My absolute first RPG game was probably Oregon Trial on the Apple II GS now that I think about it. For those who never played it, you'd basically simulate traveling from Missouri to Oregon on a wagon. You'd pick a job that determines the money you start with, and then buy supplies and then head off. You could buy more supplies at forts along the way, but for the most part you had to keep up on food by hunting (which everyone at my elementary school loved to do.) Along the trail you'd there'd be random events where you'd find maybe wild fruit for food, or (more likely) end up having someone come down with Dysentery. Most people who started playing the game in my class would eventually die early on since they just liked to hunt, leaving only a tomb stone behind (which you could carve with a message for future players to see, was kinda funny some of the messages people left). I remember when I finally got the game myself at home finally learning how to actually beet the game, and then trying to impress people at school (they didn't care, lol).
After that, there was Space Quest on the same computer. One of those games where you have to type in text commands and hope you get the right command to work. I remember trying to use the computer console and typing everything from "use computer" "push buttons" "turn on computer" and couldn't get the damn thing to work... finally realizing that you needed to type "use keyboard". That was also the first game to require hint books, as this was before the internet, so that hint book was your only way to figure out what the heck you needed to do. They were also pretty humorous with many of the answers, which probably contributed to me now collecting guides, including the infamous Brady guide for FFXI (hey, you can't argue that reading through that isn't funny).
Finally as far as console games go, my first was good ole FF I on the NES. I remember not knowing how to equip items, and just running away from everything until I actually managed to get to (and lose) to the first boss... pretty sad. When I finally figured out more of the game, I didn't know how to turn up the message speed, and so battles were sloooow as hell, and then I ran into enemies that can poison. And when the PURE potions need to cure poison cost half your money at that point, I learned to dispise those poison users, running away whenever I saw them. In fact, that first game nearly required you to run away to make it through half the dungeons, so I started picking up the bad habit of running all the time, and never getting xp or gold. I actually made it all the way to elfland, where I wasn't prepared for the epic grind required to move forward, and quit the game for the longest time thinking is sucked.
I next moved onto to Dragon Quest III, which had much more developed text then the one screen of text all NPCs had in FF. I played around with it, figured out the party system somewhat, but then got pissed that I never had any gold, and then even more pissed when I ran into poisonous enemies, even though antidotes were much more reasonably priced (hey, I needed that gold for the equipment I could never afford! grrrr). So I deemed that game sucked and moved on, thinking I'd never pick up another game like that.
Well one day I started reading about FF IV (II in the US at the time), and it actually sounded kind of interesting. I rented it and was amazed at how much better it was! I still wasn't that good at the game, but I was impressed at how incredible the story was compared to the other games I had played. It had drama and adventure and romance, heck when I tried to explain the game to my sister she called it a video game soap opera. Of course, I still wasn't that good at the game since I was still following that bad habbit of running away all the time and never getting xp. However, I would play the game on other people's files (it was a rental after all) and got to try out different characters and explore the world.
As ashamed as I am to admit this, the first cosole RPG that taught me how to play them correctly was... Final Fantasy Mystic Quest ><. Heck, compared to the early games I played, it still had a decent story, and some of the mechanics were cool, like using weapons interactively on the maps, such as an axe to cut down trees and a claw to climb walls. I guess I was one of the few people that game was aimed at, to teach how to play RPGs, lol.
Anyways, after that, the rest is history. RPGs became my game of choice, and my main complaint nowadays is that I find them all too easy, lol.
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Server: CaitSith
Current Stats: RDM 75, PLD 75, BLM 37, WHM 37, WAR 37, NIN 37, SMN 33, DRK 37, THF 33, BLU 27