorry if you started late and missed out on some stuff, but I never had one of McDonald's McRib sandwiches before they pulled it, either.

Here we are bickering about such trivial things as video games, and there you are... a victim of a true tragedy... Smiley: cry


I take solace in the fact that the private school I went to and graduated from in 2001 served catered lunches and they had barbecue rib sandwiches from time to time on the menu. If they were at all similar, then yes, I wish they were still available. Such a lunch for me was always 2 of those sandwiches, 2 cups/cartons of chocolate milk, and a couple giant spoonfuls of mac'n'cheese. If I was feeling naughty and they had a good dessert, I'd pig out on that, too.
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#143 Aug 25 2009 at 2:46 PM Rating: Default
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Quote:

As for FFXIV taking longer than anticipated to develop, SE seems to have fallen prey to project creep often. FFXII was supposed to be released in late 2002- late 2003, it became so drawn out, it was released 4 years after its original desired release date and underwent one huge overhaul/redesign in the middle of that time. Something has happened to SE this decade that has made them get bogged down often in the game-making process.


Personally, I would rather let the game designer to build the game they like -- and let them take their time, instead of pushing of a quick consumer product for people to buy -- there are tons of trash game out there, and the trash can be popular sometimes.

A quick consumer product do get the advantage of riding the wind, but imo far less artistic value. Quality work (art, research, and consumer product) takes time. I think sometimes people do not understand what quality means, and they would rather just consume first. I would rather eat less, but pay more per meal on something that tastes better and healthy >_>.

I know some people like the argument of corporate juicing money from hapless consumers. People always got the choice of not buying something unless it is like something to eat, drink and sleep. The people who run and get employed by the corporate themselves are also consumers themselves. I am not sure you want me to start calling you (working for a certain company) are ******** my money:P?

Be a smart consumer, and be a person that appreciates effort and artistic value. Your life will be better:P

Edited, Aug 25th 2009 6:46pm by scchan
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#144 Aug 25 2009 at 2:54 PM Rating: Good
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order wrote:
It's absolutely ridiculous that so many people are taking this as an "end to FFXI" message, or that people think SE is trying to get rid of its FFXI player base to make room for FFXIV. That makes no sense from a business standpoint, and that's exactly what SE is first and foremost.


Consider that no MMORPG sequel has ever been successful.

EQ2 and Asheron's Call 2 have already been through this. In both cases a more casual friendly sequel was released and then flopped when the player base didn't like it because it was too easy. In the case of Asheron's Call 2 it was so unpopular that they ended up shutting it down while the original Asheron's Call kept running.

Does this sound familiar?

They probably researched the market sometime this year trying to build a strategy to sell it to us and took a collective fear shit when they realized that they were in almost exactly the same situation as EQ2 and Asheron's Call 2. i.e trying to sell a casual friendly sequel to players of a hardcore MMO.


Edited, Aug 26th 2009 5:49am by Lobivopis
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#145 Aug 25 2009 at 3:00 PM Rating: Decent
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Guys, come on. FFXI is freakin' huge. I've been playing the game for over four years now, and am probably just as many years away from experiencing the entire game. There's so much content. I know SE has had its problems in certain areas like customer service. But as far as content production, I can't really complain there, much less ask for even more than they've already done.

If SE is done growing FFXI, then they're done. The product is complete and there's no point in glopping more onto it. Keep playing until you've experienced it all and either quit, or join FFXIV (which I don't plan on doing because I'll be an old old man before I experience all of FFXI).
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#146 Aug 25 2009 at 3:01 PM Rating: Excellent
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It is my belief that SE's development team works in one of two ways:

- Three people in management(re: just to make sure they mimic the 3 stooges accurately, the unholy trinity, etc etc.) and then the rest of the programming, artistic staff members are hired in as temps on a daily, possibly hourly basis. This perfectly explains the way FFXI can break with the equivalent of a doctor giving you a knee wrap around your toes for a headache.

- A total of 7 people work full-time on the development team:
One in management,
Two are assistants who get everyone happy stickers and facilitate nap time and snack time.
Three to do the labor, and
One to incorrectly translate all complaints into subsequent pat-on-the-back messages or, happy stickers via ASCII translation algorithm; In which they only get a sadface sticker when someone throws a curve ball that gets mainstream media attention slandering them.






...Just kidding. Everyone loves poking fun at our favorite company to hate, right? lol :P
I am highly disappointed in both the mini expansions and the outright levels of ignorance in the completion of the WoTG storyline. I have refused to buy the mini expansions up to this point and I have only begrudgingly advanced in WoTG missions to keep up with my LS friends on those rare occasions we decide to do a few in an evening.

What's even more disappointing is SE's failure to listen, despite their constant chiming on how they believe it to be an important point. This inaction directly against their word breeds a level of mistrust between us, the consumer and player, and not only their company, but in a way, their home nation as well. I can't help but think that they are all bold-faced liars in Japan when speaking with a gaijin because they have no respect for outsider 'gaijin'- even if its a paying customer base!

There is another thing at fault here, though. The feedback system. It's , well...It's not necessarily annoying, it's just outdated and impersonal. No one feels like their voice gets heard when we send an email into comments & suggestions. What SE really needs for FFXIV is an official forum or posterboard(w/e is popular in Japan) where they have SE home-office appointed representatives with excellent english skills to be the 'face' of their company. They need to have a human presence to their foreign customer relations.

If I had one request, either for FF11 or FFXIV, that would be it. A human to represent them and respond to the community on a human level. Not automatic email responses or long-distance phone calls to someone who is more interested in how much bling they can get on their stupid low paycheck.



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#147 Aug 25 2009 at 3:04 PM Rating: Good
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VrKurosawa wrote:

*Kings fixed



Some of us like kings. Fix the botting but leave the kings alone.
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Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#148 Aug 25 2009 at 3:16 PM Rating: Decent
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761 posts
I think its gonna be pretty cool when the servers start to get empty, competition will shrink to a minimum, and in the long run its gonna be a tight community between the remaining players, the AH is gonna suck and you will have to be much more self dependent but not much will change for ppl that already play on the emptier servers.
Im pretty sure even if there will be no more expansions there will still be updates.
#149 Aug 25 2009 at 3:26 PM Rating: Excellent
Needs More Smut
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21,262 posts
Quote:
Some of us like kings. Fix the botting but leave the kings alone.


This.

Ban all the NASA botters. Boom, kings fixed.
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#150 Aug 25 2009 at 3:30 PM Rating: Decent
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Lobivopis wrote:
order wrote:
It's absolutely ridiculous that so many people are taking this as an "end to FFXI" message, or that people think SE is trying to get rid of its FFXI player base to make room for FFXIV. That makes no sense from a business standpoint, and that's exactly what SE is first and foremost.


Consider that no MMORPG sequel has ever been successful.

EQ2 and Asheron's Call 2 have already been through this. In both cases a more casual friendly sequel was released and then flopped when the player base didn't like it because it was too easy. In the case of Asheron's Call 2 it was unpopular they ended up shutting it down while the original Asheron's Call kept running.

Does this sound familiar?

They probably researched the market sometime this year trying to build a strategy to sell it to us and took a collective fear shit when they realized that they were in almost exactly the same situation as EQ2 and Asheron's Call 2. i.e trying to sell a casual friendly sequel to a players of a hardcore MMO.


XIV being so different and casual might help make it attract it's own audience..which would be fine as long as it didn't come at XI's expense. But it sounds as though it is.
#151 Aug 25 2009 at 3:44 PM Rating: Default
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jpcampbell wrote:
Guys, come on. FFXI is freakin' huge. I've been playing the game for over four years now, and am probably just as many years away from experiencing the entire game. There's so much content. I know SE has had its problems in certain areas like customer service. But as far as content production, I can't really complain there, much less ask for even more than they've already done.

If SE is done growing FFXI, then they're done. The product is complete and there's no point in glopping more onto it. Keep playing until you've experienced it all and either quit, or join FFXIV (which I don't plan on doing because I'll be an old old man before I experience all of FFXI).


I think from a stricly business sense, even if say 100k people stay on from the current 500k, that's 100k in add-on, expansion sales they can count on worldwide.

I know comparisons to EQ isn't apt, but EQ now has around 100k players (Sony claimed 120k a while ago but no one knows really how many plays) and they get yearly expansions, because it's clearly still profitable to do!

This has nothing to do with FFXI's place, or any sinister plans on SE's part, its just raw numbers and business.
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